| #region Copyright notice and license |
| // Protocol Buffers - Google's data interchange format |
| // Copyright 2008 Google Inc. All rights reserved. |
| // https://developers.google.com/protocol-buffers/ |
| // |
| // Redistribution and use in source and binary forms, with or without |
| // modification, are permitted provided that the following conditions are |
| // met: |
| // |
| // * Redistributions of source code must retain the above copyright |
| // notice, this list of conditions and the following disclaimer. |
| // * Redistributions in binary form must reproduce the above |
| // copyright notice, this list of conditions and the following disclaimer |
| // in the documentation and/or other materials provided with the |
| // distribution. |
| // * Neither the name of Google Inc. nor the names of its |
| // contributors may be used to endorse or promote products derived from |
| // this software without specific prior written permission. |
| // |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
| // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
| // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
| // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
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| // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| #endregion |
| |
| using System; |
| using System.Collections.Generic; |
| using System.Globalization; |
| using System.IO; |
| using System.Text; |
| |
| namespace Google.Protobuf |
| { |
| /// <summary> |
| /// Simple but strict JSON tokenizer, rigidly following RFC 7159. |
| /// </summary> |
| /// <remarks> |
| /// <para> |
| /// This tokenizer is stateful, and only returns "useful" tokens - names, values etc. |
| /// It does not create tokens for the separator between names and values, or for the comma |
| /// between values. It validates the token stream as it goes - so callers can assume that the |
| /// tokens it produces are appropriate. For example, it would never produce "start object, end array." |
| /// </para> |
| /// <para>Implementation details: the base class handles single token push-back and </para> |
| /// <para>Not thread-safe.</para> |
| /// </remarks> |
| internal abstract class JsonTokenizer |
| { |
| private JsonToken bufferedToken; |
| |
| /// <summary> |
| /// Creates a tokenizer that reads from the given text reader. |
| /// </summary> |
| internal static JsonTokenizer FromTextReader(TextReader reader) |
| { |
| return new JsonTextTokenizer(reader); |
| } |
| |
| /// <summary> |
| /// Creates a tokenizer that first replays the given list of tokens, then continues reading |
| /// from another tokenizer. Note that if the returned tokenizer is "pushed back", that does not push back |
| /// on the continuation tokenizer, or vice versa. Care should be taken when using this method - it was |
| /// created for the sake of Any parsing. |
| /// </summary> |
| internal static JsonTokenizer FromReplayedTokens(IList<JsonToken> tokens, JsonTokenizer continuation) |
| { |
| return new JsonReplayTokenizer(tokens, continuation); |
| } |
| |
| /// <summary> |
| /// Returns the depth of the stack, purely in objects (not collections). |
| /// Informally, this is the number of remaining unclosed '{' characters we have. |
| /// </summary> |
| internal int ObjectDepth { get; private set; } |
| |
| // TODO: Why do we allow a different token to be pushed back? It might be better to always remember the previous |
| // token returned, and allow a parameterless Rewind() method (which could only be called once, just like the current PushBack). |
| internal void PushBack(JsonToken token) |
| { |
| if (bufferedToken != null) |
| { |
| throw new InvalidOperationException("Can't push back twice"); |
| } |
| bufferedToken = token; |
| if (token.Type == JsonToken.TokenType.StartObject) |
| { |
| ObjectDepth--; |
| } |
| else if (token.Type == JsonToken.TokenType.EndObject) |
| { |
| ObjectDepth++; |
| } |
| } |
| |
| /// <summary> |
| /// Returns the next JSON token in the stream. An EndDocument token is returned to indicate the end of the stream, |
| /// after which point <c>Next()</c> should not be called again. |
| /// </summary> |
| /// <remarks>This implementation provides single-token buffering, and calls <see cref="NextImpl"/> if there is no buffered token.</remarks> |
| /// <returns>The next token in the stream. This is never null.</returns> |
| /// <exception cref="InvalidOperationException">This method is called after an EndDocument token has been returned</exception> |
| /// <exception cref="InvalidJsonException">The input text does not comply with RFC 7159</exception> |
| internal JsonToken Next() |
| { |
| JsonToken tokenToReturn; |
| if (bufferedToken != null) |
| { |
| tokenToReturn = bufferedToken; |
| bufferedToken = null; |
| } |
| else |
| { |
| tokenToReturn = NextImpl(); |
| } |
| if (tokenToReturn.Type == JsonToken.TokenType.StartObject) |
| { |
| ObjectDepth++; |
| } |
| else if (tokenToReturn.Type == JsonToken.TokenType.EndObject) |
| { |
| ObjectDepth--; |
| } |
| return tokenToReturn; |
| } |
| |
| /// <summary> |
| /// Returns the next JSON token in the stream, when requested by the base class. (The <see cref="Next"/> method delegates |
| /// to this if it doesn't have a buffered token.) |
| /// </summary> |
| /// <exception cref="InvalidOperationException">This method is called after an EndDocument token has been returned</exception> |
| /// <exception cref="InvalidJsonException">The input text does not comply with RFC 7159</exception> |
| protected abstract JsonToken NextImpl(); |
| |
| /// <summary> |
| /// Skips the value we're about to read. This must only be called immediately after reading a property name. |
| /// If the value is an object or an array, the complete object/array is skipped. |
| /// </summary> |
| internal void SkipValue() |
| { |
| // We'll assume that Next() makes sure that the end objects and end arrays are all valid. |
| // All we care about is the total nesting depth we need to close. |
| int depth = 0; |
| |
| // do/while rather than while loop so that we read at least one token. |
| do |
| { |
| var token = Next(); |
| switch (token.Type) |
| { |
| case JsonToken.TokenType.EndArray: |
| case JsonToken.TokenType.EndObject: |
| depth--; |
| break; |
| case JsonToken.TokenType.StartArray: |
| case JsonToken.TokenType.StartObject: |
| depth++; |
| break; |
| } |
| } while (depth != 0); |
| } |
| |
| /// <summary> |
| /// Tokenizer which first exhausts a list of tokens, then consults another tokenizer. |
| /// </summary> |
| private class JsonReplayTokenizer : JsonTokenizer |
| { |
| private readonly IList<JsonToken> tokens; |
| private readonly JsonTokenizer nextTokenizer; |
| private int nextTokenIndex; |
| |
| internal JsonReplayTokenizer(IList<JsonToken> tokens, JsonTokenizer nextTokenizer) |
| { |
| this.tokens = tokens; |
| this.nextTokenizer = nextTokenizer; |
| } |
| |
| // FIXME: Object depth not maintained... |
| protected override JsonToken NextImpl() |
| { |
| if (nextTokenIndex >= tokens.Count) |
| { |
| return nextTokenizer.Next(); |
| } |
| return tokens[nextTokenIndex++]; |
| } |
| } |
| |
| /// <summary> |
| /// Tokenizer which does all the *real* work of parsing JSON. |
| /// </summary> |
| private sealed class JsonTextTokenizer : JsonTokenizer |
| { |
| // The set of states in which a value is valid next token. |
| private static readonly State ValueStates = State.ArrayStart | State.ArrayAfterComma | State.ObjectAfterColon | State.StartOfDocument; |
| |
| private readonly Stack<ContainerType> containerStack = new Stack<ContainerType>(); |
| private readonly PushBackReader reader; |
| private State state; |
| |
| internal JsonTextTokenizer(TextReader reader) |
| { |
| this.reader = new PushBackReader(reader); |
| state = State.StartOfDocument; |
| containerStack.Push(ContainerType.Document); |
| } |
| |
| /// <remarks> |
| /// This method essentially just loops through characters skipping whitespace, validating and |
| /// changing state (e.g. from ObjectBeforeColon to ObjectAfterColon) |
| /// until it reaches something which will be a genuine token (e.g. a start object, or a value) at which point |
| /// it returns the token. Although the method is large, it would be relatively hard to break down further... most |
| /// of it is the large switch statement, which sometimes returns and sometimes doesn't. |
| /// </remarks> |
| protected override JsonToken NextImpl() |
| { |
| if (state == State.ReaderExhausted) |
| { |
| throw new InvalidOperationException("Next() called after end of document"); |
| } |
| while (true) |
| { |
| var next = reader.Read(); |
| if (next == null) |
| { |
| ValidateState(State.ExpectedEndOfDocument, "Unexpected end of document in state: "); |
| state = State.ReaderExhausted; |
| return JsonToken.EndDocument; |
| } |
| switch (next.Value) |
| { |
| // Skip whitespace between tokens |
| case ' ': |
| case '\t': |
| case '\r': |
| case '\n': |
| break; |
| case ':': |
| ValidateState(State.ObjectBeforeColon, "Invalid state to read a colon: "); |
| state = State.ObjectAfterColon; |
| break; |
| case ',': |
| ValidateState(State.ObjectAfterProperty | State.ArrayAfterValue, "Invalid state to read a comma: "); |
| state = state == State.ObjectAfterProperty ? State.ObjectAfterComma : State.ArrayAfterComma; |
| break; |
| case '"': |
| string stringValue = ReadString(); |
| if ((state & (State.ObjectStart | State.ObjectAfterComma)) != 0) |
| { |
| state = State.ObjectBeforeColon; |
| return JsonToken.Name(stringValue); |
| } |
| else |
| { |
| ValidateAndModifyStateForValue("Invalid state to read a double quote: "); |
| return JsonToken.Value(stringValue); |
| } |
| case '{': |
| ValidateState(ValueStates, "Invalid state to read an open brace: "); |
| state = State.ObjectStart; |
| containerStack.Push(ContainerType.Object); |
| return JsonToken.StartObject; |
| case '}': |
| ValidateState(State.ObjectAfterProperty | State.ObjectStart, "Invalid state to read a close brace: "); |
| PopContainer(); |
| return JsonToken.EndObject; |
| case '[': |
| ValidateState(ValueStates, "Invalid state to read an open square bracket: "); |
| state = State.ArrayStart; |
| containerStack.Push(ContainerType.Array); |
| return JsonToken.StartArray; |
| case ']': |
| ValidateState(State.ArrayAfterValue | State.ArrayStart, "Invalid state to read a close square bracket: "); |
| PopContainer(); |
| return JsonToken.EndArray; |
| case 'n': // Start of null |
| ConsumeLiteral("null"); |
| ValidateAndModifyStateForValue("Invalid state to read a null literal: "); |
| return JsonToken.Null; |
| case 't': // Start of true |
| ConsumeLiteral("true"); |
| ValidateAndModifyStateForValue("Invalid state to read a true literal: "); |
| return JsonToken.True; |
| case 'f': // Start of false |
| ConsumeLiteral("false"); |
| ValidateAndModifyStateForValue("Invalid state to read a false literal: "); |
| return JsonToken.False; |
| case '-': // Start of a number |
| case '0': |
| case '1': |
| case '2': |
| case '3': |
| case '4': |
| case '5': |
| case '6': |
| case '7': |
| case '8': |
| case '9': |
| double number = ReadNumber(next.Value); |
| ValidateAndModifyStateForValue("Invalid state to read a number token: "); |
| return JsonToken.Value(number); |
| default: |
| throw new InvalidJsonException("Invalid first character of token: " + next.Value); |
| } |
| } |
| } |
| |
| private void ValidateState(State validStates, string errorPrefix) |
| { |
| if ((validStates & state) == 0) |
| { |
| throw reader.CreateException(errorPrefix + state); |
| } |
| } |
| |
| /// <summary> |
| /// Reads a string token. It is assumed that the opening " has already been read. |
| /// </summary> |
| private string ReadString() |
| { |
| var value = new StringBuilder(); |
| bool haveHighSurrogate = false; |
| while (true) |
| { |
| char c = reader.ReadOrFail("Unexpected end of text while reading string"); |
| if (c < ' ') |
| { |
| throw reader.CreateException(string.Format(CultureInfo.InvariantCulture, "Invalid character in string literal: U+{0:x4}", (int) c)); |
| } |
| if (c == '"') |
| { |
| if (haveHighSurrogate) |
| { |
| throw reader.CreateException("Invalid use of surrogate pair code units"); |
| } |
| return value.ToString(); |
| } |
| if (c == '\\') |
| { |
| c = ReadEscapedCharacter(); |
| } |
| // TODO: Consider only allowing surrogate pairs that are either both escaped, |
| // or both not escaped. It would be a very odd text stream that contained a "lone" high surrogate |
| // followed by an escaped low surrogate or vice versa... and that couldn't even be represented in UTF-8. |
| if (haveHighSurrogate != char.IsLowSurrogate(c)) |
| { |
| throw reader.CreateException("Invalid use of surrogate pair code units"); |
| } |
| haveHighSurrogate = char.IsHighSurrogate(c); |
| value.Append(c); |
| } |
| } |
| |
| /// <summary> |
| /// Reads an escaped character. It is assumed that the leading backslash has already been read. |
| /// </summary> |
| private char ReadEscapedCharacter() |
| { |
| char c = reader.ReadOrFail("Unexpected end of text while reading character escape sequence"); |
| return c switch |
| { |
| 'n' => '\n', |
| '\\' => '\\', |
| 'b' => '\b', |
| 'f' => '\f', |
| 'r' => '\r', |
| 't' => '\t', |
| '"' => '"', |
| '/' => '/', |
| 'u' => ReadUnicodeEscape(), |
| _ => throw reader.CreateException(string.Format(CultureInfo.InvariantCulture, "Invalid character in character escape sequence: U+{0:x4}", (int)c)), |
| }; |
| } |
| |
| /// <summary> |
| /// Reads an escaped Unicode 4-nybble hex sequence. It is assumed that the leading \u has already been read. |
| /// </summary> |
| private char ReadUnicodeEscape() |
| { |
| int result = 0; |
| for (int i = 0; i < 4; i++) |
| { |
| char c = reader.ReadOrFail("Unexpected end of text while reading Unicode escape sequence"); |
| int nybble; |
| if (c >= '0' && c <= '9') |
| { |
| nybble = c - '0'; |
| } |
| else if (c >= 'a' && c <= 'f') |
| { |
| nybble = c - 'a' + 10; |
| } |
| else if (c >= 'A' && c <= 'F') |
| { |
| nybble = c - 'A' + 10; |
| } |
| else |
| { |
| throw reader.CreateException(string.Format(CultureInfo.InvariantCulture, "Invalid character in character escape sequence: U+{0:x4}", (int) c)); |
| } |
| result = (result << 4) + nybble; |
| } |
| return (char) result; |
| } |
| |
| /// <summary> |
| /// Consumes a text-only literal, throwing an exception if the read text doesn't match it. |
| /// It is assumed that the first letter of the literal has already been read. |
| /// </summary> |
| private void ConsumeLiteral(string text) |
| { |
| for (int i = 1; i < text.Length; i++) |
| { |
| char? next = reader.Read(); |
| if (next == null) |
| { |
| throw reader.CreateException("Unexpected end of text while reading literal token " + text); |
| } |
| if (next.Value != text[i]) |
| { |
| throw reader.CreateException("Unexpected character while reading literal token " + text); |
| } |
| } |
| } |
| |
| private double ReadNumber(char initialCharacter) |
| { |
| StringBuilder builder = new StringBuilder(); |
| if (initialCharacter == '-') |
| { |
| builder.Append("-"); |
| } |
| else |
| { |
| reader.PushBack(initialCharacter); |
| } |
| // Each method returns the character it read that doesn't belong in that part, |
| // so we know what to do next, including pushing the character back at the end. |
| // null is returned for "end of text". |
| char? next = ReadInt(builder); |
| if (next == '.') |
| { |
| next = ReadFrac(builder); |
| } |
| if (next == 'e' || next == 'E') |
| { |
| next = ReadExp(builder); |
| } |
| // If we read a character which wasn't part of the number, push it back so we can read it again |
| // to parse the next token. |
| if (next != null) |
| { |
| reader.PushBack(next.Value); |
| } |
| |
| // TODO: What exception should we throw if the value can't be represented as a double? |
| try |
| { |
| double result = double.Parse(builder.ToString(), |
| NumberStyles.AllowLeadingSign | NumberStyles.AllowDecimalPoint | NumberStyles.AllowExponent, |
| CultureInfo.InvariantCulture); |
| |
| // .NET Core 3.0 and later returns infinity if the number is too large or small to be represented. |
| // For compatibility with other Protobuf implementations the tokenizer should still throw. |
| if (double.IsInfinity(result)) |
| { |
| throw reader.CreateException("Numeric value out of range: " + builder); |
| } |
| |
| return result; |
| } |
| catch (OverflowException) |
| { |
| throw reader.CreateException("Numeric value out of range: " + builder); |
| } |
| } |
| |
| private char? ReadInt(StringBuilder builder) |
| { |
| char first = reader.ReadOrFail("Invalid numeric literal"); |
| if (first < '0' || first > '9') |
| { |
| throw reader.CreateException("Invalid numeric literal"); |
| } |
| builder.Append(first); |
| char? next = ConsumeDigits(builder, out int digitCount); |
| if (first == '0' && digitCount != 0) |
| { |
| throw reader.CreateException("Invalid numeric literal: leading 0 for non-zero value."); |
| } |
| return next; |
| } |
| |
| private char? ReadFrac(StringBuilder builder) |
| { |
| builder.Append('.'); // Already consumed this |
| char? next = ConsumeDigits(builder, out int digitCount); |
| if (digitCount == 0) |
| { |
| throw reader.CreateException("Invalid numeric literal: fraction with no trailing digits"); |
| } |
| return next; |
| } |
| |
| private char? ReadExp(StringBuilder builder) |
| { |
| builder.Append('E'); // Already consumed this (or 'e') |
| char? next = reader.Read(); |
| if (next == null) |
| { |
| throw reader.CreateException("Invalid numeric literal: exponent with no trailing digits"); |
| } |
| if (next == '-' || next == '+') |
| { |
| builder.Append(next.Value); |
| } |
| else |
| { |
| reader.PushBack(next.Value); |
| } |
| next = ConsumeDigits(builder, out int digitCount); |
| if (digitCount == 0) |
| { |
| throw reader.CreateException("Invalid numeric literal: exponent without value"); |
| } |
| return next; |
| } |
| |
| private char? ConsumeDigits(StringBuilder builder, out int count) |
| { |
| count = 0; |
| while (true) |
| { |
| char? next = reader.Read(); |
| if (next == null || next.Value < '0' || next.Value > '9') |
| { |
| return next; |
| } |
| count++; |
| builder.Append(next.Value); |
| } |
| } |
| |
| /// <summary> |
| /// Validates that we're in a valid state to read a value (using the given error prefix if necessary) |
| /// and changes the state to the appropriate one, e.g. ObjectAfterColon to ObjectAfterProperty. |
| /// </summary> |
| private void ValidateAndModifyStateForValue(string errorPrefix) |
| { |
| ValidateState(ValueStates, errorPrefix); |
| switch (state) |
| { |
| case State.StartOfDocument: |
| state = State.ExpectedEndOfDocument; |
| return; |
| case State.ObjectAfterColon: |
| state = State.ObjectAfterProperty; |
| return; |
| case State.ArrayStart: |
| case State.ArrayAfterComma: |
| state = State.ArrayAfterValue; |
| return; |
| default: |
| throw new InvalidOperationException("ValidateAndModifyStateForValue does not handle all value states (and should)"); |
| } |
| } |
| |
| /// <summary> |
| /// Pops the top-most container, and sets the state to the appropriate one for the end of a value |
| /// in the parent container. |
| /// </summary> |
| private void PopContainer() |
| { |
| containerStack.Pop(); |
| var parent = containerStack.Peek(); |
| state = parent switch |
| { |
| ContainerType.Object => State.ObjectAfterProperty, |
| ContainerType.Array => State.ArrayAfterValue, |
| ContainerType.Document => State.ExpectedEndOfDocument, |
| _ => throw new InvalidOperationException("Unexpected container type: " + parent), |
| }; |
| } |
| |
| private enum ContainerType |
| { |
| Document, Object, Array |
| } |
| |
| /// <summary> |
| /// Possible states of the tokenizer. |
| /// </summary> |
| /// <remarks> |
| /// <para>This is a flags enum purely so we can simply and efficiently represent a set of valid states |
| /// for checking.</para> |
| /// <para> |
| /// Each is documented with an example, |
| /// where ^ represents the current position within the text stream. The examples all use string values, |
| /// but could be any value, including nested objects/arrays. |
| /// The complete state of the tokenizer also includes a stack to indicate the contexts (arrays/objects). |
| /// Any additional notional state of "AfterValue" indicates that a value has been completed, at which |
| /// point there's an immediate transition to ExpectedEndOfDocument, ObjectAfterProperty or ArrayAfterValue. |
| /// </para> |
| /// <para> |
| /// These states were derived manually by reading RFC 7159 carefully. |
| /// </para> |
| /// </remarks> |
| [Flags] |
| private enum State |
| { |
| /// <summary> |
| /// ^ { "foo": "bar" } |
| /// Before the value in a document. Next states: ObjectStart, ArrayStart, "AfterValue" |
| /// </summary> |
| StartOfDocument = 1 << 0, |
| /// <summary> |
| /// { "foo": "bar" } ^ |
| /// After the value in a document. Next states: ReaderExhausted |
| /// </summary> |
| ExpectedEndOfDocument = 1 << 1, |
| /// <summary> |
| /// { "foo": "bar" } ^ (and already read to the end of the reader) |
| /// Terminal state. |
| /// </summary> |
| ReaderExhausted = 1 << 2, |
| /// <summary> |
| /// { ^ "foo": "bar" } |
| /// Before the *first* property in an object. |
| /// Next states: |
| /// "AfterValue" (empty object) |
| /// ObjectBeforeColon (read a name) |
| /// </summary> |
| ObjectStart = 1 << 3, |
| /// <summary> |
| /// { "foo" ^ : "bar", "x": "y" } |
| /// Next state: ObjectAfterColon |
| /// </summary> |
| ObjectBeforeColon = 1 << 4, |
| /// <summary> |
| /// { "foo" : ^ "bar", "x": "y" } |
| /// Before any property other than the first in an object. |
| /// (Equivalently: after any property in an object) |
| /// Next states: |
| /// "AfterValue" (value is simple) |
| /// ObjectStart (value is object) |
| /// ArrayStart (value is array) |
| /// </summary> |
| ObjectAfterColon = 1 << 5, |
| /// <summary> |
| /// { "foo" : "bar" ^ , "x" : "y" } |
| /// At the end of a property, so expecting either a comma or end-of-object |
| /// Next states: ObjectAfterComma or "AfterValue" |
| /// </summary> |
| ObjectAfterProperty = 1 << 6, |
| /// <summary> |
| /// { "foo":"bar", ^ "x":"y" } |
| /// Read the comma after the previous property, so expecting another property. |
| /// This is like ObjectStart, but closing brace isn't valid here |
| /// Next state: ObjectBeforeColon. |
| /// </summary> |
| ObjectAfterComma = 1 << 7, |
| /// <summary> |
| /// [ ^ "foo", "bar" ] |
| /// Before the *first* value in an array. |
| /// Next states: |
| /// "AfterValue" (read a value) |
| /// "AfterValue" (end of array; will pop stack) |
| /// </summary> |
| ArrayStart = 1 << 8, |
| /// <summary> |
| /// [ "foo" ^ , "bar" ] |
| /// After any value in an array, so expecting either a comma or end-of-array |
| /// Next states: ArrayAfterComma or "AfterValue" |
| /// </summary> |
| ArrayAfterValue = 1 << 9, |
| /// <summary> |
| /// [ "foo", ^ "bar" ] |
| /// After a comma in an array, so there *must* be another value (simple or complex). |
| /// Next states: "AfterValue" (simple value), StartObject, StartArray |
| /// </summary> |
| ArrayAfterComma = 1 << 10 |
| } |
| |
| /// <summary> |
| /// Wrapper around a text reader allowing small amounts of buffering and location handling. |
| /// </summary> |
| private class PushBackReader |
| { |
| // TODO: Add locations for errors etc. |
| |
| private readonly TextReader reader; |
| |
| internal PushBackReader(TextReader reader) |
| { |
| // TODO: Wrap the reader in a BufferedReader? |
| this.reader = reader; |
| } |
| |
| /// <summary> |
| /// The buffered next character, if we have one. |
| /// </summary> |
| private char? nextChar; |
| |
| /// <summary> |
| /// Returns the next character in the stream, or null if we have reached the end. |
| /// </summary> |
| /// <returns></returns> |
| internal char? Read() |
| { |
| if (nextChar != null) |
| { |
| char? tmp = nextChar; |
| nextChar = null; |
| return tmp; |
| } |
| int next = reader.Read(); |
| return next == -1 ? null : (char?) next; |
| } |
| |
| internal char ReadOrFail(string messageOnFailure) |
| { |
| char? next = Read(); |
| if (next == null) |
| { |
| throw CreateException(messageOnFailure); |
| } |
| return next.Value; |
| } |
| |
| internal void PushBack(char c) |
| { |
| if (nextChar != null) |
| { |
| throw new InvalidOperationException("Cannot push back when already buffering a character"); |
| } |
| nextChar = c; |
| } |
| |
| /// <summary> |
| /// Creates a new exception appropriate for the current state of the reader. |
| /// </summary> |
| internal InvalidJsonException CreateException(string message) |
| { |
| // TODO: Keep track of and use the location. |
| return new InvalidJsonException(message); |
| } |
| } |
| } |
| } |
| } |