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Konstantin Podsvirov0f21c532015-10-09 10:46:53 +03001This directory contains *CMake* files that can be used to build protobuf
2with *MSVC* on *Windows*. You can build the project from *Command Prompt*
3and using an *Visual Studio* IDE.
Feng Xiao4333edb2015-05-31 02:28:34 -07004
Konstantin Podsvirov0f21c532015-10-09 10:46:53 +03005You need to have [CMake](http://www.cmake.org), [Visual Studio](https://www.visualstudio.com)
6and optionally [Git](http://git-scm.com) installed on your computer before proceeding.
Feng Xiao4333edb2015-05-31 02:28:34 -07007
Konstantin Podsvirov0f21c532015-10-09 10:46:53 +03008Most of the instructions will be given to the *ะกommand Prompt*, but the same
9actions can be performed using appropriate GUI tools.
Feng Xiao2286ab32015-06-04 11:12:32 -070010
Konstantin Podsvirov0f21c532015-10-09 10:46:53 +030011Environment Setup
12=================
Feng Xiao2286ab32015-06-04 11:12:32 -070013
Konstantin Podsvirov0f21c532015-10-09 10:46:53 +030014Open the appropriate *Command Prompt* from the *Start* menu.
Feng Xiaoee6b3d52015-06-05 17:59:09 -070015
Konstantin Podsvirov0f21c532015-10-09 10:46:53 +030016For example *VS2013 x64 Native Tools Command Prompt*:
Feng Xiaoee6b3d52015-06-05 17:59:09 -070017
Konstantin Podsvirov0f21c532015-10-09 10:46:53 +030018 C:\Program Files (x86)\Microsoft Visual Studio 12.0\VC\bin\amd64>
Feng Xiaoee6b3d52015-06-05 17:59:09 -070019
Konstantin Podsvirov0f21c532015-10-09 10:46:53 +030020Change to your working directory:
Feng Xiao2286ab32015-06-04 11:12:32 -070021
Konstantin Podsvirov0f21c532015-10-09 10:46:53 +030022 C:\Program Files (x86)\Microsoft Visual Studio 12.0\VC\bin\amd64>cd C:\Path\to
23 C:\Path\to>
Feng Xiao2286ab32015-06-04 11:12:32 -070024
Konstantin Podsvirov0f21c532015-10-09 10:46:53 +030025Where *C:\Path\to* is path to your real working directory.
Feng Xiaoee6b3d52015-06-05 17:59:09 -070026
Konstantin Podsvirov0f21c532015-10-09 10:46:53 +030027Create a folder where protobuf headers/libraries/binaries will be installed after built:
Feng Xiaoee6b3d52015-06-05 17:59:09 -070028
Konstantin Podsvirov0f21c532015-10-09 10:46:53 +030029 C:\Path\to>mkdir install
Feng Xiao4333edb2015-05-31 02:28:34 -070030
Dongjoon Hyun7b08d492016-01-11 14:52:01 -080031If *cmake* command is not available from *Command Prompt*, add it to system *PATH* variable:
Konstantin Podsvirov0f21c532015-10-09 10:46:53 +030032
33 C:\Path\to>set PATH=%PATH%;C:\Program Files (x86)\CMake\bin
34
Dongjoon Hyun7b08d492016-01-11 14:52:01 -080035If *git* command is not available from *Command Prompt*, add it to system *PATH* variable:
Konstantin Podsvirov0f21c532015-10-09 10:46:53 +030036
37 C:\Path\to>set PATH=%PATH%;C:\Program Files\Git\cmd
38
39Good. Now you are ready to continue.
40
41Getting Sources
42===============
43
Feng Xiao014e76e2018-03-29 12:11:50 -070044You can get the latest stable source packages from the release page:
45
Feng Xiaoafe98de2018-08-22 11:55:30 -070046 https://github.com/protocolbuffers/protobuf/releases/latest
Feng Xiao014e76e2018-03-29 12:11:50 -070047
48For example: if you only need C++, download `protobuf-cpp-[VERSION].tar.gz`; if
49you need C++ and Java, download `protobuf-java-[VERSION].tar.gz` (every package
50contains C++ source already); if you need C++ and multiple other languages,
51download `protobuf-all-[VERSION].tar.gz`.
52
53Or you can use git to clone from protobuf git repository.
Konstantin Podsvirov0f21c532015-10-09 10:46:53 +030054
Feng Xiaoafe98de2018-08-22 11:55:30 -070055 C:\Path\to> git clone -b [release_tag] https://github.com/protocolbuffers/protobuf.git
Konstantin Podsvirov0f21c532015-10-09 10:46:53 +030056
57Where *[release_tag]* is a git tag like *v3.0.0-beta-1* or a branch name like *master*
58if you want to get the latest code.
59
60Go to the project folder:
61
62 C:\Path\to>cd protobuf
63 C:\Path\to\protobuf>
64
Feng Xiao014e76e2018-03-29 12:11:50 -070065Remember to update any submodules if you are using git clone (you can skip this
66step if you are using a release .tar.gz or .zip package):
Konstantin Podsvirov0f21c532015-10-09 10:46:53 +030067
Carlos O'Ryan3c5442a2018-03-26 16:54:32 -040068```console
69C:\Path\to> git submodule update --init --recursive
70```
Konstantin Podsvirov0f21c532015-10-09 10:46:53 +030071
72Now go to *cmake* folder in protobuf sources:
73
Feng Xiao014e76e2018-03-29 12:11:50 -070074 C:\Path\to\protobuf>cd cmake
Konstantin Podsvirov0f21c532015-10-09 10:46:53 +030075 C:\Path\to\protobuf\cmake>
76
77Good. Now you are ready to *CMake* configuration.
78
79CMake Configuration
80===================
81
82*CMake* supports a lot of different
83[generators](http://www.cmake.org/cmake/help/latest/manual/cmake-generators.7.html)
84for various native build systems.
85We are only interested in
86[Makefile](http://www.cmake.org/cmake/help/latest/manual/cmake-generators.7.html#makefile-generators)
87and
88[Visual Studio](http://www.cmake.org/cmake/help/latest/manual/cmake-generators.7.html#visual-studio-generators)
89generators.
90
91We will use shadow building to separate the temporary files from the protobuf source code.
92
93Create a temporary *build* folder and change your working directory to it:
94
95 C:\Path\to\protobuf\cmake>mkdir build & cd build
96 C:\Path\to\protobuf\cmake\build>
97
98The *Makefile* generator can build the project in only one configuration, so you need to build
99a separate folder for each configuration.
100
101To start using a *Release* configuration:
102
103 C:\Path\to\protobuf\cmake\build>mkdir release & cd release
104 C:\Path\to\protobuf\cmake\build\release>cmake -G "NMake Makefiles" ^
105 -DCMAKE_BUILD_TYPE=Release ^
106 -DCMAKE_INSTALL_PREFIX=../../../../install ^
107 ../..
108
109It will generate *nmake* *Makefile* in current directory.
110
111To use *Debug* configuration:
112
113 C:\Path\to\protobuf\cmake\build>mkdir debug & cd debug
114 C:\Path\to\protobuf\cmake\build\debug>cmake -G "NMake Makefiles" ^
115 -DCMAKE_BUILD_TYPE=Debug ^
116 -DCMAKE_INSTALL_PREFIX=../../../../install ^
117 ../..
118
119It will generate *nmake* *Makefile* in current directory.
120
121To create *Visual Studio* solution file:
122
Leif Gruenwoldt24e2d8c2015-10-16 15:53:23 -0400123 C:\Path\to\protobuf\cmake\build>mkdir solution & cd solution
Feng Xiao014e76e2018-03-29 12:11:50 -0700124 C:\Path\to\protobuf\cmake\build\solution>cmake -G "Visual Studio 14 2015 Win64" ^
Konstantin Podsvirov0f21c532015-10-09 10:46:53 +0300125 -DCMAKE_INSTALL_PREFIX=../../../../install ^
126 ../..
127
Leif Gruenwoldt24e2d8c2015-10-16 15:53:23 -0400128It will generate *Visual Studio* solution file *protobuf.sln* in current directory.
Konstantin Podsvirov0f21c532015-10-09 10:46:53 +0300129
130If the *gmock* directory does not exist, and you do not want to build protobuf unit tests,
Leif Gruenwoldta9e6a8f2015-10-16 19:53:21 -0400131you need to add *cmake* command argument `-Dprotobuf_BUILD_TESTS=OFF` to disable testing.
Konstantin Podsvirov0f21c532015-10-09 10:46:53 +0300132
133Compiling
134=========
135
136To compile protobuf:
137
138 C:\Path\to\protobuf\cmake\build\release>nmake
139
140or
141
142 C:\Path\to\protobuf\cmake\build\debug>nmake
143
144And wait for the compilation to finish.
145
Leif Gruenwoldt24e2d8c2015-10-16 15:53:23 -0400146If you prefer to use the IDE:
Konstantin Podsvirov0f21c532015-10-09 10:46:53 +0300147
148 * Open the generated protobuf.sln file in Microsoft Visual Studio.
149 * Choose "Debug" or "Release" configuration as desired.
150 * From the Build menu, choose "Build Solution".
151
Leif Gruenwoldt24e2d8c2015-10-16 15:53:23 -0400152And wait for the compilation to finish.
Konstantin Podsvirov0f21c532015-10-09 10:46:53 +0300153
154Testing
155=======
156
Josh Habermanfe96a212016-02-10 14:44:29 -0800157To run unit-tests, first you must compile protobuf as described above.
158Then run:
Konstantin Podsvirov0f21c532015-10-09 10:46:53 +0300159
160 C:\Path\to\protobuf\cmake\build\release>nmake check
161
162or
163
Leif Gruenwoldt24e2d8c2015-10-16 15:53:23 -0400164 C:\Path\to\protobuf\cmake\build\debug>nmake check
Konstantin Podsvirov0f21c532015-10-09 10:46:53 +0300165
166You can also build project *check* from Visual Studio solution.
167Yes, it may sound strange, but it works.
168
169You should see output similar to:
170
171 Running main() from gmock_main.cc
172 [==========] Running 1546 tests from 165 test cases.
173
174 ...
175
176 [==========] 1546 tests from 165 test cases ran. (2529 ms total)
177 [ PASSED ] 1546 tests.
178
179To run specific tests:
180
181 C:\Path\to\protobuf>cmake\build\release\tests.exe --gtest_filter=AnyTest*
182 Running main() from gmock_main.cc
183 Note: Google Test filter = AnyTest*
184 [==========] Running 3 tests from 1 test case.
185 [----------] Global test environment set-up.
186 [----------] 3 tests from AnyTest
187 [ RUN ] AnyTest.TestPackAndUnpack
188 [ OK ] AnyTest.TestPackAndUnpack (0 ms)
189 [ RUN ] AnyTest.TestPackAndUnpackAny
190 [ OK ] AnyTest.TestPackAndUnpackAny (0 ms)
191 [ RUN ] AnyTest.TestIs
192 [ OK ] AnyTest.TestIs (0 ms)
193 [----------] 3 tests from AnyTest (1 ms total)
194
195 [----------] Global test environment tear-down
196 [==========] 3 tests from 1 test case ran. (2 ms total)
197 [ PASSED ] 3 tests.
198
199Note that the tests must be run from the source folder.
200
201If all tests are passed, safely continue.
202
203Installing
204==========
205
206To install protobuf to the specified *install* folder:
207
208 C:\Path\to\protobuf\cmake\build\release>nmake install
209
210or
211
Leif Gruenwoldt24e2d8c2015-10-16 15:53:23 -0400212 C:\Path\to\protobuf\cmake\build\debug>nmake install
Konstantin Podsvirov0f21c532015-10-09 10:46:53 +0300213
214You can also build project *INSTALL* from Visual Studio solution.
215It sounds not so strange and it works.
216
217This will create the following folders under the *install* location:
218 * bin - that contains protobuf *protoc.exe* compiler;
Dongjoon Hyun7b08d492016-01-11 14:52:01 -0800219 * include - that contains C++ headers and protobuf *.proto files;
Konstantin Podsvirov0f21c532015-10-09 10:46:53 +0300220 * lib - that contains linking libraries and *CMake* configuration files for *protobuf* package.
221
222Now you can if needed:
223 * Copy the contents of the include directory to wherever you want to put headers.
224 * Copy protoc.exe wherever you put build tools (probably somewhere in your PATH).
225 * Copy linking libraries libprotobuf[d].lib, libprotobuf-lite[d].lib, and libprotoc[d].lib wherever you put libraries.
226
227To avoid conflicts between the MSVC debug and release runtime libraries, when
228compiling a debug build of your application, you may need to link against a
229debug build of libprotobufd.lib with "d" postfix. Similarly, release builds should link against
230release libprotobuf.lib library.
Feng Xiao4333edb2015-05-31 02:28:34 -0700231
232DLLs vs. static linking
233=======================
234
235Static linking is now the default for the Protocol Buffer libraries. Due to
236issues with Win32's use of a separate heap for each DLL, as well as binary
237compatibility issues between different versions of MSVC's STL library, it is
238recommended that you use static linkage only. However, it is possible to
239build libprotobuf and libprotoc as DLLs if you really want. To do this,
240do the following:
241
Konstantin Podsvirov0f21c532015-10-09 10:46:53 +0300242 * Add an additional flag `-Dprotobuf_BUILD_SHARED_LIBS=ON` when invoking cmake
243 * Follow the same steps as described in the above section.
244 * When compiling your project, make sure to `#define PROTOBUF_USE_DLLS`.
Feng Xiao4333edb2015-05-31 02:28:34 -0700245
246When distributing your software to end users, we strongly recommend that you
247do NOT install libprotobuf.dll or libprotoc.dll to any shared location.
248Instead, keep these libraries next to your binaries, in your application's
249own install directory. C++ makes it very difficult to maintain binary
250compatibility between releases, so it is likely that future versions of these
251libraries will *not* be usable as drop-in replacements.
252
253If your project is itself a DLL intended for use by third-party software, we
254recommend that you do NOT expose protocol buffer objects in your library's
255public interface, and that you statically link protocol buffers into your
256library.
257
258ZLib support
259============
260
261If you want to include GzipInputStream and GzipOutputStream
262(google/protobuf/io/gzip_stream.h) in libprotobuf, you will need to do a few
Konstantin Podsvirov0f21c532015-10-09 10:46:53 +0300263additional steps.
Feng Xiao4333edb2015-05-31 02:28:34 -0700264
Konstantin Podsvirov0f21c532015-10-09 10:46:53 +0300265Obtain a copy of the zlib library. The pre-compiled DLL at zlib.net works.
266You need prepare it:
Feng Xiao2286ab32015-06-04 11:12:32 -0700267
Konstantin Podsvirov0f21c532015-10-09 10:46:53 +0300268 * Make sure zlib's two headers are in your `C:\Path\to\install\include` path
269 * Make sure zlib's linking libraries (*.lib file) is in your
270 `C:\Path\to\install\lib` library path.
Feng Xiao2286ab32015-06-04 11:12:32 -0700271
Konstantin Podsvirov0f21c532015-10-09 10:46:53 +0300272You can also compile it from source by yourself.
273
274Getting sources:
275
276 C:\Path\to>git clone -b v1.2.8 https://github.com/madler/zlib.git
277 C:\Path\to>cd zlib
278
279Compiling and Installing:
280
281 C:\Path\to\zlib>mkdir build & cd build
282 C:\Path\to\zlib\build>mkdir release & cd release
283 C:\Path\to\zlib\build\release>cmake -G "NMake Makefiles" -DCMAKE_BUILD_TYPE=Release ^
284 -DCMAKE_INSTALL_PREFIX=../../../install ../..
285 C:\Path\to\zlib\build\release>nmake & nmake install
286
287You can make *debug* version or use *Visual Studio* generator also as before for the
288protobuf project.
289
290Now add *bin* folder from *install* to system *PATH*:
291
292 C:\Path\to>set PATH=%PATH%;C:\Path\to\install\bin
293
294You need reconfigure protobuf with flag `-Dprotobuf_WITH_ZLIB=ON` when invoking cmake.
295
296Note that if you have compiled ZLIB yourself, as stated above,
297further disable the option `-Dprotobuf_MSVC_STATIC_RUNTIME=OFF`.
298
299If it reports NOTFOUND for zlib_include or zlib_lib, you might haven't put
300the headers or the .lib file in the right directory.
301
Abdul Samife33c5f2018-02-21 12:17:55 +0500302If you already have ZLIB library and headers at some other location on your system then alternatively you can define following configuration flags to locate them:
303
304 -DZLIB_INCLUDE_DIR=<path to dir containing zlib headers>
305 -DZLIB_LIB=<path to dir containing zlib>
306
Konstantin Podsvirov0f21c532015-10-09 10:46:53 +0300307Build and testing protobuf as usual.
Feng Xiao4333edb2015-05-31 02:28:34 -0700308
309Notes on Compiler Warnings
310==========================
311
312The following warnings have been disabled while building the protobuf libraries
313and compiler. You may have to disable some of them in your own project as
314well, or live with them.
315
Feng Xiao2286ab32015-06-04 11:12:32 -0700316* C4018 - 'expression' : signed/unsigned mismatch
317* C4146 - unary minus operator applied to unsigned type, result still unsigned
318* C4244 - Conversion from 'type1' to 'type2', possible loss of data.
319* C4251 - 'identifier' : class 'type' needs to have dll-interface to be used by
320 clients of class 'type2'
321* C4267 - Conversion from 'size_t' to 'type', possible loss of data.
322* C4305 - 'identifier' : truncation from 'type1' to 'type2'
323* C4355 - 'this' : used in base member initializer list
324* C4800 - 'type' : forcing value to bool 'true' or 'false' (performance warning)
325* C4996 - 'function': was declared deprecated
Feng Xiao4333edb2015-05-31 02:28:34 -0700326
327C4251 is of particular note, if you are compiling the Protocol Buffer library
328as a DLL (see previous section). The protocol buffer library uses templates in
329its public interfaces. MSVC does not provide any reasonable way to export
330template classes from a DLL. However, in practice, it appears that exporting
331templates is not necessary anyway. Since the complete definition of any
332template is available in the header files, anyone importing the DLL will just
333end up compiling instances of the templates into their own binary. The
334Protocol Buffer implementation does not rely on static template members being
335unique, so there should be no problem with this, but MSVC prints warning
336nevertheless. So, we disable it. Unfortunately, this warning will also be
337produced when compiling code which merely uses protocol buffers, meaning you
338may have to disable it in your code too.