blob: 3319f91990adde8bcd543a5c2b95f04d89b0bfbd [file] [edit]
// Protocol Buffers - Google's data interchange format
// Copyright 2023 Google LLC. All rights reserved.
//
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file or at
// https://developers.google.com/open-source/licenses/bsd
#ifndef UPB_MEM_INTERNAL_ARENA_H_
#define UPB_MEM_INTERNAL_ARENA_H_
#include <stddef.h>
#include <stdint.h>
#include <string.h>
#include "upb/port/sanitizers.h"
// Must be last.
#include "upb/port/def.inc"
// This is QUITE an ugly hack, which specifies the number of pointers needed
// to equal (or exceed) the storage required for one upb_Arena.
//
// We need this because the decoder inlines a upb_Arena for performance but
// the full struct is not visible outside of arena.c. Yes, I know, it's awful.
#ifndef NDEBUG
#define UPB_ARENA_BASE_SIZE_HACK 10
#else
#define UPB_ARENA_BASE_SIZE_HACK 9
#endif
#define UPB_ARENA_SIZE_HACK \
(sizeof(void*) * (UPB_ARENA_BASE_SIZE_HACK + (UPB_XSAN_STRUCT_SIZE * 2))) + \
(sizeof(uint32_t) * 2)
// LINT.IfChange(upb_Arena)
struct upb_Arena {
char* UPB_ONLYBITS(ptr);
const UPB_NODEREF char* UPB_ONLYBITS(end);
UPB_XSAN_MEMBER
};
// LINT.ThenChange(//depot/google3/third_party/upb/bits/typescript/arena.ts:upb_Arena)
#ifdef __cplusplus
extern "C" {
#endif
void UPB_PRIVATE(_upb_Arena_SwapIn)(struct upb_Arena* des,
const struct upb_Arena* src);
void UPB_PRIVATE(_upb_Arena_SwapOut)(struct upb_Arena* des,
const struct upb_Arena* src);
UPB_INLINE size_t UPB_PRIVATE(_upb_ArenaHas)(const struct upb_Arena* a) {
return (size_t)(a->UPB_ONLYBITS(end) - a->UPB_ONLYBITS(ptr));
}
UPB_INLINE size_t UPB_PRIVATE(_upb_Arena_AllocSpan)(size_t size) {
return UPB_ALIGN_MALLOC(size) + UPB_PRIVATE(kUpb_Asan_GuardSize);
}
UPB_INLINE bool UPB_PRIVATE(_upb_Arena_WasLastAllocFromCurrentBlock)(
const struct upb_Arena* a, void* ptr, size_t size) {
return UPB_PRIVATE(upb_Xsan_PtrEq)(
(char*)ptr + UPB_PRIVATE(_upb_Arena_AllocSpan)(size),
a->UPB_ONLYBITS(ptr));
}
UPB_INLINE bool UPB_PRIVATE(_upb_Arena_IsAligned)(const void* ptr) {
return (uintptr_t)ptr % UPB_MALLOC_ALIGN == 0;
}
UPB_API_INLINE void* upb_Arena_Malloc(struct upb_Arena* a, size_t size) {
UPB_PRIVATE(upb_Xsan_AccessReadWrite)(UPB_XSAN(a));
size_t span = UPB_PRIVATE(_upb_Arena_AllocSpan)(size);
if (UPB_UNLIKELY(UPB_PRIVATE(_upb_ArenaHas)(a) < span)) {
void* UPB_PRIVATE(_upb_Arena_SlowMalloc)(struct upb_Arena * a, size_t size);
return UPB_PRIVATE(_upb_Arena_SlowMalloc)(a, span);
}
// We have enough space to do a fast malloc.
void* ret = a->UPB_ONLYBITS(ptr);
a->UPB_ONLYBITS(ptr) += span;
UPB_ASSERT(UPB_PRIVATE(_upb_Arena_IsAligned)(ret));
UPB_ASSERT(UPB_PRIVATE(_upb_Arena_IsAligned)(a->UPB_ONLYBITS(ptr)));
return UPB_PRIVATE(upb_Xsan_NewUnpoisonedRegion)(UPB_XSAN(a), ret, size);
}
UPB_API_INLINE void upb_Arena_ShrinkLast(struct upb_Arena* a, void* ptr,
size_t oldsize, size_t size) {
UPB_ASSERT(ptr);
UPB_ASSERT(size <= oldsize);
UPB_PRIVATE(upb_Xsan_AccessReadWrite)(UPB_XSAN(a));
UPB_PRIVATE(upb_Xsan_ResizeUnpoisonedRegion)(ptr, oldsize, size);
if (UPB_PRIVATE(_upb_Arena_WasLastAllocFromCurrentBlock)(a, ptr, oldsize)) {
// We can reclaim some memory.
a->UPB_ONLYBITS(ptr) -= UPB_ALIGN_MALLOC(oldsize) - UPB_ALIGN_MALLOC(size);
} else {
// We can't reclaim any memory, but we need to verify that `ptr` really
// does represent the most recent allocation.
#ifndef NDEBUG
bool _upb_Arena_WasLastAllocFromPreviousBlock(struct upb_Arena * a,
void* ptr, size_t oldsize);
UPB_ASSERT(_upb_Arena_WasLastAllocFromPreviousBlock(a, ptr, oldsize));
#endif
}
}
UPB_API_INLINE bool upb_Arena_TryExtend(struct upb_Arena* a, void* ptr,
size_t oldsize, size_t size) {
UPB_ASSERT(ptr);
UPB_ASSERT(size > oldsize);
UPB_PRIVATE(upb_Xsan_AccessReadWrite)(UPB_XSAN(a));
size_t extend = UPB_ALIGN_MALLOC(size) - UPB_ALIGN_MALLOC(oldsize);
if (UPB_PRIVATE(_upb_Arena_WasLastAllocFromCurrentBlock)(a, ptr, oldsize) &&
UPB_PRIVATE(_upb_ArenaHas)(a) >= extend) {
a->UPB_ONLYBITS(ptr) += extend;
UPB_PRIVATE(upb_Xsan_ResizeUnpoisonedRegion)(ptr, oldsize, size);
return true;
}
return false;
}
UPB_API_INLINE void* upb_Arena_Realloc(struct upb_Arena* a, void* ptr,
size_t oldsize, size_t size) {
UPB_PRIVATE(upb_Xsan_AccessReadWrite)(UPB_XSAN(a));
void* ret;
if (ptr && (size <= oldsize || upb_Arena_TryExtend(a, ptr, oldsize, size))) {
// We can extend or shrink in place.
if (size <= oldsize &&
UPB_PRIVATE(_upb_Arena_WasLastAllocFromCurrentBlock)(a, ptr, oldsize)) {
upb_Arena_ShrinkLast(a, ptr, oldsize, size);
}
ret = ptr;
} else {
// We need to copy into a new allocation.
ret = upb_Arena_Malloc(a, size);
if (ret && oldsize > 0) {
memcpy(ret, ptr, UPB_MIN(oldsize, size));
}
}
if (ret) {
// We want to invalidate pointers to the old region if hwasan is enabled, so
// we poison and unpoison even if ptr == ret. However, if reallocation fails
// we do not want to poison the old memory, or attempt to poison null.
UPB_PRIVATE(upb_Xsan_PoisonRegion)(ptr, oldsize);
return UPB_PRIVATE(upb_Xsan_NewUnpoisonedRegion)(UPB_XSAN(a), ret, size);
}
return ret;
}
// Returns the next block size to allocate for the arena based on exponential
// growth and size hint.
size_t UPB_PRIVATE(_upb_Arena_NextBlockSize)(struct upb_Arena* a, size_t span,
bool* one_off);
// Updates the arena's growth state based on the block size actually allocated.
void UPB_PRIVATE(_upb_Arena_UpdateGrowthState)(struct upb_Arena* a, size_t span,
size_t block_size, bool one_off);
// Allocates a block for the arena of at least the given size, but does not add
// it to the arena. The block must either be added to the arena or manually
// freed, otherwise memory will be leaked.
//
// Returns the allocated block (or NULL on failure), and writes the actual size
// of the block to size.
void* UPB_PRIVATE(_upb_Arena_AllocBlock)(struct upb_Arena* a, size_t* size);
// Adds a block previously allocated with _upb_Arena_AllocBlock() to the arena.
// This will cause it to be owned by the arena and freed when the arena is
// freed.
//
// Note that this call does *not* cause the block to be used for arena
// allocations. Call _upb_Arena_UseBlock() to do that.
//
// This operation cannot be undone, so the caller should not call it until they
// are sure that the block will be useful to the arena.
void UPB_PRIVATE(_upb_Arena_AddBlock)(struct upb_Arena* a, void* block);
// Frees a block previously allocated with _upb_Arena_AllocBlock. This is only
// necessary if the block ends up not being useful to the arena.
void UPB_PRIVATE(_upb_Arena_FreeBlock)(struct upb_Arena* a, void* block);
// Sets the arena's current block to the given block. Subsequent allocations
// may be made from this block.
//
// The given memory must be either:
// - The arena block most recently returned by _upb_Arena_AllocBlock, or
// - A block that was just stolen from the arena using _upb_Arena_Steal.
//
// After this call, the memory may only be used by the arena -- it is poisoned
// against further use by the caller.
//
// Note: if the arena determines that this block is smaller than the block it
// currently has, it may decide to not use the block.
void UPB_PRIVATE(_upb_Arena_UseBlock)(struct upb_Arena* a, void* ptr,
size_t size);
// Steals all available memory from the current arena block, but only if at
// least `size` bytes are available. The number of bytes stolen is written to
// size. The memory will be unpoisoned and ready for use.
void* UPB_PRIVATE(_upb_Arena_Steal)(struct upb_Arena* a, size_t* size);
#ifdef __cplusplus
} /* extern "C" */
#endif
#include "upb/port/undef.inc"
#endif /* UPB_MEM_INTERNAL_ARENA_H_ */