sources = { | |
"loader_example.cc", | |
} | |
-- premake4.lua | |
solution "TinyGLTFSolution" | |
configurations { "Release", "Debug" } | |
if (os.is("windows")) then | |
platforms { "x32", "x64" } | |
else | |
platforms { "native", "x32", "x64" } | |
end | |
-- A project defines one build target | |
project "tinygltf" | |
kind "ConsoleApp" | |
language "C++" | |
files { sources } | |
flags { "C++11" } | |
configuration "Debug" | |
defines { "DEBUG" } -- -DDEBUG | |
flags { "Symbols" } | |
targetname "loader_example_tinygltf_debug" | |
configuration "Release" | |
-- defines { "NDEBUG" } -- -NDEBUG | |
flags { "Symbols", "Optimize" } | |
targetname "loader_example_tinygltf" |