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#region Copyright notice and license
// Protocol Buffers - Google's data interchange format
// Copyright 2015 Google Inc. All rights reserved.
// https://developers.google.com/protocol-buffers/
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived from
// this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#endregion
using System;
namespace Google.Protobuf
{
/// <summary>
/// Struct used to hold the keys for the fieldByNumber table in DescriptorPool and the keys for the
/// extensionByNumber table in ExtensionRegistry.
/// </summary>
internal struct ObjectIntPair<T> : IEquatable<ObjectIntPair<T>> where T : class
{
private readonly int number;
private readonly T obj;
internal ObjectIntPair(T obj, int number)
{
this.number = number;
this.obj = obj;
}
public bool Equals(ObjectIntPair<T> other)
{
return obj == other.obj
&& number == other.number;
}
public override bool Equals(object obj) => obj is ObjectIntPair<T> pair && Equals(pair);
public override int GetHashCode()
{
return obj.GetHashCode() * ((1 << 16) - 1) + number;
}
}
}