blob: 2c68dd85ead1a9edbdd10ddcac2d94658af29bdc [file] [log] [blame]
solution "basic_viewer"
-- location ( "build" )
configurations { "Debug", "Release" }
platforms {"native", "x64", "x32"}
project "basic_viewer"
kind "ConsoleApp"
language "C++"
cppdialect "C++11"
files { "main.cpp", "shaders.cpp", "window.cpp" }
includedirs { "./" }
includedirs { "../../" }
includedirs { "../common/glm" }
configuration { "linux" }
linkoptions { "`pkg-config --libs glfw3`" }
links { "GL", "GLU", "m", "GLEW", "X11", "Xrandr", "Xinerama", "Xi", "Xxf86vm", "Xcursor", "dl" }
configuration { "windows" }
-- Edit path to glew and GLFW3 fit to your environment.
includedirs { "../../../../local/glew-1.13.0/include/" }
includedirs { "../../../../local/glfw-3.2.bin.WIN32/include/" }
libdirs { "../../../../local/glew-1.13.0/lib/Release/Win32/" }
libdirs { "../../../../local/glfw-3.2.bin.WIN32/lib-vc2013/" }
links { "glfw3", "gdi32", "winmm", "user32", "glew32", "glu32","opengl32", "kernel32" }
defines { "_CRT_SECURE_NO_WARNINGS" }
configuration { "macosx" }
includedirs { "/usr/local/include" }
buildoptions { "-Wno-deprecated-declarations" }
libdirs { "/usr/local/lib" }
links { "glfw", "GLEW" }
linkoptions { "-framework OpenGL", "-framework Cocoa", "-framework IOKit", "-framework CoreVideo" }
configuration "Debug"
defines { "DEBUG" }
symbols "On"
warnings "Extra"
configuration "Release"
defines { "NDEBUG" }
optimize "On"
warnings "Extra"