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// Protocol Buffers - Google's data interchange format
// Copyright 2023 Google LLC. All rights reserved.
//
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file or at
// https://developers.google.com/open-source/licenses/bsd
// LINT: LEGACY_NAMES
// The purpose of this file is to be hostile on field/message/enum naming and
// ensure that it works (e.g. collisions between names and language keywords,
// collisions between two different field's accessor's names).
syntax = "proto2";
// Note: Ideally this test could be 'package type.if.else.true.false'
// which would work in Rust but would break the C++ codegen.
package type.type;
message Self {
optional int32 for = 1;
optional Self self = 2;
optional bool true = 3;
optional string false = 4;
}
message Pub {
enum Self {
enum = 0;
}
}
message enum {}
message Ref {
oneof self {
.type.type.Pub.Self const = 3;
}
}
// A message where the accessors would collide that should still work. Note that
// not all collisions problems are avoided, not least because C++ Proto does not
// avoid all possible collisions (eg a field `x` and `clear_x` will often not
// compile on C++).
message AccessorsCollide {
message X {}
message SetX {}
optional SetX set_x = 2;
optional X x = 3;
oneof o {
bool x_mut = 5;
}
}