| #region Copyright notice and license |
| // Protocol Buffers - Google's data interchange format |
| // Copyright 2017 Google Inc. All rights reserved. |
| // https://developers.google.com/protocol-buffers/ |
| // |
| // Redistribution and use in source and binary forms, with or without |
| // modification, are permitted provided that the following conditions are |
| // met: |
| // |
| // * Redistributions of source code must retain the above copyright |
| // notice, this list of conditions and the following disclaimer. |
| // * Redistributions in binary form must reproduce the above |
| // copyright notice, this list of conditions and the following disclaimer |
| // in the documentation and/or other materials provided with the |
| // distribution. |
| // * Neither the name of Google Inc. nor the names of its |
| // contributors may be used to endorse or promote products derived from |
| // this software without specific prior written permission. |
| // |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
| // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
| // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
| // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
| // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
| // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
| // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| #endregion |
| |
| using System; |
| using System.Collections.Generic; |
| |
| namespace Google.Protobuf.Collections |
| { |
| /// <summary> |
| /// Provides a central place to implement equality comparisons, primarily for bitwise float/double equality. |
| /// </summary> |
| public static class ProtobufEqualityComparers |
| { |
| /// <summary> |
| /// Returns an equality comparer for <typeparamref name="T"/> suitable for Protobuf equality comparisons. |
| /// This is usually just the default equality comparer for the type, but floating point numbers are compared |
| /// bitwise. |
| /// </summary> |
| /// <typeparam name="T">The type of equality comparer to return.</typeparam> |
| /// <returns>The equality comparer.</returns> |
| public static EqualityComparer<T> GetEqualityComparer<T>() |
| { |
| return typeof(T) == typeof(double) ? (EqualityComparer<T>) (object) BitwiseDoubleEqualityComparer |
| : typeof(T) == typeof(float) ? (EqualityComparer<T>) (object) BitwiseSingleEqualityComparer |
| : typeof(T) == typeof(double?) ? (EqualityComparer<T>) (object) BitwiseNullableDoubleEqualityComparer |
| : typeof(T) == typeof(float?) ? (EqualityComparer<T>) (object) BitwiseNullableSingleEqualityComparer |
| : EqualityComparer<T>.Default; |
| } |
| |
| /// <summary> |
| /// Returns an equality comparer suitable for comparing 64-bit floating point values, by bitwise comparison. |
| /// (NaN values are considered equal, but only when they have the same representation.) |
| /// </summary> |
| public static EqualityComparer<double> BitwiseDoubleEqualityComparer { get; } = new BitwiseDoubleEqualityComparerImpl(); |
| |
| /// <summary> |
| /// Returns an equality comparer suitable for comparing 32-bit floating point values, by bitwise comparison. |
| /// (NaN values are considered equal, but only when they have the same representation.) |
| /// </summary> |
| public static EqualityComparer<float> BitwiseSingleEqualityComparer { get; } = new BitwiseSingleEqualityComparerImpl(); |
| |
| /// <summary> |
| /// Returns an equality comparer suitable for comparing nullable 64-bit floating point values, by bitwise comparison. |
| /// (NaN values are considered equal, but only when they have the same representation.) |
| /// </summary> |
| public static EqualityComparer<double?> BitwiseNullableDoubleEqualityComparer { get; } = new BitwiseNullableDoubleEqualityComparerImpl(); |
| |
| /// <summary> |
| /// Returns an equality comparer suitable for comparing nullable 32-bit floating point values, by bitwise comparison. |
| /// (NaN values are considered equal, but only when they have the same representation.) |
| /// </summary> |
| public static EqualityComparer<float?> BitwiseNullableSingleEqualityComparer { get; } = new BitwiseNullableSingleEqualityComparerImpl(); |
| |
| private class BitwiseDoubleEqualityComparerImpl : EqualityComparer<double> |
| { |
| public override bool Equals(double x, double y) => |
| BitConverter.DoubleToInt64Bits(x) == BitConverter.DoubleToInt64Bits(y); |
| |
| public override int GetHashCode(double obj) => |
| BitConverter.DoubleToInt64Bits(obj).GetHashCode(); |
| } |
| |
| private class BitwiseSingleEqualityComparerImpl : EqualityComparer<float> |
| { |
| // Just promote values to double and use BitConverter.DoubleToInt64Bits, |
| // as there's no BitConverter.SingleToInt32Bits, unfortunately. |
| |
| public override bool Equals(float x, float y) => |
| BitConverter.DoubleToInt64Bits(x) == BitConverter.DoubleToInt64Bits(y); |
| |
| public override int GetHashCode(float obj) => |
| BitConverter.DoubleToInt64Bits(obj).GetHashCode(); |
| } |
| |
| private class BitwiseNullableDoubleEqualityComparerImpl : EqualityComparer<double?> |
| { |
| public override bool Equals(double? x, double? y) => |
| x == null && y == null ? true |
| : x == null || y == null ? false |
| : BitwiseDoubleEqualityComparer.Equals(x.Value, y.Value); |
| |
| // The hash code for null is just a constant which is at least *unlikely* to be used |
| // elsewhere. (Compared with 0, say.) |
| public override int GetHashCode(double? obj) => |
| obj == null ? 293864 : BitwiseDoubleEqualityComparer.GetHashCode(obj.Value); |
| } |
| |
| private class BitwiseNullableSingleEqualityComparerImpl : EqualityComparer<float?> |
| { |
| public override bool Equals(float? x, float? y) => |
| x == null && y == null ? true |
| : x == null || y == null ? false |
| : BitwiseSingleEqualityComparer.Equals(x.Value, y.Value); |
| |
| // The hash code for null is just a constant which is at least *unlikely* to be used |
| // elsewhere. (Compared with 0, say.) |
| public override int GetHashCode(float? obj) => |
| obj == null ? 293864 : BitwiseSingleEqualityComparer.GetHashCode(obj.Value); |
| } |
| } |
| } |