| #region Copyright notice and license | |
| // Protocol Buffers - Google's data interchange format | |
| // Copyright 2008 Google Inc. All rights reserved. | |
| // https://developers.google.com/protocol-buffers/ | |
| // | |
| // Redistribution and use in source and binary forms, with or without | |
| // modification, are permitted provided that the following conditions are | |
| // met: | |
| // | |
| // * Redistributions of source code must retain the above copyright | |
| // notice, this list of conditions and the following disclaimer. | |
| // * Redistributions in binary form must reproduce the above | |
| // copyright notice, this list of conditions and the following disclaimer | |
| // in the documentation and/or other materials provided with the | |
| // distribution. | |
| // * Neither the name of Google Inc. nor the names of its | |
| // contributors may be used to endorse or promote products derived from | |
| // this software without specific prior written permission. | |
| // | |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS | |
| // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT | |
| // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR | |
| // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT | |
| // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, | |
| // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT | |
| // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, | |
| // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY | |
| // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | |
| // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | |
| // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | |
| #endregion | |
| using System; | |
| using Google.Protobuf.FieldAccess; | |
| namespace Google.Protobuf | |
| { | |
| // TODO(jonskeet): Do we want a "weak" (non-generic) version of IReflectedMessage? | |
| // TODO(jonskeet): Split these interfaces into separate files when we're happy with them. | |
| /// <summary> | |
| /// Reflection support for a specific message type. | |
| /// </summary> | |
| public interface IReflectedMessage | |
| { | |
| FieldAccessorTable Fields { get; } | |
| // TODO(jonskeet): Descriptor? Or a single property which has "all you need for reflection"? | |
| } | |
| /// <summary> | |
| /// Interface for a Protocol Buffers message, supporting | |
| /// basic operations required for serialization. | |
| /// </summary> | |
| public interface IMessage | |
| { | |
| /// <summary> | |
| /// Merges the data from the specified coded input stream with the current message. | |
| /// </summary> | |
| /// <remarks>See the user guide for precise merge semantics.</remarks> | |
| /// <param name="input"></param> | |
| void MergeFrom(CodedInputStream input); | |
| /// <summary> | |
| /// Writes the data to the given coded output stream. | |
| /// </summary> | |
| /// <param name="output">Coded output stream to write the data to. Must not be null.</param> | |
| void WriteTo(CodedOutputStream output); | |
| /// <summary> | |
| /// Calculates the size of this message in Protocol Buffer wire format, in bytes. | |
| /// </summary> | |
| /// <returns>The number of bytes required to write this message | |
| /// to a coded output stream.</returns> | |
| int CalculateSize(); | |
| } | |
| /// <summary> | |
| /// Generic interface for a Protocol Buffers message, | |
| /// where the type parameter is expected to be the same type as | |
| /// the implementation class. | |
| /// </summary> | |
| /// <typeparam name="T">The message type.</typeparam> | |
| public interface IMessage<T> : IMessage, IEquatable<T>, IDeepCloneable<T>, IFreezable where T : IMessage<T> | |
| { | |
| /// <summary> | |
| /// Merges the given message into this one. | |
| /// </summary> | |
| /// <remarks>See the user guide for precise merge semantics.</remarks> | |
| /// <param name="message">The message to merge with this one. Must not be null.</param> | |
| void MergeFrom(T message); | |
| } | |
| /// <summary> | |
| /// Generic interface for a deeply cloneable type. | |
| /// <summary> | |
| /// <remarks> | |
| /// All generated messages implement this interface, but so do some non-message types. | |
| /// Additionally, due to the type constraint on <c>T</c> in <see cref="IMessage{T}"/>, | |
| /// it is simpler to keep this as a separate interface. | |
| /// </para> | |
| /// <para> | |
| /// Freezable types which implement this interface should always return a mutable clone, | |
| /// even if the original object is frozen. | |
| /// </para> | |
| /// </remarks> | |
| /// <typeparam name="T">The type itself, returned by the <see cref="Clone"/> method.</typeparam> | |
| public interface IDeepCloneable<T> | |
| { | |
| /// <summary> | |
| /// Creates a deep clone of this object. | |
| /// </summary> | |
| /// <returns>A deep clone of this object.</returns> | |
| T Clone(); | |
| } | |
| /// <summary> | |
| /// Provides a mechanism for freezing a message (or repeated field collection) | |
| /// to make it immutable. | |
| /// </summary> | |
| /// <remarks> | |
| /// Implementations are under no obligation to make this thread-safe: if a freezable | |
| /// type instance is shared between threads before being frozen, and one thread then | |
| /// freezes it, it is possible for other threads to make changes during the freezing | |
| /// operation and also to observe stale values for mutated fields. Objects should be | |
| /// frozen before being made available to other threads. | |
| /// </remarks> | |
| public interface IFreezable | |
| { | |
| /// <summary> | |
| /// Freezes this object. | |
| /// </summary> | |
| /// <remarks> | |
| /// If the object is already frozen, this method has no effect. | |
| /// </remarks> | |
| void Freeze(); | |
| /// <summary> | |
| /// Returns whether or not this object is frozen (and therefore immutable). | |
| /// </summary> | |
| /// <value><c>true</c> if this object is frozen; <c>false</c> otherwise.</value> | |
| bool IsFrozen { get; } | |
| } | |
| } |