|  | #region Copyright notice and license | 
|  | // Protocol Buffers - Google's data interchange format | 
|  | // Copyright 2008 Google Inc.  All rights reserved. | 
|  | // | 
|  | // Use of this source code is governed by a BSD-style | 
|  | // license that can be found in the LICENSE file or at | 
|  | // https://developers.google.com/open-source/licenses/bsd | 
|  | #endregion | 
|  |  | 
|  | using System; | 
|  | using System.Buffers; | 
|  | using System.IO; | 
|  | using System.Runtime.CompilerServices; | 
|  | using System.Security; | 
|  |  | 
|  | namespace Google.Protobuf | 
|  | { | 
|  | /// <summary> | 
|  | /// Abstraction for reading from a stream / read only sequence. | 
|  | /// Parsing from the buffer is a loop of reading from current buffer / refreshing the buffer once done. | 
|  | /// </summary> | 
|  | [SecuritySafeCritical] | 
|  | internal struct SegmentedBufferHelper | 
|  | { | 
|  | private int? totalLength; | 
|  | private ReadOnlySequence<byte>.Enumerator readOnlySequenceEnumerator; | 
|  | private CodedInputStream codedInputStream; | 
|  |  | 
|  | /// <summary> | 
|  | /// Initialize an instance with a coded input stream. | 
|  | /// This approach is faster than using a constructor because the instance to initialize is passed by reference | 
|  | /// and we can write directly into it without copying. | 
|  | /// </summary> | 
|  | [MethodImpl(MethodImplOptions.AggressiveInlining)] | 
|  | public static void Initialize(CodedInputStream codedInputStream, out SegmentedBufferHelper instance) | 
|  | { | 
|  | instance.totalLength = codedInputStream.InternalInputStream == null ? (int?)codedInputStream.InternalBuffer.Length : null; | 
|  | instance.readOnlySequenceEnumerator = default; | 
|  | instance.codedInputStream = codedInputStream; | 
|  | } | 
|  |  | 
|  | /// <summary> | 
|  | /// Initialize an instance with a read only sequence. | 
|  | /// This approach is faster than using a constructor because the instance to initialize is passed by reference | 
|  | /// and we can write directly into it without copying. | 
|  | /// </summary> | 
|  | [MethodImpl(MethodImplOptions.AggressiveInlining)] | 
|  | public static void Initialize(ReadOnlySequence<byte> sequence, out SegmentedBufferHelper instance, out ReadOnlySpan<byte> firstSpan) | 
|  | { | 
|  | instance.codedInputStream = null; | 
|  | if (sequence.IsSingleSegment) | 
|  | { | 
|  | firstSpan = sequence.First.Span; | 
|  | instance.totalLength = firstSpan.Length; | 
|  | instance.readOnlySequenceEnumerator = default; | 
|  | } | 
|  | else | 
|  | { | 
|  | instance.readOnlySequenceEnumerator = sequence.GetEnumerator(); | 
|  | instance.totalLength = (int) sequence.Length; | 
|  |  | 
|  | // set firstSpan to the first segment | 
|  | instance.readOnlySequenceEnumerator.MoveNext(); | 
|  | firstSpan = instance.readOnlySequenceEnumerator.Current.Span; | 
|  | } | 
|  | } | 
|  |  | 
|  | public bool RefillBuffer(ref ReadOnlySpan<byte> buffer, ref ParserInternalState state, bool mustSucceed) | 
|  | { | 
|  | if (codedInputStream != null) | 
|  | { | 
|  | return RefillFromCodedInputStream(ref buffer, ref state, mustSucceed); | 
|  | } | 
|  | else | 
|  | { | 
|  | return RefillFromReadOnlySequence(ref buffer, ref state, mustSucceed); | 
|  | } | 
|  | } | 
|  |  | 
|  | public int? TotalLength => totalLength; | 
|  |  | 
|  | public CodedInputStream CodedInputStream => codedInputStream; | 
|  |  | 
|  | /// <summary> | 
|  | /// Sets currentLimit to (current position) + byteLimit. This is called | 
|  | /// when descending into a length-delimited embedded message. The previous | 
|  | /// limit is returned. | 
|  | /// </summary> | 
|  | /// <returns>The old limit.</returns> | 
|  | public static int PushLimit(ref ParserInternalState state, int byteLimit) | 
|  | { | 
|  | if (byteLimit < 0) | 
|  | { | 
|  | throw InvalidProtocolBufferException.NegativeSize(); | 
|  | } | 
|  | byteLimit += state.totalBytesRetired + state.bufferPos; | 
|  | int oldLimit = state.currentLimit; | 
|  | if (byteLimit > oldLimit) | 
|  | { | 
|  | throw InvalidProtocolBufferException.TruncatedMessage(); | 
|  | } | 
|  | state.currentLimit = byteLimit; | 
|  |  | 
|  | RecomputeBufferSizeAfterLimit(ref state); | 
|  |  | 
|  | return oldLimit; | 
|  | } | 
|  |  | 
|  | /// <summary> | 
|  | /// Discards the current limit, returning the previous limit. | 
|  | /// </summary> | 
|  | public static void PopLimit(ref ParserInternalState state, int oldLimit) | 
|  | { | 
|  | state.currentLimit = oldLimit; | 
|  | RecomputeBufferSizeAfterLimit(ref state); | 
|  | } | 
|  |  | 
|  | /// <summary> | 
|  | /// Returns whether or not all the data before the limit has been read. | 
|  | /// </summary> | 
|  | /// <returns></returns> | 
|  | public static bool IsReachedLimit(ref ParserInternalState state) | 
|  | { | 
|  | if (state.currentLimit == int.MaxValue) | 
|  | { | 
|  | return false; | 
|  | } | 
|  | int currentAbsolutePosition = state.totalBytesRetired + state.bufferPos; | 
|  | return currentAbsolutePosition >= state.currentLimit; | 
|  | } | 
|  |  | 
|  | /// <summary> | 
|  | /// Returns true if the stream has reached the end of the input. This is the | 
|  | /// case if either the end of the underlying input source has been reached or | 
|  | /// the stream has reached a limit created using PushLimit. | 
|  | /// </summary> | 
|  | [MethodImpl(MethodImplOptions.AggressiveInlining)] | 
|  | public static bool IsAtEnd(ref ReadOnlySpan<byte> buffer, ref ParserInternalState state) | 
|  | { | 
|  | return state.bufferPos == state.bufferSize && !state.segmentedBufferHelper.RefillBuffer(ref buffer, ref state, false); | 
|  | } | 
|  |  | 
|  | private bool RefillFromReadOnlySequence(ref ReadOnlySpan<byte> buffer, ref ParserInternalState state, bool mustSucceed) | 
|  | { | 
|  | CheckCurrentBufferIsEmpty(ref state); | 
|  |  | 
|  | if (state.totalBytesRetired + state.bufferSize == state.currentLimit) | 
|  | { | 
|  | // Oops, we hit a limit. | 
|  | if (mustSucceed) | 
|  | { | 
|  | throw InvalidProtocolBufferException.TruncatedMessage(); | 
|  | } | 
|  | else | 
|  | { | 
|  | return false; | 
|  | } | 
|  | } | 
|  |  | 
|  | state.totalBytesRetired += state.bufferSize; | 
|  |  | 
|  | state.bufferPos = 0; | 
|  | state.bufferSize = 0; | 
|  | while (readOnlySequenceEnumerator.MoveNext()) | 
|  | { | 
|  | buffer = readOnlySequenceEnumerator.Current.Span; | 
|  | state.bufferSize = buffer.Length; | 
|  | if (buffer.Length != 0) | 
|  | { | 
|  | break; | 
|  | } | 
|  | } | 
|  |  | 
|  | if (state.bufferSize == 0) | 
|  | { | 
|  | if (mustSucceed) | 
|  | { | 
|  | throw InvalidProtocolBufferException.TruncatedMessage(); | 
|  | } | 
|  | else | 
|  | { | 
|  | return false; | 
|  | } | 
|  | } | 
|  | else | 
|  | { | 
|  | RecomputeBufferSizeAfterLimit(ref state); | 
|  | int totalBytesRead = | 
|  | state.totalBytesRetired + state.bufferSize + state.bufferSizeAfterLimit; | 
|  | if (totalBytesRead < 0 || totalBytesRead > state.sizeLimit) | 
|  | { | 
|  | throw InvalidProtocolBufferException.SizeLimitExceeded(); | 
|  | } | 
|  | return true; | 
|  | } | 
|  | } | 
|  |  | 
|  | private bool RefillFromCodedInputStream(ref ReadOnlySpan<byte> buffer, ref ParserInternalState state, bool mustSucceed) | 
|  | { | 
|  | CheckCurrentBufferIsEmpty(ref state); | 
|  |  | 
|  | if (state.totalBytesRetired + state.bufferSize == state.currentLimit) | 
|  | { | 
|  | // Oops, we hit a limit. | 
|  | if (mustSucceed) | 
|  | { | 
|  | throw InvalidProtocolBufferException.TruncatedMessage(); | 
|  | } | 
|  | else | 
|  | { | 
|  | return false; | 
|  | } | 
|  | } | 
|  |  | 
|  | Stream input = codedInputStream.InternalInputStream; | 
|  |  | 
|  | state.totalBytesRetired += state.bufferSize; | 
|  |  | 
|  | state.bufferPos = 0; | 
|  | state.bufferSize = (input == null) ? 0 : input.Read(codedInputStream.InternalBuffer, 0, buffer.Length); | 
|  | if (state.bufferSize < 0) | 
|  | { | 
|  | throw new InvalidOperationException("Stream.Read returned a negative count"); | 
|  | } | 
|  | if (state.bufferSize == 0) | 
|  | { | 
|  | if (mustSucceed) | 
|  | { | 
|  | throw InvalidProtocolBufferException.TruncatedMessage(); | 
|  | } | 
|  | else | 
|  | { | 
|  | return false; | 
|  | } | 
|  | } | 
|  | else | 
|  | { | 
|  | RecomputeBufferSizeAfterLimit(ref state); | 
|  | int totalBytesRead = | 
|  | state.totalBytesRetired + state.bufferSize + state.bufferSizeAfterLimit; | 
|  | if (totalBytesRead < 0 || totalBytesRead > state.sizeLimit) | 
|  | { | 
|  | throw InvalidProtocolBufferException.SizeLimitExceeded(); | 
|  | } | 
|  | return true; | 
|  | } | 
|  | } | 
|  |  | 
|  | private static void RecomputeBufferSizeAfterLimit(ref ParserInternalState state) | 
|  | { | 
|  | state.bufferSize += state.bufferSizeAfterLimit; | 
|  | int bufferEnd = state.totalBytesRetired + state.bufferSize; | 
|  | if (bufferEnd > state.currentLimit) | 
|  | { | 
|  | // Limit is in current buffer. | 
|  | state.bufferSizeAfterLimit = bufferEnd - state.currentLimit; | 
|  | state.bufferSize -= state.bufferSizeAfterLimit; | 
|  | } | 
|  | else | 
|  | { | 
|  | state.bufferSizeAfterLimit = 0; | 
|  | } | 
|  | } | 
|  |  | 
|  | private static void CheckCurrentBufferIsEmpty(ref ParserInternalState state) | 
|  | { | 
|  | if (state.bufferPos < state.bufferSize) | 
|  | { | 
|  | throw new InvalidOperationException("RefillBuffer() called when buffer wasn't empty."); | 
|  | } | 
|  | } | 
|  | } | 
|  | } |