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// Protocol Buffers - Google's data interchange format
// Copyright 2023 Google LLC. All rights reserved.
//
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file or at
// https://developers.google.com/open-source/licenses/bsd
// Shamelessly copied from the protobuf compiler's subprocess.h
// except this version passes strings instead of Messages.
#ifndef THIRD_PARTY_UPB_UPB_GENERATOR_H_
#define THIRD_PARTY_UPB_UPB_GENERATOR_H_
#ifdef _WIN32
#ifndef WIN32_LEAN_AND_MEAN
#define WIN32_LEAN_AND_MEAN // right...
#endif
#include <windows.h>
#else // _WIN32
#include <sys/types.h>
#include <unistd.h>
#endif // !_WIN32
#include <string>
namespace upb {
namespace generator {
// Utility class for launching sub-processes.
class Subprocess {
public:
Subprocess();
~Subprocess();
enum SearchMode {
SEARCH_PATH, // Use PATH environment variable.
EXACT_NAME // Program is an exact file name; don't use the PATH.
};
// Start the subprocess. Currently we don't provide a way to specify
// arguments as protoc plugins don't have any.
void Start(const std::string& program, SearchMode search_mode);
// Pipe the input message to the subprocess's stdin, then close the pipe.
// Meanwhile, read from the subprocess's stdout and copy into *output.
// All this is done carefully to avoid deadlocks.
// Returns true if successful. On any sort of error, returns false and sets
// *error to a description of the problem.
bool Communicate(const std::string& input_data, std::string* output_data,
std::string* error);
#ifdef _WIN32
// Given an error code, returns a human-readable error message. This is
// defined here so that CommandLineInterface can share it.
static std::string Win32ErrorMessage(DWORD error_code);
#endif
private:
#ifdef _WIN32
DWORD process_start_error_;
HANDLE child_handle_;
// The file handles for our end of the child's pipes. We close each and
// set it to NULL when no longer needed.
HANDLE child_stdin_;
HANDLE child_stdout_;
#else // _WIN32
pid_t child_pid_;
// The file descriptors for our end of the child's pipes. We close each and
// set it to -1 when no longer needed.
int child_stdin_;
int child_stdout_;
#endif // !_WIN32
};
} // namespace generator
} // namespace upb
#endif // THIRD_PARTY_UPB_UPB_GENERATOR_H_