| #region Copyright notice and license | |
| // Protocol Buffers - Google's data interchange format | |
| // Copyright 2008 Google Inc. All rights reserved. | |
| // https://developers.google.com/protocol-buffers/ | |
| // | |
| // Redistribution and use in source and binary forms, with or without | |
| // modification, are permitted provided that the following conditions are | |
| // met: | |
| // | |
| // * Redistributions of source code must retain the above copyright | |
| // notice, this list of conditions and the following disclaimer. | |
| // * Redistributions in binary form must reproduce the above | |
| // copyright notice, this list of conditions and the following disclaimer | |
| // in the documentation and/or other materials provided with the | |
| // distribution. | |
| // * Neither the name of Google Inc. nor the names of its | |
| // contributors may be used to endorse or promote products derived from | |
| // this software without specific prior written permission. | |
| // | |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS | |
| // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT | |
| // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR | |
| // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT | |
| // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, | |
| // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT | |
| // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, | |
| // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY | |
| // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | |
| // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | |
| // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | |
| #endregion | |
| using Google.Protobuf.Collections; | |
| using System; | |
| using System.IO; | |
| using System.Text; | |
| namespace Google.Protobuf | |
| { | |
| /// <summary> | |
| /// Encodes and writes protocol message fields. | |
| /// </summary> | |
| /// <remarks> | |
| /// <para> | |
| /// This class is generally used by generated code to write appropriate | |
| /// primitives to the stream. It effectively encapsulates the lowest | |
| /// levels of protocol buffer format. Unlike some other implementations, | |
| /// this does not include combined "write tag and value" methods. Generated | |
| /// code knows the exact byte representations of the tags they're going to write, | |
| /// so there's no need to re-encode them each time. Manually-written code calling | |
| /// this class should just call one of the <c>WriteTag</c> overloads before each value. | |
| /// </para> | |
| /// <para> | |
| /// Repeated fields and map fields are not handled by this class; use <c>RepeatedField<T></c> | |
| /// and <c>MapField<TKey, TValue></c> to serialize such fields. | |
| /// </para> | |
| /// </remarks> | |
| public sealed partial class CodedOutputStream : IDisposable | |
| { | |
| // "Local" copy of Encoding.UTF8, for efficiency. (Yes, it makes a difference.) | |
| internal static readonly Encoding Utf8Encoding = Encoding.UTF8; | |
| /// <summary> | |
| /// The buffer size used by CreateInstance(Stream). | |
| /// </summary> | |
| public static readonly int DefaultBufferSize = 4096; | |
| private readonly bool leaveOpen; | |
| private readonly byte[] buffer; | |
| private readonly int limit; | |
| private int position; | |
| private readonly Stream output; | |
| #region Construction | |
| /// <summary> | |
| /// Creates a new CodedOutputStream that writes directly to the given | |
| /// byte array. If more bytes are written than fit in the array, | |
| /// OutOfSpaceException will be thrown. | |
| /// </summary> | |
| public CodedOutputStream(byte[] flatArray) : this(flatArray, 0, flatArray.Length) | |
| { | |
| } | |
| /// <summary> | |
| /// Creates a new CodedOutputStream that writes directly to the given | |
| /// byte array slice. If more bytes are written than fit in the array, | |
| /// OutOfSpaceException will be thrown. | |
| /// </summary> | |
| private CodedOutputStream(byte[] buffer, int offset, int length) | |
| { | |
| this.output = null; | |
| this.buffer = buffer; | |
| this.position = offset; | |
| this.limit = offset + length; | |
| leaveOpen = true; // Simple way of avoiding trying to dispose of a null reference | |
| } | |
| private CodedOutputStream(Stream output, byte[] buffer, bool leaveOpen) | |
| { | |
| this.output = ProtoPreconditions.CheckNotNull(output, nameof(output)); | |
| this.buffer = buffer; | |
| this.position = 0; | |
| this.limit = buffer.Length; | |
| this.leaveOpen = leaveOpen; | |
| } | |
| /// <summary> | |
| /// Creates a new <see cref="CodedOutputStream" /> which write to the given stream, and disposes of that | |
| /// stream when the returned <c>CodedOutputStream</c> is disposed. | |
| /// </summary> | |
| /// <param name="output">The stream to write to. It will be disposed when the returned <c>CodedOutputStream is disposed.</c></param> | |
| public CodedOutputStream(Stream output) : this(output, DefaultBufferSize, false) | |
| { | |
| } | |
| /// <summary> | |
| /// Creates a new CodedOutputStream which write to the given stream and uses | |
| /// the specified buffer size. | |
| /// </summary> | |
| /// <param name="output">The stream to write to. It will be disposed when the returned <c>CodedOutputStream is disposed.</c></param> | |
| /// <param name="bufferSize">The size of buffer to use internally.</param> | |
| public CodedOutputStream(Stream output, int bufferSize) : this(output, new byte[bufferSize], false) | |
| { | |
| } | |
| /// <summary> | |
| /// Creates a new CodedOutputStream which write to the given stream. | |
| /// </summary> | |
| /// <param name="output">The stream to write to.</param> | |
| /// <param name="leaveOpen">If <c>true</c>, <paramref name="output"/> is left open when the returned <c>CodedOutputStream</c> is disposed; | |
| /// if <c>false</c>, the provided stream is disposed as well.</param> | |
| public CodedOutputStream(Stream output, bool leaveOpen) : this(output, DefaultBufferSize, leaveOpen) | |
| { | |
| } | |
| /// <summary> | |
| /// Creates a new CodedOutputStream which write to the given stream and uses | |
| /// the specified buffer size. | |
| /// </summary> | |
| /// <param name="output">The stream to write to.</param> | |
| /// <param name="bufferSize">The size of buffer to use internally.</param> | |
| /// <param name="leaveOpen">If <c>true</c>, <paramref name="output"/> is left open when the returned <c>CodedOutputStream</c> is disposed; | |
| /// if <c>false</c>, the provided stream is disposed as well.</param> | |
| public CodedOutputStream(Stream output, int bufferSize, bool leaveOpen) : this(output, new byte[bufferSize], leaveOpen) | |
| { | |
| } | |
| #endregion | |
| /// <summary> | |
| /// Returns the current position in the stream, or the position in the output buffer | |
| /// </summary> | |
| public long Position | |
| { | |
| get | |
| { | |
| if (output != null) | |
| { | |
| return output.Position + position; | |
| } | |
| return position; | |
| } | |
| } | |
| #region Writing of values (not including tags) | |
| /// <summary> | |
| /// Writes a double field value, without a tag, to the stream. | |
| /// </summary> | |
| /// <param name="value">The value to write</param> | |
| public void WriteDouble(double value) | |
| { | |
| WriteRawLittleEndian64((ulong)BitConverter.DoubleToInt64Bits(value)); | |
| } | |
| /// <summary> | |
| /// Writes a float field value, without a tag, to the stream. | |
| /// </summary> | |
| /// <param name="value">The value to write</param> | |
| public void WriteFloat(float value) | |
| { | |
| byte[] rawBytes = BitConverter.GetBytes(value); | |
| if (!BitConverter.IsLittleEndian) | |
| { | |
| ByteArray.Reverse(rawBytes); | |
| } | |
| if (limit - position >= 4) | |
| { | |
| buffer[position++] = rawBytes[0]; | |
| buffer[position++] = rawBytes[1]; | |
| buffer[position++] = rawBytes[2]; | |
| buffer[position++] = rawBytes[3]; | |
| } | |
| else | |
| { | |
| WriteRawBytes(rawBytes, 0, 4); | |
| } | |
| } | |
| /// <summary> | |
| /// Writes a uint64 field value, without a tag, to the stream. | |
| /// </summary> | |
| /// <param name="value">The value to write</param> | |
| public void WriteUInt64(ulong value) | |
| { | |
| WriteRawVarint64(value); | |
| } | |
| /// <summary> | |
| /// Writes an int64 field value, without a tag, to the stream. | |
| /// </summary> | |
| /// <param name="value">The value to write</param> | |
| public void WriteInt64(long value) | |
| { | |
| WriteRawVarint64((ulong) value); | |
| } | |
| /// <summary> | |
| /// Writes an int32 field value, without a tag, to the stream. | |
| /// </summary> | |
| /// <param name="value">The value to write</param> | |
| public void WriteInt32(int value) | |
| { | |
| if (value >= 0) | |
| { | |
| WriteRawVarint32((uint) value); | |
| } | |
| else | |
| { | |
| // Must sign-extend. | |
| WriteRawVarint64((ulong) value); | |
| } | |
| } | |
| /// <summary> | |
| /// Writes a fixed64 field value, without a tag, to the stream. | |
| /// </summary> | |
| /// <param name="value">The value to write</param> | |
| public void WriteFixed64(ulong value) | |
| { | |
| WriteRawLittleEndian64(value); | |
| } | |
| /// <summary> | |
| /// Writes a fixed32 field value, without a tag, to the stream. | |
| /// </summary> | |
| /// <param name="value">The value to write</param> | |
| public void WriteFixed32(uint value) | |
| { | |
| WriteRawLittleEndian32(value); | |
| } | |
| /// <summary> | |
| /// Writes a bool field value, without a tag, to the stream. | |
| /// </summary> | |
| /// <param name="value">The value to write</param> | |
| public void WriteBool(bool value) | |
| { | |
| WriteRawByte(value ? (byte) 1 : (byte) 0); | |
| } | |
| /// <summary> | |
| /// Writes a string field value, without a tag, to the stream. | |
| /// The data is length-prefixed. | |
| /// </summary> | |
| /// <param name="value">The value to write</param> | |
| public void WriteString(string value) | |
| { | |
| // Optimise the case where we have enough space to write | |
| // the string directly to the buffer, which should be common. | |
| int length = Utf8Encoding.GetByteCount(value); | |
| WriteLength(length); | |
| if (limit - position >= length) | |
| { | |
| if (length == value.Length) // Must be all ASCII... | |
| { | |
| for (int i = 0; i < length; i++) | |
| { | |
| buffer[position + i] = (byte)value[i]; | |
| } | |
| } | |
| else | |
| { | |
| Utf8Encoding.GetBytes(value, 0, value.Length, buffer, position); | |
| } | |
| position += length; | |
| } | |
| else | |
| { | |
| byte[] bytes = Utf8Encoding.GetBytes(value); | |
| WriteRawBytes(bytes); | |
| } | |
| } | |
| /// <summary> | |
| /// Writes a message, without a tag, to the stream. | |
| /// The data is length-prefixed. | |
| /// </summary> | |
| /// <param name="value">The value to write</param> | |
| public void WriteMessage(IMessage value) | |
| { | |
| WriteLength(value.CalculateSize()); | |
| value.WriteTo(this); | |
| } | |
| /// <summary> | |
| /// Write a byte string, without a tag, to the stream. | |
| /// The data is length-prefixed. | |
| /// </summary> | |
| /// <param name="value">The value to write</param> | |
| public void WriteBytes(ByteString value) | |
| { | |
| WriteLength(value.Length); | |
| value.WriteRawBytesTo(this); | |
| } | |
| /// <summary> | |
| /// Writes a uint32 value, without a tag, to the stream. | |
| /// </summary> | |
| /// <param name="value">The value to write</param> | |
| public void WriteUInt32(uint value) | |
| { | |
| WriteRawVarint32(value); | |
| } | |
| /// <summary> | |
| /// Writes an enum value, without a tag, to the stream. | |
| /// </summary> | |
| /// <param name="value">The value to write</param> | |
| public void WriteEnum(int value) | |
| { | |
| WriteInt32(value); | |
| } | |
| /// <summary> | |
| /// Writes an sfixed32 value, without a tag, to the stream. | |
| /// </summary> | |
| /// <param name="value">The value to write.</param> | |
| public void WriteSFixed32(int value) | |
| { | |
| WriteRawLittleEndian32((uint) value); | |
| } | |
| /// <summary> | |
| /// Writes an sfixed64 value, without a tag, to the stream. | |
| /// </summary> | |
| /// <param name="value">The value to write</param> | |
| public void WriteSFixed64(long value) | |
| { | |
| WriteRawLittleEndian64((ulong) value); | |
| } | |
| /// <summary> | |
| /// Writes an sint32 value, without a tag, to the stream. | |
| /// </summary> | |
| /// <param name="value">The value to write</param> | |
| public void WriteSInt32(int value) | |
| { | |
| WriteRawVarint32(EncodeZigZag32(value)); | |
| } | |
| /// <summary> | |
| /// Writes an sint64 value, without a tag, to the stream. | |
| /// </summary> | |
| /// <param name="value">The value to write</param> | |
| public void WriteSInt64(long value) | |
| { | |
| WriteRawVarint64(EncodeZigZag64(value)); | |
| } | |
| /// <summary> | |
| /// Writes a length (in bytes) for length-delimited data. | |
| /// </summary> | |
| /// <remarks> | |
| /// This method simply writes a rawint, but exists for clarity in calling code. | |
| /// </remarks> | |
| /// <param name="length">Length value, in bytes.</param> | |
| public void WriteLength(int length) | |
| { | |
| WriteRawVarint32((uint) length); | |
| } | |
| #endregion | |
| #region Raw tag writing | |
| /// <summary> | |
| /// Encodes and writes a tag. | |
| /// </summary> | |
| /// <param name="fieldNumber">The number of the field to write the tag for</param> | |
| /// <param name="type">The wire format type of the tag to write</param> | |
| public void WriteTag(int fieldNumber, WireFormat.WireType type) | |
| { | |
| WriteRawVarint32(WireFormat.MakeTag(fieldNumber, type)); | |
| } | |
| /// <summary> | |
| /// Writes an already-encoded tag. | |
| /// </summary> | |
| /// <param name="tag">The encoded tag</param> | |
| public void WriteTag(uint tag) | |
| { | |
| WriteRawVarint32(tag); | |
| } | |
| /// <summary> | |
| /// Writes the given single-byte tag directly to the stream. | |
| /// </summary> | |
| /// <param name="b1">The encoded tag</param> | |
| public void WriteRawTag(byte b1) | |
| { | |
| WriteRawByte(b1); | |
| } | |
| /// <summary> | |
| /// Writes the given two-byte tag directly to the stream. | |
| /// </summary> | |
| /// <param name="b1">The first byte of the encoded tag</param> | |
| /// <param name="b2">The second byte of the encoded tag</param> | |
| public void WriteRawTag(byte b1, byte b2) | |
| { | |
| WriteRawByte(b1); | |
| WriteRawByte(b2); | |
| } | |
| /// <summary> | |
| /// Writes the given three-byte tag directly to the stream. | |
| /// </summary> | |
| /// <param name="b1">The first byte of the encoded tag</param> | |
| /// <param name="b2">The second byte of the encoded tag</param> | |
| /// <param name="b3">The third byte of the encoded tag</param> | |
| public void WriteRawTag(byte b1, byte b2, byte b3) | |
| { | |
| WriteRawByte(b1); | |
| WriteRawByte(b2); | |
| WriteRawByte(b3); | |
| } | |
| /// <summary> | |
| /// Writes the given four-byte tag directly to the stream. | |
| /// </summary> | |
| /// <param name="b1">The first byte of the encoded tag</param> | |
| /// <param name="b2">The second byte of the encoded tag</param> | |
| /// <param name="b3">The third byte of the encoded tag</param> | |
| /// <param name="b4">The fourth byte of the encoded tag</param> | |
| public void WriteRawTag(byte b1, byte b2, byte b3, byte b4) | |
| { | |
| WriteRawByte(b1); | |
| WriteRawByte(b2); | |
| WriteRawByte(b3); | |
| WriteRawByte(b4); | |
| } | |
| /// <summary> | |
| /// Writes the given five-byte tag directly to the stream. | |
| /// </summary> | |
| /// <param name="b1">The first byte of the encoded tag</param> | |
| /// <param name="b2">The second byte of the encoded tag</param> | |
| /// <param name="b3">The third byte of the encoded tag</param> | |
| /// <param name="b4">The fourth byte of the encoded tag</param> | |
| /// <param name="b5">The fifth byte of the encoded tag</param> | |
| public void WriteRawTag(byte b1, byte b2, byte b3, byte b4, byte b5) | |
| { | |
| WriteRawByte(b1); | |
| WriteRawByte(b2); | |
| WriteRawByte(b3); | |
| WriteRawByte(b4); | |
| WriteRawByte(b5); | |
| } | |
| #endregion | |
| #region Underlying writing primitives | |
| /// <summary> | |
| /// Writes a 32 bit value as a varint. The fast route is taken when | |
| /// there's enough buffer space left to whizz through without checking | |
| /// for each byte; otherwise, we resort to calling WriteRawByte each time. | |
| /// </summary> | |
| internal void WriteRawVarint32(uint value) | |
| { | |
| // Optimize for the common case of a single byte value | |
| if (value < 128 && position < limit) | |
| { | |
| buffer[position++] = (byte)value; | |
| return; | |
| } | |
| while (value > 127 && position < limit) | |
| { | |
| buffer[position++] = (byte) ((value & 0x7F) | 0x80); | |
| value >>= 7; | |
| } | |
| while (value > 127) | |
| { | |
| WriteRawByte((byte) ((value & 0x7F) | 0x80)); | |
| value >>= 7; | |
| } | |
| if (position < limit) | |
| { | |
| buffer[position++] = (byte) value; | |
| } | |
| else | |
| { | |
| WriteRawByte((byte) value); | |
| } | |
| } | |
| internal void WriteRawVarint64(ulong value) | |
| { | |
| while (value > 127 && position < limit) | |
| { | |
| buffer[position++] = (byte) ((value & 0x7F) | 0x80); | |
| value >>= 7; | |
| } | |
| while (value > 127) | |
| { | |
| WriteRawByte((byte) ((value & 0x7F) | 0x80)); | |
| value >>= 7; | |
| } | |
| if (position < limit) | |
| { | |
| buffer[position++] = (byte) value; | |
| } | |
| else | |
| { | |
| WriteRawByte((byte) value); | |
| } | |
| } | |
| internal void WriteRawLittleEndian32(uint value) | |
| { | |
| if (position + 4 > limit) | |
| { | |
| WriteRawByte((byte) value); | |
| WriteRawByte((byte) (value >> 8)); | |
| WriteRawByte((byte) (value >> 16)); | |
| WriteRawByte((byte) (value >> 24)); | |
| } | |
| else | |
| { | |
| buffer[position++] = ((byte) value); | |
| buffer[position++] = ((byte) (value >> 8)); | |
| buffer[position++] = ((byte) (value >> 16)); | |
| buffer[position++] = ((byte) (value >> 24)); | |
| } | |
| } | |
| internal void WriteRawLittleEndian64(ulong value) | |
| { | |
| if (position + 8 > limit) | |
| { | |
| WriteRawByte((byte) value); | |
| WriteRawByte((byte) (value >> 8)); | |
| WriteRawByte((byte) (value >> 16)); | |
| WriteRawByte((byte) (value >> 24)); | |
| WriteRawByte((byte) (value >> 32)); | |
| WriteRawByte((byte) (value >> 40)); | |
| WriteRawByte((byte) (value >> 48)); | |
| WriteRawByte((byte) (value >> 56)); | |
| } | |
| else | |
| { | |
| buffer[position++] = ((byte) value); | |
| buffer[position++] = ((byte) (value >> 8)); | |
| buffer[position++] = ((byte) (value >> 16)); | |
| buffer[position++] = ((byte) (value >> 24)); | |
| buffer[position++] = ((byte) (value >> 32)); | |
| buffer[position++] = ((byte) (value >> 40)); | |
| buffer[position++] = ((byte) (value >> 48)); | |
| buffer[position++] = ((byte) (value >> 56)); | |
| } | |
| } | |
| internal void WriteRawByte(byte value) | |
| { | |
| if (position == limit) | |
| { | |
| RefreshBuffer(); | |
| } | |
| buffer[position++] = value; | |
| } | |
| internal void WriteRawByte(uint value) | |
| { | |
| WriteRawByte((byte) value); | |
| } | |
| /// <summary> | |
| /// Writes out an array of bytes. | |
| /// </summary> | |
| internal void WriteRawBytes(byte[] value) | |
| { | |
| WriteRawBytes(value, 0, value.Length); | |
| } | |
| /// <summary> | |
| /// Writes out part of an array of bytes. | |
| /// </summary> | |
| internal void WriteRawBytes(byte[] value, int offset, int length) | |
| { | |
| if (limit - position >= length) | |
| { | |
| ByteArray.Copy(value, offset, buffer, position, length); | |
| // We have room in the current buffer. | |
| position += length; | |
| } | |
| else | |
| { | |
| // Write extends past current buffer. Fill the rest of this buffer and | |
| // flush. | |
| int bytesWritten = limit - position; | |
| ByteArray.Copy(value, offset, buffer, position, bytesWritten); | |
| offset += bytesWritten; | |
| length -= bytesWritten; | |
| position = limit; | |
| RefreshBuffer(); | |
| // Now deal with the rest. | |
| // Since we have an output stream, this is our buffer | |
| // and buffer offset == 0 | |
| if (length <= limit) | |
| { | |
| // Fits in new buffer. | |
| ByteArray.Copy(value, offset, buffer, 0, length); | |
| position = length; | |
| } | |
| else | |
| { | |
| // Write is very big. Let's do it all at once. | |
| output.Write(value, offset, length); | |
| } | |
| } | |
| } | |
| #endregion | |
| /// <summary> | |
| /// Encode a 32-bit value with ZigZag encoding. | |
| /// </summary> | |
| /// <remarks> | |
| /// ZigZag encodes signed integers into values that can be efficiently | |
| /// encoded with varint. (Otherwise, negative values must be | |
| /// sign-extended to 64 bits to be varint encoded, thus always taking | |
| /// 10 bytes on the wire.) | |
| /// </remarks> | |
| internal static uint EncodeZigZag32(int n) | |
| { | |
| // Note: the right-shift must be arithmetic | |
| return (uint) ((n << 1) ^ (n >> 31)); | |
| } | |
| /// <summary> | |
| /// Encode a 64-bit value with ZigZag encoding. | |
| /// </summary> | |
| /// <remarks> | |
| /// ZigZag encodes signed integers into values that can be efficiently | |
| /// encoded with varint. (Otherwise, negative values must be | |
| /// sign-extended to 64 bits to be varint encoded, thus always taking | |
| /// 10 bytes on the wire.) | |
| /// </remarks> | |
| internal static ulong EncodeZigZag64(long n) | |
| { | |
| return (ulong) ((n << 1) ^ (n >> 63)); | |
| } | |
| private void RefreshBuffer() | |
| { | |
| if (output == null) | |
| { | |
| // We're writing to a single buffer. | |
| throw new OutOfSpaceException(); | |
| } | |
| // Since we have an output stream, this is our buffer | |
| // and buffer offset == 0 | |
| output.Write(buffer, 0, position); | |
| position = 0; | |
| } | |
| /// <summary> | |
| /// Indicates that a CodedOutputStream wrapping a flat byte array | |
| /// ran out of space. | |
| /// </summary> | |
| public sealed class OutOfSpaceException : IOException | |
| { | |
| internal OutOfSpaceException() | |
| : base("CodedOutputStream was writing to a flat byte array and ran out of space.") | |
| { | |
| } | |
| } | |
| /// <summary> | |
| /// Flushes any buffered data and optionally closes the underlying stream, if any. | |
| /// </summary> | |
| /// <remarks> | |
| /// <para> | |
| /// By default, any underlying stream is closed by this method. To configure this behaviour, | |
| /// use a constructor overload with a <c>leaveOpen</c> parameter. If this instance does not | |
| /// have an underlying stream, this method does nothing. | |
| /// </para> | |
| /// <para> | |
| /// For the sake of efficiency, calling this method does not prevent future write calls - but | |
| /// if a later write ends up writing to a stream which has been disposed, that is likely to | |
| /// fail. It is recommend that you not call any other methods after this. | |
| /// </para> | |
| /// </remarks> | |
| public void Dispose() | |
| { | |
| Flush(); | |
| if (!leaveOpen) | |
| { | |
| output.Dispose(); | |
| } | |
| } | |
| /// <summary> | |
| /// Flushes any buffered data to the underlying stream (if there is one). | |
| /// </summary> | |
| public void Flush() | |
| { | |
| if (output != null) | |
| { | |
| RefreshBuffer(); | |
| } | |
| } | |
| /// <summary> | |
| /// Verifies that SpaceLeft returns zero. It's common to create a byte array | |
| /// that is exactly big enough to hold a message, then write to it with | |
| /// a CodedOutputStream. Calling CheckNoSpaceLeft after writing verifies that | |
| /// the message was actually as big as expected, which can help bugs. | |
| /// </summary> | |
| public void CheckNoSpaceLeft() | |
| { | |
| if (SpaceLeft != 0) | |
| { | |
| throw new InvalidOperationException("Did not write as much data as expected."); | |
| } | |
| } | |
| /// <summary> | |
| /// If writing to a flat array, returns the space left in the array. Otherwise, | |
| /// throws an InvalidOperationException. | |
| /// </summary> | |
| public int SpaceLeft | |
| { | |
| get | |
| { | |
| if (output == null) | |
| { | |
| return limit - position; | |
| } | |
| else | |
| { | |
| throw new InvalidOperationException( | |
| "SpaceLeft can only be called on CodedOutputStreams that are " + | |
| "writing to a flat array."); | |
| } | |
| } | |
| } | |
| } | |
| } |