| /* |
| * Copyright (C) 2023 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #ifndef SRC_TRACED_RELAY_RELAY_SERVICE_H_ |
| #define SRC_TRACED_RELAY_RELAY_SERVICE_H_ |
| |
| #include <memory> |
| #include <vector> |
| |
| #include "perfetto/ext/base/unix_socket.h" |
| #include "src/traced_relay/socket_relay_handler.h" |
| |
| namespace perfetto { |
| |
| namespace base { |
| class TaskRunner; |
| } // namespace base. |
| |
| // A class for relaying the producer data between the local producers and the |
| // remote tracing service. |
| class RelayService : public base::UnixSocket::EventListener { |
| public: |
| explicit RelayService(base::TaskRunner* task_runner); |
| ~RelayService() override = default; |
| |
| // Starts the service relay that forwards messages between the |
| // |server_socket_name| and |client_socket_name| ports. |
| void Start(const char* server_socket_name, const char* client_socket_name); |
| |
| private: |
| struct PendingConnection { |
| // This keeps a connected UnixSocketRaw server socket in its first element. |
| std::unique_ptr<SocketPair> socket_pair; |
| // This keeps the connecting client connection. |
| std::unique_ptr<base::UnixSocket> connecting_client_conn; |
| }; |
| |
| RelayService(const RelayService&) = delete; |
| RelayService& operator=(const RelayService&) = delete; |
| |
| // UnixSocket::EventListener implementation. |
| void OnNewIncomingConnection(base::UnixSocket*, |
| std::unique_ptr<base::UnixSocket>) override; |
| void OnConnect(base::UnixSocket* self, bool connected) override; |
| void OnDisconnect(base::UnixSocket* self) override; |
| void OnDataAvailable(base::UnixSocket* self) override; |
| |
| base::TaskRunner* const task_runner_ = nullptr; |
| |
| std::unique_ptr<base::UnixSocket> listening_socket_; |
| std::string client_socket_name_; |
| |
| // Keeps the socket pairs while waiting for relay connections to be |
| // established. |
| std::vector<PendingConnection> pending_connections_; |
| |
| SocketRelayHandler socket_relay_handler_; |
| }; |
| |
| } // namespace perfetto |
| |
| #endif // SRC_TRACED_RELAY_RELAY_SERVICE_H_ |