| #region Copyright notice and license | 
 | // Protocol Buffers - Google's data interchange format | 
 | // Copyright 2008 Google Inc.  All rights reserved. | 
 | // | 
 | // Use of this source code is governed by a BSD-style | 
 | // license that can be found in the LICENSE file or at | 
 | // https://developers.google.com/open-source/licenses/bsd | 
 | #endregion | 
 |  | 
 | using System; | 
 | using System.Buffers; | 
 | using System.Runtime.CompilerServices; | 
 | using System.Security; | 
 |  | 
 | namespace Google.Protobuf | 
 | { | 
 |     /// <summary> | 
 |     /// An opaque struct that represents the current serialization state and is passed along | 
 |     /// as the serialization proceeds. | 
 |     /// All the public methods are intended to be invoked only by the generated code, | 
 |     /// users should never invoke them directly. | 
 |     /// </summary> | 
 |     [SecuritySafeCritical] | 
 |     public ref struct WriteContext | 
 |     { | 
 |         internal Span<byte> buffer; | 
 |         internal WriterInternalState state; | 
 |  | 
 |         [MethodImpl(MethodImplOptions.AggressiveInlining)] | 
 |         internal static void Initialize(ref Span<byte> buffer, ref WriterInternalState state, out WriteContext ctx) | 
 |         { | 
 |             ctx.buffer = buffer; | 
 |             ctx.state = state; | 
 |         } | 
 |  | 
 |         /// <summary> | 
 |         /// Creates a WriteContext instance from CodedOutputStream. | 
 |         /// WARNING: internally this copies the CodedOutputStream's state, so after done with the WriteContext, | 
 |         /// the CodedOutputStream's state needs to be updated. | 
 |         /// </summary> | 
 |         [MethodImpl(MethodImplOptions.AggressiveInlining)] | 
 |         internal static void Initialize(CodedOutputStream output, out WriteContext ctx) | 
 |         { | 
 |             ctx.buffer = new Span<byte>(output.InternalBuffer); | 
 |             // ideally we would use a reference to the original state, but that doesn't seem possible | 
 |             // so we just copy the struct that holds the state. We will need to later store the state back | 
 |             // into CodedOutputStream if we want to keep it usable. | 
 |             ctx.state = output.InternalState; | 
 |         } | 
 |  | 
 |         [MethodImpl(MethodImplOptions.AggressiveInlining)] | 
 |         internal static void Initialize(IBufferWriter<byte> output, out WriteContext ctx) | 
 |         { | 
 |             ctx.buffer = default; | 
 |             ctx.state = default; | 
 |             WriteBufferHelper.Initialize(output, out ctx.state.writeBufferHelper, out ctx.buffer); | 
 |             ctx.state.limit = ctx.buffer.Length; | 
 |             ctx.state.position = 0; | 
 |         } | 
 |  | 
 |         [MethodImpl(MethodImplOptions.AggressiveInlining)] | 
 |         internal static void Initialize(ref Span<byte> buffer, out WriteContext ctx) | 
 |         { | 
 |             ctx.buffer = buffer; | 
 |             ctx.state = default; | 
 |             ctx.state.limit = ctx.buffer.Length; | 
 |             ctx.state.position = 0; | 
 |             WriteBufferHelper.InitializeNonRefreshable(out ctx.state.writeBufferHelper); | 
 |         } | 
 |  | 
 |         /// <summary> | 
 |         /// Writes a double field value, without a tag. | 
 |         /// </summary> | 
 |         /// <param name="value">The value to write</param> | 
 |         public void WriteDouble(double value) => WritingPrimitives.WriteDouble(ref buffer, ref state, value); | 
 |  | 
 |         /// <summary> | 
 |         /// Writes a float field value, without a tag. | 
 |         /// </summary> | 
 |         /// <param name="value">The value to write</param> | 
 |         public void WriteFloat(float value) => WritingPrimitives.WriteFloat(ref buffer, ref state, value); | 
 |  | 
 |         /// <summary> | 
 |         /// Writes a uint64 field value, without a tag. | 
 |         /// </summary> | 
 |         /// <param name="value">The value to write</param> | 
 |         public void WriteUInt64(ulong value) => WritingPrimitives.WriteUInt64(ref buffer, ref state, value); | 
 |  | 
 |         /// <summary> | 
 |         /// Writes an int64 field value, without a tag. | 
 |         /// </summary> | 
 |         /// <param name="value">The value to write</param> | 
 |         public void WriteInt64(long value) => WritingPrimitives.WriteInt64(ref buffer, ref state, value); | 
 |  | 
 |         /// <summary> | 
 |         /// Writes an int32 field value, without a tag. | 
 |         /// </summary> | 
 |         /// <param name="value">The value to write</param> | 
 |         public void WriteInt32(int value) => WritingPrimitives.WriteInt32(ref buffer, ref state, value); | 
 |  | 
 |         /// <summary> | 
 |         /// Writes a fixed64 field value, without a tag. | 
 |         /// </summary> | 
 |         /// <param name="value">The value to write</param> | 
 |         public void WriteFixed64(ulong value) => WritingPrimitives.WriteFixed64(ref buffer, ref state, value); | 
 |  | 
 |         /// <summary> | 
 |         /// Writes a fixed32 field value, without a tag. | 
 |         /// </summary> | 
 |         /// <param name="value">The value to write</param> | 
 |         public void WriteFixed32(uint value) => WritingPrimitives.WriteFixed32(ref buffer, ref state, value); | 
 |  | 
 |         /// <summary> | 
 |         /// Writes a bool field value, without a tag. | 
 |         /// </summary> | 
 |         /// <param name="value">The value to write</param> | 
 |         public void WriteBool(bool value) => WritingPrimitives.WriteBool(ref buffer, ref state, value); | 
 |  | 
 |         /// <summary> | 
 |         /// Writes a string field value, without a tag. | 
 |         /// The data is length-prefixed. | 
 |         /// </summary> | 
 |         /// <param name="value">The value to write</param> | 
 |         public void WriteString(string value) => WritingPrimitives.WriteString(ref buffer, ref state, value); | 
 |  | 
 |         /// <summary> | 
 |         /// Writes a message, without a tag. | 
 |         /// The data is length-prefixed. | 
 |         /// </summary> | 
 |         /// <param name="value">The value to write</param> | 
 |         public void WriteMessage(IMessage value) => WritingPrimitivesMessages.WriteMessage(ref this, value); | 
 |  | 
 |         /// <summary> | 
 |         /// Writes a group, without a tag, to the stream. | 
 |         /// </summary> | 
 |         /// <param name="value">The value to write</param> | 
 |         public void WriteGroup(IMessage value) => WritingPrimitivesMessages.WriteGroup(ref this, value); | 
 |  | 
 |         /// <summary> | 
 |         /// Write a byte string, without a tag, to the stream. | 
 |         /// The data is length-prefixed. | 
 |         /// </summary> | 
 |         /// <param name="value">The value to write</param> | 
 |         public void WriteBytes(ByteString value) => WritingPrimitives.WriteBytes(ref buffer, ref state, value); | 
 |  | 
 |         /// <summary> | 
 |         /// Writes a uint32 value, without a tag. | 
 |         /// </summary> | 
 |         /// <param name="value">The value to write</param> | 
 |         public void WriteUInt32(uint value) => WritingPrimitives.WriteUInt32(ref buffer, ref state, value); | 
 |  | 
 |         /// <summary> | 
 |         /// Writes an enum value, without a tag. | 
 |         /// </summary> | 
 |         /// <param name="value">The value to write</param> | 
 |         public void WriteEnum(int value) => WritingPrimitives.WriteEnum(ref buffer, ref state, value); | 
 |  | 
 |         /// <summary> | 
 |         /// Writes an sfixed32 value, without a tag. | 
 |         /// </summary> | 
 |         /// <param name="value">The value to write.</param> | 
 |         public void WriteSFixed32(int value) => WritingPrimitives.WriteSFixed32(ref buffer, ref state, value); | 
 |  | 
 |         /// <summary> | 
 |         /// Writes an sfixed64 value, without a tag. | 
 |         /// </summary> | 
 |         /// <param name="value">The value to write</param> | 
 |         public void WriteSFixed64(long value) => WritingPrimitives.WriteSFixed64(ref buffer, ref state, value); | 
 |  | 
 |         /// <summary> | 
 |         /// Writes an sint32 value, without a tag. | 
 |         /// </summary> | 
 |         /// <param name="value">The value to write</param> | 
 |         public void WriteSInt32(int value) => WritingPrimitives.WriteSInt32(ref buffer, ref state, value); | 
 |  | 
 |         /// <summary> | 
 |         /// Writes an sint64 value, without a tag. | 
 |         /// </summary> | 
 |         /// <param name="value">The value to write</param> | 
 |         public void WriteSInt64(long value) => WritingPrimitives.WriteSInt64(ref buffer, ref state, value); | 
 |  | 
 |         /// <summary> | 
 |         /// Writes a length (in bytes) for length-delimited data. | 
 |         /// </summary> | 
 |         /// <remarks> | 
 |         /// This method simply writes a rawint, but exists for clarity in calling code. | 
 |         /// </remarks> | 
 |         /// <param name="length">Length value, in bytes.</param> | 
 |         public void WriteLength(int length) => WritingPrimitives.WriteLength(ref buffer, ref state, length); | 
 |  | 
 |         /// <summary> | 
 |         /// Encodes and writes a tag. | 
 |         /// </summary> | 
 |         /// <param name="fieldNumber">The number of the field to write the tag for</param> | 
 |         /// <param name="type">The wire format type of the tag to write</param> | 
 |         public void WriteTag(int fieldNumber, WireFormat.WireType type) => WritingPrimitives.WriteTag(ref buffer, ref state, fieldNumber, type); | 
 |  | 
 |         /// <summary> | 
 |         /// Writes an already-encoded tag. | 
 |         /// </summary> | 
 |         /// <param name="tag">The encoded tag</param> | 
 |         public void WriteTag(uint tag) => WritingPrimitives.WriteTag(ref buffer, ref state, tag); | 
 |  | 
 |         /// <summary> | 
 |         /// Writes the given single-byte tag. | 
 |         /// </summary> | 
 |         /// <param name="b1">The encoded tag</param> | 
 |         public void WriteRawTag(byte b1) => WritingPrimitives.WriteRawTag(ref buffer, ref state, b1); | 
 |  | 
 |         /// <summary> | 
 |         /// Writes the given two-byte tag. | 
 |         /// </summary> | 
 |         /// <param name="b1">The first byte of the encoded tag</param> | 
 |         /// <param name="b2">The second byte of the encoded tag</param> | 
 |         public void WriteRawTag(byte b1, byte b2) => WritingPrimitives.WriteRawTag(ref buffer, ref state, b1, b2); | 
 |  | 
 |         /// <summary> | 
 |         /// Writes the given three-byte tag. | 
 |         /// </summary> | 
 |         /// <param name="b1">The first byte of the encoded tag</param> | 
 |         /// <param name="b2">The second byte of the encoded tag</param> | 
 |         /// <param name="b3">The third byte of the encoded tag</param> | 
 |         public void WriteRawTag(byte b1, byte b2, byte b3) => WritingPrimitives.WriteRawTag(ref buffer, ref state, b1, b2, b3); | 
 |  | 
 |         /// <summary> | 
 |         /// Writes the given four-byte tag. | 
 |         /// </summary> | 
 |         /// <param name="b1">The first byte of the encoded tag</param> | 
 |         /// <param name="b2">The second byte of the encoded tag</param> | 
 |         /// <param name="b3">The third byte of the encoded tag</param> | 
 |         /// <param name="b4">The fourth byte of the encoded tag</param> | 
 |         public void WriteRawTag(byte b1, byte b2, byte b3, byte b4) => WritingPrimitives.WriteRawTag(ref buffer, ref state, b1, b2, b3, b4); | 
 |  | 
 |         /// <summary> | 
 |         /// Writes the given five-byte tag. | 
 |         /// </summary> | 
 |         /// <param name="b1">The first byte of the encoded tag</param> | 
 |         /// <param name="b2">The second byte of the encoded tag</param> | 
 |         /// <param name="b3">The third byte of the encoded tag</param> | 
 |         /// <param name="b4">The fourth byte of the encoded tag</param> | 
 |         /// <param name="b5">The fifth byte of the encoded tag</param> | 
 |         public void WriteRawTag(byte b1, byte b2, byte b3, byte b4, byte b5) => WritingPrimitives.WriteRawTag(ref buffer, ref state, b1, b2, b3, b4, b5); | 
 |  | 
 |         internal void Flush() => WriteBufferHelper.Flush(ref buffer, ref state); | 
 |  | 
 |         internal void CheckNoSpaceLeft() => WriteBufferHelper.CheckNoSpaceLeft(ref state); | 
 |  | 
 |         internal void CopyStateTo(CodedOutputStream output) | 
 |         { | 
 |             output.InternalState = state; | 
 |         } | 
 |  | 
 |         internal void LoadStateFrom(CodedOutputStream output) | 
 |         { | 
 |             state = output.InternalState; | 
 |         } | 
 |     } | 
 | } |