| #define GLM_ENABLE_EXPERIMENTAL |
| #include <glm/gtc/noise.hpp> |
| |
| #if GLM_LANG & GLM_LANG_CXX11_FLAG |
| #include <gli/gli.hpp> |
| |
| std::size_t const Size = 64; |
| |
| int test_simplex() |
| { |
| { |
| gli::texture2d Texture(gli::FORMAT_RGBA8_UNORM_PACK8, gli::texture2d::extent_type(Size), 1); |
| |
| for(std::size_t y = 0; y < Size; ++y) |
| for(std::size_t x = 0; x < Size; ++x) |
| { |
| glm::u8vec4 Pixel(glm::byte(glm::abs(glm::simplex(glm::vec2(x / 64.f, y / 64.f))) * 255.f)); |
| |
| Texture.store(gli::extent2d(x, y), 0, Pixel); |
| } |
| |
| gli::save(Texture, "texture_simplex2d_256.dds"); |
| } |
| |
| { |
| gli::texture2d Texture(gli::FORMAT_RGBA8_UNORM_PACK8, gli::texture2d::extent_type(Size), 1); |
| |
| for(std::size_t y = 0; y < Size; ++y) |
| for(std::size_t x = 0; x < Size; ++x) |
| { |
| glm::u8vec4 Pixel(glm::byte(glm::abs(glm::simplex(glm::vec3(x / 64.f, y / 64.f, 0.5f))) * 255.f)); |
| |
| Texture.store(gli::extent2d(x, y), 0, Pixel); |
| } |
| |
| gli::save(Texture, "texture_simplex3d_256.dds"); |
| } |
| |
| { |
| gli::texture2d Texture(gli::FORMAT_RGBA8_UNORM_PACK8, gli::texture2d::extent_type(Size), 1); |
| |
| for(std::size_t y = 0; y < Size; ++y) |
| for(std::size_t x = 0; x < Size; ++x) |
| { |
| glm::u8vec4 Pixel(glm::byte(glm::abs(glm::simplex(glm::vec4(x / 64.f, y / 64.f, 0.5f, 0.5f))) * 255.f)); |
| |
| Texture.store(gli::extent2d(x, y), 0, Pixel); |
| } |
| |
| gli::save(Texture, "texture_simplex4d_256.dds"); |
| } |
| |
| return 0; |
| } |
| |
| int test_perlin() |
| { |
| { |
| gli::texture2d Texture(gli::FORMAT_RGBA8_UNORM_PACK8, gli::texture2d::extent_type(Size), 1); |
| |
| for(std::size_t y = 0; y < Size; ++y) |
| for(std::size_t x = 0; x < Size; ++x) |
| { |
| glm::u8vec4 Pixel(glm::byte(glm::abs(glm::perlin(glm::vec2(x / 64.f, y / 64.f))) * 255.f)); |
| |
| Texture.store(gli::extent2d(x, y), 0, Pixel); |
| } |
| |
| gli::save(Texture, "texture_perlin2d_256.dds"); |
| } |
| |
| { |
| gli::texture2d Texture(gli::FORMAT_RGBA8_UNORM_PACK8, gli::texture2d::extent_type(Size), 1); |
| |
| for(std::size_t y = 0; y < Size; ++y) |
| for(std::size_t x = 0; x < Size; ++x) |
| { |
| glm::u8vec4 Pixel(glm::byte(glm::abs(glm::perlin(glm::vec3(x / 64.f, y / 64.f, 0.5f))) * 255.f)); |
| |
| Texture.store(gli::extent2d(x, y), 0, Pixel); |
| } |
| |
| gli::save(Texture, "texture_perlin3d_256.dds"); |
| } |
| |
| { |
| gli::texture2d Texture(gli::FORMAT_RGBA8_UNORM_PACK8, gli::texture2d::extent_type(Size), 1); |
| |
| for(std::size_t y = 0; y < Size; ++y) |
| for(std::size_t x = 0; x < Size; ++x) |
| { |
| glm::u8vec4 Pixel(glm::byte(glm::abs(glm::perlin(glm::vec4(x / 64.f, y / 64.f, 0.5f, 0.5f))) * 255.f)); |
| |
| Texture.store(gli::extent2d(x, y), 0, Pixel); |
| } |
| |
| gli::save(Texture, "texture_perlin4d_256.dds"); |
| } |
| |
| return 0; |
| } |
| |
| int test_perlin_pedioric() |
| { |
| { |
| gli::texture2d Texture(gli::FORMAT_RGBA8_UNORM_PACK8, gli::texture2d::extent_type(Size), 1); |
| |
| for(std::size_t y = 0; y < Size; ++y) |
| for(std::size_t x = 0; x < Size; ++x) |
| { |
| glm::u8vec4 Pixel(glm::byte(glm::abs(glm::perlin(glm::vec2(x / 64.f, y / 64.f), glm::vec2(2.0f))) * 255.f)); |
| |
| Texture.store(gli::extent2d(x, y), 0, Pixel); |
| } |
| |
| gli::save(Texture, "texture_perlin_pedioric_2d_256.dds"); |
| } |
| |
| { |
| gli::texture2d Texture(gli::FORMAT_RGBA8_UNORM_PACK8, gli::texture2d::extent_type(Size), 1); |
| |
| for(std::size_t y = 0; y < Size; ++y) |
| for(std::size_t x = 0; x < Size; ++x) |
| { |
| glm::u8vec4 Pixel(glm::byte(glm::abs(glm::perlin(glm::vec3(x / 64.f, y / 64.f, 0.5f), glm::vec3(2.0f))) * 255.f)); |
| |
| Texture.store(gli::extent2d(x, y), 0, Pixel); |
| } |
| |
| gli::save(Texture, "texture_perlin_pedioric_3d_256.dds"); |
| } |
| |
| { |
| gli::texture2d Texture(gli::FORMAT_RGBA8_UNORM_PACK8, gli::texture2d::extent_type(Size), 1); |
| |
| for(std::size_t y = 0; y < Size; ++y) |
| for(std::size_t x = 0; x < Size; ++x) |
| { |
| glm::u8vec4 Pixel(glm::byte(glm::abs(glm::perlin(glm::vec4(x / 64.f, y / 64.f, 0.5f, 0.5f), glm::vec4(2.0f))) * 255.f)); |
| |
| Texture.store(gli::extent2d(x, y), 0, Pixel); |
| } |
| |
| gli::save(Texture, "texture_perlin_pedioric_4d_256.dds"); |
| } |
| |
| return 0; |
| } |
| |
| #endif//GLM_LANG & GLM_LANG_CXX11_FLAG |
| |
| int main() |
| { |
| int Error = 0; |
| |
| # if GLM_LANG & GLM_LANG_CXX11_FLAG |
| Error += test_simplex(); |
| Error += test_perlin(); |
| Error += test_perlin_pedioric(); |
| # endif |
| |
| return Error; |
| } |