| /* |
| LodePNG version 20181230 |
| |
| Copyright (c) 2005-2018 Lode Vandevenne |
| |
| This software is provided 'as-is', without any express or implied |
| warranty. In no event will the authors be held liable for any damages |
| arising from the use of this software. |
| |
| Permission is granted to anyone to use this software for any purpose, |
| including commercial applications, and to alter it and redistribute it |
| freely, subject to the following restrictions: |
| |
| 1. The origin of this software must not be misrepresented; you must not |
| claim that you wrote the original software. If you use this software |
| in a product, an acknowledgment in the product documentation would be |
| appreciated but is not required. |
| |
| 2. Altered source versions must be plainly marked as such, and must not be |
| misrepresented as being the original software. |
| |
| 3. This notice may not be removed or altered from any source |
| distribution. |
| */ |
| |
| #ifndef LODEPNG_H |
| #define LODEPNG_H |
| |
| #include <string.h> /*for size_t*/ |
| |
| extern const char* LODEPNG_VERSION_STRING; |
| |
| /* |
| The following #defines are used to create code sections. They can be disabled |
| to disable code sections, which can give faster compile time and smaller binary. |
| The "NO_COMPILE" defines are designed to be used to pass as defines to the |
| compiler command to disable them without modifying this header, e.g. |
| -DLODEPNG_NO_COMPILE_ZLIB for gcc. |
| In addition to those below, you can also define LODEPNG_NO_COMPILE_CRC to |
| allow implementing a custom lodepng_crc32. |
| */ |
| /*deflate & zlib. If disabled, you must specify alternative zlib functions in |
| the custom_zlib field of the compress and decompress settings*/ |
| #ifndef LODEPNG_NO_COMPILE_ZLIB |
| #define LODEPNG_COMPILE_ZLIB |
| #endif |
| /*png encoder and png decoder*/ |
| #ifndef LODEPNG_NO_COMPILE_PNG |
| #define LODEPNG_COMPILE_PNG |
| #endif |
| /*deflate&zlib decoder and png decoder*/ |
| #ifndef LODEPNG_NO_COMPILE_DECODER |
| #define LODEPNG_COMPILE_DECODER |
| #endif |
| /*deflate&zlib encoder and png encoder*/ |
| #ifndef LODEPNG_NO_COMPILE_ENCODER |
| #define LODEPNG_COMPILE_ENCODER |
| #endif |
| /*the optional built in harddisk file loading and saving functions*/ |
| #ifndef LODEPNG_NO_COMPILE_DISK |
| #define LODEPNG_COMPILE_DISK |
| #endif |
| /*support for chunks other than IHDR, IDAT, PLTE, tRNS, IEND: ancillary and unknown chunks*/ |
| #ifndef LODEPNG_NO_COMPILE_ANCILLARY_CHUNKS |
| #define LODEPNG_COMPILE_ANCILLARY_CHUNKS |
| #endif |
| /*ability to convert error numerical codes to English text string*/ |
| #ifndef LODEPNG_NO_COMPILE_ERROR_TEXT |
| #define LODEPNG_COMPILE_ERROR_TEXT |
| #endif |
| /*Compile the default allocators (C's free, malloc and realloc). If you disable this, |
| you can define the functions lodepng_free, lodepng_malloc and lodepng_realloc in your |
| source files with custom allocators.*/ |
| #ifndef LODEPNG_NO_COMPILE_ALLOCATORS |
| #define LODEPNG_COMPILE_ALLOCATORS |
| #endif |
| /*compile the C++ version (you can disable the C++ wrapper here even when compiling for C++)*/ |
| #ifdef __cplusplus |
| #ifndef LODEPNG_NO_COMPILE_CPP |
| #define LODEPNG_COMPILE_CPP |
| #endif |
| #endif |
| |
| #ifdef LODEPNG_COMPILE_CPP |
| #include <vector> |
| #include <string> |
| #endif /*LODEPNG_COMPILE_CPP*/ |
| |
| #ifdef LODEPNG_COMPILE_PNG |
| /*The PNG color types (also used for raw).*/ |
| typedef enum LodePNGColorType { |
| LCT_GREY = 0, /*greyscale: 1,2,4,8,16 bit*/ |
| LCT_RGB = 2, /*RGB: 8,16 bit*/ |
| LCT_PALETTE = 3, /*palette: 1,2,4,8 bit*/ |
| LCT_GREY_ALPHA = 4, /*greyscale with alpha: 8,16 bit*/ |
| LCT_RGBA = 6 /*RGB with alpha: 8,16 bit*/ |
| } LodePNGColorType; |
| |
| #ifdef LODEPNG_COMPILE_DECODER |
| /* |
| Converts PNG data in memory to raw pixel data. |
| out: Output parameter. Pointer to buffer that will contain the raw pixel data. |
| After decoding, its size is w * h * (bytes per pixel) bytes larger than |
| initially. Bytes per pixel depends on colortype and bitdepth. |
| Must be freed after usage with free(*out). |
| Note: for 16-bit per channel colors, uses big endian format like PNG does. |
| w: Output parameter. Pointer to width of pixel data. |
| h: Output parameter. Pointer to height of pixel data. |
| in: Memory buffer with the PNG file. |
| insize: size of the in buffer. |
| colortype: the desired color type for the raw output image. See explanation on PNG color types. |
| bitdepth: the desired bit depth for the raw output image. See explanation on PNG color types. |
| Return value: LodePNG error code (0 means no error). |
| */ |
| unsigned lodepng_decode_memory(unsigned char** out, unsigned* w, unsigned* h, |
| const unsigned char* in, size_t insize, |
| LodePNGColorType colortype, unsigned bitdepth); |
| |
| /*Same as lodepng_decode_memory, but always decodes to 32-bit RGBA raw image*/ |
| unsigned lodepng_decode32(unsigned char** out, unsigned* w, unsigned* h, |
| const unsigned char* in, size_t insize); |
| |
| /*Same as lodepng_decode_memory, but always decodes to 24-bit RGB raw image*/ |
| unsigned lodepng_decode24(unsigned char** out, unsigned* w, unsigned* h, |
| const unsigned char* in, size_t insize); |
| |
| #ifdef LODEPNG_COMPILE_DISK |
| /* |
| Load PNG from disk, from file with given name. |
| Same as the other decode functions, but instead takes a filename as input. |
| */ |
| unsigned lodepng_decode_file(unsigned char** out, unsigned* w, unsigned* h, |
| const char* filename, |
| LodePNGColorType colortype, unsigned bitdepth); |
| |
| /*Same as lodepng_decode_file, but always decodes to 32-bit RGBA raw image.*/ |
| unsigned lodepng_decode32_file(unsigned char** out, unsigned* w, unsigned* h, |
| const char* filename); |
| |
| /*Same as lodepng_decode_file, but always decodes to 24-bit RGB raw image.*/ |
| unsigned lodepng_decode24_file(unsigned char** out, unsigned* w, unsigned* h, |
| const char* filename); |
| #endif /*LODEPNG_COMPILE_DISK*/ |
| #endif /*LODEPNG_COMPILE_DECODER*/ |
| |
| |
| #ifdef LODEPNG_COMPILE_ENCODER |
| /* |
| Converts raw pixel data into a PNG image in memory. The colortype and bitdepth |
| of the output PNG image cannot be chosen, they are automatically determined |
| by the colortype, bitdepth and content of the input pixel data. |
| Note: for 16-bit per channel colors, needs big endian format like PNG does. |
| out: Output parameter. Pointer to buffer that will contain the PNG image data. |
| Must be freed after usage with free(*out). |
| outsize: Output parameter. Pointer to the size in bytes of the out buffer. |
| image: The raw pixel data to encode. The size of this buffer should be |
| w * h * (bytes per pixel), bytes per pixel depends on colortype and bitdepth. |
| w: width of the raw pixel data in pixels. |
| h: height of the raw pixel data in pixels. |
| colortype: the color type of the raw input image. See explanation on PNG color types. |
| bitdepth: the bit depth of the raw input image. See explanation on PNG color types. |
| Return value: LodePNG error code (0 means no error). |
| */ |
| unsigned lodepng_encode_memory(unsigned char** out, size_t* outsize, |
| const unsigned char* image, unsigned w, unsigned h, |
| LodePNGColorType colortype, unsigned bitdepth); |
| |
| /*Same as lodepng_encode_memory, but always encodes from 32-bit RGBA raw image.*/ |
| unsigned lodepng_encode32(unsigned char** out, size_t* outsize, |
| const unsigned char* image, unsigned w, unsigned h); |
| |
| /*Same as lodepng_encode_memory, but always encodes from 24-bit RGB raw image.*/ |
| unsigned lodepng_encode24(unsigned char** out, size_t* outsize, |
| const unsigned char* image, unsigned w, unsigned h); |
| |
| #ifdef LODEPNG_COMPILE_DISK |
| /* |
| Converts raw pixel data into a PNG file on disk. |
| Same as the other encode functions, but instead takes a filename as output. |
| NOTE: This overwrites existing files without warning! |
| */ |
| unsigned lodepng_encode_file(const char* filename, |
| const unsigned char* image, unsigned w, unsigned h, |
| LodePNGColorType colortype, unsigned bitdepth); |
| |
| /*Same as lodepng_encode_file, but always encodes from 32-bit RGBA raw image.*/ |
| unsigned lodepng_encode32_file(const char* filename, |
| const unsigned char* image, unsigned w, unsigned h); |
| |
| /*Same as lodepng_encode_file, but always encodes from 24-bit RGB raw image.*/ |
| unsigned lodepng_encode24_file(const char* filename, |
| const unsigned char* image, unsigned w, unsigned h); |
| #endif /*LODEPNG_COMPILE_DISK*/ |
| #endif /*LODEPNG_COMPILE_ENCODER*/ |
| |
| |
| #ifdef LODEPNG_COMPILE_CPP |
| namespace lodepng { |
| #ifdef LODEPNG_COMPILE_DECODER |
| /*Same as lodepng_decode_memory, but decodes to an std::vector. The colortype |
| is the format to output the pixels to. Default is RGBA 8-bit per channel.*/ |
| unsigned decode(std::vector<unsigned char>& out, unsigned& w, unsigned& h, |
| const unsigned char* in, size_t insize, |
| LodePNGColorType colortype = LCT_RGBA, unsigned bitdepth = 8); |
| unsigned decode(std::vector<unsigned char>& out, unsigned& w, unsigned& h, |
| const std::vector<unsigned char>& in, |
| LodePNGColorType colortype = LCT_RGBA, unsigned bitdepth = 8); |
| #ifdef LODEPNG_COMPILE_DISK |
| /* |
| Converts PNG file from disk to raw pixel data in memory. |
| Same as the other decode functions, but instead takes a filename as input. |
| */ |
| unsigned decode(std::vector<unsigned char>& out, unsigned& w, unsigned& h, |
| const std::string& filename, |
| LodePNGColorType colortype = LCT_RGBA, unsigned bitdepth = 8); |
| #endif /* LODEPNG_COMPILE_DISK */ |
| #endif /* LODEPNG_COMPILE_DECODER */ |
| |
| #ifdef LODEPNG_COMPILE_ENCODER |
| /*Same as lodepng_encode_memory, but encodes to an std::vector. colortype |
| is that of the raw input data. The output PNG color type will be auto chosen.*/ |
| unsigned encode(std::vector<unsigned char>& out, |
| const unsigned char* in, unsigned w, unsigned h, |
| LodePNGColorType colortype = LCT_RGBA, unsigned bitdepth = 8); |
| unsigned encode(std::vector<unsigned char>& out, |
| const std::vector<unsigned char>& in, unsigned w, unsigned h, |
| LodePNGColorType colortype = LCT_RGBA, unsigned bitdepth = 8); |
| #ifdef LODEPNG_COMPILE_DISK |
| /* |
| Converts 32-bit RGBA raw pixel data into a PNG file on disk. |
| Same as the other encode functions, but instead takes a filename as output. |
| NOTE: This overwrites existing files without warning! |
| */ |
| unsigned encode(const std::string& filename, |
| const unsigned char* in, unsigned w, unsigned h, |
| LodePNGColorType colortype = LCT_RGBA, unsigned bitdepth = 8); |
| unsigned encode(const std::string& filename, |
| const std::vector<unsigned char>& in, unsigned w, unsigned h, |
| LodePNGColorType colortype = LCT_RGBA, unsigned bitdepth = 8); |
| #endif /* LODEPNG_COMPILE_DISK */ |
| #endif /* LODEPNG_COMPILE_ENCODER */ |
| } /* namespace lodepng */ |
| #endif /*LODEPNG_COMPILE_CPP*/ |
| #endif /*LODEPNG_COMPILE_PNG*/ |
| |
| #ifdef LODEPNG_COMPILE_ERROR_TEXT |
| /*Returns an English description of the numerical error code.*/ |
| const char* lodepng_error_text(unsigned code); |
| #endif /*LODEPNG_COMPILE_ERROR_TEXT*/ |
| |
| #ifdef LODEPNG_COMPILE_DECODER |
| /*Settings for zlib decompression*/ |
| typedef struct LodePNGDecompressSettings LodePNGDecompressSettings; |
| struct LodePNGDecompressSettings { |
| /* Check LodePNGDecoderSettings for more ignorable errors such as ignore_crc */ |
| unsigned ignore_adler32; /*if 1, continue and don't give an error message if the Adler32 checksum is corrupted*/ |
| |
| /*use custom zlib decoder instead of built in one (default: null)*/ |
| unsigned (*custom_zlib)(unsigned char**, size_t*, |
| const unsigned char*, size_t, |
| const LodePNGDecompressSettings*); |
| /*use custom deflate decoder instead of built in one (default: null) |
| if custom_zlib is used, custom_deflate is ignored since only the built in |
| zlib function will call custom_deflate*/ |
| unsigned (*custom_inflate)(unsigned char**, size_t*, |
| const unsigned char*, size_t, |
| const LodePNGDecompressSettings*); |
| |
| const void* custom_context; /*optional custom settings for custom functions*/ |
| }; |
| |
| extern const LodePNGDecompressSettings lodepng_default_decompress_settings; |
| void lodepng_decompress_settings_init(LodePNGDecompressSettings* settings); |
| #endif /*LODEPNG_COMPILE_DECODER*/ |
| |
| #ifdef LODEPNG_COMPILE_ENCODER |
| /* |
| Settings for zlib compression. Tweaking these settings tweaks the balance |
| between speed and compression ratio. |
| */ |
| typedef struct LodePNGCompressSettings LodePNGCompressSettings; |
| struct LodePNGCompressSettings /*deflate = compress*/ { |
| /*LZ77 related settings*/ |
| unsigned btype; /*the block type for LZ (0, 1, 2 or 3, see zlib standard). Should be 2 for proper compression.*/ |
| unsigned use_lz77; /*whether or not to use LZ77. Should be 1 for proper compression.*/ |
| unsigned windowsize; /*must be a power of two <= 32768. higher compresses more but is slower. Default value: 2048.*/ |
| unsigned minmatch; /*mininum lz77 length. 3 is normally best, 6 can be better for some PNGs. Default: 0*/ |
| unsigned nicematch; /*stop searching if >= this length found. Set to 258 for best compression. Default: 128*/ |
| unsigned lazymatching; /*use lazy matching: better compression but a bit slower. Default: true*/ |
| |
| /*use custom zlib encoder instead of built in one (default: null)*/ |
| unsigned (*custom_zlib)(unsigned char**, size_t*, |
| const unsigned char*, size_t, |
| const LodePNGCompressSettings*); |
| /*use custom deflate encoder instead of built in one (default: null) |
| if custom_zlib is used, custom_deflate is ignored since only the built in |
| zlib function will call custom_deflate*/ |
| unsigned (*custom_deflate)(unsigned char**, size_t*, |
| const unsigned char*, size_t, |
| const LodePNGCompressSettings*); |
| |
| const void* custom_context; /*optional custom settings for custom functions*/ |
| }; |
| |
| extern const LodePNGCompressSettings lodepng_default_compress_settings; |
| void lodepng_compress_settings_init(LodePNGCompressSettings* settings); |
| #endif /*LODEPNG_COMPILE_ENCODER*/ |
| |
| #ifdef LODEPNG_COMPILE_PNG |
| /* |
| Color mode of an image. Contains all information required to decode the pixel |
| bits to RGBA colors. This information is the same as used in the PNG file |
| format, and is used both for PNG and raw image data in LodePNG. |
| */ |
| typedef struct LodePNGColorMode { |
| /*header (IHDR)*/ |
| LodePNGColorType colortype; /*color type, see PNG standard or documentation further in this header file*/ |
| unsigned bitdepth; /*bits per sample, see PNG standard or documentation further in this header file*/ |
| |
| /* |
| palette (PLTE and tRNS) |
| |
| Dynamically allocated with the colors of the palette, including alpha. |
| When encoding a PNG, to store your colors in the palette of the LodePNGColorMode, first use |
| lodepng_palette_clear, then for each color use lodepng_palette_add. |
| If you encode an image without alpha with palette, don't forget to put value 255 in each A byte of the palette. |
| |
| When decoding, by default you can ignore this palette, since LodePNG already |
| fills the palette colors in the pixels of the raw RGBA output. |
| |
| The palette is only supported for color type 3. |
| */ |
| unsigned char* palette; /*palette in RGBARGBA... order. When allocated, must be either 0, or have size 1024*/ |
| size_t palettesize; /*palette size in number of colors (amount of bytes is 4 * palettesize)*/ |
| |
| /* |
| transparent color key (tRNS) |
| |
| This color uses the same bit depth as the bitdepth value in this struct, which can be 1-bit to 16-bit. |
| For greyscale PNGs, r, g and b will all 3 be set to the same. |
| |
| When decoding, by default you can ignore this information, since LodePNG sets |
| pixels with this key to transparent already in the raw RGBA output. |
| |
| The color key is only supported for color types 0 and 2. |
| */ |
| unsigned key_defined; /*is a transparent color key given? 0 = false, 1 = true*/ |
| unsigned key_r; /*red/greyscale component of color key*/ |
| unsigned key_g; /*green component of color key*/ |
| unsigned key_b; /*blue component of color key*/ |
| } LodePNGColorMode; |
| |
| /*init, cleanup and copy functions to use with this struct*/ |
| void lodepng_color_mode_init(LodePNGColorMode* info); |
| void lodepng_color_mode_cleanup(LodePNGColorMode* info); |
| /*return value is error code (0 means no error)*/ |
| unsigned lodepng_color_mode_copy(LodePNGColorMode* dest, const LodePNGColorMode* source); |
| /* Makes a temporary LodePNGColorMode that does not need cleanup (no palette) */ |
| LodePNGColorMode lodepng_color_mode_make(LodePNGColorType colortype, unsigned bitdepth); |
| |
| void lodepng_palette_clear(LodePNGColorMode* info); |
| /*add 1 color to the palette*/ |
| unsigned lodepng_palette_add(LodePNGColorMode* info, |
| unsigned char r, unsigned char g, unsigned char b, unsigned char a); |
| |
| /*get the total amount of bits per pixel, based on colortype and bitdepth in the struct*/ |
| unsigned lodepng_get_bpp(const LodePNGColorMode* info); |
| /*get the amount of color channels used, based on colortype in the struct. |
| If a palette is used, it counts as 1 channel.*/ |
| unsigned lodepng_get_channels(const LodePNGColorMode* info); |
| /*is it a greyscale type? (only colortype 0 or 4)*/ |
| unsigned lodepng_is_greyscale_type(const LodePNGColorMode* info); |
| /*has it got an alpha channel? (only colortype 2 or 6)*/ |
| unsigned lodepng_is_alpha_type(const LodePNGColorMode* info); |
| /*has it got a palette? (only colortype 3)*/ |
| unsigned lodepng_is_palette_type(const LodePNGColorMode* info); |
| /*only returns true if there is a palette and there is a value in the palette with alpha < 255. |
| Loops through the palette to check this.*/ |
| unsigned lodepng_has_palette_alpha(const LodePNGColorMode* info); |
| /* |
| Check if the given color info indicates the possibility of having non-opaque pixels in the PNG image. |
| Returns true if the image can have translucent or invisible pixels (it still be opaque if it doesn't use such pixels). |
| Returns false if the image can only have opaque pixels. |
| In detail, it returns true only if it's a color type with alpha, or has a palette with non-opaque values, |
| or if "key_defined" is true. |
| */ |
| unsigned lodepng_can_have_alpha(const LodePNGColorMode* info); |
| /*Returns the byte size of a raw image buffer with given width, height and color mode*/ |
| size_t lodepng_get_raw_size(unsigned w, unsigned h, const LodePNGColorMode* color); |
| |
| #ifdef LODEPNG_COMPILE_ANCILLARY_CHUNKS |
| /*The information of a Time chunk in PNG.*/ |
| typedef struct LodePNGTime { |
| unsigned year; /*2 bytes used (0-65535)*/ |
| unsigned month; /*1-12*/ |
| unsigned day; /*1-31*/ |
| unsigned hour; /*0-23*/ |
| unsigned minute; /*0-59*/ |
| unsigned second; /*0-60 (to allow for leap seconds)*/ |
| } LodePNGTime; |
| #endif /*LODEPNG_COMPILE_ANCILLARY_CHUNKS*/ |
| |
| /*Information about the PNG image, except pixels, width and height.*/ |
| typedef struct LodePNGInfo { |
| /*header (IHDR), palette (PLTE) and transparency (tRNS) chunks*/ |
| unsigned compression_method;/*compression method of the original file. Always 0.*/ |
| unsigned filter_method; /*filter method of the original file*/ |
| unsigned interlace_method; /*interlace method of the original file: 0=none, 1=Adam7*/ |
| LodePNGColorMode color; /*color type and bits, palette and transparency of the PNG file*/ |
| |
| #ifdef LODEPNG_COMPILE_ANCILLARY_CHUNKS |
| /* |
| Suggested background color chunk (bKGD) |
| |
| This uses the same color mode and bit depth as the PNG (except no alpha channel), |
| with values truncated to the bit depth in the unsigned integer. |
| |
| For greyscale and palette PNGs, the value is stored in background_r. The values |
| in background_g and background_b are then unused. |
| |
| So when decoding, you may get these in a different color mode than the one you requested |
| for the raw pixels. |
| |
| When encoding with auto_convert, you must use the color model defined in info_png.color for |
| these values. The encoder normally ignores info_png.color when auto_convert is on, but will |
| use it to interpret these values (and convert copies of them to its chosen color model). |
| |
| When encoding, avoid setting this to an expensive color, such as a non-grey value |
| when the image is grey, or the compression will be worse since it will be forced to |
| write the PNG with a more expensive color mode (when auto_convert is on). |
| |
| The decoder does not use this background color to edit the color of pixels. This is a |
| completely optional metadata feature. |
| */ |
| unsigned background_defined; /*is a suggested background color given?*/ |
| unsigned background_r; /*red/grey/palette component of suggested background color*/ |
| unsigned background_g; /*green component of suggested background color*/ |
| unsigned background_b; /*blue component of suggested background color*/ |
| |
| /* |
| non-international text chunks (tEXt and zTXt) |
| |
| The char** arrays each contain num strings. The actual messages are in |
| text_strings, while text_keys are keywords that give a short description what |
| the actual text represents, e.g. Title, Author, Description, or anything else. |
| |
| All the string fields below including keys, names and language tags are null terminated. |
| The PNG specification uses null characters for the keys, names and tags, and forbids null |
| characters to appear in the main text which is why we can use null termination everywhere here. |
| |
| A keyword is minimum 1 character and maximum 79 characters long. It's |
| discouraged to use a single line length longer than 79 characters for texts. |
| |
| Don't allocate these text buffers yourself. Use the init/cleanup functions |
| correctly and use lodepng_add_text and lodepng_clear_text. |
| */ |
| size_t text_num; /*the amount of texts in these char** buffers (there may be more texts in itext)*/ |
| char** text_keys; /*the keyword of a text chunk (e.g. "Comment")*/ |
| char** text_strings; /*the actual text*/ |
| |
| /* |
| international text chunks (iTXt) |
| Similar to the non-international text chunks, but with additional strings |
| "langtags" and "transkeys". |
| */ |
| size_t itext_num; /*the amount of international texts in this PNG*/ |
| char** itext_keys; /*the English keyword of the text chunk (e.g. "Comment")*/ |
| char** itext_langtags; /*language tag for this text's language, ISO/IEC 646 string, e.g. ISO 639 language tag*/ |
| char** itext_transkeys; /*keyword translated to the international language - UTF-8 string*/ |
| char** itext_strings; /*the actual international text - UTF-8 string*/ |
| |
| /*time chunk (tIME)*/ |
| unsigned time_defined; /*set to 1 to make the encoder generate a tIME chunk*/ |
| LodePNGTime time; |
| |
| /*phys chunk (pHYs)*/ |
| unsigned phys_defined; /*if 0, there is no pHYs chunk and the values below are undefined, if 1 else there is one*/ |
| unsigned phys_x; /*pixels per unit in x direction*/ |
| unsigned phys_y; /*pixels per unit in y direction*/ |
| unsigned phys_unit; /*may be 0 (unknown unit) or 1 (metre)*/ |
| |
| /* |
| Color profile related chunks: gAMA, cHRM, sRGB, iCPP |
| |
| LodePNG does not apply any color conversions on pixels in the encoder or decoder and does not interpret these color |
| profile values. It merely passes on the information. If you wish to use color profiles and convert colors, please |
| use these values with a color management library. |
| |
| See the PNG, ICC and sRGB specifications for more information about the meaning of these values. |
| */ |
| |
| /* gAMA chunk: optional, overridden by sRGB or iCCP if those are present. */ |
| unsigned gama_defined; /* Whether a gAMA chunk is present (0 = not present, 1 = present). */ |
| unsigned gama_gamma; /* Gamma exponent times 100000 */ |
| |
| /* cHRM chunk: optional, overridden by sRGB or iCCP if those are present. */ |
| unsigned chrm_defined; /* Whether a cHRM chunk is present (0 = not present, 1 = present). */ |
| unsigned chrm_white_x; /* White Point x times 100000 */ |
| unsigned chrm_white_y; /* White Point y times 100000 */ |
| unsigned chrm_red_x; /* Red x times 100000 */ |
| unsigned chrm_red_y; /* Red y times 100000 */ |
| unsigned chrm_green_x; /* Green x times 100000 */ |
| unsigned chrm_green_y; /* Green y times 100000 */ |
| unsigned chrm_blue_x; /* Blue x times 100000 */ |
| unsigned chrm_blue_y; /* Blue y times 100000 */ |
| |
| /* |
| sRGB chunk: optional. May not appear at the same time as iCCP. |
| If gAMA is also present gAMA must contain value 45455. |
| If cHRM is also present cHRM must contain respectively 31270,32900,64000,33000,30000,60000,15000,6000. |
| */ |
| unsigned srgb_defined; /* Whether an sRGB chunk is present (0 = not present, 1 = present). */ |
| unsigned srgb_intent; /* Rendering intent: 0=perceptual, 1=rel. colorimetric, 2=saturation, 3=abs. colorimetric */ |
| |
| /* |
| iCCP chunk: optional. May not appear at the same time as sRGB. |
| |
| LodePNG does not parse or use the ICC profile (except its color space header field for an edge case), a |
| separate library to handle the ICC data (not included in LodePNG) format is needed to use it for color |
| management and conversions. |
| |
| For encoding, if iCCP is present, gAMA and cHRM are recommended to be added as well with values that match the ICC |
| profile as closely as possible, if you wish to do this you should provide the correct values for gAMA and cHRM and |
| enable their '_defined' flags since LodePNG will not automatically compute them from the ICC profile. |
| |
| For encoding, the ICC profile is required by the PNG specification to be an "RGB" profile for non-grey |
| PNG color types and a "GRAY" profile for grey PNG color types. If you disable auto_convert, you must ensure |
| the ICC profile type matches your requested color type, else the encoder gives an error. If auto_convert is |
| enabled (the default), and the ICC profile is not a good match for the pixel data, this will result in an encoder |
| error if the pixel data has non-grey pixels for a GRAY profile, or a silent less-optimal compression of the pixel |
| data if the pixels could be encoded as greyscale but the ICC profile is RGB. |
| |
| To avoid this do not set an ICC profile in the image unless there is a good reason for it, and when doing so |
| make sure you compute it carefully to avoid the above problems. |
| */ |
| unsigned iccp_defined; /* Whether an iCCP chunk is present (0 = not present, 1 = present). */ |
| char* iccp_name; /* Null terminated string with profile name, 1-79 bytes */ |
| /* |
| The ICC profile in iccp_profile_size bytes. |
| Don't allocate this buffer yourself. Use the init/cleanup functions |
| correctly and use lodepng_set_icc and lodepng_clear_icc. |
| */ |
| unsigned char* iccp_profile; |
| unsigned iccp_profile_size; /* The size of iccp_profile in bytes */ |
| |
| /* End of color profile related chunks */ |
| |
| |
| /* |
| unknown chunks: chunks not known by LodePNG, passed on byte for byte. |
| |
| There are 3 buffers, one for each position in the PNG where unknown chunks can appear. |
| Each buffer contains all unknown chunks for that position consecutively. |
| The 3 positions are: |
| 0: between IHDR and PLTE, 1: between PLTE and IDAT, 2: between IDAT and IEND. |
| |
| For encoding, do not store critical chunks or known chunks that are enabled with a "_defined" flag |
| above in here, since the encoder will blindly follow this and could then encode an invalid PNG file |
| (such as one with two IHDR chunks or the disallowed combination of sRGB with iCCP). But do use |
| this if you wish to store an ancillary chunk that is not supported by LodePNG (such as sPLT or hIST), |
| or any non-standard PNG chunk. |
| |
| Do not allocate or traverse this data yourself. Use the chunk traversing functions declared |
| later, such as lodepng_chunk_next and lodepng_chunk_append, to read/write this struct. |
| */ |
| unsigned char* unknown_chunks_data[3]; |
| size_t unknown_chunks_size[3]; /*size in bytes of the unknown chunks, given for protection*/ |
| #endif /*LODEPNG_COMPILE_ANCILLARY_CHUNKS*/ |
| } LodePNGInfo; |
| |
| /*init, cleanup and copy functions to use with this struct*/ |
| void lodepng_info_init(LodePNGInfo* info); |
| void lodepng_info_cleanup(LodePNGInfo* info); |
| /*return value is error code (0 means no error)*/ |
| unsigned lodepng_info_copy(LodePNGInfo* dest, const LodePNGInfo* source); |
| |
| #ifdef LODEPNG_COMPILE_ANCILLARY_CHUNKS |
| unsigned lodepng_add_text(LodePNGInfo* info, const char* key, const char* str); /*push back both texts at once*/ |
| void lodepng_clear_text(LodePNGInfo* info); /*use this to clear the texts again after you filled them in*/ |
| |
| unsigned lodepng_add_itext(LodePNGInfo* info, const char* key, const char* langtag, |
| const char* transkey, const char* str); /*push back the 4 texts of 1 chunk at once*/ |
| void lodepng_clear_itext(LodePNGInfo* info); /*use this to clear the itexts again after you filled them in*/ |
| |
| /*replaces if exists*/ |
| unsigned lodepng_set_icc(LodePNGInfo* info, const char* name, const unsigned char* profile, unsigned profile_size); |
| void lodepng_clear_icc(LodePNGInfo* info); /*use this to clear the texts again after you filled them in*/ |
| #endif /*LODEPNG_COMPILE_ANCILLARY_CHUNKS*/ |
| |
| /* |
| Converts raw buffer from one color type to another color type, based on |
| LodePNGColorMode structs to describe the input and output color type. |
| See the reference manual at the end of this header file to see which color conversions are supported. |
| return value = LodePNG error code (0 if all went ok, an error if the conversion isn't supported) |
| The out buffer must have size (w * h * bpp + 7) / 8, where bpp is the bits per pixel |
| of the output color type (lodepng_get_bpp). |
| For < 8 bpp images, there should not be padding bits at the end of scanlines. |
| For 16-bit per channel colors, uses big endian format like PNG does. |
| Return value is LodePNG error code |
| */ |
| unsigned lodepng_convert(unsigned char* out, const unsigned char* in, |
| const LodePNGColorMode* mode_out, const LodePNGColorMode* mode_in, |
| unsigned w, unsigned h); |
| |
| #ifdef LODEPNG_COMPILE_DECODER |
| /* |
| Settings for the decoder. This contains settings for the PNG and the Zlib |
| decoder, but not the Info settings from the Info structs. |
| */ |
| typedef struct LodePNGDecoderSettings { |
| LodePNGDecompressSettings zlibsettings; /*in here is the setting to ignore Adler32 checksums*/ |
| |
| /* Check LodePNGDecompressSettings for more ignorable errors such as ignore_adler32 */ |
| unsigned ignore_crc; /*ignore CRC checksums*/ |
| unsigned ignore_critical; /*ignore unknown critical chunks*/ |
| unsigned ignore_end; /*ignore issues at end of file if possible (missing IEND chunk, too large chunk, ...)*/ |
| /* TODO: make a system involving warnings with levels and a strict mode instead. Other potentially recoverable |
| errors: srgb rendering intent value, size of content of ancillary chunks, more than 79 characters for some |
| strings, placement/combination rules for ancillary chunks, crc of unknown chunks, allowed characters |
| in string keys, etc... */ |
| |
| unsigned color_convert; /*whether to convert the PNG to the color type you want. Default: yes*/ |
| |
| #ifdef LODEPNG_COMPILE_ANCILLARY_CHUNKS |
| unsigned read_text_chunks; /*if false but remember_unknown_chunks is true, they're stored in the unknown chunks*/ |
| /*store all bytes from unknown chunks in the LodePNGInfo (off by default, useful for a png editor)*/ |
| unsigned remember_unknown_chunks; |
| #endif /*LODEPNG_COMPILE_ANCILLARY_CHUNKS*/ |
| } LodePNGDecoderSettings; |
| |
| void lodepng_decoder_settings_init(LodePNGDecoderSettings* settings); |
| #endif /*LODEPNG_COMPILE_DECODER*/ |
| |
| #ifdef LODEPNG_COMPILE_ENCODER |
| /*automatically use color type with less bits per pixel if losslessly possible. Default: AUTO*/ |
| typedef enum LodePNGFilterStrategy { |
| /*every filter at zero*/ |
| LFS_ZERO, |
| /*Use filter that gives minimum sum, as described in the official PNG filter heuristic.*/ |
| LFS_MINSUM, |
| /*Use the filter type that gives smallest Shannon entropy for this scanline. Depending |
| on the image, this is better or worse than minsum.*/ |
| LFS_ENTROPY, |
| /* |
| Brute-force-search PNG filters by compressing each filter for each scanline. |
| Experimental, very slow, and only rarely gives better compression than MINSUM. |
| */ |
| LFS_BRUTE_FORCE, |
| /*use predefined_filters buffer: you specify the filter type for each scanline*/ |
| LFS_PREDEFINED |
| } LodePNGFilterStrategy; |
| |
| /*Gives characteristics about the integer RGBA colors of the image (count, alpha channel usage, bit depth, ...), |
| which helps decide which color model to use for encoding. |
| Used internally by default if "auto_convert" is enabled. Public because it's useful for custom algorithms. |
| NOTE: This is not related to the ICC color profile, search "iccp_profile" instead to find the ICC/chromacity/... |
| fields in this header file.*/ |
| typedef struct LodePNGColorProfile { |
| unsigned colored; /*not greyscale*/ |
| unsigned key; /*image is not opaque and color key is possible instead of full alpha*/ |
| unsigned short key_r; /*key values, always as 16-bit, in 8-bit case the byte is duplicated, e.g. 65535 means 255*/ |
| unsigned short key_g; |
| unsigned short key_b; |
| unsigned alpha; /*image is not opaque and alpha channel or alpha palette required*/ |
| unsigned numcolors; /*amount of colors, up to 257. Not valid if bits == 16.*/ |
| unsigned char palette[1024]; /*Remembers up to the first 256 RGBA colors, in no particular order*/ |
| unsigned bits; /*bits per channel (not for palette). 1,2 or 4 for greyscale only. 16 if 16-bit per channel required.*/ |
| size_t numpixels; |
| } LodePNGColorProfile; |
| |
| void lodepng_color_profile_init(LodePNGColorProfile* profile); |
| |
| /*Get a LodePNGColorProfile of the image. The profile must already have been inited. |
| NOTE: This is not related to the ICC color profile, search "iccp_profile" instead to find the ICC/chromacity/... |
| fields in this header file.*/ |
| unsigned lodepng_get_color_profile(LodePNGColorProfile* profile, |
| const unsigned char* image, unsigned w, unsigned h, |
| const LodePNGColorMode* mode_in); |
| /*The function LodePNG uses internally to decide the PNG color with auto_convert. |
| Chooses an optimal color model, e.g. grey if only grey pixels, palette if < 256 colors, ...*/ |
| unsigned lodepng_auto_choose_color(LodePNGColorMode* mode_out, |
| const unsigned char* image, unsigned w, unsigned h, |
| const LodePNGColorMode* mode_in); |
| |
| /*Settings for the encoder.*/ |
| typedef struct LodePNGEncoderSettings { |
| LodePNGCompressSettings zlibsettings; /*settings for the zlib encoder, such as window size, ...*/ |
| |
| unsigned auto_convert; /*automatically choose output PNG color type. Default: true*/ |
| |
| /*If true, follows the official PNG heuristic: if the PNG uses a palette or lower than |
| 8 bit depth, set all filters to zero. Otherwise use the filter_strategy. Note that to |
| completely follow the official PNG heuristic, filter_palette_zero must be true and |
| filter_strategy must be LFS_MINSUM*/ |
| unsigned filter_palette_zero; |
| /*Which filter strategy to use when not using zeroes due to filter_palette_zero. |
| Set filter_palette_zero to 0 to ensure always using your chosen strategy. Default: LFS_MINSUM*/ |
| LodePNGFilterStrategy filter_strategy; |
| /*used if filter_strategy is LFS_PREDEFINED. In that case, this must point to a buffer with |
| the same length as the amount of scanlines in the image, and each value must <= 5. You |
| have to cleanup this buffer, LodePNG will never free it. Don't forget that filter_palette_zero |
| must be set to 0 to ensure this is also used on palette or low bitdepth images.*/ |
| const unsigned char* predefined_filters; |
| |
| /*force creating a PLTE chunk if colortype is 2 or 6 (= a suggested palette). |
| If colortype is 3, PLTE is _always_ created.*/ |
| unsigned force_palette; |
| #ifdef LODEPNG_COMPILE_ANCILLARY_CHUNKS |
| /*add LodePNG identifier and version as a text chunk, for debugging*/ |
| unsigned add_id; |
| /*encode text chunks as zTXt chunks instead of tEXt chunks, and use compression in iTXt chunks*/ |
| unsigned text_compression; |
| #endif /*LODEPNG_COMPILE_ANCILLARY_CHUNKS*/ |
| } LodePNGEncoderSettings; |
| |
| void lodepng_encoder_settings_init(LodePNGEncoderSettings* settings); |
| #endif /*LODEPNG_COMPILE_ENCODER*/ |
| |
| |
| #if defined(LODEPNG_COMPILE_DECODER) || defined(LODEPNG_COMPILE_ENCODER) |
| /*The settings, state and information for extended encoding and decoding.*/ |
| typedef struct LodePNGState { |
| #ifdef LODEPNG_COMPILE_DECODER |
| LodePNGDecoderSettings decoder; /*the decoding settings*/ |
| #endif /*LODEPNG_COMPILE_DECODER*/ |
| #ifdef LODEPNG_COMPILE_ENCODER |
| LodePNGEncoderSettings encoder; /*the encoding settings*/ |
| #endif /*LODEPNG_COMPILE_ENCODER*/ |
| LodePNGColorMode info_raw; /*specifies the format in which you would like to get the raw pixel buffer*/ |
| LodePNGInfo info_png; /*info of the PNG image obtained after decoding*/ |
| unsigned error; |
| #ifdef LODEPNG_COMPILE_CPP |
| /* For the lodepng::State subclass. */ |
| virtual ~LodePNGState(){} |
| #endif |
| } LodePNGState; |
| |
| /*init, cleanup and copy functions to use with this struct*/ |
| void lodepng_state_init(LodePNGState* state); |
| void lodepng_state_cleanup(LodePNGState* state); |
| void lodepng_state_copy(LodePNGState* dest, const LodePNGState* source); |
| #endif /* defined(LODEPNG_COMPILE_DECODER) || defined(LODEPNG_COMPILE_ENCODER) */ |
| |
| #ifdef LODEPNG_COMPILE_DECODER |
| /* |
| Same as lodepng_decode_memory, but uses a LodePNGState to allow custom settings and |
| getting much more information about the PNG image and color mode. |
| */ |
| unsigned lodepng_decode(unsigned char** out, unsigned* w, unsigned* h, |
| LodePNGState* state, |
| const unsigned char* in, size_t insize); |
| |
| /* |
| Read the PNG header, but not the actual data. This returns only the information |
| that is in the IHDR chunk of the PNG, such as width, height and color type. The |
| information is placed in the info_png field of the LodePNGState. |
| */ |
| unsigned lodepng_inspect(unsigned* w, unsigned* h, |
| LodePNGState* state, |
| const unsigned char* in, size_t insize); |
| #endif /*LODEPNG_COMPILE_DECODER*/ |
| |
| /* |
| Reads one metadata chunk (other than IHDR) of the PNG file and outputs what it |
| read in the state. Returns error code on failure. |
| Use lodepng_inspect first with a new state, then e.g. lodepng_chunk_find_const |
| to find the desired chunk type, and if non null use lodepng_inspect_chunk (with |
| chunk_pointer - start_of_file as pos). |
| Supports most metadata chunks from the PNG standard (gAMA, bKGD, tEXt, ...). |
| Ignores unsupported, unknown, non-metadata or IHDR chunks (without error). |
| Requirements: &in[pos] must point to start of a chunk, must use regular |
| lodepng_inspect first since format of most other chunks depends on IHDR, and if |
| there is a PLTE chunk, that one must be inspected before tRNS or bKGD. |
| */ |
| unsigned lodepng_inspect_chunk(LodePNGState* state, size_t pos, |
| const unsigned char* in, size_t insize); |
| |
| #ifdef LODEPNG_COMPILE_ENCODER |
| /*This function allocates the out buffer with standard malloc and stores the size in *outsize.*/ |
| unsigned lodepng_encode(unsigned char** out, size_t* outsize, |
| const unsigned char* image, unsigned w, unsigned h, |
| LodePNGState* state); |
| #endif /*LODEPNG_COMPILE_ENCODER*/ |
| |
| /* |
| The lodepng_chunk functions are normally not needed, except to traverse the |
| unknown chunks stored in the LodePNGInfo struct, or add new ones to it. |
| It also allows traversing the chunks of an encoded PNG file yourself. |
| |
| The chunk pointer always points to the beginning of the chunk itself, that is |
| the first byte of the 4 length bytes. |
| |
| In the PNG file format, chunks have the following format: |
| -4 bytes length: length of the data of the chunk in bytes (chunk itself is 12 bytes longer) |
| -4 bytes chunk type (ASCII a-z,A-Z only, see below) |
| -length bytes of data (may be 0 bytes if length was 0) |
| -4 bytes of CRC, computed on chunk name + data |
| |
| The first chunk starts at the 8th byte of the PNG file, the entire rest of the file |
| exists out of concatenated chunks with the above format. |
| |
| PNG standard chunk ASCII naming conventions: |
| -First byte: uppercase = critical, lowercase = ancillary |
| -Second byte: uppercase = public, lowercase = private |
| -Third byte: must be uppercase |
| -Fourth byte: uppercase = unsafe to copy, lowercase = safe to copy |
| */ |
| |
| /* |
| Gets the length of the data of the chunk. Total chunk length has 12 bytes more. |
| There must be at least 4 bytes to read from. If the result value is too large, |
| it may be corrupt data. |
| */ |
| unsigned lodepng_chunk_length(const unsigned char* chunk); |
| |
| /*puts the 4-byte type in null terminated string*/ |
| void lodepng_chunk_type(char type[5], const unsigned char* chunk); |
| |
| /*check if the type is the given type*/ |
| unsigned char lodepng_chunk_type_equals(const unsigned char* chunk, const char* type); |
| |
| /*0: it's one of the critical chunk types, 1: it's an ancillary chunk (see PNG standard)*/ |
| unsigned char lodepng_chunk_ancillary(const unsigned char* chunk); |
| |
| /*0: public, 1: private (see PNG standard)*/ |
| unsigned char lodepng_chunk_private(const unsigned char* chunk); |
| |
| /*0: the chunk is unsafe to copy, 1: the chunk is safe to copy (see PNG standard)*/ |
| unsigned char lodepng_chunk_safetocopy(const unsigned char* chunk); |
| |
| /*get pointer to the data of the chunk, where the input points to the header of the chunk*/ |
| unsigned char* lodepng_chunk_data(unsigned char* chunk); |
| const unsigned char* lodepng_chunk_data_const(const unsigned char* chunk); |
| |
| /*returns 0 if the crc is correct, 1 if it's incorrect (0 for OK as usual!)*/ |
| unsigned lodepng_chunk_check_crc(const unsigned char* chunk); |
| |
| /*generates the correct CRC from the data and puts it in the last 4 bytes of the chunk*/ |
| void lodepng_chunk_generate_crc(unsigned char* chunk); |
| |
| /* |
| Iterate to next chunks, allows iterating through all chunks of the PNG file. |
| Input must be at the beginning of a chunk (result of a previous lodepng_chunk_next call, |
| or the 8th byte of a PNG file which always has the first chunk), or alternatively may |
| point to the first byte of the PNG file (which is not a chunk but the magic header, the |
| function will then skip over it and return the first real chunk). |
| Expects at least 8 readable bytes of memory in the input pointer. |
| Will output pointer to the start of the next chunk or the end of the file if there |
| is no more chunk after this. Start this process at the 8th byte of the PNG file. |
| In a non-corrupt PNG file, the last chunk should have name "IEND". |
| */ |
| unsigned char* lodepng_chunk_next(unsigned char* chunk); |
| const unsigned char* lodepng_chunk_next_const(const unsigned char* chunk); |
| |
| /*Finds the first chunk with the given type in the range [chunk, end), or returns NULL if not found.*/ |
| unsigned char* lodepng_chunk_find(unsigned char* chunk, const unsigned char* end, const char type[5]); |
| const unsigned char* lodepng_chunk_find_const(const unsigned char* chunk, const unsigned char* end, const char type[5]); |
| |
| /* |
| Appends chunk to the data in out. The given chunk should already have its chunk header. |
| The out variable and outlength are updated to reflect the new reallocated buffer. |
| Returns error code (0 if it went ok) |
| */ |
| unsigned lodepng_chunk_append(unsigned char** out, size_t* outlength, const unsigned char* chunk); |
| |
| /* |
| Appends new chunk to out. The chunk to append is given by giving its length, type |
| and data separately. The type is a 4-letter string. |
| The out variable and outlength are updated to reflect the new reallocated buffer. |
| Returne error code (0 if it went ok) |
| */ |
| unsigned lodepng_chunk_create(unsigned char** out, size_t* outlength, unsigned length, |
| const char* type, const unsigned char* data); |
| |
| |
| /*Calculate CRC32 of buffer*/ |
| unsigned lodepng_crc32(const unsigned char* buf, size_t len); |
| #endif /*LODEPNG_COMPILE_PNG*/ |
| |
| |
| #ifdef LODEPNG_COMPILE_ZLIB |
| /* |
| This zlib part can be used independently to zlib compress and decompress a |
| buffer. It cannot be used to create gzip files however, and it only supports the |
| part of zlib that is required for PNG, it does not support dictionaries. |
| */ |
| |
| #ifdef LODEPNG_COMPILE_DECODER |
| /*Inflate a buffer. Inflate is the decompression step of deflate. Out buffer must be freed after use.*/ |
| unsigned lodepng_inflate(unsigned char** out, size_t* outsize, |
| const unsigned char* in, size_t insize, |
| const LodePNGDecompressSettings* settings); |
| |
| /* |
| Decompresses Zlib data. Reallocates the out buffer and appends the data. The |
| data must be according to the zlib specification. |
| Either, *out must be NULL and *outsize must be 0, or, *out must be a valid |
| buffer and *outsize its size in bytes. out must be freed by user after usage. |
| */ |
| unsigned lodepng_zlib_decompress(unsigned char** out, size_t* outsize, |
| const unsigned char* in, size_t insize, |
| const LodePNGDecompressSettings* settings); |
| #endif /*LODEPNG_COMPILE_DECODER*/ |
| |
| #ifdef LODEPNG_COMPILE_ENCODER |
| /* |
| Compresses data with Zlib. Reallocates the out buffer and appends the data. |
| Zlib adds a small header and trailer around the deflate data. |
| The data is output in the format of the zlib specification. |
| Either, *out must be NULL and *outsize must be 0, or, *out must be a valid |
| buffer and *outsize its size in bytes. out must be freed by user after usage. |
| */ |
| unsigned lodepng_zlib_compress(unsigned char** out, size_t* outsize, |
| const unsigned char* in, size_t insize, |
| const LodePNGCompressSettings* settings); |
| |
| /* |
| Find length-limited Huffman code for given frequencies. This function is in the |
| public interface only for tests, it's used internally by lodepng_deflate. |
| */ |
| unsigned lodepng_huffman_code_lengths(unsigned* lengths, const unsigned* frequencies, |
| size_t numcodes, unsigned maxbitlen); |
| |
| /*Compress a buffer with deflate. See RFC 1951. Out buffer must be freed after use.*/ |
| unsigned lodepng_deflate(unsigned char** out, size_t* outsize, |
| const unsigned char* in, size_t insize, |
| const LodePNGCompressSettings* settings); |
| |
| #endif /*LODEPNG_COMPILE_ENCODER*/ |
| #endif /*LODEPNG_COMPILE_ZLIB*/ |
| |
| #ifdef LODEPNG_COMPILE_DISK |
| /* |
| Load a file from disk into buffer. The function allocates the out buffer, and |
| after usage you should free it. |
| out: output parameter, contains pointer to loaded buffer. |
| outsize: output parameter, size of the allocated out buffer |
| filename: the path to the file to load |
| return value: error code (0 means ok) |
| */ |
| unsigned lodepng_load_file(unsigned char** out, size_t* outsize, const char* filename); |
| |
| /* |
| Save a file from buffer to disk. Warning, if it exists, this function overwrites |
| the file without warning! |
| buffer: the buffer to write |
| buffersize: size of the buffer to write |
| filename: the path to the file to save to |
| return value: error code (0 means ok) |
| */ |
| unsigned lodepng_save_file(const unsigned char* buffer, size_t buffersize, const char* filename); |
| #endif /*LODEPNG_COMPILE_DISK*/ |
| |
| #ifdef LODEPNG_COMPILE_CPP |
| /* The LodePNG C++ wrapper uses std::vectors instead of manually allocated memory buffers. */ |
| namespace lodepng { |
| #ifdef LODEPNG_COMPILE_PNG |
| class State : public LodePNGState { |
| public: |
| State(); |
| State(const State& other); |
| virtual ~State(); |
| State& operator=(const State& other); |
| }; |
| |
| #ifdef LODEPNG_COMPILE_DECODER |
| /* Same as other lodepng::decode, but using a State for more settings and information. */ |
| unsigned decode(std::vector<unsigned char>& out, unsigned& w, unsigned& h, |
| State& state, |
| const unsigned char* in, size_t insize); |
| unsigned decode(std::vector<unsigned char>& out, unsigned& w, unsigned& h, |
| State& state, |
| const std::vector<unsigned char>& in); |
| #endif /*LODEPNG_COMPILE_DECODER*/ |
| |
| #ifdef LODEPNG_COMPILE_ENCODER |
| /* Same as other lodepng::encode, but using a State for more settings and information. */ |
| unsigned encode(std::vector<unsigned char>& out, |
| const unsigned char* in, unsigned w, unsigned h, |
| State& state); |
| unsigned encode(std::vector<unsigned char>& out, |
| const std::vector<unsigned char>& in, unsigned w, unsigned h, |
| State& state); |
| #endif /*LODEPNG_COMPILE_ENCODER*/ |
| |
| #ifdef LODEPNG_COMPILE_DISK |
| /* |
| Load a file from disk into an std::vector. |
| return value: error code (0 means ok) |
| */ |
| unsigned load_file(std::vector<unsigned char>& buffer, const std::string& filename); |
| |
| /* |
| Save the binary data in an std::vector to a file on disk. The file is overwritten |
| without warning. |
| */ |
| unsigned save_file(const std::vector<unsigned char>& buffer, const std::string& filename); |
| #endif /* LODEPNG_COMPILE_DISK */ |
| #endif /* LODEPNG_COMPILE_PNG */ |
| |
| #ifdef LODEPNG_COMPILE_ZLIB |
| #ifdef LODEPNG_COMPILE_DECODER |
| /* Zlib-decompress an unsigned char buffer */ |
| unsigned decompress(std::vector<unsigned char>& out, const unsigned char* in, size_t insize, |
| const LodePNGDecompressSettings& settings = lodepng_default_decompress_settings); |
| |
| /* Zlib-decompress an std::vector */ |
| unsigned decompress(std::vector<unsigned char>& out, const std::vector<unsigned char>& in, |
| const LodePNGDecompressSettings& settings = lodepng_default_decompress_settings); |
| #endif /* LODEPNG_COMPILE_DECODER */ |
| |
| #ifdef LODEPNG_COMPILE_ENCODER |
| /* Zlib-compress an unsigned char buffer */ |
| unsigned compress(std::vector<unsigned char>& out, const unsigned char* in, size_t insize, |
| const LodePNGCompressSettings& settings = lodepng_default_compress_settings); |
| |
| /* Zlib-compress an std::vector */ |
| unsigned compress(std::vector<unsigned char>& out, const std::vector<unsigned char>& in, |
| const LodePNGCompressSettings& settings = lodepng_default_compress_settings); |
| #endif /* LODEPNG_COMPILE_ENCODER */ |
| #endif /* LODEPNG_COMPILE_ZLIB */ |
| } /* namespace lodepng */ |
| #endif /*LODEPNG_COMPILE_CPP*/ |
| |
| /* |
| TODO: |
| [.] test if there are no memory leaks or security exploits - done a lot but needs to be checked often |
| [.] check compatibility with various compilers - done but needs to be redone for every newer version |
| [X] converting color to 16-bit per channel types |
| [X] support color profile chunk types (but never let them touch RGB values by default) |
| [ ] support all public PNG chunk types |
| [ ] make sure encoder generates no chunks with size > (2^31)-1 |
| [ ] partial decoding (stream processing) |
| [X] let the "isFullyOpaque" function check color keys and transparent palettes too |
| [X] better name for the variables "codes", "codesD", "codelengthcodes", "clcl" and "lldl" |
| [ ] don't stop decoding on errors like 69, 57, 58 (make warnings) |
| [ ] make warnings like: oob palette, checksum fail, data after iend, wrong/unknown crit chunk, no null terminator in text, ... |
| [ ] errors with line numbers (and version) |
| [ ] let the C++ wrapper catch exceptions coming from the standard library and return LodePNG error codes |
| [ ] allow user to provide custom color conversion functions, e.g. for premultiplied alpha, padding bits or not, ... |
| [ ] allow user to give data (void*) to custom allocator |
| */ |
| |
| #endif /*LODEPNG_H inclusion guard*/ |
| |
| /* |
| LodePNG Documentation |
| --------------------- |
| |
| 0. table of contents |
| -------------------- |
| |
| 1. about |
| 1.1. supported features |
| 1.2. features not supported |
| 2. C and C++ version |
| 3. security |
| 4. decoding |
| 5. encoding |
| 6. color conversions |
| 6.1. PNG color types |
| 6.2. color conversions |
| 6.3. padding bits |
| 6.4. A note about 16-bits per channel and endianness |
| 7. error values |
| 8. chunks and PNG editing |
| 9. compiler support |
| 10. examples |
| 10.1. decoder C++ example |
| 10.2. decoder C example |
| 11. state settings reference |
| 12. changes |
| 13. contact information |
| |
| |
| 1. about |
| -------- |
| |
| PNG is a file format to store raster images losslessly with good compression, |
| supporting different color types and alpha channel. |
| |
| LodePNG is a PNG codec according to the Portable Network Graphics (PNG) |
| Specification (Second Edition) - W3C Recommendation 10 November 2003. |
| |
| The specifications used are: |
| |
| *) Portable Network Graphics (PNG) Specification (Second Edition): |
| http://www.w3.org/TR/2003/REC-PNG-20031110 |
| *) RFC 1950 ZLIB Compressed Data Format version 3.3: |
| http://www.gzip.org/zlib/rfc-zlib.html |
| *) RFC 1951 DEFLATE Compressed Data Format Specification ver 1.3: |
| http://www.gzip.org/zlib/rfc-deflate.html |
| |
| The most recent version of LodePNG can currently be found at |
| http://lodev.org/lodepng/ |
| |
| LodePNG works both in C (ISO C90) and C++, with a C++ wrapper that adds |
| extra functionality. |
| |
| LodePNG exists out of two files: |
| -lodepng.h: the header file for both C and C++ |
| -lodepng.c(pp): give it the name lodepng.c or lodepng.cpp (or .cc) depending on your usage |
| |
| If you want to start using LodePNG right away without reading this doc, get the |
| examples from the LodePNG website to see how to use it in code, or check the |
| smaller examples in chapter 13 here. |
| |
| LodePNG is simple but only supports the basic requirements. To achieve |
| simplicity, the following design choices were made: There are no dependencies |
| on any external library. There are functions to decode and encode a PNG with |
| a single function call, and extended versions of these functions taking a |
| LodePNGState struct allowing to specify or get more information. By default |
| the colors of the raw image are always RGB or RGBA, no matter what color type |
| the PNG file uses. To read and write files, there are simple functions to |
| convert the files to/from buffers in memory. |
| |
| This all makes LodePNG suitable for loading textures in games, demos and small |
| programs, ... It's less suitable for full fledged image editors, loading PNGs |
| over network (it requires all the image data to be available before decoding can |
| begin), life-critical systems, ... |
| |
| 1.1. supported features |
| ----------------------- |
| |
| The following features are supported by the decoder: |
| |
| *) decoding of PNGs with any color type, bit depth and interlace mode, to a 24- or 32-bit color raw image, |
| or the same color type as the PNG |
| *) encoding of PNGs, from any raw image to 24- or 32-bit color, or the same color type as the raw image |
| *) Adam7 interlace and deinterlace for any color type |
| *) loading the image from harddisk or decoding it from a buffer from other sources than harddisk |
| *) support for alpha channels, including RGBA color model, translucent palettes and color keying |
| *) zlib decompression (inflate) |
| *) zlib compression (deflate) |
| *) CRC32 and ADLER32 checksums |
| *) handling of unknown chunks, allowing making a PNG editor that stores custom and unknown chunks. |
| *) the following chunks are supported (generated/interpreted) by both encoder and decoder: |
| IHDR: header information |
| PLTE: color palette |
| IDAT: pixel data |
| IEND: the final chunk |
| tRNS: transparency for palettized images |
| tEXt: textual information |
| zTXt: compressed textual information |
| iTXt: international textual information |
| bKGD: suggested background color |
| pHYs: physical dimensions |
| tIME: modification time |
| |
| 1.2. features not supported |
| --------------------------- |
| |
| The following features are _not_ supported: |
| |
| *) some features needed to make a conformant PNG-Editor might be still missing. |
| *) partial loading/stream processing. All data must be available and is processed in one call. |
| *) The following public chunks are not supported but treated as unknown chunks by LodePNG |
| cHRM, gAMA, iCCP, sRGB, sBIT, hIST, sPLT |
| Some of these are not supported on purpose: LodePNG wants to provide the RGB values |
| stored in the pixels, not values modified by system dependent gamma or color models. |
| |
| |
| 2. C and C++ version |
| -------------------- |
| |
| The C version uses buffers allocated with alloc that you need to free() |
| yourself. You need to use init and cleanup functions for each struct whenever |
| using a struct from the C version to avoid exploits and memory leaks. |
| |
| The C++ version has extra functions with std::vectors in the interface and the |
| lodepng::State class which is a LodePNGState with constructor and destructor. |
| |
| These files work without modification for both C and C++ compilers because all |
| the additional C++ code is in "#ifdef __cplusplus" blocks that make C-compilers |
| ignore it, and the C code is made to compile both with strict ISO C90 and C++. |
| |
| To use the C++ version, you need to rename the source file to lodepng.cpp |
| (instead of lodepng.c), and compile it with a C++ compiler. |
| |
| To use the C version, you need to rename the source file to lodepng.c (instead |
| of lodepng.cpp), and compile it with a C compiler. |
| |
| |
| 3. Security |
| ----------- |
| |
| Even if carefully designed, it's always possible that LodePNG contains possible |
| exploits. If you discover one, please let me know, and it will be fixed. |
| |
| When using LodePNG, care has to be taken with the C version of LodePNG, as well |
| as the C-style structs when working with C++. The following conventions are used |
| for all C-style structs: |
| |
| -if a struct has a corresponding init function, always call the init function when making a new one |
| -if a struct has a corresponding cleanup function, call it before the struct disappears to avoid memory leaks |
| -if a struct has a corresponding copy function, use the copy function instead of "=". |
| The destination must also be inited already. |
| |
| |
| 4. Decoding |
| ----------- |
| |
| Decoding converts a PNG compressed image to a raw pixel buffer. |
| |
| Most documentation on using the decoder is at its declarations in the header |
| above. For C, simple decoding can be done with functions such as |
| lodepng_decode32, and more advanced decoding can be done with the struct |
| LodePNGState and lodepng_decode. For C++, all decoding can be done with the |
| various lodepng::decode functions, and lodepng::State can be used for advanced |
| features. |
| |
| When using the LodePNGState, it uses the following fields for decoding: |
| *) LodePNGInfo info_png: it stores extra information about the PNG (the input) in here |
| *) LodePNGColorMode info_raw: here you can say what color mode of the raw image (the output) you want to get |
| *) LodePNGDecoderSettings decoder: you can specify a few extra settings for the decoder to use |
| |
| LodePNGInfo info_png |
| -------------------- |
| |
| After decoding, this contains extra information of the PNG image, except the actual |
| pixels, width and height because these are already gotten directly from the decoder |
| functions. |
| |
| It contains for example the original color type of the PNG image, text comments, |
| suggested background color, etc... More details about the LodePNGInfo struct are |
| at its declaration documentation. |
| |
| LodePNGColorMode info_raw |
| ------------------------- |
| |
| When decoding, here you can specify which color type you want |
| the resulting raw image to be. If this is different from the colortype of the |
| PNG, then the decoder will automatically convert the result. This conversion |
| always works, except if you want it to convert a color PNG to greyscale or to |
| a palette with missing colors. |
| |
| By default, 32-bit color is used for the result. |
| |
| LodePNGDecoderSettings decoder |
| ------------------------------ |
| |
| The settings can be used to ignore the errors created by invalid CRC and Adler32 |
| chunks, and to disable the decoding of tEXt chunks. |
| |
| There's also a setting color_convert, true by default. If false, no conversion |
| is done, the resulting data will be as it was in the PNG (after decompression) |
| and you'll have to puzzle the colors of the pixels together yourself using the |
| color type information in the LodePNGInfo. |
| |
| |
| 5. Encoding |
| ----------- |
| |
| Encoding converts a raw pixel buffer to a PNG compressed image. |
| |
| Most documentation on using the encoder is at its declarations in the header |
| above. For C, simple encoding can be done with functions such as |
| lodepng_encode32, and more advanced decoding can be done with the struct |
| LodePNGState and lodepng_encode. For C++, all encoding can be done with the |
| various lodepng::encode functions, and lodepng::State can be used for advanced |
| features. |
| |
| Like the decoder, the encoder can also give errors. However it gives less errors |
| since the encoder input is trusted, the decoder input (a PNG image that could |
| be forged by anyone) is not trusted. |
| |
| When using the LodePNGState, it uses the following fields for encoding: |
| *) LodePNGInfo info_png: here you specify how you want the PNG (the output) to be. |
| *) LodePNGColorMode info_raw: here you say what color type of the raw image (the input) has |
| *) LodePNGEncoderSettings encoder: you can specify a few settings for the encoder to use |
| |
| LodePNGInfo info_png |
| -------------------- |
| |
| When encoding, you use this the opposite way as when decoding: for encoding, |
| you fill in the values you want the PNG to have before encoding. By default it's |
| not needed to specify a color type for the PNG since it's automatically chosen, |
| but it's possible to choose it yourself given the right settings. |
| |
| The encoder will not always exactly match the LodePNGInfo struct you give, |
| it tries as close as possible. Some things are ignored by the encoder. The |
| encoder uses, for example, the following settings from it when applicable: |
| colortype and bitdepth, text chunks, time chunk, the color key, the palette, the |
| background color, the interlace method, unknown chunks, ... |
| |
| When encoding to a PNG with colortype 3, the encoder will generate a PLTE chunk. |
| If the palette contains any colors for which the alpha channel is not 255 (so |
| there are translucent colors in the palette), it'll add a tRNS chunk. |
| |
| LodePNGColorMode info_raw |
| ------------------------- |
| |
| You specify the color type of the raw image that you give to the input here, |
| including a possible transparent color key and palette you happen to be using in |
| your raw image data. |
| |
| By default, 32-bit color is assumed, meaning your input has to be in RGBA |
| format with 4 bytes (unsigned chars) per pixel. |
| |
| LodePNGEncoderSettings encoder |
| ------------------------------ |
| |
| The following settings are supported (some are in sub-structs): |
| *) auto_convert: when this option is enabled, the encoder will |
| automatically choose the smallest possible color mode (including color key) that |
| can encode the colors of all pixels without information loss. |
| *) btype: the block type for LZ77. 0 = uncompressed, 1 = fixed huffman tree, |
| 2 = dynamic huffman tree (best compression). Should be 2 for proper |
| compression. |
| *) use_lz77: whether or not to use LZ77 for compressed block types. Should be |
| true for proper compression. |
| *) windowsize: the window size used by the LZ77 encoder (1 - 32768). Has value |
| 2048 by default, but can be set to 32768 for better, but slow, compression. |
| *) force_palette: if colortype is 2 or 6, you can make the encoder write a PLTE |
| chunk if force_palette is true. This can used as suggested palette to convert |
| to by viewers that don't support more than 256 colors (if those still exist) |
| *) add_id: add text chunk "Encoder: LodePNG <version>" to the image. |
| *) text_compression: default 1. If 1, it'll store texts as zTXt instead of tEXt chunks. |
| zTXt chunks use zlib compression on the text. This gives a smaller result on |
| large texts but a larger result on small texts (such as a single program name). |
| It's all tEXt or all zTXt though, there's no separate setting per text yet. |
| |
| |
| 6. color conversions |
| -------------------- |
| |
| An important thing to note about LodePNG, is that the color type of the PNG, and |
| the color type of the raw image, are completely independent. By default, when |
| you decode a PNG, you get the result as a raw image in the color type you want, |
| no matter whether the PNG was encoded with a palette, greyscale or RGBA color. |
| And if you encode an image, by default LodePNG will automatically choose the PNG |
| color type that gives good compression based on the values of colors and amount |
| of colors in the image. It can be configured to let you control it instead as |
| well, though. |
| |
| To be able to do this, LodePNG does conversions from one color mode to another. |
| It can convert from almost any color type to any other color type, except the |
| following conversions: RGB to greyscale is not supported, and converting to a |
| palette when the palette doesn't have a required color is not supported. This is |
| not supported on purpose: this is information loss which requires a color |
| reduction algorithm that is beyong the scope of a PNG encoder (yes, RGB to grey |
| is easy, but there are multiple ways if you want to give some channels more |
| weight). |
| |
| By default, when decoding, you get the raw image in 32-bit RGBA or 24-bit RGB |
| color, no matter what color type the PNG has. And by default when encoding, |
| LodePNG automatically picks the best color model for the output PNG, and expects |
| the input image to be 32-bit RGBA or 24-bit RGB. So, unless you want to control |
| the color format of the images yourself, you can skip this chapter. |
| |
| 6.1. PNG color types |
| -------------------- |
| |
| A PNG image can have many color types, ranging from 1-bit color to 64-bit color, |
| as well as palettized color modes. After the zlib decompression and unfiltering |
| in the PNG image is done, the raw pixel data will have that color type and thus |
| a certain amount of bits per pixel. If you want the output raw image after |
| decoding to have another color type, a conversion is done by LodePNG. |
| |
| The PNG specification gives the following color types: |
| |
| 0: greyscale, bit depths 1, 2, 4, 8, 16 |
| 2: RGB, bit depths 8 and 16 |
| 3: palette, bit depths 1, 2, 4 and 8 |
| 4: greyscale with alpha, bit depths 8 and 16 |
| 6: RGBA, bit depths 8 and 16 |
| |
| Bit depth is the amount of bits per pixel per color channel. So the total amount |
| of bits per pixel is: amount of channels * bitdepth. |
| |
| 6.2. color conversions |
| ---------------------- |
| |
| As explained in the sections about the encoder and decoder, you can specify |
| color types and bit depths in info_png and info_raw to change the default |
| behaviour. |
| |
| If, when decoding, you want the raw image to be something else than the default, |
| you need to set the color type and bit depth you want in the LodePNGColorMode, |
| or the parameters colortype and bitdepth of the simple decoding function. |
| |
| If, when encoding, you use another color type than the default in the raw input |
| image, you need to specify its color type and bit depth in the LodePNGColorMode |
| of the raw image, or use the parameters colortype and bitdepth of the simple |
| encoding function. |
| |
| If, when encoding, you don't want LodePNG to choose the output PNG color type |
| but control it yourself, you need to set auto_convert in the encoder settings |
| to false, and specify the color type you want in the LodePNGInfo of the |
| encoder (including palette: it can generate a palette if auto_convert is true, |
| otherwise not). |
| |
| If the input and output color type differ (whether user chosen or auto chosen), |
| LodePNG will do a color conversion, which follows the rules below, and may |
| sometimes result in an error. |
| |
| To avoid some confusion: |
| -the decoder converts from PNG to raw image |
| -the encoder converts from raw image to PNG |
| -the colortype and bitdepth in LodePNGColorMode info_raw, are those of the raw image |
| -the colortype and bitdepth in the color field of LodePNGInfo info_png, are those of the PNG |
| -when encoding, the color type in LodePNGInfo is ignored if auto_convert |
| is enabled, it is automatically generated instead |
| -when decoding, the color type in LodePNGInfo is set by the decoder to that of the original |
| PNG image, but it can be ignored since the raw image has the color type you requested instead |
| -if the color type of the LodePNGColorMode and PNG image aren't the same, a conversion |
| between the color types is done if the color types are supported. If it is not |
| supported, an error is returned. If the types are the same, no conversion is done. |
| -even though some conversions aren't supported, LodePNG supports loading PNGs from any |
| colortype and saving PNGs to any colortype, sometimes it just requires preparing |
| the raw image correctly before encoding. |
| -both encoder and decoder use the same color converter. |
| |
| Non supported color conversions: |
| -color to greyscale: no error is thrown, but the result will look ugly because |
| only the red channel is taken |
| -anything to palette when that palette does not have that color in it: in this |
| case an error is thrown |
| |
| Supported color conversions: |
| -anything to 8-bit RGB, 8-bit RGBA, 16-bit RGB, 16-bit RGBA |
| -any grey or grey+alpha, to grey or grey+alpha |
| -anything to a palette, as long as the palette has the requested colors in it |
| -removing alpha channel |
| -higher to smaller bitdepth, and vice versa |
| |
| If you want no color conversion to be done (e.g. for speed or control): |
| -In the encoder, you can make it save a PNG with any color type by giving the |
| raw color mode and LodePNGInfo the same color mode, and setting auto_convert to |
| false. |
| -In the decoder, you can make it store the pixel data in the same color type |
| as the PNG has, by setting the color_convert setting to false. Settings in |
| info_raw are then ignored. |
| |
| The function lodepng_convert does the color conversion. It is available in the |
| interface but normally isn't needed since the encoder and decoder already call |
| it. |
| |
| 6.3. padding bits |
| ----------------- |
| |
| In the PNG file format, if a less than 8-bit per pixel color type is used and the scanlines |
| have a bit amount that isn't a multiple of 8, then padding bits are used so that each |
| scanline starts at a fresh byte. But that is NOT true for the LodePNG raw input and output. |
| The raw input image you give to the encoder, and the raw output image you get from the decoder |
| will NOT have these padding bits, e.g. in the case of a 1-bit image with a width |
| of 7 pixels, the first pixel of the second scanline will the the 8th bit of the first byte, |
| not the first bit of a new byte. |
| |
| 6.4. A note about 16-bits per channel and endianness |
| ---------------------------------------------------- |
| |
| LodePNG uses unsigned char arrays for 16-bit per channel colors too, just like |
| for any other color format. The 16-bit values are stored in big endian (most |
| significant byte first) in these arrays. This is the opposite order of the |
| little endian used by x86 CPU's. |
| |
| LodePNG always uses big endian because the PNG file format does so internally. |
| Conversions to other formats than PNG uses internally are not supported by |
| LodePNG on purpose, there are myriads of formats, including endianness of 16-bit |
| colors, the order in which you store R, G, B and A, and so on. Supporting and |
| converting to/from all that is outside the scope of LodePNG. |
| |
| This may mean that, depending on your use case, you may want to convert the big |
| endian output of LodePNG to little endian with a for loop. This is certainly not |
| always needed, many applications and libraries support big endian 16-bit colors |
| anyway, but it means you cannot simply cast the unsigned char* buffer to an |
| unsigned short* buffer on x86 CPUs. |
| |
| |
| 7. error values |
| --------------- |
| |
| All functions in LodePNG that return an error code, return 0 if everything went |
| OK, or a non-zero code if there was an error. |
| |
| The meaning of the LodePNG error values can be retrieved with the function |
| lodepng_error_text: given the numerical error code, it returns a description |
| of the error in English as a string. |
| |
| Check the implementation of lodepng_error_text to see the meaning of each code. |
| |
| |
| 8. chunks and PNG editing |
| ------------------------- |
| |
| If you want to add extra chunks to a PNG you encode, or use LodePNG for a PNG |
| editor that should follow the rules about handling of unknown chunks, or if your |
| program is able to read other types of chunks than the ones handled by LodePNG, |
| then that's possible with the chunk functions of LodePNG. |
| |
| A PNG chunk has the following layout: |
| |
| 4 bytes length |
| 4 bytes type name |
| length bytes data |
| 4 bytes CRC |
| |
| 8.1. iterating through chunks |
| ----------------------------- |
| |
| If you have a buffer containing the PNG image data, then the first chunk (the |
| IHDR chunk) starts at byte number 8 of that buffer. The first 8 bytes are the |
| signature of the PNG and are not part of a chunk. But if you start at byte 8 |
| then you have a chunk, and can check the following things of it. |
| |
| NOTE: none of these functions check for memory buffer boundaries. To avoid |
| exploits, always make sure the buffer contains all the data of the chunks. |
| When using lodepng_chunk_next, make sure the returned value is within the |
| allocated memory. |
| |
| unsigned lodepng_chunk_length(const unsigned char* chunk): |
| |
| Get the length of the chunk's data. The total chunk length is this length + 12. |
| |
| void lodepng_chunk_type(char type[5], const unsigned char* chunk): |
| unsigned char lodepng_chunk_type_equals(const unsigned char* chunk, const char* type): |
| |
| Get the type of the chunk or compare if it's a certain type |
| |
| unsigned char lodepng_chunk_critical(const unsigned char* chunk): |
| unsigned char lodepng_chunk_private(const unsigned char* chunk): |
| unsigned char lodepng_chunk_safetocopy(const unsigned char* chunk): |
| |
| Check if the chunk is critical in the PNG standard (only IHDR, PLTE, IDAT and IEND are). |
| Check if the chunk is private (public chunks are part of the standard, private ones not). |
| Check if the chunk is safe to copy. If it's not, then, when modifying data in a critical |
| chunk, unsafe to copy chunks of the old image may NOT be saved in the new one if your |
| program doesn't handle that type of unknown chunk. |
| |
| unsigned char* lodepng_chunk_data(unsigned char* chunk): |
| const unsigned char* lodepng_chunk_data_const(const unsigned char* chunk): |
| |
| Get a pointer to the start of the data of the chunk. |
| |
| unsigned lodepng_chunk_check_crc(const unsigned char* chunk): |
| void lodepng_chunk_generate_crc(unsigned char* chunk): |
| |
| Check if the crc is correct or generate a correct one. |
| |
| unsigned char* lodepng_chunk_next(unsigned char* chunk): |
| const unsigned char* lodepng_chunk_next_const(const unsigned char* chunk): |
| |
| Iterate to the next chunk. This works if you have a buffer with consecutive chunks. Note that these |
| functions do no boundary checking of the allocated data whatsoever, so make sure there is enough |
| data available in the buffer to be able to go to the next chunk. |
| |
| unsigned lodepng_chunk_append(unsigned char** out, size_t* outlength, const unsigned char* chunk): |
| unsigned lodepng_chunk_create(unsigned char** out, size_t* outlength, unsigned length, |
| const char* type, const unsigned char* data): |
| |
| These functions are used to create new chunks that are appended to the data in *out that has |
| length *outlength. The append function appends an existing chunk to the new data. The create |
| function creates a new chunk with the given parameters and appends it. Type is the 4-letter |
| name of the chunk. |
| |
| 8.2. chunks in info_png |
| ----------------------- |
| |
| The LodePNGInfo struct contains fields with the unknown chunk in it. It has 3 |
| buffers (each with size) to contain 3 types of unknown chunks: |
| the ones that come before the PLTE chunk, the ones that come between the PLTE |
| and the IDAT chunks, and the ones that come after the IDAT chunks. |
| It's necessary to make the distionction between these 3 cases because the PNG |
| standard forces to keep the ordering of unknown chunks compared to the critical |
| chunks, but does not force any other ordering rules. |
| |
| info_png.unknown_chunks_data[0] is the chunks before PLTE |
| info_png.unknown_chunks_data[1] is the chunks after PLTE, before IDAT |
| info_png.unknown_chunks_data[2] is the chunks after IDAT |
| |
| The chunks in these 3 buffers can be iterated through and read by using the same |
| way described in the previous subchapter. |
| |
| When using the decoder to decode a PNG, you can make it store all unknown chunks |
| if you set the option settings.remember_unknown_chunks to 1. By default, this |
| option is off (0). |
| |
| The encoder will always encode unknown chunks that are stored in the info_png. |
| If you need it to add a particular chunk that isn't known by LodePNG, you can |
| use lodepng_chunk_append or lodepng_chunk_create to the chunk data in |
| info_png.unknown_chunks_data[x]. |
| |
| Chunks that are known by LodePNG should not be added in that way. E.g. to make |
| LodePNG add a bKGD chunk, set background_defined to true and add the correct |
| parameters there instead. |
| |
| |
| 9. compiler support |
| ------------------- |
| |
| No libraries other than the current standard C library are needed to compile |
| LodePNG. For the C++ version, only the standard C++ library is needed on top. |
| Add the files lodepng.c(pp) and lodepng.h to your project, include |
| lodepng.h where needed, and your program can read/write PNG files. |
| |
| It is compatible with C90 and up, and C++03 and up. |
| |
| If performance is important, use optimization when compiling! For both the |
| encoder and decoder, this makes a large difference. |
| |
| Make sure that LodePNG is compiled with the same compiler of the same version |
| and with the same settings as the rest of the program, or the interfaces with |
| std::vectors and std::strings in C++ can be incompatible. |
| |
| CHAR_BITS must be 8 or higher, because LodePNG uses unsigned chars for octets. |
| |
| *) gcc and g++ |
| |
| LodePNG is developed in gcc so this compiler is natively supported. It gives no |
| warnings with compiler options "-Wall -Wextra -pedantic -ansi", with gcc and g++ |
| version 4.7.1 on Linux, 32-bit and 64-bit. |
| |
| *) Clang |
| |
| Fully supported and warning-free. |
| |
| *) Mingw |
| |
| The Mingw compiler (a port of gcc for Windows) should be fully supported by |
| LodePNG. |
| |
| *) Visual Studio and Visual C++ Express Edition |
| |
| LodePNG should be warning-free with warning level W4. Two warnings were disabled |
| with pragmas though: warning 4244 about implicit conversions, and warning 4996 |
| where it wants to use a non-standard function fopen_s instead of the standard C |
| fopen. |
| |
| Visual Studio may want "stdafx.h" files to be included in each source file and |
| give an error "unexpected end of file while looking for precompiled header". |
| This is not standard C++ and will not be added to the stock LodePNG. You can |
| disable it for lodepng.cpp only by right clicking it, Properties, C/C++, |
| Precompiled Headers, and set it to Not Using Precompiled Headers there. |
| |
| NOTE: Modern versions of VS should be fully supported, but old versions, e.g. |
| VS6, are not guaranteed to work. |
| |
| *) Compilers on Macintosh |
| |
| LodePNG has been reported to work both with gcc and LLVM for Macintosh, both for |
| C and C++. |
| |
| *) Other Compilers |
| |
| If you encounter problems on any compilers, feel free to let me know and I may |
| try to fix it if the compiler is modern and standards complient. |
| |
| |
| 10. examples |
| ------------ |
| |
| This decoder example shows the most basic usage of LodePNG. More complex |
| examples can be found on the LodePNG website. |
| |
| 10.1. decoder C++ example |
| ------------------------- |
| |
| #include "lodepng.h" |
| #include <iostream> |
| |
| int main(int argc, char *argv[]) { |
| const char* filename = argc > 1 ? argv[1] : "test.png"; |
| |
| //load and decode |
| std::vector<unsigned char> image; |
| unsigned width, height; |
| unsigned error = lodepng::decode(image, width, height, filename); |
| |
| //if there's an error, display it |
| if(error) std::cout << "decoder error " << error << ": " << lodepng_error_text(error) << std::endl; |
| |
| //the pixels are now in the vector "image", 4 bytes per pixel, ordered RGBARGBA..., use it as texture, draw it, ... |
| } |
| |
| 10.2. decoder C example |
| ----------------------- |
| |
| #include "lodepng.h" |
| |
| int main(int argc, char *argv[]) { |
| unsigned error; |
| unsigned char* image; |
| size_t width, height; |
| const char* filename = argc > 1 ? argv[1] : "test.png"; |
| |
| error = lodepng_decode32_file(&image, &width, &height, filename); |
| |
| if(error) printf("decoder error %u: %s\n", error, lodepng_error_text(error)); |
| |
| / * use image here * / |
| |
| free(image); |
| return 0; |
| } |
| |
| 11. state settings reference |
| ---------------------------- |
| |
| A quick reference of some settings to set on the LodePNGState |
| |
| For decoding: |
| |
| state.decoder.zlibsettings.ignore_adler32: ignore ADLER32 checksums |
| state.decoder.zlibsettings.custom_...: use custom inflate function |
| state.decoder.ignore_crc: ignore CRC checksums |
| state.decoder.ignore_critical: ignore unknown critical chunks |
| state.decoder.ignore_end: ignore missing IEND chunk. May fail if this corruption causes other errors |
| state.decoder.color_convert: convert internal PNG color to chosen one |
| state.decoder.read_text_chunks: whether to read in text metadata chunks |
| state.decoder.remember_unknown_chunks: whether to read in unknown chunks |
| state.info_raw.colortype: desired color type for decoded image |
| state.info_raw.bitdepth: desired bit depth for decoded image |
| state.info_raw....: more color settings, see struct LodePNGColorMode |
| state.info_png....: no settings for decoder but ouput, see struct LodePNGInfo |
| |
| For encoding: |
| |
| state.encoder.zlibsettings.btype: disable compression by setting it to 0 |
| state.encoder.zlibsettings.use_lz77: use LZ77 in compression |
| state.encoder.zlibsettings.windowsize: tweak LZ77 windowsize |
| state.encoder.zlibsettings.minmatch: tweak min LZ77 length to match |
| state.encoder.zlibsettings.nicematch: tweak LZ77 match where to stop searching |
| state.encoder.zlibsettings.lazymatching: try one more LZ77 matching |
| state.encoder.zlibsettings.custom_...: use custom deflate function |
| state.encoder.auto_convert: choose optimal PNG color type, if 0 uses info_png |
| state.encoder.filter_palette_zero: PNG filter strategy for palette |
| state.encoder.filter_strategy: PNG filter strategy to encode with |
| state.encoder.force_palette: add palette even if not encoding to one |
| state.encoder.add_id: add LodePNG identifier and version as a text chunk |
| state.encoder.text_compression: use compressed text chunks for metadata |
| state.info_raw.colortype: color type of raw input image you provide |
| state.info_raw.bitdepth: bit depth of raw input image you provide |
| state.info_raw: more color settings, see struct LodePNGColorMode |
| state.info_png.color.colortype: desired color type if auto_convert is false |
| state.info_png.color.bitdepth: desired bit depth if auto_convert is false |
| state.info_png.color....: more color settings, see struct LodePNGColorMode |
| state.info_png....: more PNG related settings, see struct LodePNGInfo |
| |
| |
| 12. changes |
| ----------- |
| |
| The version number of LodePNG is the date of the change given in the format |
| yyyymmdd. |
| |
| Some changes aren't backwards compatible. Those are indicated with a (!) |
| symbol. |
| |
| *) 30 dec 2018: code style changes only: removed newlines before opening braces. |
| *) 10 sep 2018: added way to inspect metadata chunks without full decoding. |
| *) 19 aug 2018 (!): fixed color mode bKGD is encoded with and made it use |
| palette index in case of palette. |
| *) 10 aug 2018 (!): added support for gAMA, cHRM, sRGB and iCCP chunks. This |
| change is backwards compatible unless you relied on unknown_chunks for those. |
| *) 11 jun 2018: less restrictive check for pixel size integer overflow |
| *) 14 jan 2018: allow optionally ignoring a few more recoverable errors |
| *) 17 sep 2017: fix memory leak for some encoder input error cases |
| *) 27 nov 2016: grey+alpha auto color model detection bugfix |
| *) 18 apr 2016: Changed qsort to custom stable sort (for platforms w/o qsort). |
| *) 09 apr 2016: Fixed colorkey usage detection, and better file loading (within |
| the limits of pure C90). |
| *) 08 dec 2015: Made load_file function return error if file can't be opened. |
| *) 24 okt 2015: Bugfix with decoding to palette output. |
| *) 18 apr 2015: Boundary PM instead of just package-merge for faster encoding. |
| *) 23 aug 2014: Reduced needless memory usage of decoder. |
| *) 28 jun 2014: Removed fix_png setting, always support palette OOB for |
| simplicity. Made ColorProfile public. |
| *) 09 jun 2014: Faster encoder by fixing hash bug and more zeros optimization. |
| *) 22 dec 2013: Power of two windowsize required for optimization. |
| *) 15 apr 2013: Fixed bug with LAC_ALPHA and color key. |
| *) 25 mar 2013: Added an optional feature to ignore some PNG errors (fix_png). |
| *) 11 mar 2013 (!): Bugfix with custom free. Changed from "my" to "lodepng_" |
| prefix for the custom allocators and made it possible with a new #define to |
| use custom ones in your project without needing to change lodepng's code. |
| *) 28 jan 2013: Bugfix with color key. |
| *) 27 okt 2012: Tweaks in text chunk keyword length error handling. |
| *) 8 okt 2012 (!): Added new filter strategy (entropy) and new auto color mode. |
| (no palette). Better deflate tree encoding. New compression tweak settings. |
| Faster color conversions while decoding. Some internal cleanups. |
| *) 23 sep 2012: Reduced warnings in Visual Studio a little bit. |
| *) 1 sep 2012 (!): Removed #define's for giving custom (de)compression functions |
| and made it work with function pointers instead. |
| *) 23 jun 2012: Added more filter strategies. Made it easier to use custom alloc |
| and free functions and toggle #defines from compiler flags. Small fixes. |
| *) 6 may 2012 (!): Made plugging in custom zlib/deflate functions more flexible. |
| *) 22 apr 2012 (!): Made interface more consistent, renaming a lot. Removed |
| redundant C++ codec classes. Reduced amount of structs. Everything changed, |
| but it is cleaner now imho and functionality remains the same. Also fixed |
| several bugs and shrunk the implementation code. Made new samples. |
| *) 6 nov 2011 (!): By default, the encoder now automatically chooses the best |
| PNG color model and bit depth, based on the amount and type of colors of the |
| raw image. For this, autoLeaveOutAlphaChannel replaced by auto_choose_color. |
| *) 9 okt 2011: simpler hash chain implementation for the encoder. |
| *) 8 sep 2011: lz77 encoder lazy matching instead of greedy matching. |
| *) 23 aug 2011: tweaked the zlib compression parameters after benchmarking. |
| A bug with the PNG filtertype heuristic was fixed, so that it chooses much |
| better ones (it's quite significant). A setting to do an experimental, slow, |
| brute force search for PNG filter types is added. |
| *) 17 aug 2011 (!): changed some C zlib related function names. |
| *) 16 aug 2011: made the code less wide (max 120 characters per line). |
| *) 17 apr 2011: code cleanup. Bugfixes. Convert low to 16-bit per sample colors. |
| *) 21 feb 2011: fixed compiling for C90. Fixed compiling with sections disabled. |
| *) 11 dec 2010: encoding is made faster, based on suggestion by Peter Eastman |
| to optimize long sequences of zeros. |
| *) 13 nov 2010: added LodePNG_InfoColor_hasPaletteAlpha and |
| LodePNG_InfoColor_canHaveAlpha functions for convenience. |
| *) 7 nov 2010: added LodePNG_error_text function to get error code description. |
| *) 30 okt 2010: made decoding slightly faster |
| *) 26 okt 2010: (!) changed some C function and struct names (more consistent). |
| Reorganized the documentation and the declaration order in the header. |
| *) 08 aug 2010: only changed some comments and external samples. |
| *) 05 jul 2010: fixed bug thanks to warnings in the new gcc version. |
| *) 14 mar 2010: fixed bug where too much memory was allocated for char buffers. |
| *) 02 sep 2008: fixed bug where it could create empty tree that linux apps could |
| read by ignoring the problem but windows apps couldn't. |
| *) 06 jun 2008: added more error checks for out of memory cases. |
| *) 26 apr 2008: added a few more checks here and there to ensure more safety. |
| *) 06 mar 2008: crash with encoding of strings fixed |
| *) 02 feb 2008: support for international text chunks added (iTXt) |
| *) 23 jan 2008: small cleanups, and #defines to divide code in sections |
| *) 20 jan 2008: support for unknown chunks allowing using LodePNG for an editor. |
| *) 18 jan 2008: support for tIME and pHYs chunks added to encoder and decoder. |
| *) 17 jan 2008: ability to encode and decode compressed zTXt chunks added |
| Also various fixes, such as in the deflate and the padding bits code. |
| *) 13 jan 2008: Added ability to encode Adam7-interlaced images. Improved |
| filtering code of encoder. |
| *) 07 jan 2008: (!) changed LodePNG to use ISO C90 instead of C++. A |
| C++ wrapper around this provides an interface almost identical to before. |
| Having LodePNG be pure ISO C90 makes it more portable. The C and C++ code |
| are together in these files but it works both for C and C++ compilers. |
| *) 29 dec 2007: (!) changed most integer types to unsigned int + other tweaks |
| *) 30 aug 2007: bug fixed which makes this Borland C++ compatible |
| *) 09 aug 2007: some VS2005 warnings removed again |
| *) 21 jul 2007: deflate code placed in new namespace separate from zlib code |
| *) 08 jun 2007: fixed bug with 2- and 4-bit color, and small interlaced images |
| *) 04 jun 2007: improved support for Visual Studio 2005: crash with accessing |
| invalid std::vector element [0] fixed, and level 3 and 4 warnings removed |
| *) 02 jun 2007: made the encoder add a tag with version by default |
| *) 27 may 2007: zlib and png code separated (but still in the same file), |
| simple encoder/decoder functions added for more simple usage cases |
| *) 19 may 2007: minor fixes, some code cleaning, new error added (error 69), |
| moved some examples from here to lodepng_examples.cpp |
| *) 12 may 2007: palette decoding bug fixed |
| *) 24 apr 2007: changed the license from BSD to the zlib license |
| *) 11 mar 2007: very simple addition: ability to encode bKGD chunks. |
| *) 04 mar 2007: (!) tEXt chunk related fixes, and support for encoding |
| palettized PNG images. Plus little interface change with palette and texts. |
| *) 03 mar 2007: Made it encode dynamic Huffman shorter with repeat codes. |
| Fixed a bug where the end code of a block had length 0 in the Huffman tree. |
| *) 26 feb 2007: Huffman compression with dynamic trees (BTYPE 2) now implemented |
| and supported by the encoder, resulting in smaller PNGs at the output. |
| *) 27 jan 2007: Made the Adler-32 test faster so that a timewaste is gone. |
| *) 24 jan 2007: gave encoder an error interface. Added color conversion from any |
| greyscale type to 8-bit greyscale with or without alpha. |
| *) 21 jan 2007: (!) Totally changed the interface. It allows more color types |
| to convert to and is more uniform. See the manual for how it works now. |
| *) 07 jan 2007: Some cleanup & fixes, and a few changes over the last days: |
| encode/decode custom tEXt chunks, separate classes for zlib & deflate, and |
| at last made the decoder give errors for incorrect Adler32 or Crc. |
| *) 01 jan 2007: Fixed bug with encoding PNGs with less than 8 bits per channel. |
| *) 29 dec 2006: Added support for encoding images without alpha channel, and |
| cleaned out code as well as making certain parts faster. |
| *) 28 dec 2006: Added "Settings" to the encoder. |
| *) 26 dec 2006: The encoder now does LZ77 encoding and produces much smaller files now. |
| Removed some code duplication in the decoder. Fixed little bug in an example. |
| *) 09 dec 2006: (!) Placed output parameters of public functions as first parameter. |
| Fixed a bug of the decoder with 16-bit per color. |
| *) 15 okt 2006: Changed documentation structure |
| *) 09 okt 2006: Encoder class added. It encodes a valid PNG image from the |
| given image buffer, however for now it's not compressed. |
| *) 08 sep 2006: (!) Changed to interface with a Decoder class |
| *) 30 jul 2006: (!) LodePNG_InfoPng , width and height are now retrieved in different |
| way. Renamed decodePNG to decodePNGGeneric. |
| *) 29 jul 2006: (!) Changed the interface: image info is now returned as a |
| struct of type LodePNG::LodePNG_Info, instead of a vector, which was a bit clumsy. |
| *) 28 jul 2006: Cleaned the code and added new error checks. |
| Corrected terminology "deflate" into "inflate". |
| *) 23 jun 2006: Added SDL example in the documentation in the header, this |
| example allows easy debugging by displaying the PNG and its transparency. |
| *) 22 jun 2006: (!) Changed way to obtain error value. Added |
| loadFile function for convenience. Made decodePNG32 faster. |
| *) 21 jun 2006: (!) Changed type of info vector to unsigned. |
| Changed position of palette in info vector. Fixed an important bug that |
| happened on PNGs with an uncompressed block. |
| *) 16 jun 2006: Internally changed unsigned into unsigned where |
| needed, and performed some optimizations. |
| *) 07 jun 2006: (!) Renamed functions to decodePNG and placed them |
| in LodePNG namespace. Changed the order of the parameters. Rewrote the |
| documentation in the header. Renamed files to lodepng.cpp and lodepng.h |
| *) 22 apr 2006: Optimized and improved some code |
| *) 07 sep 2005: (!) Changed to std::vector interface |
| *) 12 aug 2005: Initial release (C++, decoder only) |
| |
| |
| 13. contact information |
| ----------------------- |
| |
| Feel free to contact me with suggestions, problems, comments, ... concerning |
| LodePNG. If you encounter a PNG image that doesn't work properly with this |
| decoder, feel free to send it and I'll use it to find and fix the problem. |
| |
| My email address is (puzzle the account and domain together with an @ symbol): |
| Domain: gmail dot com. |
| Account: lode dot vandevenne. |
| |
| |
| Copyright (c) 2005-2018 Lode Vandevenne |
| */ |
| |
| #if defined(LODEPNG_IMPLEMENTATION) |
| |
| #include <limits.h> |
| #include <stdio.h> |
| #include <stdlib.h> |
| |
| #if defined(_MSC_VER) && (_MSC_VER >= 1310) /*Visual Studio: A few warning types are not desired here.*/ |
| #pragma warning( disable : 4244 ) /*implicit conversions: not warned by gcc -Wall -Wextra and requires too much casts*/ |
| #pragma warning( disable : 4996 ) /*VS does not like fopen, but fopen_s is not standard C so unusable here*/ |
| #endif /*_MSC_VER */ |
| |
| const char* LODEPNG_VERSION_STRING = "20181230"; |
| |
| /* |
| This source file is built up in the following large parts. The code sections |
| with the "LODEPNG_COMPILE_" #defines divide this up further in an intermixed way. |
| -Tools for C and common code for PNG and Zlib |
| -C Code for Zlib (huffman, deflate, ...) |
| -C Code for PNG (file format chunks, adam7, PNG filters, color conversions, ...) |
| -The C++ wrapper around all of the above |
| */ |
| |
| /*The malloc, realloc and free functions defined here with "lodepng_" in front |
| of the name, so that you can easily change them to others related to your |
| platform if needed. Everything else in the code calls these. Pass |
| -DLODEPNG_NO_COMPILE_ALLOCATORS to the compiler, or comment out |
| #define LODEPNG_COMPILE_ALLOCATORS in the header, to disable the ones here and |
| define them in your own project's source files without needing to change |
| lodepng source code. Don't forget to remove "static" if you copypaste them |
| from here.*/ |
| |
| #ifdef LODEPNG_COMPILE_ALLOCATORS |
| static void* lodepng_malloc(size_t size) { |
| #ifdef LODEPNG_MAX_ALLOC |
| if(size > LODEPNG_MAX_ALLOC) return 0; |
| #endif |
| return malloc(size); |
| } |
| |
| static void* lodepng_realloc(void* ptr, size_t new_size) { |
| #ifdef LODEPNG_MAX_ALLOC |
| if(new_size > LODEPNG_MAX_ALLOC) return 0; |
| #endif |
| return realloc(ptr, new_size); |
| } |
| |
| static void lodepng_free(void* ptr) { |
| free(ptr); |
| } |
| #else /*LODEPNG_COMPILE_ALLOCATORS*/ |
| void* lodepng_malloc(size_t size); |
| void* lodepng_realloc(void* ptr, size_t new_size); |
| void lodepng_free(void* ptr); |
| #endif /*LODEPNG_COMPILE_ALLOCATORS*/ |
| |
| /* ////////////////////////////////////////////////////////////////////////// */ |
| /* ////////////////////////////////////////////////////////////////////////// */ |
| /* // Tools for C, and common code for PNG and Zlib. // */ |
| /* ////////////////////////////////////////////////////////////////////////// */ |
| /* ////////////////////////////////////////////////////////////////////////// */ |
| |
| #define LODEPNG_MAX(a, b) (((a) > (b)) ? (a) : (b)) |
| #define LODEPNG_MIN(a, b) (((a) < (b)) ? (a) : (b)) |
| |
| /* |
| Often in case of an error a value is assigned to a variable and then it breaks |
| out of a loop (to go to the cleanup phase of a function). This macro does that. |
| It makes the error handling code shorter and more readable. |
| |
| Example: if(!uivector_resizev(&frequencies_ll, 286, 0)) ERROR_BREAK(83); |
| */ |
| #define CERROR_BREAK(errorvar, code){\ |
| errorvar = code;\ |
| break;\ |
| } |
| |
| /*version of CERROR_BREAK that assumes the common case where the error variable is named "error"*/ |
| #define ERROR_BREAK(code) CERROR_BREAK(error, code) |
| |
| /*Set error var to the error code, and return it.*/ |
| #define CERROR_RETURN_ERROR(errorvar, code){\ |
| errorvar = code;\ |
| return code;\ |
| } |
| |
| /*Try the code, if it returns error, also return the error.*/ |
| #define CERROR_TRY_RETURN(call){\ |
| unsigned error = call;\ |
| if(error) return error;\ |
| } |
| |
| /*Set error var to the error code, and return from the void function.*/ |
| #define CERROR_RETURN(errorvar, code){\ |
| errorvar = code;\ |
| return;\ |
| } |
| |
| /* |
| About uivector, ucvector and string: |
| -All of them wrap dynamic arrays or text strings in a similar way. |
| -LodePNG was originally written in C++. The vectors replace the std::vectors that were used in the C++ version. |
| -The string tools are made to avoid problems with compilers that declare things like strncat as deprecated. |
| -They're not used in the interface, only internally in this file as static functions. |
| -As with many other structs in this file, the init and cleanup functions serve as ctor and dtor. |
| */ |
| |
| #ifdef LODEPNG_COMPILE_ZLIB |
| /*dynamic vector of unsigned ints*/ |
| typedef struct uivector { |
| unsigned* data; |
| size_t size; /*size in number of unsigned longs*/ |
| size_t allocsize; /*allocated size in bytes*/ |
| } uivector; |
| |
| static void uivector_cleanup(void* p) { |
| ((uivector*)p)->size = ((uivector*)p)->allocsize = 0; |
| lodepng_free(((uivector*)p)->data); |
| ((uivector*)p)->data = NULL; |
| } |
| |
| /*returns 1 if success, 0 if failure ==> nothing done*/ |
| static unsigned uivector_reserve(uivector* p, size_t allocsize) { |
| if(allocsize > p->allocsize) { |
| size_t newsize = (allocsize > p->allocsize * 2) ? allocsize : (allocsize * 3 / 2); |
| void* data = lodepng_realloc(p->data, newsize); |
| if(data) { |
| p->allocsize = newsize; |
| p->data = (unsigned*)data; |
| } |
| else return 0; /*error: not enough memory*/ |
| } |
| return 1; |
| } |
| |
| /*returns 1 if success, 0 if failure ==> nothing done*/ |
| static unsigned uivector_resize(uivector* p, size_t size) { |
| if(!uivector_reserve(p, size * sizeof(unsigned))) return 0; |
| p->size = size; |
| return 1; /*success*/ |
| } |
| |
| /*resize and give all new elements the value*/ |
| static unsigned uivector_resizev(uivector* p, size_t size, unsigned value) { |
| size_t oldsize = p->size, i; |
| if(!uivector_resize(p, size)) return 0; |
| for(i = oldsize; i < size; ++i) p->data[i] = value; |
| return 1; |
| } |
| |
| static void uivector_init(uivector* p) { |
| p->data = NULL; |
| p->size = p->allocsize = 0; |
| } |
| |
| #ifdef LODEPNG_COMPILE_ENCODER |
| /*returns 1 if success, 0 if failure ==> nothing done*/ |
| static unsigned uivector_push_back(uivector* p, unsigned c) { |
| if(!uivector_resize(p, p->size + 1)) return 0; |
| p->data[p->size - 1] = c; |
| return 1; |
| } |
| #endif /*LODEPNG_COMPILE_ENCODER*/ |
| #endif /*LODEPNG_COMPILE_ZLIB*/ |
| |
| /* /////////////////////////////////////////////////////////////////////////// */ |
| |
| /*dynamic vector of unsigned chars*/ |
| typedef struct ucvector { |
| unsigned char* data; |
| size_t size; /*used size*/ |
| size_t allocsize; /*allocated size*/ |
| } ucvector; |
| |
| /*returns 1 if success, 0 if failure ==> nothing done*/ |
| static unsigned ucvector_reserve(ucvector* p, size_t allocsize) { |
| if(allocsize > p->allocsize) { |
| size_t newsize = (allocsize > p->allocsize * 2) ? allocsize : (allocsize * 3 / 2); |
| void* data = lodepng_realloc(p->data, newsize); |
| if(data) { |
| p->allocsize = newsize; |
| p->data = (unsigned char*)data; |
| } |
| else return 0; /*error: not enough memory*/ |
| } |
| return 1; |
| } |
| |
| /*returns 1 if success, 0 if failure ==> nothing done*/ |
| static unsigned ucvector_resize(ucvector* p, size_t size) { |
| if(!ucvector_reserve(p, size * sizeof(unsigned char))) return 0; |
| p->size = size; |
| return 1; /*success*/ |
| } |
| |
| #ifdef LODEPNG_COMPILE_PNG |
| |
| static void ucvector_cleanup(void* p) { |
| ((ucvector*)p)->size = ((ucvector*)p)->allocsize = 0; |
| lodepng_free(((ucvector*)p)->data); |
| ((ucvector*)p)->data = NULL; |
| } |
| |
| static void ucvector_init(ucvector* p) { |
| p->data = NULL; |
| p->size = p->allocsize = 0; |
| } |
| #endif /*LODEPNG_COMPILE_PNG*/ |
| |
| #ifdef LODEPNG_COMPILE_ZLIB |
| /*you can both convert from vector to buffer&size and vica versa. If you use |
| init_buffer to take over a buffer and size, it is not needed to use cleanup*/ |
| static void ucvector_init_buffer(ucvector* p, unsigned char* buffer, size_t size) { |
| p->data = buffer; |
| p->allocsize = p->size = size; |
| } |
| #endif /*LODEPNG_COMPILE_ZLIB*/ |
| |
| #if (defined(LODEPNG_COMPILE_PNG) && defined(LODEPNG_COMPILE_ANCILLARY_CHUNKS)) || defined(LODEPNG_COMPILE_ENCODER) |
| /*returns 1 if success, 0 if failure ==> nothing done*/ |
| static unsigned ucvector_push_back(ucvector* p, unsigned char c) { |
| if(!ucvector_resize(p, p->size + 1)) return 0; |
| p->data[p->size - 1] = c; |
| return 1; |
| } |
| #endif /*defined(LODEPNG_COMPILE_PNG) || defined(LODEPNG_COMPILE_ENCODER)*/ |
| |
| |
| /* ////////////////////////////////////////////////////////////////////////// */ |
| |
| #ifdef LODEPNG_COMPILE_PNG |
| #ifdef LODEPNG_COMPILE_ANCILLARY_CHUNKS |
| |
| /*free string pointer and set it to NULL*/ |
| static void string_cleanup(char** out) { |
| lodepng_free(*out); |
| *out = NULL; |
| } |
| |
| /* dynamically allocates a new string with a copy of the null terminated input text */ |
| static char* alloc_string(const char* in) { |
| size_t insize = strlen(in); |
| char* out = (char*)lodepng_malloc(insize + 1); |
| if(out) { |
| size_t i; |
| for(i = 0; i != insize; ++i) { |
| out[i] = in[i]; |
| } |
| out[i] = 0; |
| } |
| return out; |
| } |
| #endif /*LODEPNG_COMPILE_ANCILLARY_CHUNKS*/ |
| #endif /*LODEPNG_COMPILE_PNG*/ |
| |
| /* ////////////////////////////////////////////////////////////////////////// */ |
| |
| unsigned lodepng_read32bitInt(const unsigned char* buffer) { |
| return (unsigned)((buffer[0] << 24) | (buffer[1] << 16) | (buffer[2] << 8) | buffer[3]); |
| } |
| |
| #if defined(LODEPNG_COMPILE_PNG) || defined(LODEPNG_COMPILE_ENCODER) |
| /*buffer must have at least 4 allocated bytes available*/ |
| static void lodepng_set32bitInt(unsigned char* buffer, unsigned value) { |
| buffer[0] = (unsigned char)((value >> 24) & 0xff); |
| buffer[1] = (unsigned char)((value >> 16) & 0xff); |
| buffer[2] = (unsigned char)((value >> 8) & 0xff); |
| buffer[3] = (unsigned char)((value ) & 0xff); |
| } |
| #endif /*defined(LODEPNG_COMPILE_PNG) || defined(LODEPNG_COMPILE_ENCODER)*/ |
| |
| #ifdef LODEPNG_COMPILE_ENCODER |
| static void lodepng_add32bitInt(ucvector* buffer, unsigned value) { |
| ucvector_resize(buffer, buffer->size + 4); /*todo: give error if resize failed*/ |
| lodepng_set32bitInt(&buffer->data[buffer->size - 4], value); |
| } |
| #endif /*LODEPNG_COMPILE_ENCODER*/ |
| |
| /* ////////////////////////////////////////////////////////////////////////// */ |
| /* / File IO / */ |
| /* ////////////////////////////////////////////////////////////////////////// */ |
| |
| #ifdef LODEPNG_COMPILE_DISK |
| |
| /* returns negative value on error. This should be pure C compatible, so no fstat. */ |
| static long lodepng_filesize(const char* filename) { |
| FILE* file; |
| long size; |
| file = fopen(filename, "rb"); |
| if(!file) return -1; |
| |
| if(fseek(file, 0, SEEK_END) != 0) { |
| fclose(file); |
| return -1; |
| } |
| |
| size = ftell(file); |
| /* It may give LONG_MAX as directory size, this is invalid for us. */ |
| if(size == LONG_MAX) size = -1; |
| |
| fclose(file); |
| return size; |
| } |
| |
| /* load file into buffer that already has the correct allocated size. Returns error code.*/ |
| static unsigned lodepng_buffer_file(unsigned char* out, size_t size, const char* filename) { |
| FILE* file; |
| size_t readsize; |
| file = fopen(filename, "rb"); |
| if(!file) return 78; |
| |
| readsize = fread(out, 1, size, file); |
| fclose(file); |
| |
| if (readsize != size) return 78; |
| return 0; |
| } |
| |
| unsigned lodepng_load_file(unsigned char** out, size_t* outsize, const char* filename) { |
| long size = lodepng_filesize(filename); |
| if (size < 0) return 78; |
| *outsize = (size_t)size; |
| |
| *out = (unsigned char*)lodepng_malloc((size_t)size); |
| if(!(*out) && size > 0) return 83; /*the above malloc failed*/ |
| |
| return lodepng_buffer_file(*out, (size_t)size, filename); |
| } |
| |
| /*write given buffer to the file, overwriting the file, it doesn't append to it.*/ |
| unsigned lodepng_save_file(const unsigned char* buffer, size_t buffersize, const char* filename) { |
| FILE* file; |
| file = fopen(filename, "wb" ); |
| if(!file) return 79; |
| fwrite(buffer, 1, buffersize, file); |
| fclose(file); |
| return 0; |
| } |
| |
| #endif /*LODEPNG_COMPILE_DISK*/ |
| |
| /* ////////////////////////////////////////////////////////////////////////// */ |
| /* ////////////////////////////////////////////////////////////////////////// */ |
| /* // End of common code and tools. Begin of Zlib related code. // */ |
| /* ////////////////////////////////////////////////////////////////////////// */ |
| /* ////////////////////////////////////////////////////////////////////////// */ |
| |
| #ifdef LODEPNG_COMPILE_ZLIB |
| #ifdef LODEPNG_COMPILE_ENCODER |
| /*TODO: this ignores potential out of memory errors*/ |
| #define addBitToStream(/*size_t**/ bitpointer, /*ucvector**/ bitstream, /*unsigned char*/ bit){\ |
| /*add a new byte at the end*/\ |
| if(((*bitpointer) & 7) == 0) ucvector_push_back(bitstream, (unsigned char)0);\ |
| /*earlier bit of huffman code is in a lesser significant bit of an earlier byte*/\ |
| (bitstream->data[bitstream->size - 1]) |= (bit << ((*bitpointer) & 0x7));\ |
| ++(*bitpointer);\ |
| } |
| |
| static void addBitsToStream(size_t* bitpointer, ucvector* bitstream, unsigned value, size_t nbits) { |
| size_t i; |
| for(i = 0; i != nbits; ++i) addBitToStream(bitpointer, bitstream, (unsigned char)((value >> i) & 1)); |
| } |
| |
| static void addBitsToStreamReversed(size_t* bitpointer, ucvector* bitstream, unsigned value, size_t nbits) { |
| size_t i; |
| for(i = 0; i != nbits; ++i) addBitToStream(bitpointer, bitstream, (unsigned char)((value >> (nbits - 1 - i)) & 1)); |
| } |
| #endif /*LODEPNG_COMPILE_ENCODER*/ |
| |
| #ifdef LODEPNG_COMPILE_DECODER |
| |
| #define READBIT(bitpointer, bitstream) ((bitstream[bitpointer >> 3] >> (bitpointer & 0x7)) & (unsigned char)1) |
| |
| static unsigned char readBitFromStream(size_t* bitpointer, const unsigned char* bitstream) { |
| unsigned char result = (unsigned char)(READBIT(*bitpointer, bitstream)); |
| ++(*bitpointer); |
| return result; |
| } |
| |
| static unsigned readBitsFromStream(size_t* bitpointer, const unsigned char* bitstream, size_t nbits) { |
| unsigned result = 0, i; |
| for(i = 0; i != nbits; ++i) { |
| result += ((unsigned)READBIT(*bitpointer, bitstream)) << i; |
| ++(*bitpointer); |
| } |
| return result; |
| } |
| #endif /*LODEPNG_COMPILE_DECODER*/ |
| |
| /* ////////////////////////////////////////////////////////////////////////// */ |
| /* / Deflate - Huffman / */ |
| /* ////////////////////////////////////////////////////////////////////////// */ |
| |
| #define FIRST_LENGTH_CODE_INDEX 257 |
| #define LAST_LENGTH_CODE_INDEX 285 |
| /*256 literals, the end code, some length codes, and 2 unused codes*/ |
| #define NUM_DEFLATE_CODE_SYMBOLS 288 |
| /*the distance codes have their own symbols, 30 used, 2 unused*/ |
| #define NUM_DISTANCE_SYMBOLS 32 |
| /*the code length codes. 0-15: code lengths, 16: copy previous 3-6 times, 17: 3-10 zeros, 18: 11-138 zeros*/ |
| #define NUM_CODE_LENGTH_CODES 19 |
| |
| /*the base lengths represented by codes 257-285*/ |
| static const unsigned LENGTHBASE[29] |
| = {3, 4, 5, 6, 7, 8, 9, 10, 11, 13, 15, 17, 19, 23, 27, 31, 35, 43, 51, 59, |
| 67, 83, 99, 115, 131, 163, 195, 227, 258}; |
| |
| /*the extra bits used by codes 257-285 (added to base length)*/ |
| static const unsigned LENGTHEXTRA[29] |
| = {0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 2, 2, 2, 2, 3, 3, 3, 3, |
| 4, 4, 4, 4, 5, 5, 5, 5, 0}; |
| |
| /*the base backwards distances (the bits of distance codes appear after length codes and use their own huffman tree)*/ |
| static const unsigned DISTANCEBASE[30] |
| = {1, 2, 3, 4, 5, 7, 9, 13, 17, 25, 33, 49, 65, 97, 129, 193, 257, 385, 513, |
| 769, 1025, 1537, 2049, 3073, 4097, 6145, 8193, 12289, 16385, 24577}; |
| |
| /*the extra bits of backwards distances (added to base)*/ |
| static const unsigned DISTANCEEXTRA[30] |
| = {0, 0, 0, 0, 1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6, 7, 7, 8, |
| 8, 9, 9, 10, 10, 11, 11, 12, 12, 13, 13}; |
| |
| /*the order in which "code length alphabet code lengths" are stored, out of this |
| the huffman tree of the dynamic huffman tree lengths is generated*/ |
| static const unsigned CLCL_ORDER[NUM_CODE_LENGTH_CODES] |
| = {16, 17, 18, 0, 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15}; |
| |
| /* ////////////////////////////////////////////////////////////////////////// */ |
| |
| /* |
| Huffman tree struct, containing multiple representations of the tree |
| */ |
| typedef struct HuffmanTree { |
| unsigned* tree2d; |
| unsigned* tree1d; |
| unsigned* lengths; /*the lengths of the codes of the 1d-tree*/ |
| unsigned maxbitlen; /*maximum number of bits a single code can get*/ |
| unsigned numcodes; /*number of symbols in the alphabet = number of codes*/ |
| } HuffmanTree; |
| |
| /*function used for debug purposes to draw the tree in ascii art with C++*/ |
| /* |
| static void HuffmanTree_draw(HuffmanTree* tree) { |
| std::cout << "tree. length: " << tree->numcodes << " maxbitlen: " << tree->maxbitlen << std::endl; |
| for(size_t i = 0; i != tree->tree1d.size; ++i) { |
| if(tree->lengths.data[i]) |
| std::cout << i << " " << tree->tree1d.data[i] << " " << tree->lengths.data[i] << std::endl; |
| } |
| std::cout << std::endl; |
| }*/ |
| |
| static void HuffmanTree_init(HuffmanTree* tree) { |
| tree->tree2d = 0; |
| tree->tree1d = 0; |
| tree->lengths = 0; |
| } |
| |
| static void HuffmanTree_cleanup(HuffmanTree* tree) { |
| lodepng_free(tree->tree2d); |
| lodepng_free(tree->tree1d); |
| lodepng_free(tree->lengths); |
| } |
| |
| /*the tree representation used by the decoder. return value is error*/ |
| static unsigned HuffmanTree_make2DTree(HuffmanTree* tree) { |
| unsigned nodefilled = 0; /*up to which node it is filled*/ |
| unsigned treepos = 0; /*position in the tree (1 of the numcodes columns)*/ |
| unsigned n, i; |
| |
| tree->tree2d = (unsigned*)lodepng_malloc(tree->numcodes * 2 * sizeof(unsigned)); |
| if(!tree->tree2d) return 83; /*alloc fail*/ |
| |
| /* |
| convert tree1d[] to tree2d[][]. In the 2D array, a value of 32767 means |
| uninited, a value >= numcodes is an address to another bit, a value < numcodes |
| is a code. The 2 rows are the 2 possible bit values (0 or 1), there are as |
| many columns as codes - 1. |
| A good huffman tree has N * 2 - 1 nodes, of which N - 1 are internal nodes. |
| Here, the internal nodes are stored (what their 0 and 1 option point to). |
| There is only memory for such good tree currently, if there are more nodes |
| (due to too long length codes), error 55 will happen |
| */ |
| for(n = 0; n < tree->numcodes * 2; ++n) { |
| tree->tree2d[n] = 32767; /*32767 here means the tree2d isn't filled there yet*/ |
| } |
| |
| for(n = 0; n < tree->numcodes; ++n) /*the codes*/ { |
| for(i = 0; i != tree->lengths[n]; ++i) /*the bits for this code*/ { |
| unsigned char bit = (unsigned char)((tree->tree1d[n] >> (tree->lengths[n] - i - 1)) & 1); |
| /*oversubscribed, see comment in lodepng_error_text*/ |
| if(treepos > 2147483647 || treepos + 2 > tree->numcodes) return 55; |
| if(tree->tree2d[2 * treepos + bit] == 32767) /*not yet filled in*/ { |
| if(i + 1 == tree->lengths[n]) /*last bit*/ { |
| tree->tree2d[2 * treepos + bit] = n; /*put the current code in it*/ |
| treepos = 0; |
| } else { |
| /*put address of the next step in here, first that address has to be found of course |
| (it's just nodefilled + 1)...*/ |
| ++nodefilled; |
| /*addresses encoded with numcodes added to it*/ |
| tree->tree2d[2 * treepos + bit] = nodefilled + tree->numcodes; |
| treepos = nodefilled; |
| } |
| } |
| else treepos = tree->tree2d[2 * treepos + bit] - tree->numcodes; |
| } |
| } |
| |
| for(n = 0; n < tree->numcodes * 2; ++n) { |
| if(tree->tree2d[n] == 32767) tree->tree2d[n] = 0; /*remove possible remaining 32767's*/ |
| } |
| |
| return 0; |
| } |
| |
| /* |
| Second step for the ...makeFromLengths and ...makeFromFrequencies functions. |
| numcodes, lengths and maxbitlen must already be filled in correctly. return |
| value is error. |
| */ |
| static unsigned HuffmanTree_makeFromLengths2(HuffmanTree* tree) { |
| uivector blcount; |
| uivector nextcode; |
| unsigned error = 0; |
| unsigned bits, n; |
| |
| uivector_init(&blcount); |
| uivector_init(&nextcode); |
| |
| tree->tree1d = (unsigned*)lodepng_malloc(tree->numcodes * sizeof(unsigned)); |
| if(!tree->tree1d) error = 83; /*alloc fail*/ |
| |
| if(!uivector_resizev(&blcount, tree->maxbitlen + 1, 0) |
| || !uivector_resizev(&nextcode, tree->maxbitlen + 1, 0)) |
| error = 83; /*alloc fail*/ |
| |
| if(!error) { |
| /*step 1: count number of instances of each code length*/ |
| for(bits = 0; bits != tree->numcodes; ++bits) ++blcount.data[tree->lengths[bits]]; |
| /*step 2: generate the nextcode values*/ |
| for(bits = 1; bits <= tree->maxbitlen; ++bits) { |
| nextcode.data[bits] = (nextcode.data[bits - 1] + blcount.data[bits - 1]) << 1; |
| } |
| /*step 3: generate all the codes*/ |
| for(n = 0; n != tree->numcodes; ++n) { |
| if(tree->lengths[n] != 0) tree->tree1d[n] = nextcode.data[tree->lengths[n]]++; |
| } |
| } |
| |
| uivector_cleanup(&blcount); |
| uivector_cleanup(&nextcode); |
| |
| if(!error) return HuffmanTree_make2DTree(tree); |
| else return error; |
| } |
| |
| /* |
| given the code lengths (as stored in the PNG file), generate the tree as defined |
| by Deflate. maxbitlen is the maximum bits that a code in the tree can have. |
| return value is error. |
| */ |
| static unsigned HuffmanTree_makeFromLengths(HuffmanTree* tree, const unsigned* bitlen, |
| size_t numcodes, unsigned maxbitlen) { |
| unsigned i; |
| tree->lengths = (unsigned*)lodepng_malloc(numcodes * sizeof(unsigned)); |
| if(!tree->lengths) return 83; /*alloc fail*/ |
| for(i = 0; i != numcodes; ++i) tree->lengths[i] = bitlen[i]; |
| tree->numcodes = (unsigned)numcodes; /*number of symbols*/ |
| tree->maxbitlen = maxbitlen; |
| return HuffmanTree_makeFromLengths2(tree); |
| } |
| |
| #ifdef LODEPNG_COMPILE_ENCODER |
| |
| /*BPM: Boundary Package Merge, see "A Fast and Space-Economical Algorithm for Length-Limited Coding", |
| Jyrki Katajainen, Alistair Moffat, Andrew Turpin, 1995.*/ |
| |
| /*chain node for boundary package merge*/ |
| typedef struct BPMNode { |
| int weight; /*the sum of all weights in this chain*/ |
| unsigned index; /*index of this leaf node (called "count" in the paper)*/ |
| struct BPMNode* tail; /*the next nodes in this chain (null if last)*/ |
| int in_use; |
| } BPMNode; |
| |
| /*lists of chains*/ |
| typedef struct BPMLists { |
| /*memory pool*/ |
| unsigned memsize; |
| BPMNode* memory; |
| unsigned numfree; |
| unsigned nextfree; |
| BPMNode** freelist; |
| /*two heads of lookahead chains per list*/ |
| unsigned listsize; |
| BPMNode** chains0; |
| BPMNode** chains1; |
| } BPMLists; |
| |
| /*creates a new chain node with the given parameters, from the memory in the lists */ |
| static BPMNode* bpmnode_create(BPMLists* lists, int weight, unsigned index, BPMNode* tail) { |
| unsigned i; |
| BPMNode* result; |
| |
| /*memory full, so garbage collect*/ |
| if(lists->nextfree >= lists->numfree) { |
| /*mark only those that are in use*/ |
| for(i = 0; i != lists->memsize; ++i) lists->memory[i].in_use = 0; |
| for(i = 0; i != lists->listsize; ++i) { |
| BPMNode* node; |
| for(node = lists->chains0[i]; node != 0; node = node->tail) node->in_use = 1; |
| for(node = lists->chains1[i]; node != 0; node = node->tail) node->in_use = 1; |
| } |
| /*collect those that are free*/ |
| lists->numfree = 0; |
| for(i = 0; i != lists->memsize; ++i) { |
| if(!lists->memory[i].in_use) lists->freelist[lists->numfree++] = &lists->memory[i]; |
| } |
| lists->nextfree = 0; |
| } |
| |
| result = lists->freelist[lists->nextfree++]; |
| result->weight = weight; |
| result->index = index; |
| result->tail = tail; |
| return result; |
| } |
| |
| /*sort the leaves with stable mergesort*/ |
| static void bpmnode_sort(BPMNode* leaves, size_t num) { |
| BPMNode* mem = (BPMNode*)lodepng_malloc(sizeof(*leaves) * num); |
| size_t width, counter = 0; |
| for(width = 1; width < num; width *= 2) { |
| BPMNode* a = (counter & 1) ? mem : leaves; |
| BPMNode* b = (counter & 1) ? leaves : mem; |
| size_t p; |
| for(p = 0; p < num; p += 2 * width) { |
| size_t q = (p + width > num) ? num : (p + width); |
| size_t r = (p + 2 * width > num) ? num : (p + 2 * width); |
| size_t i = p, j = q, k; |
| for(k = p; k < r; k++) { |
| if(i < q && (j >= r || a[i].weight <= a[j].weight)) b[k] = a[i++]; |
| else b[k] = a[j++]; |
| } |
| } |
| counter++; |
| } |
| if(counter & 1) memcpy(leaves, mem, sizeof(*leaves) * num); |
| lodepng_free(mem); |
| } |
| |
| /*Boundary Package Merge step, numpresent is the amount of leaves, and c is the current chain.*/ |
| static void boundaryPM(BPMLists* lists, BPMNode* leaves, size_t numpresent, int c, int num) { |
| unsigned lastindex = lists->chains1[c]->index; |
| |
| if(c == 0) { |
| if(lastindex >= numpresent) return; |
| lists->chains0[c] = lists->chains1[c]; |
| lists->chains1[c] = bpmnode_create(lists, leaves[lastindex].weight, lastindex + 1, 0); |
| } else { |
| /*sum of the weights of the head nodes of the previous lookahead chains.*/ |
| int sum = lists->chains0[c - 1]->weight + lists->chains1[c - 1]->weight; |
| lists->chains0[c] = lists->chains1[c]; |
| if(lastindex < numpresent && sum > leaves[lastindex].weight) { |
| lists->chains1[c] = bpmnode_create(lists, leaves[lastindex].weight, lastindex + 1, lists->chains1[c]->tail); |
| return; |
| } |
| lists->chains1[c] = bpmnode_create(lists, sum, lastindex, lists->chains1[c - 1]); |
| /*in the end we are only interested in the chain of the last list, so no |
| need to recurse if we're at the last one (this gives measurable speedup)*/ |
| if(num + 1 < (int)(2 * numpresent - 2)) { |
| boundaryPM(lists, leaves, numpresent, c - 1, num); |
| boundaryPM(lists, leaves, numpresent, c - 1, num); |
| } |
| } |
| } |
| |
| unsigned lodepng_huffman_code_lengths(unsigned* lengths, const unsigned* frequencies, |
| size_t numcodes, unsigned maxbitlen) { |
| unsigned error = 0; |
| unsigned i; |
| size_t numpresent = 0; /*number of symbols with non-zero frequency*/ |
| BPMNode* leaves; /*the symbols, only those with > 0 frequency*/ |
| |
| if(numcodes == 0) return 80; /*error: a tree of 0 symbols is not supposed to be made*/ |
| if((1u << maxbitlen) < (unsigned)numcodes) return 80; /*error: represent all symbols*/ |
| |
| leaves = (BPMNode*)lodepng_malloc(numcodes * sizeof(*leaves)); |
| if(!leaves) return 83; /*alloc fail*/ |
| |
| for(i = 0; i != numcodes; ++i) { |
| if(frequencies[i] > 0) { |
| leaves[numpresent].weight = (int)frequencies[i]; |
| leaves[numpresent].index = i; |
| ++numpresent; |
| } |
| } |
| |
| for(i = 0; i != numcodes; ++i) lengths[i] = 0; |
| |
| /*ensure at least two present symbols. There should be at least one symbol |
| according to RFC 1951 section 3.2.7. Some decoders incorrectly require two. To |
| make these work as well ensure there are at least two symbols. The |
| Package-Merge code below also doesn't work correctly if there's only one |
| symbol, it'd give it the theoritical 0 bits but in practice zlib wants 1 bit*/ |
| if(numpresent == 0) { |
| lengths[0] = lengths[1] = 1; /*note that for RFC 1951 section 3.2.7, only lengths[0] = 1 is needed*/ |
| } else if(numpresent == 1) { |
| lengths[leaves[0].index] = 1; |
| lengths[leaves[0].index == 0 ? 1 : 0] = 1; |
| } else { |
| BPMLists lists; |
| BPMNode* node; |
| |
| bpmnode_sort(leaves, numpresent); |
| |
| lists.listsize = maxbitlen; |
| lists.memsize = 2 * maxbitlen * (maxbitlen + 1); |
| lists.nextfree = 0; |
| lists.numfree = lists.memsize; |
| lists.memory = (BPMNode*)lodepng_malloc(lists.memsize * sizeof(*lists.memory)); |
| lists.freelist = (BPMNode**)lodepng_malloc(lists.memsize * sizeof(BPMNode*)); |
| lists.chains0 = (BPMNode**)lodepng_malloc(lists.listsize * sizeof(BPMNode*)); |
| lists.chains1 = (BPMNode**)lodepng_malloc(lists.listsize * sizeof(BPMNode*)); |
| if(!lists.memory || !lists.freelist || !lists.chains0 || !lists.chains1) error = 83; /*alloc fail*/ |
| |
| if(!error) { |
| for(i = 0; i != lists.memsize; ++i) lists.freelist[i] = &lists.memory[i]; |
| |
| bpmnode_create(&lists, leaves[0].weight, 1, 0); |
| bpmnode_create(&lists, leaves[1].weight, 2, 0); |
| |
| for(i = 0; i != lists.listsize; ++i) { |
| lists.chains0[i] = &lists.memory[0]; |
| lists.chains1[i] = &lists.memory[1]; |
| } |
| |
| /*each boundaryPM call adds one chain to the last list, and we need 2 * numpresent - 2 chains.*/ |
| for(i = 2; i != 2 * numpresent - 2; ++i) boundaryPM(&lists, leaves, numpresent, (int)maxbitlen - 1, (int)i); |
| |
| for(node = lists.chains1[maxbitlen - 1]; node; node = node->tail) { |
| for(i = 0; i != node->index; ++i) ++lengths[leaves[i].index]; |
| } |
| } |
| |
| lodepng_free(lists.memory); |
| lodepng_free(lists.freelist); |
| lodepng_free(lists.chains0); |
| lodepng_free(lists.chains1); |
| } |
| |
| lodepng_free(leaves); |
| return error; |
| } |
| |
| /*Create the Huffman tree given the symbol frequencies*/ |
| static unsigned HuffmanTree_makeFromFrequencies(HuffmanTree* tree, const unsigned* frequencies, |
| size_t mincodes, size_t numcodes, unsigned maxbitlen) { |
| unsigned error = 0; |
| while(!frequencies[numcodes - 1] && numcodes > mincodes) --numcodes; /*trim zeroes*/ |
| tree->maxbitlen = maxbitlen; |
| tree->numcodes = (unsigned)numcodes; /*number of symbols*/ |
| tree->lengths = (unsigned*)lodepng_realloc(tree->lengths, numcodes * sizeof(unsigned)); |
| if(!tree->lengths) return 83; /*alloc fail*/ |
| /*initialize all lengths to 0*/ |
| memset(tree->lengths, 0, numcodes * sizeof(unsigned)); |
| |
| error = lodepng_huffman_code_lengths(tree->lengths, frequencies, numcodes, maxbitlen); |
| if(!error) error = HuffmanTree_makeFromLengths2(tree); |
| return error; |
| } |
| |
| static unsigned HuffmanTree_getCode(const HuffmanTree* tree, unsigned index) { |
| return tree->tree1d[index]; |
| } |
| |
| static unsigned HuffmanTree_getLength(const HuffmanTree* tree, unsigned index) { |
| return tree->lengths[index]; |
| } |
| #endif /*LODEPNG_COMPILE_ENCODER*/ |
| |
| /*get the literal and length code tree of a deflated block with fixed tree, as per the deflate specification*/ |
| static unsigned generateFixedLitLenTree(HuffmanTree* tree) { |
| unsigned i, error = 0; |
| unsigned* bitlen = (unsigned*)lodepng_malloc(NUM_DEFLATE_CODE_SYMBOLS * sizeof(unsigned)); |
| if(!bitlen) return 83; /*alloc fail*/ |
| |
| /*288 possible codes: 0-255=literals, 256=endcode, 257-285=lengthcodes, 286-287=unused*/ |
| for(i = 0; i <= 143; ++i) bitlen[i] = 8; |
| for(i = 144; i <= 255; ++i) bitlen[i] = 9; |
| for(i = 256; i <= 279; ++i) bitlen[i] = 7; |
| for(i = 280; i <= 287; ++i) bitlen[i] = 8; |
| |
| error = HuffmanTree_makeFromLengths(tree, bitlen, NUM_DEFLATE_CODE_SYMBOLS, 15); |
| |
| lodepng_free(bitlen); |
| return error; |
| } |
| |
| /*get the distance code tree of a deflated block with fixed tree, as specified in the deflate specification*/ |
| static unsigned generateFixedDistanceTree(HuffmanTree* tree) { |
| unsigned i, error = 0; |
| unsigned* bitlen = (unsigned*)lodepng_malloc(NUM_DISTANCE_SYMBOLS * sizeof(unsigned)); |
| if(!bitlen) return 83; /*alloc fail*/ |
| |
| /*there are 32 distance codes, but 30-31 are unused*/ |
| for(i = 0; i != NUM_DISTANCE_SYMBOLS; ++i) bitlen[i] = 5; |
| error = HuffmanTree_makeFromLengths(tree, bitlen, NUM_DISTANCE_SYMBOLS, 15); |
| |
| lodepng_free(bitlen); |
| return error; |
| } |
| |
| #ifdef LODEPNG_COMPILE_DECODER |
| |
| /* |
| returns the code, or (unsigned)(-1) if error happened |
| inbitlength is the length of the complete buffer, in bits (so its byte length times 8) |
| */ |
| static unsigned huffmanDecodeSymbol(const unsigned char* in, size_t* bp, |
| const HuffmanTree* codetree, size_t inbitlength) { |
| unsigned treepos = 0, ct; |
| for(;;) { |
| if(*bp >= inbitlength) return (unsigned)(-1); /*error: end of input memory reached without endcode*/ |
| /* |
| decode the symbol from the tree. The "readBitFromStream" code is inlined in |
| the expression below because this is the biggest bottleneck while decoding |
| */ |
| ct = codetree->tree2d[(treepos << 1) + READBIT(*bp, in)]; |
| ++(*bp); |
| if(ct < codetree->numcodes) return ct; /*the symbol is decoded, return it*/ |
| else treepos = ct - codetree->numcodes; /*symbol not yet decoded, instead move tree position*/ |
| |
| if(treepos >= codetree->numcodes) return (unsigned)(-1); /*error: it appeared outside the codetree*/ |
| } |
| } |
| #endif /*LODEPNG_COMPILE_DECODER*/ |
| |
| #ifdef LODEPNG_COMPILE_DECODER |
| |
| /* ////////////////////////////////////////////////////////////////////////// */ |
| /* / Inflator (Decompressor) / */ |
| /* ////////////////////////////////////////////////////////////////////////// */ |
| |
| /*get the tree of a deflated block with fixed tree, as specified in the deflate specification*/ |
| static void getTreeInflateFixed(HuffmanTree* tree_ll, HuffmanTree* tree_d) { |
| /*TODO: check for out of memory errors*/ |
| generateFixedLitLenTree(tree_ll); |
| generateFixedDistanceTree(tree_d); |
| } |
| |
| /*get the tree of a deflated block with dynamic tree, the tree itself is also Huffman compressed with a known tree*/ |
| static unsigned getTreeInflateDynamic(HuffmanTree* tree_ll, HuffmanTree* tree_d, |
| const unsigned char* in, size_t* bp, size_t inlength) { |
| /*make sure that length values that aren't filled in will be 0, or a wrong tree will be generated*/ |
| unsigned error = 0; |
| unsigned n, HLIT, HDIST, HCLEN, i; |
| size_t inbitlength = inlength * 8; |
| |
| /*see comments in deflateDynamic for explanation of the context and these variables, it is analogous*/ |
| unsigned* bitlen_ll = 0; /*lit,len code lengths*/ |
| unsigned* bitlen_d = 0; /*dist code lengths*/ |
| /*code length code lengths ("clcl"), the bit lengths of the huffman tree used to compress bitlen_ll and bitlen_d*/ |
| unsigned* bitlen_cl = 0; |
| HuffmanTree tree_cl; /*the code tree for code length codes (the huffman tree for compressed huffman trees)*/ |
| |
| if((*bp) + 14 > (inlength << 3)) return 49; /*error: the bit pointer is or will go past the memory*/ |
| |
| /*number of literal/length codes + 257. Unlike the spec, the value 257 is added to it here already*/ |
| HLIT = readBitsFromStream(bp, in, 5) + 257; |
| /*number of distance codes. Unlike the spec, the value 1 is added to it here already*/ |
| HDIST = readBitsFromStream(bp, in, 5) + 1; |
| /*number of code length codes. Unlike the spec, the value 4 is added to it here already*/ |
| HCLEN = readBitsFromStream(bp, in, 4) + 4; |
| |
| if((*bp) + HCLEN * 3 > (inlength << 3)) return 50; /*error: the bit pointer is or will go past the memory*/ |
| |
| HuffmanTree_init(&tree_cl); |
| |
| while(!error) { |
| /*read the code length codes out of 3 * (amount of code length codes) bits*/ |
| |
| bitlen_cl = (unsigned*)lodepng_malloc(NUM_CODE_LENGTH_CODES * sizeof(unsigned)); |
| if(!bitlen_cl) ERROR_BREAK(83 /*alloc fail*/); |
| |
| for(i = 0; i != NUM_CODE_LENGTH_CODES; ++i) { |
| if(i < HCLEN) bitlen_cl[CLCL_ORDER[i]] = readBitsFromStream(bp, in, 3); |
| else bitlen_cl[CLCL_ORDER[i]] = 0; /*if not, it must stay 0*/ |
| } |
| |
| error = HuffmanTree_makeFromLengths(&tree_cl, bitlen_cl, NUM_CODE_LENGTH_CODES, 7); |
| if(error) break; |
| |
| /*now we can use this tree to read the lengths for the tree that this function will return*/ |
| bitlen_ll = (unsigned*)lodepng_malloc(NUM_DEFLATE_CODE_SYMBOLS * sizeof(unsigned)); |
| bitlen_d = (unsigned*)lodepng_malloc(NUM_DISTANCE_SYMBOLS * sizeof(unsigned)); |
| if(!bitlen_ll || !bitlen_d) ERROR_BREAK(83 /*alloc fail*/); |
| for(i = 0; i != NUM_DEFLATE_CODE_SYMBOLS; ++i) bitlen_ll[i] = 0; |
| for(i = 0; i != NUM_DISTANCE_SYMBOLS; ++i) bitlen_d[i] = 0; |
| |
| /*i is the current symbol we're reading in the part that contains the code lengths of lit/len and dist codes*/ |
| i = 0; |
| while(i < HLIT + HDIST) { |
| unsigned code = huffmanDecodeSymbol(in, bp, &tree_cl, inbitlength); |
| if(code <= 15) /*a length code*/ { |
| if(i < HLIT) bitlen_ll[i] = code; |
| else bitlen_d[i - HLIT] = code; |
| ++i; |
| } else if(code == 16) /*repeat previous*/ { |
| unsigned replength = 3; /*read in the 2 bits that indicate repeat length (3-6)*/ |
| unsigned value; /*set value to the previous code*/ |
| |
| if(i == 0) ERROR_BREAK(54); /*can't repeat previous if i is 0*/ |
| |
| if((*bp + 2) > inbitlength) ERROR_BREAK(50); /*error, bit pointer jumps past memory*/ |
| replength += readBitsFromStream(bp, in, 2); |
| |
| if(i < HLIT + 1) value = bitlen_ll[i - 1]; |
| else value = bitlen_d[i - HLIT - 1]; |
| /*repeat this value in the next lengths*/ |
| for(n = 0; n < replength; ++n) { |
| if(i >= HLIT + HDIST) ERROR_BREAK(13); /*error: i is larger than the amount of codes*/ |
| if(i < HLIT) bitlen_ll[i] = value; |
| else bitlen_d[i - HLIT] = value; |
| ++i; |
| } |
| } else if(code == 17) /*repeat "0" 3-10 times*/ { |
| unsigned replength = 3; /*read in the bits that indicate repeat length*/ |
| if((*bp + 3) > inbitlength) ERROR_BREAK(50); /*error, bit pointer jumps past memory*/ |
| replength += readBitsFromStream(bp, in, 3); |
| |
| /*repeat this value in the next lengths*/ |
| for(n = 0; n < replength; ++n) { |
| if(i >= HLIT + HDIST) ERROR_BREAK(14); /*error: i is larger than the amount of codes*/ |
| |
| if(i < HLIT) bitlen_ll[i] = 0; |
| else bitlen_d[i - HLIT] = 0; |
| ++i; |
| } |
| } else if(code == 18) /*repeat "0" 11-138 times*/ { |
| unsigned replength = 11; /*read in the bits that indicate repeat length*/ |
| if((*bp + 7) > inbitlength) ERROR_BREAK(50); /*error, bit pointer jumps past memory*/ |
| replength += readBitsFromStream(bp, in, 7); |
| |
| /*repeat this value in the next lengths*/ |
| for(n = 0; n < replength; ++n) { |
| if(i >= HLIT + HDIST) ERROR_BREAK(15); /*error: i is larger than the amount of codes*/ |
| |
| if(i < HLIT) bitlen_ll[i] = 0; |
| else bitlen_d[i - HLIT] = 0; |
| ++i; |
| } |
| } else /*if(code == (unsigned)(-1))*/ /*huffmanDecodeSymbol returns (unsigned)(-1) in case of error*/ { |
| if(code == (unsigned)(-1)) { |
| /*return error code 10 or 11 depending on the situation that happened in huffmanDecodeSymbol |
| (10=no endcode, 11=wrong jump outside of tree)*/ |
| error = (*bp) > inbitlength ? 10 : 11; |
| } |
| else error = 16; /*unexisting code, this can never happen*/ |
| break; |
| } |
| } |
| if(error) break; |
| |
| if(bitlen_ll[256] == 0) ERROR_BREAK(64); /*the length of the end code 256 must be larger than 0*/ |
| |
| /*now we've finally got HLIT and HDIST, so generate the code trees, and the function is done*/ |
| error = HuffmanTree_makeFromLengths(tree_ll, bitlen_ll, NUM_DEFLATE_CODE_SYMBOLS, 15); |
| if(error) break; |
| error = HuffmanTree_makeFromLengths(tree_d, bitlen_d, NUM_DISTANCE_SYMBOLS, 15); |
| |
| break; /*end of error-while*/ |
| } |
| |
| lodepng_free(bitlen_cl); |
| lodepng_free(bitlen_ll); |
| lodepng_free(bitlen_d); |
| HuffmanTree_cleanup(&tree_cl); |
| |
| return error; |
| } |
| |
| /*inflate a block with dynamic of fixed Huffman tree*/ |
| static unsigned inflateHuffmanBlock(ucvector* out, const unsigned char* in, size_t* bp, |
| size_t* pos, size_t inlength, unsigned btype) { |
| unsigned error = 0; |
| HuffmanTree tree_ll; /*the huffman tree for literal and length codes*/ |
| HuffmanTree tree_d; /*the huffman tree for distance codes*/ |
| size_t inbitlength = inlength * 8; |
| |
| HuffmanTree_init(&tree_ll); |
| HuffmanTree_init(&tree_d); |
| |
| if(btype == 1) getTreeInflateFixed(&tree_ll, &tree_d); |
| else if(btype == 2) error = getTreeInflateDynamic(&tree_ll, &tree_d, in, bp, inlength); |
| |
| while(!error) /*decode all symbols until end reached, breaks at end code*/ { |
| /*code_ll is literal, length or end code*/ |
| unsigned code_ll = huffmanDecodeSymbol(in, bp, &tree_ll, inbitlength); |
| if(code_ll <= 255) /*literal symbol*/ { |
| /*ucvector_push_back would do the same, but for some reason the two lines below run 10% faster*/ |
| if(!ucvector_resize(out, (*pos) + 1)) ERROR_BREAK(83 /*alloc fail*/); |
| out->data[*pos] = (unsigned char)code_ll; |
| ++(*pos); |
| } else if(code_ll >= FIRST_LENGTH_CODE_INDEX && code_ll <= LAST_LENGTH_CODE_INDEX) /*length code*/ { |
| unsigned code_d, distance; |
| unsigned numextrabits_l, numextrabits_d; /*extra bits for length and distance*/ |
| size_t start, forward, backward, length; |
| |
| /*part 1: get length base*/ |
| length = LENGTHBASE[code_ll - FIRST_LENGTH_CODE_INDEX]; |
| |
| /*part 2: get extra bits and add the value of that to length*/ |
| numextrabits_l = LENGTHEXTRA[code_ll - FIRST_LENGTH_CODE_INDEX]; |
| if((*bp + numextrabits_l) > inbitlength) ERROR_BREAK(51); /*error, bit pointer will jump past memory*/ |
| length += readBitsFromStream(bp, in, numextrabits_l); |
| |
| /*part 3: get distance code*/ |
| code_d = huffmanDecodeSymbol(in, bp, &tree_d, inbitlength); |
| if(code_d > 29) { |
| if(code_d == (unsigned)(-1)) /*huffmanDecodeSymbol returns (unsigned)(-1) in case of error*/ { |
| /*return error code 10 or 11 depending on the situation that happened in huffmanDecodeSymbol |
| (10=no endcode, 11=wrong jump outside of tree)*/ |
| error = (*bp) > inlength * 8 ? 10 : 11; |
| } |
| else error = 18; /*error: invalid distance code (30-31 are never used)*/ |
| break; |
| } |
| distance = DISTANCEBASE[code_d]; |
| |
| /*part 4: get extra bits from distance*/ |
| numextrabits_d = DISTANCEEXTRA[code_d]; |
| if((*bp + numextrabits_d) > inbitlength) ERROR_BREAK(51); /*error, bit pointer will jump past memory*/ |
| distance += readBitsFromStream(bp, in, numextrabits_d); |
| |
| /*part 5: fill in all the out[n] values based on the length and dist*/ |
| start = (*pos); |
| if(distance > start) ERROR_BREAK(52); /*too long backward distance*/ |
| backward = start - distance; |
| |
| if(!ucvector_resize(out, (*pos) + length)) ERROR_BREAK(83 /*alloc fail*/); |
| if (distance < length) { |
| for(forward = 0; forward < length; ++forward) { |
| out->data[(*pos)++] = out->data[backward++]; |
| } |
| } else { |
| memcpy(out->data + *pos, out->data + backward, length); |
| *pos += length; |
| } |
| } else if(code_ll == 256) { |
| break; /*end code, break the loop*/ |
| } else /*if(code == (unsigned)(-1))*/ /*huffmanDecodeSymbol returns (unsigned)(-1) in case of error*/ { |
| /*return error code 10 or 11 depending on the situation that happened in huffmanDecodeSymbol |
| (10=no endcode, 11=wrong jump outside of tree)*/ |
| error = ((*bp) > inlength * 8) ? 10 : 11; |
| break; |
| } |
| } |
| |
| HuffmanTree_cleanup(&tree_ll); |
| HuffmanTree_cleanup(&tree_d); |
| |
| return error; |
| } |
| |
| static unsigned inflateNoCompression(ucvector* out, const unsigned char* in, size_t* bp, size_t* pos, size_t inlength) { |
| size_t p; |
| unsigned LEN, NLEN, n, error = 0; |
| |
| /*go to first boundary of byte*/ |
| while(((*bp) & 0x7) != 0) ++(*bp); |
| p = (*bp) / 8; /*byte position*/ |
| |
| /*read LEN (2 bytes) and NLEN (2 bytes)*/ |
| if(p + 4 >= inlength) return 52; /*error, bit pointer will jump past memory*/ |
| LEN = in[p] + 256u * in[p + 1]; p += 2; |
| NLEN = in[p] + 256u * in[p + 1]; p += 2; |
| |
| /*check if 16-bit NLEN is really the one's complement of LEN*/ |
| if(LEN + NLEN != 65535) return 21; /*error: NLEN is not one's complement of LEN*/ |
| |
| if(!ucvector_resize(out, (*pos) + LEN)) return 83; /*alloc fail*/ |
| |
| /*read the literal data: LEN bytes are now stored in the out buffer*/ |
| if(p + LEN > inlength) return 23; /*error: reading outside of in buffer*/ |
| for(n = 0; n < LEN; ++n) out->data[(*pos)++] = in[p++]; |
| |
| (*bp) = p * 8; |
| |
| return error; |
| } |
| |
| static unsigned lodepng_inflatev(ucvector* out, |
| const unsigned char* in, size_t insize, |
| const LodePNGDecompressSettings* settings) { |
| /*bit pointer in the "in" data, current byte is bp >> 3, current bit is bp & 0x7 (from lsb to msb of the byte)*/ |
| size_t bp = 0; |
| unsigned BFINAL = 0; |
| size_t pos = 0; /*byte position in the out buffer*/ |
| unsigned error = 0; |
| |
| (void)settings; |
| |
| while(!BFINAL) { |
| unsigned BTYPE; |
| if(bp + 2 >= insize * 8) return 52; /*error, bit pointer will jump past memory*/ |
| BFINAL = readBitFromStream(&bp, in); |
| BTYPE = 1u * readBitFromStream(&bp, in); |
| BTYPE += 2u * readBitFromStream(&bp, in); |
| |
| if(BTYPE == 3) return 20; /*error: invalid BTYPE*/ |
| else if(BTYPE == 0) error = inflateNoCompression(out, in, &bp, &pos, insize); /*no compression*/ |
| else error = inflateHuffmanBlock(out, in, &bp, &pos, insize, BTYPE); /*compression, BTYPE 01 or 10*/ |
| |
| if(error) return error; |
| } |
| |
| return error; |
| } |
| |
| unsigned lodepng_inflate(unsigned char** out, size_t* outsize, |
| const unsigned char* in, size_t insize, |
| const LodePNGDecompressSettings* settings) { |
| unsigned error; |
| ucvector v; |
| ucvector_init_buffer(&v, *out, *outsize); |
| error = lodepng_inflatev(&v, in, insize, settings); |
| *out = v.data; |
| *outsize = v.size; |
| return error; |
| } |
| |
| static unsigned inflate(unsigned char** out, size_t* outsize, |
| const unsigned char* in, size_t insize, |
| const LodePNGDecompressSettings* settings) { |
| if(settings->custom_inflate) { |
| return settings->custom_inflate(out, outsize, in, insize, settings); |
| } else { |
| return lodepng_inflate(out, outsize, in, insize, settings); |
| } |
| } |
| |
| #endif /*LODEPNG_COMPILE_DECODER*/ |
| |
| #ifdef LODEPNG_COMPILE_ENCODER |
| |
| /* ////////////////////////////////////////////////////////////////////////// */ |
| /* / Deflator (Compressor) / */ |
| /* ////////////////////////////////////////////////////////////////////////// */ |
| |
| static const size_t MAX_SUPPORTED_DEFLATE_LENGTH = 258; |
| |
| /*bitlen is the size in bits of the code*/ |
| static void addHuffmanSymbol(size_t* bp, ucvector* compressed, unsigned code, unsigned bitlen) { |
| addBitsToStreamReversed(bp, compressed, code, bitlen); |
| } |
| |
| /*search the index in the array, that has the largest value smaller than or equal to the given value, |
| given array must be sorted (if no value is smaller, it returns the size of the given array)*/ |
| static size_t searchCodeIndex(const unsigned* array, size_t array_size, size_t value) { |
| /*binary search (only small gain over linear). TODO: use CPU log2 instruction for getting symbols instead*/ |
| size_t left = 1; |
| size_t right = array_size - 1; |
| |
| while(left <= right) { |
| size_t mid = (left + right) >> 1; |
| if (array[mid] >= value) right = mid - 1; |
| else left = mid + 1; |
| } |
| if(left >= array_size || array[left] > value) left--; |
| return left; |
| } |
| |
| static void addLengthDistance(uivector* values, size_t length, size_t distance) { |
| /*values in encoded vector are those used by deflate: |
| 0-255: literal bytes |
| 256: end |
| 257-285: length/distance pair (length code, followed by extra length bits, distance code, extra distance bits) |
| 286-287: invalid*/ |
| |
| unsigned length_code = (unsigned)searchCodeIndex(LENGTHBASE, 29, length); |
| unsigned extra_length = (unsigned)(length - LENGTHBASE[length_code]); |
| unsigned dist_code = (unsigned)searchCodeIndex(DISTANCEBASE, 30, distance); |
| unsigned extra_distance = (unsigned)(distance - DISTANCEBASE[dist_code]); |
| |
| uivector_push_back(values, length_code + FIRST_LENGTH_CODE_INDEX); |
| uivector_push_back(values, extra_length); |
| uivector_push_back(values, dist_code); |
| uivector_push_back(values, extra_distance); |
| } |
| |
| /*3 bytes of data get encoded into two bytes. The hash cannot use more than 3 |
| bytes as input because 3 is the minimum match length for deflate*/ |
| static const unsigned HASH_NUM_VALUES = 65536; |
| static const unsigned HASH_BIT_MASK = 65535; /*HASH_NUM_VALUES - 1, but C90 does not like that as initializer*/ |
| |
| typedef struct Hash { |
| int* head; /*hash value to head circular pos - can be outdated if went around window*/ |
| /*circular pos to prev circular pos*/ |
| unsigned short* chain; |
| int* val; /*circular pos to hash value*/ |
| |
| /*TODO: do this not only for zeros but for any repeated byte. However for PNG |
| it's always going to be the zeros that dominate, so not important for PNG*/ |
| int* headz; /*similar to head, but for chainz*/ |
| unsigned short* chainz; /*those with same amount of zeros*/ |
| unsigned short* zeros; /*length of zeros streak, used as a second hash chain*/ |
| } Hash; |
| |
| static unsigned hash_init(Hash* hash, unsigned windowsize) { |
| unsigned i; |
| hash->head = (int*)lodepng_malloc(sizeof(int) * HASH_NUM_VALUES); |
| hash->val = (int*)lodepng_malloc(sizeof(int) * windowsize); |
| hash->chain = (unsigned short*)lodepng_malloc(sizeof(unsigned short) * windowsize); |
| |
| hash->zeros = (unsigned short*)lodepng_malloc(sizeof(unsigned short) * windowsize); |
| hash->headz = (int*)lodepng_malloc(sizeof(int) * (MAX_SUPPORTED_DEFLATE_LENGTH + 1)); |
| hash->chainz = (unsigned short*)lodepng_malloc(sizeof(unsigned short) * windowsize); |
| |
| if(!hash->head || !hash->chain || !hash->val || !hash->headz|| !hash->chainz || !hash->zeros) { |
| return 83; /*alloc fail*/ |
| } |
| |
| /*initialize hash table*/ |
| for(i = 0; i != HASH_NUM_VALUES; ++i) hash->head[i] = -1; |
| for(i = 0; i != windowsize; ++i) hash->val[i] = -1; |
| for(i = 0; i != windowsize; ++i) hash->chain[i] = i; /*same value as index indicates uninitialized*/ |
| |
| for(i = 0; i <= MAX_SUPPORTED_DEFLATE_LENGTH; ++i) hash->headz[i] = -1; |
| for(i = 0; i != windowsize; ++i) hash->chainz[i] = i; /*same value as index indicates uninitialized*/ |
| |
| return 0; |
| } |
| |
| static void hash_cleanup(Hash* hash) { |
| lodepng_free(hash->head); |
| lodepng_free(hash->val); |
| lodepng_free(hash->chain); |
| |
| lodepng_free(hash->zeros); |
| lodepng_free(hash->headz); |
| lodepng_free(hash->chainz); |
| } |
| |
| |
| |
| static unsigned getHash(const unsigned char* data, size_t size, size_t pos) { |
| unsigned result = 0; |
| if(pos + 2 < size) { |
| /*A simple shift and xor hash is used. Since the data of PNGs is dominated |
| by zeroes due to the filters, a better hash does not have a significant |
| effect on speed in traversing the chain, and causes more time spend on |
| calculating the hash.*/ |
| result ^= (unsigned)(data[pos + 0] << 0u); |
| result ^= (unsigned)(data[pos + 1] << 4u); |
| result ^= (unsigned)(data[pos + 2] << 8u); |
| } else { |
| size_t amount, i; |
| if(pos >= size) return 0; |
| amount = size - pos; |
| for(i = 0; i != amount; ++i) result ^= (unsigned)(data[pos + i] << (i * 8u)); |
| } |
| return result & HASH_BIT_MASK; |
| } |
| |
| static unsigned countZeros(const unsigned char* data, size_t size, size_t pos) { |
| const unsigned char* start = data + pos; |
| const unsigned char* end = start + MAX_SUPPORTED_DEFLATE_LENGTH; |
| if(end > data + size) end = data + size; |
| data = start; |
| while(data != end && *data == 0) ++data; |
| /*subtracting two addresses returned as 32-bit number (max value is MAX_SUPPORTED_DEFLATE_LENGTH)*/ |
| return (unsigned)(data - start); |
| } |
| |
| /*wpos = pos & (windowsize - 1)*/ |
| static void updateHashChain(Hash* hash, size_t wpos, unsigned hashval, unsigned short numzeros) { |
| hash->val[wpos] = (int)hashval; |
| if(hash->head[hashval] != -1) hash->chain[wpos] = hash->head[hashval]; |
| hash->head[hashval] = (int)wpos; |
| |
| hash->zeros[wpos] = numzeros; |
| if(hash->headz[numzeros] != -1) hash->chainz[wpos] = hash->headz[numzeros]; |
| hash->headz[numzeros] = (int)wpos; |
| } |
| |
| /* |
| LZ77-encode the data. Return value is error code. The input are raw bytes, the output |
| is in the form of unsigned integers with codes representing for example literal bytes, or |
| length/distance pairs. |
| It uses a hash table technique to let it encode faster. When doing LZ77 encoding, a |
| sliding window (of windowsize) is used, and all past bytes in that window can be used as |
| the "dictionary". A brute force search through all possible distances would be slow, and |
| this hash technique is one out of several ways to speed this up. |
| */ |
| static unsigned encodeLZ77(uivector* out, Hash* hash, |
| const unsigned char* in, size_t inpos, size_t insize, unsigned windowsize, |
| unsigned minmatch, unsigned nicematch, unsigned lazymatching) { |
| size_t pos; |
| unsigned i, error = 0; |
| /*for large window lengths, assume the user wants no compression loss. Otherwise, max hash chain length speedup.*/ |
| unsigned maxchainlength = windowsize >= 8192 ? windowsize : windowsize / 8; |
| unsigned maxlazymatch = windowsize >= 8192 ? MAX_SUPPORTED_DEFLATE_LENGTH : 64; |
| |
| unsigned usezeros = 1; /*not sure if setting it to false for windowsize < 8192 is better or worse*/ |
| unsigned numzeros = 0; |
| |
| unsigned offset; /*the offset represents the distance in LZ77 terminology*/ |
| unsigned length; |
| unsigned lazy = 0; |
| unsigned lazylength = 0, lazyoffset = 0; |
| unsigned hashval; |
| unsigned current_offset, current_length; |
| unsigned prev_offset; |
| const unsigned char *lastptr, *foreptr, *backptr; |
| unsigned hashpos; |
| |
| if(windowsize == 0 || windowsize > 32768) return 60; /*error: windowsize smaller/larger than allowed*/ |
| if((windowsize & (windowsize - 1)) != 0) return 90; /*error: must be power of two*/ |
| |
| if(nicematch > MAX_SUPPORTED_DEFLATE_LENGTH) nicematch = MAX_SUPPORTED_DEFLATE_LENGTH; |
| |
| for(pos = inpos; pos < insize; ++pos) { |
| size_t wpos = pos & (windowsize - 1); /*position for in 'circular' hash buffers*/ |
| unsigned chainlength = 0; |
| |
| hashval = getHash(in, insize, pos); |
| |
| if(usezeros && hashval == 0) { |
| if(numzeros == 0) numzeros = countZeros(in, insize, pos); |
| else if(pos + numzeros > insize || in[pos + numzeros - 1] != 0) --numzeros; |
| } else { |
| numzeros = 0; |
| } |
| |
| updateHashChain(hash, wpos, hashval, numzeros); |
| |
| /*the length and offset found for the current position*/ |
| length = 0; |
| offset = 0; |
| |
| hashpos = hash->chain[wpos]; |
| |
| lastptr = &in[insize < pos + MAX_SUPPORTED_DEFLATE_LENGTH ? insize : pos + MAX_SUPPORTED_DEFLATE_LENGTH]; |
| |
| /*search for the longest string*/ |
| prev_offset = 0; |
| for(;;) { |
| if(chainlength++ >= maxchainlength) break; |
| current_offset = (unsigned)(hashpos <= wpos ? wpos - hashpos : wpos - hashpos + windowsize); |
| |
| if(current_offset < prev_offset) break; /*stop when went completely around the circular buffer*/ |
| prev_offset = current_offset; |
| if(current_offset > 0) { |
| /*test the next characters*/ |
| foreptr = &in[pos]; |
| backptr = &in[pos - current_offset]; |
| |
| /*common case in PNGs is lots of zeros. Quickly skip over them as a speedup*/ |
| if(numzeros >= 3) { |
| unsigned skip = hash->zeros[hashpos]; |
| if(skip > numzeros) skip = numzeros; |
| backptr += skip; |
| foreptr += skip; |
| } |
| |
| while(foreptr != lastptr && *backptr == *foreptr) /*maximum supported length by deflate is max length*/ { |
| ++backptr; |
| ++foreptr; |
| } |
| current_length = (unsigned)(foreptr - &in[pos]); |
| |
| if(current_length > length) { |
| length = current_length; /*the longest length*/ |
| offset = current_offset; /*the offset that is related to this longest length*/ |
| /*jump out once a length of max length is found (speed gain). This also jumps |
| out if length is MAX_SUPPORTED_DEFLATE_LENGTH*/ |
| if(current_length >= nicematch) break; |
| } |
| } |
| |
| if(hashpos == hash->chain[hashpos]) break; |
| |
| if(numzeros >= 3 && length > numzeros) { |
| hashpos = hash->chainz[hashpos]; |
| if(hash->zeros[hashpos] != numzeros) break; |
| } else { |
| hashpos = hash->chain[hashpos]; |
| /*outdated hash value, happens if particular value was not encountered in whole last window*/ |
| if(hash->val[hashpos] != (int)hashval) break; |
| } |
| } |
| |
| if(lazymatching) { |
| if(!lazy && length >= 3 && length <= maxlazymatch && length < MAX_SUPPORTED_DEFLATE_LENGTH) { |
| lazy = 1; |
| lazylength = length; |
| lazyoffset = offset; |
| continue; /*try the next byte*/ |
| } |
| if(lazy) { |
| lazy = 0; |
| if(pos == 0) ERROR_BREAK(81); |
| if(length > lazylength + 1) { |
| /*push the previous character as literal*/ |
| if(!uivector_push_back(out, in[pos - 1])) ERROR_BREAK(83 /*alloc fail*/); |
| } else { |
| length = lazylength; |
| offset = lazyoffset; |
| hash->head[hashval] = -1; /*the same hashchain update will be done, this ensures no wrong alteration*/ |
| hash->headz[numzeros] = -1; /*idem*/ |
| --pos; |
| } |
| } |
| } |
| if(length >= 3 && offset > windowsize) ERROR_BREAK(86 /*too big (or overflown negative) offset*/); |
| |
| /*encode it as length/distance pair or literal value*/ |
| if(length < 3) /*only lengths of 3 or higher are supported as length/distance pair*/ { |
| if(!uivector_push_back(out, in[pos])) ERROR_BREAK(83 /*alloc fail*/); |
| } else if(length < minmatch || (length == 3 && offset > 4096)) { |
| /*compensate for the fact that longer offsets have more extra bits, a |
| length of only 3 may be not worth it then*/ |
| if(!uivector_push_back(out, in[pos])) ERROR_BREAK(83 /*alloc fail*/); |
| } else { |
| addLengthDistance(out, length, offset); |
| for(i = 1; i < length; ++i) { |
| ++pos; |
| wpos = pos & (windowsize - 1); |
| hashval = getHash(in, insize, pos); |
| if(usezeros && hashval == 0) { |
| if(numzeros == 0) numzeros = countZeros(in, insize, pos); |
| else if(pos + numzeros > insize || in[pos + numzeros - 1] != 0) --numzeros; |
| } else { |
| numzeros = 0; |
| } |
| updateHashChain(hash, wpos, hashval, numzeros); |
| } |
| } |
| } /*end of the loop through each character of input*/ |
| |
| return error; |
| } |
| |
| /* /////////////////////////////////////////////////////////////////////////// */ |
| |
| static unsigned deflateNoCompression(ucvector* out, const unsigned char* data, size_t datasize) { |
| /*non compressed deflate block data: 1 bit BFINAL,2 bits BTYPE,(5 bits): it jumps to start of next byte, |
| 2 bytes LEN, 2 bytes NLEN, LEN bytes literal DATA*/ |
| |
| size_t i, j, numdeflateblocks = (datasize + 65534) / 65535; |
| unsigned datapos = 0; |
| for(i = 0; i != numdeflateblocks; ++i) { |
| unsigned BFINAL, BTYPE, LEN, NLEN; |
| unsigned char firstbyte; |
| |
| BFINAL = (i == numdeflateblocks - 1); |
| BTYPE = 0; |
| |
| firstbyte = (unsigned char)(BFINAL + ((BTYPE & 1) << 1) + ((BTYPE & 2) << 1)); |
| ucvector_push_back(out, firstbyte); |
| |
| LEN = 65535; |
| if(datasize - datapos < 65535) LEN = (unsigned)datasize - datapos; |
| NLEN = 65535 - LEN; |
| |
| ucvector_push_back(out, (unsigned char)(LEN & 255)); |
| ucvector_push_back(out, (unsigned char)(LEN >> 8)); |
| ucvector_push_back(out, (unsigned char)(NLEN & 255)); |
| ucvector_push_back(out, (unsigned char)(NLEN >> 8)); |
| |
| /*Decompressed data*/ |
| for(j = 0; j < 65535 && datapos < datasize; ++j) { |
| ucvector_push_back(out, data[datapos++]); |
| } |
| } |
| |
| return 0; |
| } |
| |
| /* |
| write the lz77-encoded data, which has lit, len and dist codes, to compressed stream using huffman trees. |
| tree_ll: the tree for lit and len codes. |
| tree_d: the tree for distance codes. |
| */ |
| static void writeLZ77data(size_t* bp, ucvector* out, const uivector* lz77_encoded, |
| const HuffmanTree* tree_ll, const HuffmanTree* tree_d) { |
| size_t i = 0; |
| for(i = 0; i != lz77_encoded->size; ++i) { |
| unsigned val = lz77_encoded->data[i]; |
| addHuffmanSymbol(bp, out, HuffmanTree_getCode(tree_ll, val), HuffmanTree_getLength(tree_ll, val)); |
| if(val > 256) /*for a length code, 3 more things have to be added*/ { |
| unsigned length_index = val - FIRST_LENGTH_CODE_INDEX; |
| unsigned n_length_extra_bits = LENGTHEXTRA[length_index]; |
| unsigned length_extra_bits = lz77_encoded->data[++i]; |
| |
| unsigned distance_code = lz77_encoded->data[++i]; |
| |
| unsigned distance_index = distance_code; |
| unsigned n_distance_extra_bits = DISTANCEEXTRA[distance_index]; |
| unsigned distance_extra_bits = lz77_encoded->data[++i]; |
| |
| addBitsToStream(bp, out, length_extra_bits, n_length_extra_bits); |
| addHuffmanSymbol(bp, out, HuffmanTree_getCode(tree_d, distance_code), |
| HuffmanTree_getLength(tree_d, distance_code)); |
| addBitsToStream(bp, out, distance_extra_bits, n_distance_extra_bits); |
| } |
| } |
| } |
| |
| /*Deflate for a block of type "dynamic", that is, with freely, optimally, created huffman trees*/ |
| static unsigned deflateDynamic(ucvector* out, size_t* bp, Hash* hash, |
| const unsigned char* data, size_t datapos, size_t dataend, |
| const LodePNGCompressSettings* settings, unsigned final) { |
| unsigned error = 0; |
| |
| /* |
| A block is compressed as follows: The PNG data is lz77 encoded, resulting in |
| literal bytes and length/distance pairs. This is then huffman compressed with |
| two huffman trees. One huffman tree is used for the lit and len values ("ll"), |
| another huffman tree is used for the dist values ("d"). These two trees are |
| stored using their code lengths, and to compress even more these code lengths |
| are also run-length encoded and huffman compressed. This gives a huffman tree |
| of code lengths "cl". The code lenghts used to describe this third tree are |
| the code length code lengths ("clcl"). |
| */ |
| |
| /*The lz77 encoded data, represented with integers since there will also be length and distance codes in it*/ |
| uivector lz77_encoded; |
| HuffmanTree tree_ll; /*tree for lit,len values*/ |
| HuffmanTree tree_d; /*tree for distance codes*/ |
| HuffmanTree tree_cl; /*tree for encoding the code lengths representing tree_ll and tree_d*/ |
| uivector frequencies_ll; /*frequency of lit,len codes*/ |
| uivector frequencies_d; /*frequency of dist codes*/ |
| uivector frequencies_cl; /*frequency of code length codes*/ |
| uivector bitlen_lld; /*lit,len,dist code lenghts (int bits), literally (without repeat codes).*/ |
| uivector bitlen_lld_e; /*bitlen_lld encoded with repeat codes (this is a rudemtary run length compression)*/ |
| /*bitlen_cl is the code length code lengths ("clcl"). The bit lengths of codes to represent tree_cl |
| (these are written as is in the file, it would be crazy to compress these using yet another huffman |
| tree that needs to be represented by yet another set of code lengths)*/ |
| uivector bitlen_cl; |
| size_t datasize = dataend - datapos; |
| |
| /* |
| Due to the huffman compression of huffman tree representations ("two levels"), there are some anologies: |
| bitlen_lld is to tree_cl what data is to tree_ll and tree_d. |
| bitlen_lld_e is to bitlen_lld what lz77_encoded is to data. |
| bitlen_cl is to bitlen_lld_e what bitlen_lld is to lz77_encoded. |
| */ |
| |
| unsigned BFINAL = final; |
| size_t numcodes_ll, numcodes_d, i; |
| unsigned HLIT, HDIST, HCLEN; |
| |
| uivector_init(&lz77_encoded); |
| HuffmanTree_init(&tree_ll); |
| HuffmanTree_init(&tree_d); |
| HuffmanTree_init(&tree_cl); |
| uivector_init(&frequencies_ll); |
| uivector_init(&frequencies_d); |
| uivector_init(&frequencies_cl); |
| uivector_init(&bitlen_lld); |
| uivector_init(&bitlen_lld_e); |
| uivector_init(&bitlen_cl); |
| |
| /*This while loop never loops due to a break at the end, it is here to |
| allow breaking out of it to the cleanup phase on error conditions.*/ |
| while(!error) { |
| if(settings->use_lz77) { |
| error = encodeLZ77(&lz77_encoded, hash, data, datapos, dataend, settings->windowsize, |
| settings->minmatch, settings->nicematch, settings->lazymatching); |
| if(error) break; |
| } else { |
| if(!uivector_resize(&lz77_encoded, datasize)) ERROR_BREAK(83 /*alloc fail*/); |
| for(i = datapos; i < dataend; ++i) lz77_encoded.data[i - datapos] = data[i]; /*no LZ77, but still will be Huffman compressed*/ |
| } |
| |
| if(!uivector_resizev(&frequencies_ll, 286, 0)) ERROR_BREAK(83 /*alloc fail*/); |
| if(!uivector_resizev(&frequencies_d, 30, 0)) ERROR_BREAK(83 /*alloc fail*/); |
| |
| /*Count the frequencies of lit, len and dist codes*/ |
| for(i = 0; i != lz77_encoded.size; ++i) { |
| unsigned symbol = lz77_encoded.data[i]; |
| ++frequencies_ll.data[symbol]; |
| if(symbol > 256) { |
| unsigned dist = lz77_encoded.data[i + 2]; |
| ++frequencies_d.data[dist]; |
| i += 3; |
| } |
| } |
| frequencies_ll.data[256] = 1; /*there will be exactly 1 end code, at the end of the block*/ |
| |
| /*Make both huffman trees, one for the lit and len codes, one for the dist codes*/ |
| error = HuffmanTree_makeFromFrequencies(&tree_ll, frequencies_ll.data, 257, frequencies_ll.size, 15); |
| if(error) break; |
| /*2, not 1, is chosen for mincodes: some buggy PNG decoders require at least 2 symbols in the dist tree*/ |
| error = HuffmanTree_makeFromFrequencies(&tree_d, frequencies_d.data, 2, frequencies_d.size, 15); |
| if(error) break; |
| |
| numcodes_ll = tree_ll.numcodes; if(numcodes_ll > 286) numcodes_ll = 286; |
| numcodes_d = tree_d.numcodes; if(numcodes_d > 30) numcodes_d = 30; |
| /*store the code lengths of both generated trees in bitlen_lld*/ |
| for(i = 0; i != numcodes_ll; ++i) uivector_push_back(&bitlen_lld, HuffmanTree_getLength(&tree_ll, (unsigned)i)); |
| for(i = 0; i != numcodes_d; ++i) uivector_push_back(&bitlen_lld, HuffmanTree_getLength(&tree_d, (unsigned)i)); |
| |
| /*run-length compress bitlen_ldd into bitlen_lld_e by using repeat codes 16 (copy length 3-6 times), |
| 17 (3-10 zeroes), 18 (11-138 zeroes)*/ |
| for(i = 0; i != (unsigned)bitlen_lld.size; ++i) { |
| unsigned j = 0; /*amount of repititions*/ |
| while(i + j + 1 < (unsigned)bitlen_lld.size && bitlen_lld.data[i + j + 1] == bitlen_lld.data[i]) ++j; |
| |
| if(bitlen_lld.data[i] == 0 && j >= 2) /*repeat code for zeroes*/ { |
| ++j; /*include the first zero*/ |
| if(j <= 10) /*repeat code 17 supports max 10 zeroes*/ { |
| uivector_push_back(&bitlen_lld_e, 17); |
| uivector_push_back(&bitlen_lld_e, j - 3); |
| } else /*repeat code 18 supports max 138 zeroes*/ { |
| if(j > 138) j = 138; |
| uivector_push_back(&bitlen_lld_e, 18); |
| uivector_push_back(&bitlen_lld_e, j - 11); |
| } |
| i += (j - 1); |
| } else if(j >= 3) /*repeat code for value other than zero*/ { |
| size_t k; |
| unsigned num = j / 6, rest = j % 6; |
| uivector_push_back(&bitlen_lld_e, bitlen_lld.data[i]); |
| for(k = 0; k < num; ++k) { |
| uivector_push_back(&bitlen_lld_e, 16); |
| uivector_push_back(&bitlen_lld_e, 6 - 3); |
| } |
| if(rest >= 3) { |
| uivector_push_back(&bitlen_lld_e, 16); |
| uivector_push_back(&bitlen_lld_e, rest - 3); |
| } |
| else j -= rest; |
| i += j; |
| } else /*too short to benefit from repeat code*/ { |
| uivector_push_back(&bitlen_lld_e, bitlen_lld.data[i]); |
| } |
| } |
| |
| /*generate tree_cl, the huffmantree of huffmantrees*/ |
| |
| if(!uivector_resizev(&frequencies_cl, NUM_CODE_LENGTH_CODES, 0)) ERROR_BREAK(83 /*alloc fail*/); |
| for(i = 0; i != bitlen_lld_e.size; ++i) { |
| ++frequencies_cl.data[bitlen_lld_e.data[i]]; |
| /*after a repeat code come the bits that specify the number of repetitions, |
| those don't need to be in the frequencies_cl calculation*/ |
| if(bitlen_lld_e.data[i] >= 16) ++i; |
| } |
| |
| error = HuffmanTree_makeFromFrequencies(&tree_cl, frequencies_cl.data, |
| frequencies_cl.size, frequencies_cl.size, 7); |
| if(error) break; |
| |
| if(!uivector_resize(&bitlen_cl, tree_cl.numcodes)) ERROR_BREAK(83 /*alloc fail*/); |
| for(i = 0; i != tree_cl.numcodes; ++i) { |
| /*lenghts of code length tree is in the order as specified by deflate*/ |
| bitlen_cl.data[i] = HuffmanTree_getLength(&tree_cl, CLCL_ORDER[i]); |
| } |
| while(bitlen_cl.data[bitlen_cl.size - 1] == 0 && bitlen_cl.size > 4) { |
| /*remove zeros at the end, but minimum size must be 4*/ |
| if(!uivector_resize(&bitlen_cl, bitlen_cl.size - 1)) ERROR_BREAK(83 /*alloc fail*/); |
| } |
| if(error) break; |
| |
| /* |
| Write everything into the output |
| |
| After the BFINAL and BTYPE, the dynamic block consists out of the following: |
| - 5 bits HLIT, 5 bits HDIST, 4 bits HCLEN |
| - (HCLEN+4)*3 bits code lengths of code length alphabet |
| - HLIT + 257 code lenghts of lit/length alphabet (encoded using the code length |
| alphabet, + possible repetition codes 16, 17, 18) |
| - HDIST + 1 code lengths of distance alphabet (encoded using the code length |
| alphabet, + possible repetition codes 16, 17, 18) |
| - compressed data |
| - 256 (end code) |
| */ |
| |
| /*Write block type*/ |
| addBitToStream(bp, out, BFINAL); |
| addBitToStream(bp, out, 0); /*first bit of BTYPE "dynamic"*/ |
| addBitToStream(bp, out, 1); /*second bit of BTYPE "dynamic"*/ |
| |
| /*write the HLIT, HDIST and HCLEN values*/ |
| HLIT = (unsigned)(numcodes_ll - 257); |
| HDIST = (unsigned)(numcodes_d - 1); |
| HCLEN = (unsigned)bitlen_cl.size - 4; |
| /*trim zeroes for HCLEN. HLIT and HDIST were already trimmed at tree creation*/ |
| while(!bitlen_cl.data[HCLEN + 4 - 1] && HCLEN > 0) --HCLEN; |
| addBitsToStream(bp, out, HLIT, 5); |
| addBitsToStream(bp, out, HDIST, 5); |
| addBitsToStream(bp, out, HCLEN, 4); |
| |
| /*write the code lenghts of the code length alphabet*/ |
| for(i = 0; i != HCLEN + 4; ++i) addBitsToStream(bp, out, bitlen_cl.data[i], 3); |
| |
| /*write the lenghts of the lit/len AND the dist alphabet*/ |
| for(i = 0; i != bitlen_lld_e.size; ++i) { |
| addHuffmanSymbol(bp, out, HuffmanTree_getCode(&tree_cl, bitlen_lld_e.data[i]), |
| HuffmanTree_getLength(&tree_cl, bitlen_lld_e.data[i])); |
| /*extra bits of repeat codes*/ |
| if(bitlen_lld_e.data[i] == 16) addBitsToStream(bp, out, bitlen_lld_e.data[++i], 2); |
| else if(bitlen_lld_e.data[i] == 17) addBitsToStream(bp, out, bitlen_lld_e.data[++i], 3); |
| else if(bitlen_lld_e.data[i] == 18) addBitsToStream(bp, out, bitlen_lld_e.data[++i], 7); |
| } |
| |
| /*write the compressed data symbols*/ |
| writeLZ77data(bp, out, &lz77_encoded, &tree_ll, &tree_d); |
| /*error: the length of the end code 256 must be larger than 0*/ |
| if(HuffmanTree_getLength(&tree_ll, 256) == 0) ERROR_BREAK(64); |
| |
| /*write the end code*/ |
| addHuffmanSymbol(bp, out, HuffmanTree_getCode(&tree_ll, 256), HuffmanTree_getLength(&tree_ll, 256)); |
| |
| break; /*end of error-while*/ |
| } |
| |
| /*cleanup*/ |
| uivector_cleanup(&lz77_encoded); |
| HuffmanTree_cleanup(&tree_ll); |
| HuffmanTree_cleanup(&tree_d); |
| HuffmanTree_cleanup(&tree_cl); |
| uivector_cleanup(&frequencies_ll); |
| uivector_cleanup(&frequencies_d); |
| uivector_cleanup(&frequencies_cl); |
| uivector_cleanup(&bitlen_lld_e); |
| uivector_cleanup(&bitlen_lld); |
| uivector_cleanup(&bitlen_cl); |
| |
| return error; |
| } |
| |
| static unsigned deflateFixed(ucvector* out, size_t* bp, Hash* hash, |
| const unsigned char* data, |
| size_t datapos, size_t dataend, |
| const LodePNGCompressSettings* settings, unsigned final) { |
| HuffmanTree tree_ll; /*tree for literal values and length codes*/ |
| HuffmanTree tree_d; /*tree for distance codes*/ |
| |
| unsigned BFINAL = final; |
| unsigned error = 0; |
| size_t i; |
| |
| HuffmanTree_init(&tree_ll); |
| HuffmanTree_init(&tree_d); |
| |
| generateFixedLitLenTree(&tree_ll); |
| generateFixedDistanceTree(&tree_d); |
| |
| addBitToStream(bp, out, BFINAL); |
| addBitToStream(bp, out, 1); /*first bit of BTYPE*/ |
| addBitToStream(bp, out, 0); /*second bit of BTYPE*/ |
| |
| if(settings->use_lz77) /*LZ77 encoded*/ { |
| uivector lz77_encoded; |
| uivector_init(&lz77_encoded); |
| error = encodeLZ77(&lz77_encoded, hash, data, datapos, dataend, settings->windowsize, |
| settings->minmatch, settings->nicematch, settings->lazymatching); |
| if(!error) writeLZ77data(bp, out, &lz77_encoded, &tree_ll, &tree_d); |
| uivector_cleanup(&lz77_encoded); |
| } else /*no LZ77, but still will be Huffman compressed*/ { |
| for(i = datapos; i < dataend; ++i) { |
| addHuffmanSymbol(bp, out, HuffmanTree_getCode(&tree_ll, data[i]), HuffmanTree_getLength(&tree_ll, data[i])); |
| } |
| } |
| /*add END code*/ |
| if(!error) addHuffmanSymbol(bp, out, HuffmanTree_getCode(&tree_ll, 256), HuffmanTree_getLength(&tree_ll, 256)); |
| |
| /*cleanup*/ |
| HuffmanTree_cleanup(&tree_ll); |
| HuffmanTree_cleanup(&tree_d); |
| |
| return error; |
| } |
| |
| static unsigned lodepng_deflatev(ucvector* out, const unsigned char* in, size_t insize, |
| const LodePNGCompressSettings* settings) { |
| unsigned error = 0; |
| size_t i, blocksize, numdeflateblocks; |
| size_t bp = 0; /*the bit pointer*/ |
| Hash hash; |
| |
| if(settings->btype > 2) return 61; |
| else if(settings->btype == 0) return deflateNoCompression(out, in, insize); |
| else if(settings->btype == 1) blocksize = insize; |
| else /*if(settings->btype == 2)*/ { |
| /*on PNGs, deflate blocks of 65-262k seem to give most dense encoding*/ |
| blocksize = insize / 8 + 8; |
| if(blocksize < 65536) blocksize = 65536; |
| if(blocksize > 262144) blocksize = 262144; |
| } |
| |
| numdeflateblocks = (insize + blocksize - 1) / blocksize; |
| if(numdeflateblocks == 0) numdeflateblocks = 1; |
| |
| error = hash_init(&hash, settings->windowsize); |
| if(error) return error; |
| |
| for(i = 0; i != numdeflateblocks && !error; ++i) { |
| unsigned final = (i == numdeflateblocks - 1); |
| size_t start = i * blocksize; |
| size_t end = start + blocksize; |
| if(end > insize) end = insize; |
| |
| if(settings->btype == 1) error = deflateFixed(out, &bp, &hash, in, start, end, settings, final); |
| else if(settings->btype == 2) error = deflateDynamic(out, &bp, &hash, in, start, end, settings, final); |
| } |
| |
| hash_cleanup(&hash); |
| |
| return error; |
| } |
| |
| unsigned lodepng_deflate(unsigned char** out, size_t* outsize, |
| const unsigned char* in, size_t insize, |
| const LodePNGCompressSettings* settings) { |
| unsigned error; |
| ucvector v; |
| ucvector_init_buffer(&v, *out, *outsize); |
| error = lodepng_deflatev(&v, in, insize, settings); |
| *out = v.data; |
| *outsize = v.size; |
| return error; |
| } |
| |
| static unsigned deflate(unsigned char** out, size_t* outsize, |
| const unsigned char* in, size_t insize, |
| const LodePNGCompressSettings* settings) { |
| if(settings->custom_deflate) { |
| return settings->custom_deflate(out, outsize, in, insize, settings); |
| } else { |
| return lodepng_deflate(out, outsize, in, insize, settings); |
| } |
| } |
| |
| #endif /*LODEPNG_COMPILE_DECODER*/ |
| |
| /* ////////////////////////////////////////////////////////////////////////// */ |
| /* / Adler32 */ |
| /* ////////////////////////////////////////////////////////////////////////// */ |
| |
| static unsigned update_adler32(unsigned adler, const unsigned char* data, unsigned len) { |
| unsigned s1 = adler & 0xffff; |
| unsigned s2 = (adler >> 16) & 0xffff; |
| |
| while(len > 0) { |
| /*at least 5552 sums can be done before the sums overflow, saving a lot of module divisions*/ |
| unsigned amount = len > 5552 ? 5552 : len; |
| len -= amount; |
| while(amount > 0) { |
| s1 += (*data++); |
| s2 += s1; |
| --amount; |
| } |
| s1 %= 65521; |
| s2 %= 65521; |
| } |
| |
| return (s2 << 16) | s1; |
| } |
| |
| /*Return the adler32 of the bytes data[0..len-1]*/ |
| static unsigned adler32(const unsigned char* data, unsigned len) { |
| return update_adler32(1L, data, len); |
| } |
| |
| /* ////////////////////////////////////////////////////////////////////////// */ |
| /* / Zlib / */ |
| /* ////////////////////////////////////////////////////////////////////////// */ |
| |
| #ifdef LODEPNG_COMPILE_DECODER |
| |
| unsigned lodepng_zlib_decompress(unsigned char** out, size_t* outsize, const unsigned char* in, |
| size_t insize, const LodePNGDecompressSettings* settings) { |
| unsigned error = 0; |
| unsigned CM, CINFO, FDICT; |
| |
| if(insize < 2) return 53; /*error, size of zlib data too small*/ |
| /*read information from zlib header*/ |
| if((in[0] * 256 + in[1]) % 31 != 0) { |
| /*error: 256 * in[0] + in[1] must be a multiple of 31, the FCHECK value is supposed to be made that way*/ |
| return 24; |
| } |
| |
| CM = in[0] & 15; |
| CINFO = (in[0] >> 4) & 15; |
| /*FCHECK = in[1] & 31;*/ /*FCHECK is already tested above*/ |
| FDICT = (in[1] >> 5) & 1; |
| /*FLEVEL = (in[1] >> 6) & 3;*/ /*FLEVEL is not used here*/ |
| |
| if(CM != 8 || CINFO > 7) { |
| /*error: only compression method 8: inflate with sliding window of 32k is supported by the PNG spec*/ |
| return 25; |
| } |
| if(FDICT != 0) { |
| /*error: the specification of PNG says about the zlib stream: |
| "The additional flags shall not specify a preset dictionary."*/ |
| return 26; |
| } |
| |
| error = inflate(out, outsize, in + 2, insize - 2, settings); |
| if(error) return error; |
| |
| if(!settings->ignore_adler32) { |
| unsigned ADLER32 = lodepng_read32bitInt(&in[insize - 4]); |
| unsigned checksum = adler32(*out, (unsigned)(*outsize)); |
| if(checksum != ADLER32) return 58; /*error, adler checksum not correct, data must be corrupted*/ |
| } |
| |
| return 0; /*no error*/ |
| } |
| |
| static unsigned zlib_decompress(unsigned char** out, size_t* outsize, const unsigned char* in, |
| size_t insize, const LodePNGDecompressSettings* settings) { |
| if(settings->custom_zlib) { |
| return settings->custom_zlib(out, outsize, in, insize, settings); |
| } else { |
| return lodepng_zlib_decompress(out, outsize, in, insize, settings); |
| } |
| } |
| |
| #endif /*LODEPNG_COMPILE_DECODER*/ |
| |
| #ifdef LODEPNG_COMPILE_ENCODER |
| |
| unsigned lodepng_zlib_compress(unsigned char** out, size_t* outsize, const unsigned char* in, |
| size_t insize, const LodePNGCompressSettings* settings) { |
| /*initially, *out must be NULL and outsize 0, if you just give some random *out |
| that's pointing to a non allocated buffer, this'll crash*/ |
| ucvector outv; |
| size_t i; |
| unsigned error; |
| unsigned char* deflatedata = 0; |
| size_t deflatesize = 0; |
| |
| /*zlib data: 1 byte CMF (CM+CINFO), 1 byte FLG, deflate data, 4 byte ADLER32 checksum of the Decompressed data*/ |
| unsigned CMF = 120; /*0b01111000: CM 8, CINFO 7. With CINFO 7, any window size up to 32768 can be used.*/ |
| unsigned FLEVEL = 0; |
| unsigned FDICT = 0; |
| unsigned CMFFLG = 256 * CMF + FDICT * 32 + FLEVEL * 64; |
| unsigned FCHECK = 31 - CMFFLG % 31; |
| CMFFLG += FCHECK; |
| |
| /*ucvector-controlled version of the output buffer, for dynamic array*/ |
| ucvector_init_buffer(&outv, *out, *outsize); |
| |
| ucvector_push_back(&outv, (unsigned char)(CMFFLG >> 8)); |
| ucvector_push_back(&outv, (unsigned char)(CMFFLG & 255)); |
| |
| error = deflate(&deflatedata, &deflatesize, in, insize, settings); |
| |
| if(!error) { |
| unsigned ADLER32 = adler32(in, (unsigned)insize); |
| for(i = 0; i != deflatesize; ++i) ucvector_push_back(&outv, deflatedata[i]); |
| lodepng_free(deflatedata); |
| lodepng_add32bitInt(&outv, ADLER32); |
| } |
| |
| *out = outv.data; |
| *outsize = outv.size; |
| |
| return error; |
| } |
| |
| /* compress using the default or custom zlib function */ |
| static unsigned zlib_compress(unsigned char** out, size_t* outsize, const unsigned char* in, |
| size_t insize, const LodePNGCompressSettings* settings) { |
| if(settings->custom_zlib) { |
| return settings->custom_zlib(out, outsize, in, insize, settings); |
| } else { |
| return lodepng_zlib_compress(out, outsize, in, insize, settings); |
| } |
| } |
| |
| #endif /*LODEPNG_COMPILE_ENCODER*/ |
| |
| #else /*no LODEPNG_COMPILE_ZLIB*/ |
| |
| #ifdef LODEPNG_COMPILE_DECODER |
| static unsigned zlib_decompress(unsigned char** out, size_t* outsize, const unsigned char* in, |
| size_t insize, const LodePNGDecompressSettings* settings) { |
| if(!settings->custom_zlib) return 87; /*no custom zlib function provided */ |
| return settings->custom_zlib(out, outsize, in, insize, settings); |
| } |
| #endif /*LODEPNG_COMPILE_DECODER*/ |
| #ifdef LODEPNG_COMPILE_ENCODER |
| static unsigned zlib_compress(unsigned char** out, size_t* outsize, const unsigned char* in, |
| size_t insize, const LodePNGCompressSettings* settings) { |
| if(!settings->custom_zlib) return 87; /*no custom zlib function provided */ |
| return settings->custom_zlib(out, outsize, in, insize, settings); |
| } |
| #endif /*LODEPNG_COMPILE_ENCODER*/ |
| |
| #endif /*LODEPNG_COMPILE_ZLIB*/ |
| |
| /* ////////////////////////////////////////////////////////////////////////// */ |
| |
| #ifdef LODEPNG_COMPILE_ENCODER |
| |
| /*this is a good tradeoff between speed and compression ratio*/ |
| #define DEFAULT_WINDOWSIZE 2048 |
| |
| void lodepng_compress_settings_init(LodePNGCompressSettings* settings) { |
| /*compress with dynamic huffman tree (not in the mathematical sense, just not the predefined one)*/ |
| settings->btype = 2; |
| settings->use_lz77 = 1; |
| settings->windowsize = DEFAULT_WINDOWSIZE; |
| settings->minmatch = 3; |
| settings->nicematch = 128; |
| settings->lazymatching = 1; |
| |
| settings->custom_zlib = 0; |
| settings->custom_deflate = 0; |
| settings->custom_context = 0; |
| } |
| |
| const LodePNGCompressSettings lodepng_default_compress_settings = {2, 1, DEFAULT_WINDOWSIZE, 3, 128, 1, 0, 0, 0}; |
| |
| |
| #endif /*LODEPNG_COMPILE_ENCODER*/ |
| |
| #ifdef LODEPNG_COMPILE_DECODER |
| |
| void lodepng_decompress_settings_init(LodePNGDecompressSettings* settings) { |
| settings->ignore_adler32 = 0; |
| |
| settings->custom_zlib = 0; |
| settings->custom_inflate = 0; |
| settings->custom_context = 0; |
| } |
| |
| const LodePNGDecompressSettings lodepng_default_decompress_settings = {0, 0, 0, 0}; |
| |
| #endif /*LODEPNG_COMPILE_DECODER*/ |
| |
| /* ////////////////////////////////////////////////////////////////////////// */ |
| /* ////////////////////////////////////////////////////////////////////////// */ |
| /* // End of Zlib related code. Begin of PNG related code. // */ |
| /* ////////////////////////////////////////////////////////////////////////// */ |
| /* ////////////////////////////////////////////////////////////////////////// */ |
| |
| #ifdef LODEPNG_COMPILE_PNG |
| |
| /* ////////////////////////////////////////////////////////////////////////// */ |
| /* / CRC32 / */ |
| /* ////////////////////////////////////////////////////////////////////////// */ |
| |
| |
| #ifndef LODEPNG_NO_COMPILE_CRC |
| /* CRC polynomial: 0xedb88320 */ |
| static unsigned lodepng_crc32_table[256] = { |
| 0u, 1996959894u, 3993919788u, 2567524794u, 124634137u, 1886057615u, 3915621685u, 2657392035u, |
| 249268274u, 2044508324u, 3772115230u, 2547177864u, 162941995u, 2125561021u, 3887607047u, 2428444049u, |
| 498536548u, 1789927666u, 4089016648u, 2227061214u, 450548861u, 1843258603u, 4107580753u, 2211677639u, |
| 325883990u, 1684777152u, 4251122042u, 2321926636u, 335633487u, 1661365465u, 4195302755u, 2366115317u, |
| 997073096u, 1281953886u, 3579855332u, 2724688242u, 1006888145u, 1258607687u, 3524101629u, 2768942443u, |
| 901097722u, 1119000684u, 3686517206u, 2898065728u, 853044451u, 1172266101u, 3705015759u, 2882616665u, |
| 651767980u, 1373503546u, 3369554304u, 3218104598u, 565507253u, 1454621731u, 3485111705u, 3099436303u, |
| 671266974u, 1594198024u, 3322730930u, 2970347812u, 795835527u, 1483230225u, 3244367275u, 3060149565u, |
| 1994146192u, 31158534u, 2563907772u, 4023717930u, 1907459465u, 112637215u, 2680153253u, 3904427059u, |
| 2013776290u, 251722036u, 2517215374u, 3775830040u, 2137656763u, 141376813u, 2439277719u, 3865271297u, |
| 1802195444u, 476864866u, 2238001368u, 4066508878u, 1812370925u, 453092731u, 2181625025u, 4111451223u, |
| 1706088902u, 314042704u, 2344532202u, 4240017532u, 1658658271u, 366619977u, 2362670323u, 4224994405u, |
| 1303535960u, 984961486u, 2747007092u, 3569037538u, 1256170817u, 1037604311u, 2765210733u, 3554079995u, |
| 1131014506u, 879679996u, 2909243462u, 3663771856u, 1141124467u, 855842277u, 2852801631u, 3708648649u, |
| 1342533948u, 654459306u, 3188396048u, 3373015174u, 1466479909u, 544179635u, 3110523913u, 3462522015u, |
| 1591671054u, 702138776u, 2966460450u, 3352799412u, 1504918807u, 783551873u, 3082640443u, 3233442989u, |
| 3988292384u, 2596254646u, 62317068u, 1957810842u, 3939845945u, 2647816111u, 81470997u, 1943803523u, |
| 3814918930u, 2489596804u, 225274430u, 2053790376u, 3826175755u, 2466906013u, 167816743u, 2097651377u, |
| 4027552580u, 2265490386u, 503444072u, 1762050814u, 4150417245u, 2154129355u, 426522225u, 1852507879u, |
| 4275313526u, 2312317920u, 282753626u, 1742555852u, 4189708143u, 2394877945u, 397917763u, 1622183637u, |
| 3604390888u, 2714866558u, 953729732u, 1340076626u, 3518719985u, 2797360999u, 1068828381u, 1219638859u, |
| 3624741850u, 2936675148u, 906185462u, 1090812512u, 3747672003u, 2825379669u, 829329135u, 1181335161u, |
| 3412177804u, 3160834842u, 628085408u, 1382605366u, 3423369109u, 3138078467u, 570562233u, 1426400815u, |
| 3317316542u, 2998733608u, 733239954u, 1555261956u, 3268935591u, 3050360625u, 752459403u, 1541320221u, |
| 2607071920u, 3965973030u, 1969922972u, 40735498u, 2617837225u, 3943577151u, 1913087877u, 83908371u, |
| 2512341634u, 3803740692u, 2075208622u, 213261112u, 2463272603u, 3855990285u, 2094854071u, 198958881u, |
| 2262029012u, 4057260610u, 1759359992u, 534414190u, 2176718541u, 4139329115u, 1873836001u, 414664567u, |
| 2282248934u, 4279200368u, 1711684554u, 285281116u, 2405801727u, 4167216745u, 1634467795u, 376229701u, |
| 2685067896u, 3608007406u, 1308918612u, 956543938u, 2808555105u, 3495958263u, 1231636301u, 1047427035u, |
| 2932959818u, 3654703836u, 1088359270u, 936918000u, 2847714899u, 3736837829u, 1202900863u, 817233897u, |
| 3183342108u, 3401237130u, 1404277552u, 615818150u, 3134207493u, 3453421203u, 1423857449u, 601450431u, |
| 3009837614u, 3294710456u, 1567103746u, 711928724u, 3020668471u, 3272380065u, 1510334235u, 755167117u |
| }; |
| |
| /*Return the CRC of the bytes buf[0..len-1].*/ |
| unsigned lodepng_crc32(const unsigned char* data, size_t length) { |
| unsigned r = 0xffffffffu; |
| size_t i; |
| for(i = 0; i < length; ++i) { |
| r = lodepng_crc32_table[(r ^ data[i]) & 0xff] ^ (r >> 8); |
| } |
| return r ^ 0xffffffffu; |
| } |
| #else /* !LODEPNG_NO_COMPILE_CRC */ |
| unsigned lodepng_crc32(const unsigned char* data, size_t length); |
| #endif /* !LODEPNG_NO_COMPILE_CRC */ |
| |
| /* ////////////////////////////////////////////////////////////////////////// */ |
| /* / Reading and writing single bits and bytes from/to stream for LodePNG / */ |
| /* ////////////////////////////////////////////////////////////////////////// */ |
| |
| static unsigned char readBitFromReversedStream(size_t* bitpointer, const unsigned char* bitstream) { |
| unsigned char result = (unsigned char)((bitstream[(*bitpointer) >> 3] >> (7 - ((*bitpointer) & 0x7))) & 1); |
| ++(*bitpointer); |
| return result; |
| } |
| |
| static unsigned readBitsFromReversedStream(size_t* bitpointer, const unsigned char* bitstream, size_t nbits) { |
| unsigned result = 0; |
| size_t i; |
| for(i = 0 ; i < nbits; ++i) { |
| result <<= 1; |
| result |= (unsigned)readBitFromReversedStream(bitpointer, bitstream); |
| } |
| return result; |
| } |
| |
| #ifdef LODEPNG_COMPILE_DECODER |
| static void setBitOfReversedStream0(size_t* bitpointer, unsigned char* bitstream, unsigned char bit) { |
| /*the current bit in bitstream must be 0 for this to work*/ |
| if(bit) { |
| /*earlier bit of huffman code is in a lesser significant bit of an earlier byte*/ |
| bitstream[(*bitpointer) >> 3] |= (bit << (7 - ((*bitpointer) & 0x7))); |
| } |
| ++(*bitpointer); |
| } |
| #endif /*LODEPNG_COMPILE_DECODER*/ |
| |
| static void setBitOfReversedStream(size_t* bitpointer, unsigned char* bitstream, unsigned char bit) { |
| /*the current bit in bitstream may be 0 or 1 for this to work*/ |
| if(bit == 0) bitstream[(*bitpointer) >> 3] &= (unsigned char)(~(1 << (7 - ((*bitpointer) & 0x7)))); |
| else bitstream[(*bitpointer) >> 3] |= (1 << (7 - ((*bitpointer) & 0x7))); |
| ++(*bitpointer); |
| } |
| |
| /* ////////////////////////////////////////////////////////////////////////// */ |
| /* / PNG chunks / */ |
| /* ////////////////////////////////////////////////////////////////////////// */ |
| |
| unsigned lodepng_chunk_length(const unsigned char* chunk) { |
| return lodepng_read32bitInt(&chunk[0]); |
| } |
| |
| void lodepng_chunk_type(char type[5], const unsigned char* chunk) { |
| unsigned i; |
| for(i = 0; i != 4; ++i) type[i] = (char)chunk[4 + i]; |
| type[4] = 0; /*null termination char*/ |
| } |
| |
| unsigned char lodepng_chunk_type_equals(const unsigned char* chunk, const char* type) { |
| if(strlen(type) != 4) return 0; |
| return (chunk[4] == type[0] && chunk[5] == type[1] && chunk[6] == type[2] && chunk[7] == type[3]); |
| } |
| |
| unsigned char lodepng_chunk_ancillary(const unsigned char* chunk) { |
| return((chunk[4] & 32) != 0); |
| } |
| |
| unsigned char lodepng_chunk_private(const unsigned char* chunk) { |
| return((chunk[6] & 32) != 0); |
| } |
| |
| unsigned char lodepng_chunk_safetocopy(const unsigned char* chunk) { |
| return((chunk[7] & 32) != 0); |
| } |
| |
| unsigned char* lodepng_chunk_data(unsigned char* chunk) { |
| return &chunk[8]; |
| } |
| |
| const unsigned char* lodepng_chunk_data_const(const unsigned char* chunk) { |
| return &chunk[8]; |
| } |
| |
| unsigned lodepng_chunk_check_crc(const unsigned char* chunk) { |
| unsigned length = lodepng_chunk_length(chunk); |
| unsigned CRC = lodepng_read32bitInt(&chunk[length + 8]); |
| /*the CRC is taken of the data and the 4 chunk type letters, not the length*/ |
| unsigned checksum = lodepng_crc32(&chunk[4], length + 4); |
| if(CRC != checksum) return 1; |
| else return 0; |
| } |
| |
| void lodepng_chunk_generate_crc(unsigned char* chunk) { |
| unsigned length = lodepng_chunk_length(chunk); |
| unsigned CRC = lodepng_crc32(&chunk[4], length + 4); |
| lodepng_set32bitInt(chunk + 8 + length, CRC); |
| } |
| |
| unsigned char* lodepng_chunk_next(unsigned char* chunk) { |
| if(chunk[0] == 0x89 && chunk[1] == 0x50 && chunk[2] == 0x4e && chunk[3] == 0x47 |
| && chunk[4] == 0x0d && chunk[5] == 0x0a && chunk[6] == 0x1a && chunk[7] == 0x0a) { |
| /* Is PNG magic header at start of PNG file. Jump to first actual chunk. */ |
| return chunk + 8; |
| } else { |
| unsigned total_chunk_length = lodepng_chunk_length(chunk) + 12; |
| return chunk + total_chunk_length; |
| } |
| } |
| |
| const unsigned char* lodepng_chunk_next_const(const unsigned char* chunk) { |
| if(chunk[0] == 0x89 && chunk[1] == 0x50 && chunk[2] == 0x4e && chunk[3] == 0x47 |
| && chunk[4] == 0x0d && chunk[5] == 0x0a && chunk[6] == 0x1a && chunk[7] == 0x0a) { |
| /* Is PNG magic header at start of PNG file. Jump to first actual chunk. */ |
| return chunk + 8; |
| } else { |
| unsigned total_chunk_length = lodepng_chunk_length(chunk) + 12; |
| return chunk + total_chunk_length; |
| } |
| } |
| |
| unsigned char* lodepng_chunk_find(unsigned char* chunk, const unsigned char* end, const char type[5]) { |
| for(;;) { |
| if(chunk + 12 >= end) return 0; |
| if(lodepng_chunk_type_equals(chunk, type)) return chunk; |
| chunk = lodepng_chunk_next(chunk); |
| } |
| } |
| |
| const unsigned char* lodepng_chunk_find_const(const unsigned char* chunk, const unsigned char* end, const char type[5]) { |
| for(;;) { |
| if(chunk + 12 >= end) return 0; |
| if(lodepng_chunk_type_equals(chunk, type)) return chunk; |
| chunk = lodepng_chunk_next_const(chunk); |
| } |
| } |
| |
| unsigned lodepng_chunk_append(unsigned char** out, size_t* outlength, const unsigned char* chunk) { |
| unsigned i; |
| unsigned total_chunk_length = lodepng_chunk_length(chunk) + 12; |
| unsigned char *chunk_start, *new_buffer; |
| size_t new_length = (*outlength) + total_chunk_length; |
| if(new_length < total_chunk_length || new_length < (*outlength)) return 77; /*integer overflow happened*/ |
| |
| new_buffer = (unsigned char*)lodepng_realloc(*out, new_length); |
| if(!new_buffer) return 83; /*alloc fail*/ |
| (*out) = new_buffer; |
| (*outlength) = new_length; |
| chunk_start = &(*out)[new_length - total_chunk_length]; |
| |
| for(i = 0; i != total_chunk_length; ++i) chunk_start[i] = chunk[i]; |
| |
| return 0; |
| } |
| |
| unsigned lodepng_chunk_create(unsigned char** out, size_t* outlength, unsigned length, |
| const char* type, const unsigned char* data) { |
| unsigned i; |
| unsigned char *chunk, *new_buffer; |
| size_t new_length = (*outlength) + length + 12; |
| if(new_length < length + 12 || new_length < (*outlength)) return 77; /*integer overflow happened*/ |
| new_buffer = (unsigned char*)lodepng_realloc(*out, new_length); |
| if(!new_buffer) return 83; /*alloc fail*/ |
| (*out) = new_buffer; |
| (*outlength) = new_length; |
| chunk = &(*out)[(*outlength) - length - 12]; |
| |
| /*1: length*/ |
| lodepng_set32bitInt(chunk, (unsigned)length); |
| |
| /*2: chunk name (4 letters)*/ |
| chunk[4] = (unsigned char)type[0]; |
| chunk[5] = (unsigned char)type[1]; |
| chunk[6] = (unsigned char)type[2]; |
| chunk[7] = (unsigned char)type[3]; |
| |
| /*3: the data*/ |
| for(i = 0; i != length; ++i) chunk[8 + i] = data[i]; |
| |
| /*4: CRC (of the chunkname characters and the data)*/ |
| lodepng_chunk_generate_crc(chunk); |
| |
| return 0; |
| } |
| |
| /* ////////////////////////////////////////////////////////////////////////// */ |
| /* / Color types and such / */ |
| /* ////////////////////////////////////////////////////////////////////////// */ |
| |
| /*return type is a LodePNG error code*/ |
| static unsigned checkColorValidity(LodePNGColorType colortype, unsigned bd) /*bd = bitdepth*/ { |
| switch(colortype) { |
| case 0: if(!(bd == 1 || bd == 2 || bd == 4 || bd == 8 || bd == 16)) return 37; break; /*grey*/ |
| case 2: if(!( bd == 8 || bd == 16)) return 37; break; /*RGB*/ |
| case 3: if(!(bd == 1 || bd == 2 || bd == 4 || bd == 8 )) return 37; break; /*palette*/ |
| case 4: if(!( bd == 8 || bd == 16)) return 37; break; /*grey + alpha*/ |
| case 6: if(!( bd == 8 || bd == 16)) return 37; break; /*RGBA*/ |
| default: return 31; |
| } |
| return 0; /*allowed color type / bits combination*/ |
| } |
| |
| static unsigned getNumColorChannels(LodePNGColorType colortype) { |
| switch(colortype) { |
| case 0: return 1; /*grey*/ |
| case 2: return 3; /*RGB*/ |
| case 3: return 1; /*palette*/ |
| case 4: return 2; /*grey + alpha*/ |
| case 6: return 4; /*RGBA*/ |
| } |
| return 0; /*unexisting color type*/ |
| } |
| |
| static unsigned lodepng_get_bpp_lct(LodePNGColorType colortype, unsigned bitdepth) { |
| /*bits per pixel is amount of channels * bits per channel*/ |
| return getNumColorChannels(colortype) * bitdepth; |
| } |
| |
| /* ////////////////////////////////////////////////////////////////////////// */ |
| |
| void lodepng_color_mode_init(LodePNGColorMode* info) { |
| info->key_defined = 0; |
| info->key_r = info->key_g = info->key_b = 0; |
| info->colortype = LCT_RGBA; |
| info->bitdepth = 8; |
| info->palette = 0; |
| info->palettesize = 0; |
| } |
| |
| void lodepng_color_mode_cleanup(LodePNGColorMode* info) { |
| lodepng_palette_clear(info); |
| } |
| |
| unsigned lodepng_color_mode_copy(LodePNGColorMode* dest, const LodePNGColorMode* source) { |
| size_t i; |
| lodepng_color_mode_cleanup(dest); |
| *dest = *source; |
| if(source->palette) { |
| dest->palette = (unsigned char*)lodepng_malloc(1024); |
| if(!dest->palette && source->palettesize) return 83; /*alloc fail*/ |
| for(i = 0; i != source->palettesize * 4; ++i) dest->palette[i] = source->palette[i]; |
| } |
| return 0; |
| } |
| |
| LodePNGColorMode lodepng_color_mode_make(LodePNGColorType colortype, unsigned bitdepth) { |
| LodePNGColorMode result; |
| lodepng_color_mode_init(&result); |
| result.colortype = colortype; |
| result.bitdepth = bitdepth; |
| return result; |
| } |
| |
| static int lodepng_color_mode_equal(const LodePNGColorMode* a, const LodePNGColorMode* b) { |
| size_t i; |
| if(a->colortype != b->colortype) return 0; |
| if(a->bitdepth != b->bitdepth) return 0; |
| if(a->key_defined != b->key_defined) return 0; |
| if(a->key_defined) { |
| if(a->key_r != b->key_r) return 0; |
| if(a->key_g != b->key_g) return 0; |
| if(a->key_b != b->key_b) return 0; |
| } |
| if(a->palettesize != b->palettesize) return 0; |
| for(i = 0; i != a->palettesize * 4; ++i) { |
| if(a->palette[i] != b->palette[i]) return 0; |
| } |
| return 1; |
| } |
| |
| void lodepng_palette_clear(LodePNGColorMode* info) { |
| if(info->palette) lodepng_free(info->palette); |
| info->palette = 0; |
| info->palettesize = 0; |
| } |
| |
| unsigned lodepng_palette_add(LodePNGColorMode* info, |
| unsigned char r, unsigned char g, unsigned char b, unsigned char a) { |
| unsigned char* data; |
| /*the same resize technique as C++ std::vectors is used, and here it's made so that for a palette with |
| the max of 256 colors, it'll have the exact alloc size*/ |
| if(!info->palette) /*allocate palette if empty*/ { |
| /*room for 256 colors with 4 bytes each*/ |
| data = (unsigned char*)lodepng_realloc(info->palette, 1024); |
| if(!data) return 83; /*alloc fail*/ |
| else info->palette = data; |
| } |
| info->palette[4 * info->palettesize + 0] = r; |
| info->palette[4 * info->palettesize + 1] = g; |
| info->palette[4 * info->palettesize + 2] = b; |
| info->palette[4 * info->palettesize + 3] = a; |
| ++info->palettesize; |
| return 0; |
| } |
| |
| /*calculate bits per pixel out of colortype and bitdepth*/ |
| unsigned lodepng_get_bpp(const LodePNGColorMode* info) { |
| return lodepng_get_bpp_lct(info->colortype, info->bitdepth); |
| } |
| |
| unsigned lodepng_get_channels(const LodePNGColorMode* info) { |
| return getNumColorChannels(info->colortype); |
| } |
| |
| unsigned lodepng_is_greyscale_type(const LodePNGColorMode* info) { |
| return info->colortype == LCT_GREY || info->colortype == LCT_GREY_ALPHA; |
| } |
| |
| unsigned lodepng_is_alpha_type(const LodePNGColorMode* info) { |
| return (info->colortype & 4) != 0; /*4 or 6*/ |
| } |
| |
| unsigned lodepng_is_palette_type(const LodePNGColorMode* info) { |
| return info->colortype == LCT_PALETTE; |
| } |
| |
| unsigned lodepng_has_palette_alpha(const LodePNGColorMode* info) { |
| size_t i; |
| for(i = 0; i != info->palettesize; ++i) { |
| if(info->palette[i * 4 + 3] < 255) return 1; |
| } |
| return 0; |
| } |
| |
| unsigned lodepng_can_have_alpha(const LodePNGColorMode* info) { |
| return info->key_defined |
| || lodepng_is_alpha_type(info) |
| || lodepng_has_palette_alpha(info); |
| } |
| |
| size_t lodepng_get_raw_size_lct(unsigned w, unsigned h, LodePNGColorType colortype, unsigned bitdepth) { |
| size_t bpp = lodepng_get_bpp_lct(colortype, bitdepth); |
| size_t n = (size_t)w * (size_t)h; |
| return ((n / 8) * bpp) + ((n & 7) * bpp + 7) / 8; |
| } |
| |
| size_t lodepng_get_raw_size(unsigned w, unsigned h, const LodePNGColorMode* color) { |
| return lodepng_get_raw_size_lct(w, h, color->colortype, color->bitdepth); |
| } |
| |
| |
| #ifdef LODEPNG_COMPILE_PNG |
| #ifdef LODEPNG_COMPILE_DECODER |
| |
| /*in an idat chunk, each scanline is a multiple of 8 bits, unlike the lodepng output buffer, |
| and in addition has one extra byte per line: the filter byte. So this gives a larger |
| result than lodepng_get_raw_size. */ |
| static size_t lodepng_get_raw_size_idat(unsigned w, unsigned h, const LodePNGColorMode* color) { |
| size_t bpp = lodepng_get_bpp(color); |
| /* + 1 for the filter byte, and possibly plus padding bits per line */ |
| size_t line = ((size_t)(w / 8) * bpp) + 1 + ((w & 7) * bpp + 7) / 8; |
| return (size_t)h * line; |
| } |
| |
| /* Safely check if multiplying two integers will overflow (no undefined |
| behavior, compiler removing the code, etc...) and output result. */ |
| static int lodepng_mulofl(size_t a, size_t b, size_t* result) { |
| *result = a * b; /* Unsigned multiplication is well defined and safe in C90 */ |
| return (a != 0 && *result / a != b); |
| } |
| |
| /* Safely check if adding two integers will overflow (no undefined |
| behavior, compiler removing the code, etc...) and output result. */ |
| static int lodepng_addofl(size_t a, size_t b, size_t* result) { |
| *result = a + b; /* Unsigned addition is well defined and safe in C90 */ |
| return *result < a; |
| } |
| |
| /*Safely checks whether size_t overflow can be caused due to amount of pixels. |
| This check is overcautious rather than precise. If this check indicates no overflow, |
| you can safely compute in a size_t (but not an unsigned): |
| -(size_t)w * (size_t)h * 8 |
| -amount of bytes in IDAT (including filter, padding and Adam7 bytes) |
| -amount of bytes in raw color model |
| Returns 1 if overflow possible, 0 if not. |
| */ |
| static int lodepng_pixel_overflow(unsigned w, unsigned h, |
| const LodePNGColorMode* pngcolor, const LodePNGColorMode* rawcolor) { |
| size_t bpp = LODEPNG_MAX(lodepng_get_bpp(pngcolor), lodepng_get_bpp(rawcolor)); |
| size_t numpixels, total; |
| size_t line; /* bytes per line in worst case */ |
| |
| if(lodepng_mulofl((size_t)w, (size_t)h, &numpixels)) return 1; |
| if(lodepng_mulofl(numpixels, 8, &total)) return 1; /* bit pointer with 8-bit color, or 8 bytes per channel color */ |
| |
| /* Bytes per scanline with the expression "(w / 8) * bpp) + ((w & 7) * bpp + 7) / 8" */ |
| if(lodepng_mulofl((size_t)(w / 8), bpp, &line)) return 1; |
| if(lodepng_addofl(line, ((w & 7) * bpp + 7) / 8, &line)) return 1; |
| |
| if(lodepng_addofl(line, 5, &line)) return 1; /* 5 bytes overhead per line: 1 filterbyte, 4 for Adam7 worst case */ |
| if(lodepng_mulofl(line, h, &total)) return 1; /* Total bytes in worst case */ |
| |
| return 0; /* no overflow */ |
| } |
| #endif /*LODEPNG_COMPILE_DECODER*/ |
| #endif /*LODEPNG_COMPILE_PNG*/ |
| |
| #ifdef LODEPNG_COMPILE_ANCILLARY_CHUNKS |
| |
| static void LodePNGUnknownChunks_init(LodePNGInfo* info) { |
| unsigned i; |
| for(i = 0; i != 3; ++i) info->unknown_chunks_data[i] = 0; |
| for(i = 0; i != 3; ++i) info->unknown_chunks_size[i] = 0; |
| } |
| |
| static void LodePNGUnknownChunks_cleanup(LodePNGInfo* info) { |
| unsigned i; |
| for(i = 0; i != 3; ++i) lodepng_free(info->unknown_chunks_data[i]); |
| } |
| |
| static unsigned LodePNGUnknownChunks_copy(LodePNGInfo* dest, const LodePNGInfo* src) { |
| unsigned i; |
| |
| LodePNGUnknownChunks_cleanup(dest); |
| |
| for(i = 0; i != 3; ++i) { |
| size_t j; |
| dest->unknown_chunks_size[i] = src->unknown_chunks_size[i]; |
| dest->unknown_chunks_data[i] = (unsigned char*)lodepng_malloc(src->unknown_chunks_size[i]); |
| if(!dest->unknown_chunks_data[i] && dest->unknown_chunks_size[i]) return 83; /*alloc fail*/ |
| for(j = 0; j < src->unknown_chunks_size[i]; ++j) { |
| dest->unknown_chunks_data[i][j] = src->unknown_chunks_data[i][j]; |
| } |
| } |
| |
| return 0; |
| } |
| |
| /******************************************************************************/ |
| |
| static void LodePNGText_init(LodePNGInfo* info) { |
| info->text_num = 0; |
| info->text_keys = NULL; |
| info->text_strings = NULL; |
| } |
| |
| static void LodePNGText_cleanup(LodePNGInfo* info) { |
| size_t i; |
| for(i = 0; i != info->text_num; ++i) { |
| string_cleanup(&info->text_keys[i]); |
| string_cleanup(&info->text_strings[i]); |
| } |
| lodepng_free(info->text_keys); |
| lodepng_free(info->text_strings); |
| } |
| |
| static unsigned LodePNGText_copy(LodePNGInfo* dest, const LodePNGInfo* source) { |
| size_t i = 0; |
| dest->text_keys = 0; |
| dest->text_strings = 0; |
| dest->text_num = 0; |
| for(i = 0; i != source->text_num; ++i) { |
| CERROR_TRY_RETURN(lodepng_add_text(dest, source->text_keys[i], source->text_strings[i])); |
| } |
| return 0; |
| } |
| |
| void lodepng_clear_text(LodePNGInfo* info) { |
| LodePNGText_cleanup(info); |
| } |
| |
| unsigned lodepng_add_text(LodePNGInfo* info, const char* key, const char* str) { |
| char** new_keys = (char**)(lodepng_realloc(info->text_keys, sizeof(char*) * (info->text_num + 1))); |
| char** new_strings = (char**)(lodepng_realloc(info->text_strings, sizeof(char*) * (info->text_num + 1))); |
| if(!new_keys || !new_strings) { |
| lodepng_free(new_keys); |
| lodepng_free(new_strings); |
| return 83; /*alloc fail*/ |
| } |
| |
| ++info->text_num; |
| info->text_keys = new_keys; |
| info->text_strings = new_strings; |
| |
| info->text_keys[info->text_num - 1] = alloc_string(key); |
| info->text_strings[info->text_num - 1] = alloc_string(str); |
| |
| return 0; |
| } |
| |
| /******************************************************************************/ |
| |
| static void LodePNGIText_init(LodePNGInfo* info) { |
| info->itext_num = 0; |
| info->itext_keys = NULL; |
| info->itext_langtags = NULL; |
| info->itext_transkeys = NULL; |
| info->itext_strings = NULL; |
| } |
| |
| static void LodePNGIText_cleanup(LodePNGInfo* info) { |
| size_t i; |
| for(i = 0; i != info->itext_num; ++i) { |
| string_cleanup(&info->itext_keys[i]); |
| string_cleanup(&info->itext_langtags[i]); |
| string_cleanup(&info->itext_transkeys[i]); |
| string_cleanup(&info->itext_strings[i]); |
| } |
| lodepng_free(info->itext_keys); |
| lodepng_free(info->itext_langtags); |
| lodepng_free(info->itext_transkeys); |
| lodepng_free(info->itext_strings); |
| } |
| |
| static unsigned LodePNGIText_copy(LodePNGInfo* dest, const LodePNGInfo* source) { |
| size_t i = 0; |
| dest->itext_keys = 0; |
| dest->itext_langtags = 0; |
| dest->itext_transkeys = 0; |
| dest->itext_strings = 0; |
| dest->itext_num = 0; |
| for(i = 0; i != source->itext_num; ++i) { |
| CERROR_TRY_RETURN(lodepng_add_itext(dest, source->itext_keys[i], source->itext_langtags[i], |
| source->itext_transkeys[i], source->itext_strings[i])); |
| } |
| return 0; |
| } |
| |
| void lodepng_clear_itext(LodePNGInfo* info) { |
| LodePNGIText_cleanup(info); |
| } |
| |
| unsigned lodepng_add_itext(LodePNGInfo* info, const char* key, const char* langtag, |
| const char* transkey, const char* str) { |
| char** new_keys = (char**)(lodepng_realloc(info->itext_keys, sizeof(char*) * (info->itext_num + 1))); |
| char** new_langtags = (char**)(lodepng_realloc(info->itext_langtags, sizeof(char*) * (info->itext_num + 1))); |
| char** new_transkeys = (char**)(lodepng_realloc(info->itext_transkeys, sizeof(char*) * (info->itext_num + 1))); |
| char** new_strings = (char**)(lodepng_realloc(info->itext_strings, sizeof(char*) * (info->itext_num + 1))); |
| if(!new_keys || !new_langtags || !new_transkeys || !new_strings) { |
| lodepng_free(new_keys); |
| lodepng_free(new_langtags); |
| lodepng_free(new_transkeys); |
| lodepng_free(new_strings); |
| return 83; /*alloc fail*/ |
| } |
| |
| ++info->itext_num; |
| info->itext_keys = new_keys; |
| info->itext_langtags = new_langtags; |
| info->itext_transkeys = new_transkeys; |
| info->itext_strings = new_strings; |
| |
| info->itext_keys[info->itext_num - 1] = alloc_string(key); |
| info->itext_langtags[info->itext_num - 1] = alloc_string(langtag); |
| info->itext_transkeys[info->itext_num - 1] = alloc_string(transkey); |
| info->itext_strings[info->itext_num - 1] = alloc_string(str); |
| |
| return 0; |
| } |
| |
| /* same as set but does not delete */ |
| static unsigned lodepng_assign_icc(LodePNGInfo* info, const char* name, const unsigned char* profile, unsigned profile_size) { |
| info->iccp_name = alloc_string(name); |
| info->iccp_profile = (unsigned char*)lodepng_malloc(profile_size); |
| |
| if(!info->iccp_name || !info->iccp_profile) return 83; /*alloc fail*/ |
| |
| memcpy(info->iccp_profile, profile, profile_size); |
| info->iccp_profile_size = profile_size; |
| |
| return 0; /*ok*/ |
| } |
| |
| unsigned lodepng_set_icc(LodePNGInfo* info, const char* name, const unsigned char* profile, unsigned profile_size) { |
| if(info->iccp_name) lodepng_clear_icc(info); |
| |
| return lodepng_assign_icc(info, name, profile, profile_size); |
| } |
| |
| void lodepng_clear_icc(LodePNGInfo* info) { |
| string_cleanup(&info->iccp_name); |
| lodepng_free(info->iccp_profile); |
| info->iccp_profile = NULL; |
| info->iccp_profile_size = 0; |
| } |
| #endif /*LODEPNG_COMPILE_ANCILLARY_CHUNKS*/ |
| |
| void lodepng_info_init(LodePNGInfo* info) { |
| lodepng_color_mode_init(&info->color); |
| info->interlace_method = 0; |
| info->compression_method = 0; |
| info->filter_method = 0; |
| #ifdef LODEPNG_COMPILE_ANCILLARY_CHUNKS |
| info->background_defined = 0; |
| info->background_r = info->background_g = info->background_b = 0; |
| |
| LodePNGText_init(info); |
| LodePNGIText_init(info); |
| |
| info->time_defined = 0; |
| info->phys_defined = 0; |
| |
| info->gama_defined = 0; |
| info->chrm_defined = 0; |
| info->srgb_defined = 0; |
| info->iccp_defined = 0; |
| info->iccp_name = NULL; |
| info->iccp_profile = NULL; |
| |
| LodePNGUnknownChunks_init(info); |
| #endif /*LODEPNG_COMPILE_ANCILLARY_CHUNKS*/ |
| } |
| |
| void lodepng_info_cleanup(LodePNGInfo* info) { |
| lodepng_color_mode_cleanup(&info->color); |
| #ifdef LODEPNG_COMPILE_ANCILLARY_CHUNKS |
| LodePNGText_cleanup(info); |
| LodePNGIText_cleanup(info); |
| |
| lodepng_clear_icc(info); |
| |
| LodePNGUnknownChunks_cleanup(info); |
| #endif /*LODEPNG_COMPILE_ANCILLARY_CHUNKS*/ |
| } |
| |
| unsigned lodepng_info_copy(LodePNGInfo* dest, const LodePNGInfo* source) { |
| lodepng_info_cleanup(dest); |
| *dest = *source; |
| lodepng_color_mode_init(&dest->color); |
| CERROR_TRY_RETURN(lodepng_color_mode_copy(&dest->color, &source->color)); |
| |
| #ifdef LODEPNG_COMPILE_ANCILLARY_CHUNKS |
| CERROR_TRY_RETURN(LodePNGText_copy(dest, source)); |
| CERROR_TRY_RETURN(LodePNGIText_copy(dest, source)); |
| if(source->iccp_defined) { |
| CERROR_TRY_RETURN(lodepng_assign_icc(dest, source->iccp_name, source->iccp_profile, source->iccp_profile_size)); |
| } |
| |
| LodePNGUnknownChunks_init(dest); |
| CERROR_TRY_RETURN(LodePNGUnknownChunks_copy(dest, source)); |
| #endif /*LODEPNG_COMPILE_ANCILLARY_CHUNKS*/ |
| return 0; |
| } |
| |
| /* ////////////////////////////////////////////////////////////////////////// */ |
| |
| /*index: bitgroup index, bits: bitgroup size(1, 2 or 4), in: bitgroup value, out: octet array to add bits to*/ |
| static void addColorBits(unsigned char* out, size_t index, unsigned bits, unsigned in) { |
| unsigned m = bits == 1 ? 7 : bits == 2 ? 3 : 1; /*8 / bits - 1*/ |
| /*p = the partial index in the byte, e.g. with 4 palettebits it is 0 for first half or 1 for second half*/ |
| unsigned p = index & m; |
| in &= (1u << bits) - 1u; /*filter out any other bits of the input value*/ |
| in = in << (bits * (m - p)); |
| if(p == 0) out[index * bits / 8] = in; |
| else out[index * bits / 8] |= in; |
| } |
| |
| typedef struct ColorTree ColorTree; |
| |
| /* |
| One node of a color tree |
| This is the data structure used to count the number of unique colors and to get a palette |
| index for a color. It's like an octree, but because the alpha channel is used too, each |
| node has 16 instead of 8 children. |
| */ |
| struct ColorTree { |
| ColorTree* children[16]; /*up to 16 pointers to ColorTree of next level*/ |
| int index; /*the payload. Only has a meaningful value if this is in the last level*/ |
| }; |
| |
| static void color_tree_init(ColorTree* tree) { |
| int i; |
| for(i = 0; i != 16; ++i) tree->children[i] = 0; |
| tree->index = -1; |
| } |
| |
| static void color_tree_cleanup(ColorTree* tree) { |
| int i; |
| for(i = 0; i != 16; ++i) { |
| if(tree->children[i]) { |
| color_tree_cleanup(tree->children[i]); |
| lodepng_free(tree->children[i]); |
| } |
| } |
| } |
| |
| /*returns -1 if color not present, its index otherwise*/ |
| static int color_tree_get(ColorTree* tree, unsigned char r, unsigned char g, unsigned char b, unsigned char a) { |
| int bit = 0; |
| for(bit = 0; bit < 8; ++bit) { |
| int i = 8 * ((r >> bit) & 1) + 4 * ((g >> bit) & 1) + 2 * ((b >> bit) & 1) + 1 * ((a >> bit) & 1); |
| if(!tree->children[i]) return -1; |
| else tree = tree->children[i]; |
| } |
| return tree ? tree->index : -1; |
| } |
| |
| #ifdef LODEPNG_COMPILE_ENCODER |
| static int color_tree_has(ColorTree* tree, unsigned char r, unsigned char g, unsigned char b, unsigned char a) { |
| return color_tree_get(tree, r, g, b, a) >= 0; |
| } |
| #endif /*LODEPNG_COMPILE_ENCODER*/ |
| |
| /*color is not allowed to already exist. |
| Index should be >= 0 (it's signed to be compatible with using -1 for "doesn't exist")*/ |
| static void color_tree_add(ColorTree* tree, |
| unsigned char r, unsigned char g, unsigned char b, unsigned char a, unsigned index) { |
| int bit; |
| for(bit = 0; bit < 8; ++bit) { |
| int i = 8 * ((r >> bit) & 1) + 4 * ((g >> bit) & 1) + 2 * ((b >> bit) & 1) + 1 * ((a >> bit) & 1); |
| if(!tree->children[i]) { |
| tree->children[i] = (ColorTree*)lodepng_malloc(sizeof(ColorTree)); |
| color_tree_init(tree->children[i]); |
| } |
| tree = tree->children[i]; |
| } |
| tree->index = (int)index; |
| } |
| |
| /*put a pixel, given its RGBA color, into image of any color type*/ |
| static unsigned rgba8ToPixel(unsigned char* out, size_t i, |
| const LodePNGColorMode* mode, ColorTree* tree /*for palette*/, |
| unsigned char r, unsigned char g, unsigned char b, unsigned char a) { |
| if(mode->colortype == LCT_GREY) { |
| unsigned char grey = r; /*((unsigned short)r + g + b) / 3;*/ |
| if(mode->bitdepth == 8) out[i] = grey; |
| else if(mode->bitdepth == 16) out[i * 2 + 0] = out[i * 2 + 1] = grey; |
| else { |
| /*take the most significant bits of grey*/ |
| grey = (grey >> (8 - mode->bitdepth)) & ((1 << mode->bitdepth) - 1); |
| addColorBits(out, i, mode->bitdepth, grey); |
| } |
| } else if(mode->colortype == LCT_RGB) { |
| if(mode->bitdepth == 8) { |
| out[i * 3 + 0] = r; |
| out[i * 3 + 1] = g; |
| out[i * 3 + 2] = b; |
| } else { |
| out[i * 6 + 0] = out[i * 6 + 1] = r; |
| out[i * 6 + 2] = out[i * 6 + 3] = g; |
| out[i * 6 + 4] = out[i * 6 + 5] = b; |
| } |
| } else if(mode->colortype == LCT_PALETTE) { |
| int index = color_tree_get(tree, r, g, b, a); |
| if(index < 0) return 82; /*color not in palette*/ |
| if(mode->bitdepth == 8) out[i] = index; |
| else addColorBits(out, i, mode->bitdepth, (unsigned)index); |
| } else if(mode->colortype == LCT_GREY_ALPHA) { |
| unsigned char grey = r; /*((unsigned short)r + g + b) / 3;*/ |
| if(mode->bitdepth == 8) { |
| out[i * 2 + 0] = grey; |
| out[i * 2 + 1] = a; |
| } else if(mode->bitdepth == 16) { |
| out[i * 4 + 0] = out[i * 4 + 1] = grey; |
| out[i * 4 + 2] = out[i * 4 + 3] = a; |
| } |
| } else if(mode->colortype == LCT_RGBA) { |
| if(mode->bitdepth == 8) { |
| out[i * 4 + 0] = r; |
| out[i * 4 + 1] = g; |
| out[i * 4 + 2] = b; |
| out[i * 4 + 3] = a; |
| } else { |
| out[i * 8 + 0] = out[i * 8 + 1] = r; |
| out[i * 8 + 2] = out[i * 8 + 3] = g; |
| out[i * 8 + 4] = out[i * 8 + 5] = b; |
| out[i * 8 + 6] = out[i * 8 + 7] = a; |
| } |
| } |
| |
| return 0; /*no error*/ |
| } |
| |
| /*put a pixel, given its RGBA16 color, into image of any color 16-bitdepth type*/ |
| static void rgba16ToPixel(unsigned char* out, size_t i, |
| const LodePNGColorMode* mode, |
| unsigned short r, unsigned short g, unsigned short b, unsigned short a) { |
| if(mode->colortype == LCT_GREY) { |
| unsigned short grey = r; /*((unsigned)r + g + b) / 3;*/ |
| out[i * 2 + 0] = (grey >> 8) & 255; |
| out[i * 2 + 1] = grey & 255; |
| } else if(mode->colortype == LCT_RGB) { |
| out[i * 6 + 0] = (r >> 8) & 255; |
| out[i * 6 + 1] = r & 255; |
| out[i * 6 + 2] = (g >> 8) & 255; |
| out[i * 6 + 3] = g & 255; |
| out[i * 6 + 4] = (b >> 8) & 255; |
| out[i * 6 + 5] = b & 255; |
| } else if(mode->colortype == LCT_GREY_ALPHA) { |
| unsigned short grey = r; /*((unsigned)r + g + b) / 3;*/ |
| out[i * 4 + 0] = (grey >> 8) & 255; |
| out[i * 4 + 1] = grey & 255; |
| out[i * 4 + 2] = (a >> 8) & 255; |
| out[i * 4 + 3] = a & 255; |
| } else if(mode->colortype == LCT_RGBA) { |
| out[i * 8 + 0] = (r >> 8) & 255; |
| out[i * 8 + 1] = r & 255; |
| out[i * 8 + 2] = (g >> 8) & 255; |
| out[i * 8 + 3] = g & 255; |
| out[i * 8 + 4] = (b >> 8) & 255; |
| out[i * 8 + 5] = b & 255; |
| out[i * 8 + 6] = (a >> 8) & 255; |
| out[i * 8 + 7] = a & 255; |
| } |
| } |
| |
| /*Get RGBA8 color of pixel with index i (y * width + x) from the raw image with given color type.*/ |
| static void getPixelColorRGBA8(unsigned char* r, unsigned char* g, |
| unsigned char* b, unsigned char* a, |
| const unsigned char* in, size_t i, |
| const LodePNGColorMode* mode) { |
| if(mode->colortype == LCT_GREY) { |
| if(mode->bitdepth == 8) { |
| *r = *g = *b = in[i]; |
| if(mode->key_defined && *r == mode->key_r) *a = 0; |
| else *a = 255; |
| } else if(mode->bitdepth == 16) { |
| *r = *g = *b = in[i * 2 + 0]; |
| if(mode->key_defined && 256U * in[i * 2 + 0] + in[i * 2 + 1] == mode->key_r) *a = 0; |
| else *a = 255; |
| } else { |
| unsigned highest = ((1U << mode->bitdepth) - 1U); /*highest possible value for this bit depth*/ |
| size_t j = i * mode->bitdepth; |
| unsigned value = readBitsFromReversedStream(&j, in, mode->bitdepth); |
| *r = *g = *b = (value * 255) / highest; |
| if(mode->key_defined && value == mode->key_r) *a = 0; |
| else *a = 255; |
| } |
| } else if(mode->colortype == LCT_RGB) { |
| if(mode->bitdepth == 8) { |
| *r = in[i * 3 + 0]; *g = in[i * 3 + 1]; *b = in[i * 3 + 2]; |
| if(mode->key_defined && *r == mode->key_r && *g == mode->key_g && *b == mode->key_b) *a = 0; |
| else *a = 255; |
| } else { |
| *r = in[i * 6 + 0]; |
| *g = in[i * 6 + 2]; |
| *b = in[i * 6 + 4]; |
| if(mode->key_defined && 256U * in[i * 6 + 0] + in[i * 6 + 1] == mode->key_r |
| && 256U * in[i * 6 + 2] + in[i * 6 + 3] == mode->key_g |
| && 256U * in[i * 6 + 4] + in[i * 6 + 5] == mode->key_b) *a = 0; |
| else *a = 255; |
| } |
| } else if(mode->colortype == LCT_PALETTE) { |
| unsigned index; |
| if(mode->bitdepth == 8) index = in[i]; |
| else { |
| size_t j = i * mode->bitdepth; |
| index = readBitsFromReversedStream(&j, in, mode->bitdepth); |
| } |
| |
| if(index >= mode->palettesize) { |
| /*This is an error according to the PNG spec, but common PNG decoders make it black instead. |
| Done here too, slightly faster due to no error handling needed.*/ |
| *r = *g = *b = 0; |
| *a = 255; |
| } else { |
| *r = mode->palette[index * 4 + 0]; |
| *g = mode->palette[index * 4 + 1]; |
| *b = mode->palette[index * 4 + 2]; |
| *a = mode->palette[index * 4 + 3]; |
| } |
| } else if(mode->colortype == LCT_GREY_ALPHA) { |
| if(mode->bitdepth == 8) { |
| *r = *g = *b = in[i * 2 + 0]; |
| *a = in[i * 2 + 1]; |
| } else { |
| *r = *g = *b = in[i * 4 + 0]; |
| *a = in[i * 4 + 2]; |
| } |
| } else if(mode->colortype == LCT_RGBA) { |
| if(mode->bitdepth == 8) { |
| *r = in[i * 4 + 0]; |
| *g = in[i * 4 + 1]; |
| *b = in[i * 4 + 2]; |
| *a = in[i * 4 + 3]; |
| } else { |
| *r = in[i * 8 + 0]; |
| *g = in[i * 8 + 2]; |
| *b = in[i * 8 + 4]; |
| *a = in[i * 8 + 6]; |
| } |
| } |
| } |
| |
| /*Similar to getPixelColorRGBA8, but with all the for loops inside of the color |
| mode test cases, optimized to convert the colors much faster, when converting |
| to RGBA or RGB with 8 bit per cannel. buffer must be RGBA or RGB output with |
| enough memory, if has_alpha is true the output is RGBA. mode has the color mode |
| of the input buffer.*/ |
| static void getPixelColorsRGBA8(unsigned char* buffer, size_t numpixels, |
| unsigned has_alpha, const unsigned char* in, |
| const LodePNGColorMode* mode) { |
| unsigned num_channels = has_alpha ? 4 : 3; |
| size_t i; |
| if(mode->colortype == LCT_GREY) { |
| if(mode->bitdepth == 8) { |
| for(i = 0; i != numpixels; ++i, buffer += num_channels) { |
| buffer[0] = buffer[1] = buffer[2] = in[i]; |
| if(has_alpha) buffer[3] = mode->key_defined && in[i] == mode->key_r ? 0 : 255; |
| } |
| } else if(mode->bitdepth == 16) { |
| for(i = 0; i != numpixels; ++i, buffer += num_channels) { |
| buffer[0] = buffer[1] = buffer[2] = in[i * 2]; |
| if(has_alpha) buffer[3] = mode->key_defined && 256U * in[i * 2 + 0] + in[i * 2 + 1] == mode->key_r ? 0 : 255; |
| } |
| } else { |
| unsigned highest = ((1U << mode->bitdepth) - 1U); /*highest possible value for this bit depth*/ |
| size_t j = 0; |
| for(i = 0; i != numpixels; ++i, buffer += num_channels) { |
| unsigned value = readBitsFromReversedStream(&j, in, mode->bitdepth); |
| buffer[0] = buffer[1] = buffer[2] = (value * 255) / highest; |
| if(has_alpha) buffer[3] = mode->key_defined && value == mode->key_r ? 0 : 255; |
| } |
| } |
| } else if(mode->colortype == LCT_RGB) { |
| if(mode->bitdepth == 8) { |
| for(i = 0; i != numpixels; ++i, buffer += num_channels) { |
| buffer[0] = in[i * 3 + 0]; |
| buffer[1] = in[i * 3 + 1]; |
| buffer[2] = in[i * 3 + 2]; |
| if(has_alpha) buffer[3] = mode->key_defined && buffer[0] == mode->key_r |
| && buffer[1]== mode->key_g && buffer[2] == mode->key_b ? 0 : 255; |
| } |
| } else { |
| for(i = 0; i != numpixels; ++i, buffer += num_channels) { |
| buffer[0] = in[i * 6 + 0]; |
| buffer[1] = in[i * 6 + 2]; |
| buffer[2] = in[i * 6 + 4]; |
| if(has_alpha) buffer[3] = mode->key_defined |
| && 256U * in[i * 6 + 0] + in[i * 6 + 1] == mode->key_r |
| && 256U * in[i * 6 + 2] + in[i * 6 + 3] == mode->key_g |
| && 256U * in[i * 6 + 4] + in[i * 6 + 5] == mode->key_b ? 0 : 255; |
| } |
| } |
| } else if(mode->colortype == LCT_PALETTE) { |
| unsigned index; |
| size_t j = 0; |
| for(i = 0; i != numpixels; ++i, buffer += num_channels) { |
| if(mode->bitdepth == 8) index = in[i]; |
| else index = readBitsFromReversedStream(&j, in, mode->bitdepth); |
| |
| if(index >= mode->palettesize) { |
| /*This is an error according to the PNG spec, but most PNG decoders make it black instead. |
| Done here too, slightly faster due to no error handling needed.*/ |
| buffer[0] = buffer[1] = buffer[2] = 0; |
| if(has_alpha) buffer[3] = 255; |
| } else { |
| buffer[0] = mode->palette[index * 4 + 0]; |
| buffer[1] = mode->palette[index * 4 + 1]; |
| buffer[2] = mode->palette[index * 4 + 2]; |
| if(has_alpha) buffer[3] = mode->palette[index * 4 + 3]; |
| } |
| } |
| } else if(mode->colortype == LCT_GREY_ALPHA) { |
| if(mode->bitdepth == 8) { |
| for(i = 0; i != numpixels; ++i, buffer += num_channels) { |
| buffer[0] = buffer[1] = buffer[2] = in[i * 2 + 0]; |
| if(has_alpha) buffer[3] = in[i * 2 + 1]; |
| } |
| } else { |
| for(i = 0; i != numpixels; ++i, buffer += num_channels) { |
| buffer[0] = buffer[1] = buffer[2] = in[i * 4 + 0]; |
| if(has_alpha) buffer[3] = in[i * 4 + 2]; |
| } |
| } |
| } else if(mode->colortype == LCT_RGBA) { |
| if(mode->bitdepth == 8) { |
| for(i = 0; i != numpixels; ++i, buffer += num_channels) { |
| buffer[0] = in[i * 4 + 0]; |
| buffer[1] = in[i * 4 + 1]; |
| buffer[2] = in[i * 4 + 2]; |
| if(has_alpha) buffer[3] = in[i * 4 + 3]; |
| } |
| } else { |
| for(i = 0; i != numpixels; ++i, buffer += num_channels) { |
| buffer[0] = in[i * 8 + 0]; |
| buffer[1] = in[i * 8 + 2]; |
| buffer[2] = in[i * 8 + 4]; |
| if(has_alpha) buffer[3] = in[i * 8 + 6]; |
| } |
| } |
| } |
| } |
| |
| /*Get RGBA16 color of pixel with index i (y * width + x) from the raw image with |
| given color type, but the given color type must be 16-bit itself.*/ |
| static void getPixelColorRGBA16(unsigned short* r, unsigned short* g, unsigned short* b, unsigned short* a, |
| const unsigned char* in, size_t i, const LodePNGColorMode* mode) { |
| if(mode->colortype == LCT_GREY) { |
| *r = *g = *b = 256 * in[i * 2 + 0] + in[i * 2 + 1]; |
| if(mode->key_defined && 256U * in[i * 2 + 0] + in[i * 2 + 1] == mode->key_r) *a = 0; |
| else *a = 65535; |
| } else if(mode->colortype == LCT_RGB) { |
| *r = 256u * in[i * 6 + 0] + in[i * 6 + 1]; |
| *g = 256u * in[i * 6 + 2] + in[i * 6 + 3]; |
| *b = 256u * in[i * 6 + 4] + in[i * 6 + 5]; |
| if(mode->key_defined |
| && 256u * in[i * 6 + 0] + in[i * 6 + 1] == mode->key_r |
| && 256u * in[i * 6 + 2] + in[i * 6 + 3] == mode->key_g |
| && 256u * in[i * 6 + 4] + in[i * 6 + 5] == mode->key_b) *a = 0; |
| else *a = 65535; |
| } else if(mode->colortype == LCT_GREY_ALPHA) { |
| *r = *g = *b = 256u * in[i * 4 + 0] + in[i * 4 + 1]; |
| *a = 256u * in[i * 4 + 2] + in[i * 4 + 3]; |
| } else if(mode->colortype == LCT_RGBA) { |
| *r = 256u * in[i * 8 + 0] + in[i * 8 + 1]; |
| *g = 256u * in[i * 8 + 2] + in[i * 8 + 3]; |
| *b = 256u * in[i * 8 + 4] + in[i * 8 + 5]; |
| *a = 256u * in[i * 8 + 6] + in[i * 8 + 7]; |
| } |
| } |
| |
| unsigned lodepng_convert(unsigned char* out, const unsigned char* in, |
| const LodePNGColorMode* mode_out, const LodePNGColorMode* mode_in, |
| unsigned w, unsigned h) { |
| size_t i; |
| ColorTree tree; |
| size_t numpixels = (size_t)w * (size_t)h; |
| unsigned error = 0; |
| |
| if(lodepng_color_mode_equal(mode_out, mode_in)) { |
| size_t numbytes = lodepng_get_raw_size(w, h, mode_in); |
| for(i = 0; i != numbytes; ++i) out[i] = in[i]; |
| return 0; |
| } |
| |
| if(mode_out->colortype == LCT_PALETTE) { |
| size_t palettesize = mode_out->palettesize; |
| const unsigned char* palette = mode_out->palette; |
| size_t palsize = (size_t)1u << mode_out->bitdepth; |
| /*if the user specified output palette but did not give the values, assume |
| they want the values of the input color type (assuming that one is palette). |
| Note that we never create a new palette ourselves.*/ |
| if(palettesize == 0) { |
| palettesize = mode_in->palettesize; |
| palette = mode_in->palette; |
| /*if the input was also palette with same bitdepth, then the color types are also |
| equal, so copy literally. This to preserve the exact indices that were in the PNG |
| even in case there are duplicate colors in the palette.*/ |
| if (mode_in->colortype == LCT_PALETTE && mode_in->bitdepth == mode_out->bitdepth) { |
| size_t numbytes = lodepng_get_raw_size(w, h, mode_in); |
| for(i = 0; i != numbytes; ++i) out[i] = in[i]; |
| return 0; |
| } |
| } |
| if(palettesize < palsize) palsize = palettesize; |
| color_tree_init(&tree); |
| for(i = 0; i != palsize; ++i) { |
| const unsigned char* p = &palette[i * 4]; |
| color_tree_add(&tree, p[0], p[1], p[2], p[3], (unsigned)i); |
| } |
| } |
| |
| if(mode_in->bitdepth == 16 && mode_out->bitdepth == 16) { |
| for(i = 0; i != numpixels; ++i) { |
| unsigned short r = 0, g = 0, b = 0, a = 0; |
| getPixelColorRGBA16(&r, &g, &b, &a, in, i, mode_in); |
| rgba16ToPixel(out, i, mode_out, r, g, b, a); |
| } |
| } else if(mode_out->bitdepth == 8 && mode_out->colortype == LCT_RGBA) { |
| getPixelColorsRGBA8(out, numpixels, 1, in, mode_in); |
| } else if(mode_out->bitdepth == 8 && mode_out->colortype == LCT_RGB) { |
| getPixelColorsRGBA8(out, numpixels, 0, in, mode_in); |
| } else { |
| unsigned char r = 0, g = 0, b = 0, a = 0; |
| for(i = 0; i != numpixels; ++i) { |
| getPixelColorRGBA8(&r, &g, &b, &a, in, i, mode_in); |
| error = rgba8ToPixel(out, i, mode_out, &tree, r, g, b, a); |
| if (error) break; |
| } |
| } |
| |
| if(mode_out->colortype == LCT_PALETTE) { |
| color_tree_cleanup(&tree); |
| } |
| |
| return error; |
| } |
| |
| |
| /* Converts a single rgb color without alpha from one type to another, color bits truncated to |
| their bitdepth. In case of single channel (grey or palette), only the r channel is used. Slow |
| function, do not use to process all pixels of an image. Alpha channel not supported on purpose: |
| this is for bKGD, supporting alpha may prevent it from finding a color in the palette, from the |
| specification it looks like bKGD should ignore the alpha values of the palette since it can use |
| any palette index but doesn't have an alpha channel. Idem with ignoring color key. */ |
| unsigned lodepng_convert_rgb( |
| unsigned* r_out, unsigned* g_out, unsigned* b_out, |
| unsigned r_in, unsigned g_in, unsigned b_in, |
| const LodePNGColorMode* mode_out, const LodePNGColorMode* mode_in) { |
| unsigned r = 0, g = 0, b = 0; |
| unsigned mul = 65535 / ((1u << mode_in->bitdepth) - 1u); /*65535, 21845, 4369, 257, 1*/ |
| unsigned shift = 16 - mode_out->bitdepth; |
| |
| if(mode_in->colortype == LCT_GREY || mode_in->colortype == LCT_GREY_ALPHA) { |
| r = g = b = r_in * mul; |
| } else if(mode_in->colortype == LCT_RGB || mode_in->colortype == LCT_RGBA) { |
| r = r_in * mul; |
| g = g_in * mul; |
| b = b_in * mul; |
| } else if(mode_in->colortype == LCT_PALETTE) { |
| if(r_in >= mode_in->palettesize) return 82; |
| r = mode_in->palette[r_in * 4 + 0] * 257u; |
| g = mode_in->palette[r_in * 4 + 1] * 257u; |
| b = mode_in->palette[r_in * 4 + 2] * 257u; |
| } else { |
| return 31; |
| } |
| |
| /* now convert to output format */ |
| if(mode_out->colortype == LCT_GREY || mode_out->colortype == LCT_GREY_ALPHA) { |
| *r_out = r >> shift ; |
| } else if(mode_out->colortype == LCT_RGB || mode_out->colortype == LCT_RGBA) { |
| *r_out = r >> shift ; |
| *g_out = g >> shift ; |
| *b_out = b >> shift ; |
| } else if(mode_out->colortype == LCT_PALETTE) { |
| unsigned i; |
| /* a 16-bit color cannot be in the palette */ |
| if((r >> 8) != (r & 255) || (g >> 8) != (g & 255) || (b >> 8) != (b & 255)) return 82; |
| for(i = 0; i < mode_out->palettesize; i++) { |
| unsigned j = i * 4; |
| if((r >> 8) == mode_out->palette[j + 0] && (g >> 8) == mode_out->palette[j + 1] && |
| (b >> 8) == mode_out->palette[j + 2]) { |
| *r_out = i; |
| return 0; |
| } |
| } |
| return 82; |
| } else { |
| return 31; |
| } |
| |
| return 0; |
| } |
| |
| #ifdef LODEPNG_COMPILE_ENCODER |
| |
| void lodepng_color_profile_init(LodePNGColorProfile* profile) { |
| profile->colored = 0; |
| profile->key = 0; |
| profile->key_r = profile->key_g = profile->key_b = 0; |
| profile->alpha = 0; |
| profile->numcolors = 0; |
| profile->bits = 1; |
| profile->numpixels = 0; |
| } |
| |
| /*function used for debug purposes with C++*/ |
| /*void printColorProfile(LodePNGColorProfile* p) { |
| std::cout << "colored: " << (int)p->colored << ", "; |
| std::cout << "key: " << (int)p->key << ", "; |
| std::cout << "key_r: " << (int)p->key_r << ", "; |
| std::cout << "key_g: " << (int)p->key_g << ", "; |
| std::cout << "key_b: " << (int)p->key_b << ", "; |
| std::cout << "alpha: " << (int)p->alpha << ", "; |
| std::cout << "numcolors: " << (int)p->numcolors << ", "; |
| std::cout << "bits: " << (int)p->bits << std::endl; |
| }*/ |
| |
| /*Returns how many bits needed to represent given value (max 8 bit)*/ |
| static unsigned getValueRequiredBits(unsigned char value) { |
| if(value == 0 || value == 255) return 1; |
| /*The scaling of 2-bit and 4-bit values uses multiples of 85 and 17*/ |
| if(value % 17 == 0) return value % 85 == 0 ? 2 : 4; |
| return 8; |
| } |
| |
| /*profile must already have been inited. |
| It's ok to set some parameters of profile to done already.*/ |
| unsigned lodepng_get_color_profile(LodePNGColorProfile* profile, |
| const unsigned char* in, unsigned w, unsigned h, |
| const LodePNGColorMode* mode_in) { |
| unsigned error = 0; |
| size_t i; |
| ColorTree tree; |
| size_t numpixels = (size_t)w * (size_t)h; |
| |
| /* mark things as done already if it would be impossible to have a more expensive case */ |
| unsigned colored_done = lodepng_is_greyscale_type(mode_in) ? 1 : 0; |
| unsigned alpha_done = lodepng_can_have_alpha(mode_in) ? 0 : 1; |
| unsigned numcolors_done = 0; |
| unsigned bpp = lodepng_get_bpp(mode_in); |
| unsigned bits_done = (profile->bits == 1 && bpp == 1) ? 1 : 0; |
| unsigned sixteen = 0; /* whether the input image is 16 bit */ |
| unsigned maxnumcolors = 257; |
| if(bpp <= 8) maxnumcolors = LODEPNG_MIN(257, profile->numcolors + (1u << bpp)); |
| |
| profile->numpixels += numpixels; |
| |
| color_tree_init(&tree); |
| |
| /*If the profile was already filled in from previous data, fill its palette in tree |
| and mark things as done already if we know they are the most expensive case already*/ |
| if(profile->alpha) alpha_done = 1; |
| if(profile->colored) colored_done = 1; |
| if(profile->bits == 16) numcolors_done = 1; |
| if(profile->bits >= bpp) bits_done = 1; |
| if(profile->numcolors >= maxnumcolors) numcolors_done = 1; |
| |
| if(!numcolors_done) { |
| for(i = 0; i < profile->numcolors; i++) { |
| const unsigned char* color = &profile->palette[i * 4]; |
| color_tree_add(&tree, color[0], color[1], color[2], color[3], i); |
| } |
| } |
| |
| /*Check if the 16-bit input is truly 16-bit*/ |
| if(mode_in->bitdepth == 16 && !sixteen) { |
| unsigned short r, g, b, a; |
| for(i = 0; i != numpixels; ++i) { |
| getPixelColorRGBA16(&r, &g, &b, &a, in, i, mode_in); |
| if((r & 255) != ((r >> 8) & 255) || (g & 255) != ((g >> 8) & 255) || |
| (b & 255) != ((b >> 8) & 255) || (a & 255) != ((a >> 8) & 255)) /*first and second byte differ*/ { |
| profile->bits = 16; |
| sixteen = 1; |
| bits_done = 1; |
| numcolors_done = 1; /*counting colors no longer useful, palette doesn't support 16-bit*/ |
| break; |
| } |
| } |
| } |
| |
| if(sixteen) { |
| unsigned short r = 0, g = 0, b = 0, a = 0; |
| |
| for(i = 0; i != numpixels; ++i) { |
| getPixelColorRGBA16(&r, &g, &b, &a, in, i, mode_in); |
| |
| if(!colored_done && (r != g || r != b)) { |
| profile->colored = 1; |
| colored_done = 1; |
| } |
| |
| if(!alpha_done) { |
| unsigned matchkey = (r == profile->key_r && g == profile->key_g && b == profile->key_b); |
| if(a != 65535 && (a != 0 || (profile->key && !matchkey))) { |
| profile->alpha = 1; |
| profile->key = 0; |
| alpha_done = 1; |
| } else if(a == 0 && !profile->alpha && !profile->key) { |
| profile->key = 1; |
| profile->key_r = r; |
| profile->key_g = g; |
| profile->key_b = b; |
| } else if(a == 65535 && profile->key && matchkey) { |
| /* Color key cannot be used if an opaque pixel also has that RGB color. */ |
| profile->alpha = 1; |
| profile->key = 0; |
| alpha_done = 1; |
| } |
| } |
| if(alpha_done && numcolors_done && colored_done && bits_done) break; |
| } |
| |
| if(profile->key && !profile->alpha) { |
| for(i = 0; i != numpixels; ++i) { |
| getPixelColorRGBA16(&r, &g, &b, &a, in, i, mode_in); |
| if(a != 0 && r == profile->key_r && g == profile->key_g && b == profile->key_b) { |
| /* Color key cannot be used if an opaque pixel also has that RGB color. */ |
| profile->alpha = 1; |
| profile->key = 0; |
| alpha_done = 1; |
| } |
| } |
| } |
| } else /* < 16-bit */ { |
| unsigned char r = 0, g = 0, b = 0, a = 0; |
| for(i = 0; i != numpixels; ++i) { |
| getPixelColorRGBA8(&r, &g, &b, &a, in, i, mode_in); |
| |
| if(!bits_done && profile->bits < 8) { |
| /*only r is checked, < 8 bits is only relevant for greyscale*/ |
| unsigned bits = getValueRequiredBits(r); |
| if(bits > profile->bits) profile->bits = bits; |
| } |
| bits_done = (profile->bits >= bpp); |
| |
| if(!colored_done && (r != g || r != b)) { |
| profile->colored = 1; |
| colored_done = 1; |
| if(profile->bits < 8) profile->bits = 8; /*PNG has no colored modes with less than 8-bit per channel*/ |
| } |
| |
| if(!alpha_done) { |
| unsigned matchkey = (r == profile->key_r && g == profile->key_g && b == profile->key_b); |
| if(a != 255 && (a != 0 || (profile->key && !matchkey))) { |
| profile->alpha = 1; |
| profile->key = 0; |
| alpha_done = 1; |
| if(profile->bits < 8) profile->bits = 8; /*PNG has no alphachannel modes with less than 8-bit per channel*/ |
| } else if(a == 0 && !profile->alpha && !profile->key) { |
| profile->key = 1; |
| profile->key_r = r; |
| profile->key_g = g; |
| profile->key_b = b; |
| } else if(a == 255 && profile->key && matchkey) { |
| /* Color key cannot be used if an opaque pixel also has that RGB color. */ |
| profile->alpha = 1; |
| profile->key = 0; |
| alpha_done = 1; |
| if(profile->bits < 8) profile->bits = 8; /*PNG has no alphachannel modes with less than 8-bit per channel*/ |
| } |
| } |
| |
| if(!numcolors_done) { |
| if(!color_tree_has(&tree, r, g, b, a)) { |
| color_tree_add(&tree, r, g, b, a, profile->numcolors); |
| if(profile->numcolors < 256) { |
| unsigned char* p = profile->palette; |
| unsigned n = profile->numcolors; |
| p[n * 4 + 0] = r; |
| p[n * 4 + 1] = g; |
| p[n * 4 + 2] = b; |
| p[n * 4 + 3] = a; |
| } |
| ++profile->numcolors; |
| numcolors_done = profile->numcolors >= maxnumcolors; |
| } |
| } |
| |
| if(alpha_done && numcolors_done && colored_done && bits_done) break; |
| } |
| |
| if(profile->key && !profile->alpha) { |
| for(i = 0; i != numpixels; ++i) { |
| getPixelColorRGBA8(&r, &g, &b, &a, in, i, mode_in); |
| if(a != 0 && r == profile->key_r && g == profile->key_g && b == profile->key_b) { |
| /* Color key cannot be used if an opaque pixel also has that RGB color. */ |
| profile->alpha = 1; |
| profile->key = 0; |
| alpha_done = 1; |
| if(profile->bits < 8) profile->bits = 8; /*PNG has no alphachannel modes with less than 8-bit per channel*/ |
| } |
| } |
| } |
| |
| /*make the profile's key always 16-bit for consistency - repeat each byte twice*/ |
| profile->key_r += (profile->key_r << 8); |
| profile->key_g += (profile->key_g << 8); |
| profile->key_b += (profile->key_b << 8); |
| } |
| |
| color_tree_cleanup(&tree); |
| return error; |
| } |
| |
| #ifdef LODEPNG_COMPILE_ANCILLARY_CHUNKS |
| /*Adds a single color to the color profile. The profile must already have been inited. The color must be given as 16-bit |
| (with 2 bytes repeating for 8-bit and 65535 for opaque alpha channel). This function is expensive, do not call it for |
| all pixels of an image but only for a few additional values. */ |
| static unsigned lodepng_color_profile_add(LodePNGColorProfile* profile, |
| unsigned r, unsigned g, unsigned b, unsigned a) { |
| unsigned error = 0; |
| unsigned char image[8]; |
| LodePNGColorMode mode; |
| lodepng_color_mode_init(&mode); |
| image[0] = r >> 8; image[1] = r; image[2] = g >> 8; image[3] = g; |
| image[4] = b >> 8; image[5] = b; image[6] = a >> 8; image[7] = a; |
| mode.bitdepth = 16; |
| mode.colortype = LCT_RGBA; |
| error = lodepng_get_color_profile(profile, image, 1, 1, &mode); |
| lodepng_color_mode_cleanup(&mode); |
| return error; |
| } |
| #endif /*LODEPNG_COMPILE_ANCILLARY_CHUNKS*/ |
| |
| /*Autochoose color model given the computed profile. mode_in is to copy palette order from |
| when relevant.*/ |
| static unsigned auto_choose_color_from_profile(LodePNGColorMode* mode_out, |
| const LodePNGColorMode* mode_in, |
| const LodePNGColorProfile* prof) { |
| unsigned error = 0; |
| unsigned palettebits, palette_ok; |
| size_t i, n; |
| size_t numpixels = prof->numpixels; |
| |
| unsigned alpha = prof->alpha; |
| unsigned key = prof->key; |
| unsigned bits = prof->bits; |
| |
| mode_out->key_defined = 0; |
| |
| if(key && numpixels <= 16) { |
| alpha = 1; /*too few pixels to justify tRNS chunk overhead*/ |
| key = 0; |
| if(bits < 8) bits = 8; /*PNG has no alphachannel modes with less than 8-bit per channel*/ |
| } |
| n = prof->numcolors; |
| palettebits = n <= 2 ? 1 : (n <= 4 ? 2 : (n <= 16 ? 4 : 8)); |
| palette_ok = n <= 256 && bits <= 8; |
| if(numpixels < n * 2) palette_ok = 0; /*don't add palette overhead if image has only a few pixels*/ |
| if(!prof->colored && bits <= palettebits) palette_ok = 0; /*grey is less overhead*/ |
| |
| if(palette_ok) { |
| const unsigned char* p = prof->palette; |
| lodepng_palette_clear(mode_out); /*remove potential earlier palette*/ |
| for(i = 0; i != prof->numcolors; ++i) { |
| error = lodepng_palette_add(mode_out, p[i * 4 + 0], p[i * 4 + 1], p[i * 4 + 2], p[i * 4 + 3]); |
| if(error) break; |
| } |
| |
| mode_out->colortype = LCT_PALETTE; |
| mode_out->bitdepth = palettebits; |
| |
| if(mode_in->colortype == LCT_PALETTE && mode_in->palettesize >= mode_out->palettesize |
| && mode_in->bitdepth == mode_out->bitdepth) { |
| /*If input should have same palette colors, keep original to preserve its order and prevent conversion*/ |
| lodepng_color_mode_cleanup(mode_out); |
| lodepng_color_mode_copy(mode_out, mode_in); |
| } |
| } else /*8-bit or 16-bit per channel*/ { |
| mode_out->bitdepth = bits; |
| mode_out->colortype = alpha ? (prof->colored ? LCT_RGBA : LCT_GREY_ALPHA) |
| : (prof->colored ? LCT_RGB : LCT_GREY); |
| |
| if(key) { |
| unsigned mask = (1u << mode_out->bitdepth) - 1u; /*profile always uses 16-bit, mask converts it*/ |
| mode_out->key_r = prof->key_r & mask; |
| mode_out->key_g = prof->key_g & mask; |
| mode_out->key_b = prof->key_b & mask; |
| mode_out->key_defined = 1; |
| } |
| } |
| |
| return error; |
| } |
| |
| /*Automatically chooses color type that gives smallest amount of bits in the |
| output image, e.g. grey if there are only greyscale pixels, palette if there |
| are less than 256 colors, color key if only single transparent color, ... |
| Updates values of mode with a potentially smaller color model. mode_out should |
| contain the user chosen color model, but will be overwritten with the new chosen one.*/ |
| unsigned lodepng_auto_choose_color(LodePNGColorMode* mode_out, |
| const unsigned char* image, unsigned w, unsigned h, |
| const LodePNGColorMode* mode_in) { |
| unsigned error = 0; |
| LodePNGColorProfile prof; |
| lodepng_color_profile_init(&prof); |
| error = lodepng_get_color_profile(&prof, image, w, h, mode_in); |
| if(error) return error; |
| return auto_choose_color_from_profile(mode_out, mode_in, &prof); |
| } |
| |
| #endif /* #ifdef LODEPNG_COMPILE_ENCODER */ |
| |
| /* |
| Paeth predicter, used by PNG filter type 4 |
| The parameters are of type short, but should come from unsigned chars, the shorts |
| are only needed to make the paeth calculation correct. |
| */ |
| static unsigned char paethPredictor(short a, short b, short c) { |
| short pa = abs(b - c); |
| short pb = abs(a - c); |
| short pc = abs(a + b - c - c); |
| |
| if(pc < pa && pc < pb) return (unsigned char)c; |
| else if(pb < pa) return (unsigned char)b; |
| else return (unsigned char)a; |
| } |
| |
| /*shared values used by multiple Adam7 related functions*/ |
| |
| static const unsigned ADAM7_IX[7] = { 0, 4, 0, 2, 0, 1, 0 }; /*x start values*/ |
| static const unsigned ADAM7_IY[7] = { 0, 0, 4, 0, 2, 0, 1 }; /*y start values*/ |
| static const unsigned ADAM7_DX[7] = { 8, 8, 4, 4, 2, 2, 1 }; /*x delta values*/ |
| static const unsigned ADAM7_DY[7] = { 8, 8, 8, 4, 4, 2, 2 }; /*y delta values*/ |
| |
| /* |
| Outputs various dimensions and positions in the image related to the Adam7 reduced images. |
| passw: output containing the width of the 7 passes |
| passh: output containing the height of the 7 passes |
| filter_passstart: output containing the index of the start and end of each |
| reduced image with filter bytes |
| padded_passstart output containing the index of the start and end of each |
| reduced image when without filter bytes but with padded scanlines |
| passstart: output containing the index of the start and end of each reduced |
| image without padding between scanlines, but still padding between the images |
| w, h: width and height of non-interlaced image |
| bpp: bits per pixel |
| "padded" is only relevant if bpp is less than 8 and a scanline or image does not |
| end at a full byte |
| */ |
| static void Adam7_getpassvalues(unsigned passw[7], unsigned passh[7], size_t filter_passstart[8], |
| size_t padded_passstart[8], size_t passstart[8], unsigned w, unsigned h, unsigned bpp) { |
| /*the passstart values have 8 values: the 8th one indicates the byte after the end of the 7th (= last) pass*/ |
| unsigned i; |
| |
| /*calculate width and height in pixels of each pass*/ |
| for(i = 0; i != 7; ++i) { |
| passw[i] = (w + ADAM7_DX[i] - ADAM7_IX[i] - 1) / ADAM7_DX[i]; |
| passh[i] = (h + ADAM7_DY[i] - ADAM7_IY[i] - 1) / ADAM7_DY[i]; |
| if(passw[i] == 0) passh[i] = 0; |
| if(passh[i] == 0) passw[i] = 0; |
| } |
| |
| filter_passstart[0] = padded_passstart[0] = passstart[0] = 0; |
| for(i = 0; i != 7; ++i) { |
| /*if passw[i] is 0, it's 0 bytes, not 1 (no filtertype-byte)*/ |
| filter_passstart[i + 1] = filter_passstart[i] |
| + ((passw[i] && passh[i]) ? passh[i] * (1 + (passw[i] * bpp + 7) / 8) : 0); |
| /*bits padded if needed to fill full byte at end of each scanline*/ |
| padded_passstart[i + 1] = padded_passstart[i] + passh[i] * ((passw[i] * bpp + 7) / 8); |
| /*only padded at end of reduced image*/ |
| passstart[i + 1] = passstart[i] + (passh[i] * passw[i] * bpp + 7) / 8; |
| } |
| } |
| |
| #ifdef LODEPNG_COMPILE_DECODER |
| |
| /* ////////////////////////////////////////////////////////////////////////// */ |
| /* / PNG Decoder / */ |
| /* ////////////////////////////////////////////////////////////////////////// */ |
| |
| /*read the information from the header and store it in the LodePNGInfo. return value is error*/ |
| unsigned lodepng_inspect(unsigned* w, unsigned* h, LodePNGState* state, |
| const unsigned char* in, size_t insize) { |
| unsigned width, height; |
| LodePNGInfo* info = &state->info_png; |
| if(insize == 0 || in == 0) { |
| CERROR_RETURN_ERROR(state->error, 48); /*error: the given data is empty*/ |
| } |
| if(insize < 33) { |
| CERROR_RETURN_ERROR(state->error, 27); /*error: the data length is smaller than the length of a PNG header*/ |
| } |
| |
| /*when decoding a new PNG image, make sure all parameters created after previous decoding are reset*/ |
| /* TODO: remove this. One should use a new LodePNGState for new sessions */ |
| lodepng_info_cleanup(info); |
| lodepng_info_init(info); |
| |
| if(in[0] != 137 || in[1] != 80 || in[2] != 78 || in[3] != 71 |
| || in[4] != 13 || in[5] != 10 || in[6] != 26 || in[7] != 10) { |
| CERROR_RETURN_ERROR(state->error, 28); /*error: the first 8 bytes are not the correct PNG signature*/ |
| } |
| if(lodepng_chunk_length(in + 8) != 13) { |
| CERROR_RETURN_ERROR(state->error, 94); /*error: header size must be 13 bytes*/ |
| } |
| if(!lodepng_chunk_type_equals(in + 8, "IHDR")) { |
| CERROR_RETURN_ERROR(state->error, 29); /*error: it doesn't start with a IHDR chunk!*/ |
| } |
| |
| /*read the values given in the header*/ |
| width = lodepng_read32bitInt(&in[16]); |
| height = lodepng_read32bitInt(&in[20]); |
| info->color.bitdepth = in[24]; |
| info->color.colortype = (LodePNGColorType)in[25]; |
| info->compression_method = in[26]; |
| info->filter_method = in[27]; |
| info->interlace_method = in[28]; |
| |
| if(width == 0 || height == 0) { |
| CERROR_RETURN_ERROR(state->error, 93); |
| } |
| |
| if(w) *w = width; |
| if(h) *h = height; |
| |
| if(!state->decoder.ignore_crc) { |
| unsigned CRC = lodepng_read32bitInt(&in[29]); |
| unsigned checksum = lodepng_crc32(&in[12], 17); |
| if(CRC != checksum) { |
| CERROR_RETURN_ERROR(state->error, 57); /*invalid CRC*/ |
| } |
| } |
| |
| /*error: only compression method 0 is allowed in the specification*/ |
| if(info->compression_method != 0) CERROR_RETURN_ERROR(state->error, 32); |
| /*error: only filter method 0 is allowed in the specification*/ |
| if(info->filter_method != 0) CERROR_RETURN_ERROR(state->error, 33); |
| /*error: only interlace methods 0 and 1 exist in the specification*/ |
| if(info->interlace_method > 1) CERROR_RETURN_ERROR(state->error, 34); |
| |
| state->error = checkColorValidity(info->color.colortype, info->color.bitdepth); |
| return state->error; |
| } |
| |
| static unsigned unfilterScanline(unsigned char* recon, const unsigned char* scanline, const unsigned char* precon, |
| size_t bytewidth, unsigned char filterType, size_t length) { |
| /* |
| For PNG filter method 0 |
| unfilter a PNG image scanline by scanline. when the pixels are smaller than 1 byte, |
| the filter works byte per byte (bytewidth = 1) |
| precon is the previous unfiltered scanline, recon the result, scanline the current one |
| the incoming scanlines do NOT include the filtertype byte, that one is given in the parameter filterType instead |
| recon and scanline MAY be the same memory address! precon must be disjoint. |
| */ |
| |
| size_t i; |
| switch(filterType) { |
| case 0: |
| for(i = 0; i != length; ++i) recon[i] = scanline[i]; |
| break; |
| case 1: |
| for(i = 0; i != bytewidth; ++i) recon[i] = scanline[i]; |
| for(i = bytewidth; i < length; ++i) recon[i] = scanline[i] + recon[i - bytewidth]; |
| break; |
| case 2: |
| if(precon) { |
| for(i = 0; i != length; ++i) recon[i] = scanline[i] + precon[i]; |
| } else { |
| for(i = 0; i != length; ++i) recon[i] = scanline[i]; |
| } |
| break; |
| case 3: |
| if(precon) { |
| for(i = 0; i != bytewidth; ++i) recon[i] = scanline[i] + (precon[i] >> 1); |
| for(i = bytewidth; i < length; ++i) recon[i] = scanline[i] + ((recon[i - bytewidth] + precon[i]) >> 1); |
| } else { |
| for(i = 0; i != bytewidth; ++i) recon[i] = scanline[i]; |
| for(i = bytewidth; i < length; ++i) recon[i] = scanline[i] + (recon[i - bytewidth] >> 1); |
| } |
| break; |
| case 4: |
| if(precon) { |
| for(i = 0; i != bytewidth; ++i) { |
| recon[i] = (scanline[i] + precon[i]); /*paethPredictor(0, precon[i], 0) is always precon[i]*/ |
| } |
| for(i = bytewidth; i < length; ++i) { |
| recon[i] = (scanline[i] + paethPredictor(recon[i - bytewidth], precon[i], precon[i - bytewidth])); |
| } |
| } else { |
| for(i = 0; i != bytewidth; ++i) { |
| recon[i] = scanline[i]; |
| } |
| for(i = bytewidth; i < length; ++i) { |
| /*paethPredictor(recon[i - bytewidth], 0, 0) is always recon[i - bytewidth]*/ |
| recon[i] = (scanline[i] + recon[i - bytewidth]); |
| } |
| } |
| break; |
| default: return 36; /*error: unexisting filter type given*/ |
| } |
| return 0; |
| } |
| |
| static unsigned unfilter(unsigned char* out, const unsigned char* in, unsigned w, unsigned h, unsigned bpp) { |
| /* |
| For PNG filter method 0 |
| this function unfilters a single image (e.g. without interlacing this is called once, with Adam7 seven times) |
| out must have enough bytes allocated already, in must have the scanlines + 1 filtertype byte per scanline |
| w and h are image dimensions or dimensions of reduced image, bpp is bits per pixel |
| in and out are allowed to be the same memory address (but aren't the same size since in has the extra filter bytes) |
| */ |
| |
| unsigned y; |
| unsigned char* prevline = 0; |
| |
| /*bytewidth is used for filtering, is 1 when bpp < 8, number of bytes per pixel otherwise*/ |
| size_t bytewidth = (bpp + 7) / 8; |
| size_t linebytes = (w * bpp + 7) / 8; |
| |
| for(y = 0; y < h; ++y) { |
| size_t outindex = linebytes * y; |
| size_t inindex = (1 + linebytes) * y; /*the extra filterbyte added to each row*/ |
| unsigned char filterType = in[inindex]; |
| |
| CERROR_TRY_RETURN(unfilterScanline(&out[outindex], &in[inindex + 1], prevline, bytewidth, filterType, linebytes)); |
| |
| prevline = &out[outindex]; |
| } |
| |
| return 0; |
| } |
| |
| /* |
| in: Adam7 interlaced image, with no padding bits between scanlines, but between |
| reduced images so that each reduced image starts at a byte. |
| out: the same pixels, but re-ordered so that they're now a non-interlaced image with size w*h |
| bpp: bits per pixel |
| out has the following size in bits: w * h * bpp. |
| in is possibly bigger due to padding bits between reduced images. |
| out must be big enough AND must be 0 everywhere if bpp < 8 in the current implementation |
| (because that's likely a little bit faster) |
| NOTE: comments about padding bits are only relevant if bpp < 8 |
| */ |
| static void Adam7_deinterlace(unsigned char* out, const unsigned char* in, unsigned w, unsigned h, unsigned bpp) { |
| unsigned passw[7], passh[7]; |
| size_t filter_passstart[8], padded_passstart[8], passstart[8]; |
| unsigned i; |
| |
| Adam7_getpassvalues(passw, passh, filter_passstart, padded_passstart, passstart, w, h, bpp); |
| |
| if(bpp >= 8) { |
| for(i = 0; i != 7; ++i) { |
| unsigned x, y, b; |
| size_t bytewidth = bpp / 8; |
| for(y = 0; y < passh[i]; ++y) |
| for(x = 0; x < passw[i]; ++x) { |
| size_t pixelinstart = passstart[i] + (y * passw[i] + x) * bytewidth; |
| size_t pixeloutstart = ((ADAM7_IY[i] + y * ADAM7_DY[i]) * w + ADAM7_IX[i] + x * ADAM7_DX[i]) * bytewidth; |
| for(b = 0; b < bytewidth; ++b) { |
| out[pixeloutstart + b] = in[pixelinstart + b]; |
| } |
| } |
| } |
| } else /*bpp < 8: Adam7 with pixels < 8 bit is a bit trickier: with bit pointers*/ { |
| for(i = 0; i != 7; ++i) { |
| unsigned x, y, b; |
| unsigned ilinebits = bpp * passw[i]; |
| unsigned olinebits = bpp * w; |
| size_t obp, ibp; /*bit pointers (for out and in buffer)*/ |
| for(y = 0; y < passh[i]; ++y) |
| for(x = 0; x < passw[i]; ++x) { |
| ibp = (8 * passstart[i]) + (y * ilinebits + x * bpp); |
| obp = (ADAM7_IY[i] + y * ADAM7_DY[i]) * olinebits + (ADAM7_IX[i] + x * ADAM7_DX[i]) * bpp; |
| for(b = 0; b < bpp; ++b) { |
| unsigned char bit = readBitFromReversedStream(&ibp, in); |
| /*note that this function assumes the out buffer is completely 0, use setBitOfReversedStream otherwise*/ |
| setBitOfReversedStream0(&obp, out, bit); |
| } |
| } |
| } |
| } |
| } |
| |
| static void removePaddingBits(unsigned char* out, const unsigned char* in, |
| size_t olinebits, size_t ilinebits, unsigned h) { |
| /* |
| After filtering there are still padding bits if scanlines have non multiple of 8 bit amounts. They need |
| to be removed (except at last scanline of (Adam7-reduced) image) before working with pure image buffers |
| for the Adam7 code, the color convert code and the output to the user. |
| in and out are allowed to be the same buffer, in may also be higher but still overlapping; in must |
| have >= ilinebits*h bits, out must have >= olinebits*h bits, olinebits must be <= ilinebits |
| also used to move bits after earlier such operations happened, e.g. in a sequence of reduced images from Adam7 |
| only useful if (ilinebits - olinebits) is a value in the range 1..7 |
| */ |
| unsigned y; |
| size_t diff = ilinebits - olinebits; |
| size_t ibp = 0, obp = 0; /*input and output bit pointers*/ |
| for(y = 0; y < h; ++y) { |
| size_t x; |
| for(x = 0; x < olinebits; ++x) { |
| unsigned char bit = readBitFromReversedStream(&ibp, in); |
| setBitOfReversedStream(&obp, out, bit); |
| } |
| ibp += diff; |
| } |
| } |
| |
| /*out must be buffer big enough to contain full image, and in must contain the full decompressed data from |
| the IDAT chunks (with filter index bytes and possible padding bits) |
| return value is error*/ |
| static unsigned postProcessScanlines(unsigned char* out, unsigned char* in, |
| unsigned w, unsigned h, const LodePNGInfo* info_png) { |
| /* |
| This function converts the filtered-padded-interlaced data into pure 2D image buffer with the PNG's colortype. |
| Steps: |
| *) if no Adam7: 1) unfilter 2) remove padding bits (= posible extra bits per scanline if bpp < 8) |
| *) if adam7: 1) 7x unfilter 2) 7x remove padding bits 3) Adam7_deinterlace |
| NOTE: the in buffer will be overwritten with intermediate data! |
| */ |
| unsigned bpp = lodepng_get_bpp(&info_png->color); |
| if(bpp == 0) return 31; /*error: invalid colortype*/ |
| |
| if(info_png->interlace_method == 0) { |
| if(bpp < 8 && w * bpp != ((w * bpp + 7) / 8) * 8) { |
| CERROR_TRY_RETURN(unfilter(in, in, w, h, bpp)); |
| removePaddingBits(out, in, w * bpp, ((w * bpp + 7) / 8) * 8, h); |
| } |
| /*we can immediately filter into the out buffer, no other steps needed*/ |
| else CERROR_TRY_RETURN(unfilter(out, in, w, h, bpp)); |
| } else /*interlace_method is 1 (Adam7)*/ { |
| unsigned passw[7], passh[7]; size_t filter_passstart[8], padded_passstart[8], passstart[8]; |
| unsigned i; |
| |
| Adam7_getpassvalues(passw, passh, filter_passstart, padded_passstart, passstart, w, h, bpp); |
| |
| for(i = 0; i != 7; ++i) { |
| CERROR_TRY_RETURN(unfilter(&in[padded_passstart[i]], &in[filter_passstart[i]], passw[i], passh[i], bpp)); |
| /*TODO: possible efficiency improvement: if in this reduced image the bits fit nicely in 1 scanline, |
| move bytes instead of bits or move not at all*/ |
| if(bpp < 8) { |
| /*remove padding bits in scanlines; after this there still may be padding |
| bits between the different reduced images: each reduced image still starts nicely at a byte*/ |
| removePaddingBits(&in[passstart[i]], &in[padded_passstart[i]], passw[i] * bpp, |
| ((passw[i] * bpp + 7) / 8) * 8, passh[i]); |
| } |
| } |
| |
| Adam7_deinterlace(out, in, w, h, bpp); |
| } |
| |
| return 0; |
| } |
| |
| static unsigned readChunk_PLTE(LodePNGColorMode* color, const unsigned char* data, size_t chunkLength) { |
| unsigned pos = 0, i; |
| if(color->palette) lodepng_free(color->palette); |
| color->palettesize = chunkLength / 3; |
| color->palette = (unsigned char*)lodepng_malloc(4 * color->palettesize); |
| if(!color->palette && color->palettesize) { |
| color->palettesize = 0; |
| return 83; /*alloc fail*/ |
| } |
| if(color->palettesize > 256) return 38; /*error: palette too big*/ |
| |
| for(i = 0; i != color->palettesize; ++i) { |
| color->palette[4 * i + 0] = data[pos++]; /*R*/ |
| color->palette[4 * i + 1] = data[pos++]; /*G*/ |
| color->palette[4 * i + 2] = data[pos++]; /*B*/ |
| color->palette[4 * i + 3] = 255; /*alpha*/ |
| } |
| |
| return 0; /* OK */ |
| } |
| |
| static unsigned readChunk_tRNS(LodePNGColorMode* color, const unsigned char* data, size_t chunkLength) { |
| unsigned i; |
| if(color->colortype == LCT_PALETTE) { |
| /*error: more alpha values given than there are palette entries*/ |
| if(chunkLength > color->palettesize) return 39; |
| |
| for(i = 0; i != chunkLength; ++i) color->palette[4 * i + 3] = data[i]; |
| } else if(color->colortype == LCT_GREY) { |
| /*error: this chunk must be 2 bytes for greyscale image*/ |
| if(chunkLength != 2) return 30; |
| |
| color->key_defined = 1; |
| color->key_r = color->key_g = color->key_b = 256u * data[0] + data[1]; |
| } else if(color->colortype == LCT_RGB) { |
| /*error: this chunk must be 6 bytes for RGB image*/ |
| if(chunkLength != 6) return 41; |
| |
| color->key_defined = 1; |
| color->key_r = 256u * data[0] + data[1]; |
| color->key_g = 256u * data[2] + data[3]; |
| color->key_b = 256u * data[4] + data[5]; |
| } |
| else return 42; /*error: tRNS chunk not allowed for other color models*/ |
| |
| return 0; /* OK */ |
| } |
| |
| |
| #ifdef LODEPNG_COMPILE_ANCILLARY_CHUNKS |
| /*background color chunk (bKGD)*/ |
| static unsigned readChunk_bKGD(LodePNGInfo* info, const unsigned char* data, size_t chunkLength) { |
| if(info->color.colortype == LCT_PALETTE) { |
| /*error: this chunk must be 1 byte for indexed color image*/ |
| if(chunkLength != 1) return 43; |
| |
| /*error: invalid palette index, or maybe this chunk appeared before PLTE*/ |
| if(data[0] >= info->color.palettesize) return 103; |
| |
| info->background_defined = 1; |
| info->background_r = info->background_g = info->background_b = data[0]; |
| } else if(info->color.colortype == LCT_GREY || info->color.colortype == LCT_GREY_ALPHA) { |
| /*error: this chunk must be 2 bytes for greyscale image*/ |
| if(chunkLength != 2) return 44; |
| |
| /*the values are truncated to bitdepth in the PNG file*/ |
| info->background_defined = 1; |
| info->background_r = info->background_g = info->background_b = 256u * data[0] + data[1]; |
| } else if(info->color.colortype == LCT_RGB || info->color.colortype == LCT_RGBA) { |
| /*error: this chunk must be 6 bytes for greyscale image*/ |
| if(chunkLength != 6) return 45; |
| |
| /*the values are truncated to bitdepth in the PNG file*/ |
| info->background_defined = 1; |
| info->background_r = 256u * data[0] + data[1]; |
| info->background_g = 256u * data[2] + data[3]; |
| info->background_b = 256u * data[4] + data[5]; |
| } |
| |
| return 0; /* OK */ |
| } |
| |
| /*text chunk (tEXt)*/ |
| static unsigned readChunk_tEXt(LodePNGInfo* info, const unsigned char* data, size_t chunkLength) { |
| unsigned error = 0; |
| char *key = 0, *str = 0; |
| unsigned i; |
| |
| while(!error) /*not really a while loop, only used to break on error*/ { |
| unsigned length, string2_begin; |
| |
| length = 0; |
| while(length < chunkLength && data[length] != 0) ++length; |
| /*even though it's not allowed by the standard, no error is thrown if |
| there's no null termination char, if the text is empty*/ |
| if(length < 1 || length > 79) CERROR_BREAK(error, 89); /*keyword too short or long*/ |
| |
| key = (char*)lodepng_malloc(length + 1); |
| if(!key) CERROR_BREAK(error, 83); /*alloc fail*/ |
| |
| key[length] = 0; |
| for(i = 0; i != length; ++i) key[i] = (char)data[i]; |
| |
| string2_begin = length + 1; /*skip keyword null terminator*/ |
| |
| length = (unsigned)(chunkLength < string2_begin ? 0 : chunkLength - string2_begin); |
| str = (char*)lodepng_malloc(length + 1); |
| if(!str) CERROR_BREAK(error, 83); /*alloc fail*/ |
| |
| str[length] = 0; |
| for(i = 0; i != length; ++i) str[i] = (char)data[string2_begin + i]; |
| |
| error = lodepng_add_text(info, key, str); |
| |
| break; |
| } |
| |
| lodepng_free(key); |
| lodepng_free(str); |
| |
| return error; |
| } |
| |
| /*compressed text chunk (zTXt)*/ |
| static unsigned readChunk_zTXt(LodePNGInfo* info, const LodePNGDecompressSettings* zlibsettings, |
| const unsigned char* data, size_t chunkLength) { |
| unsigned error = 0; |
| unsigned i; |
| |
| unsigned length, string2_begin; |
| char *key = 0; |
| ucvector decoded; |
| |
| ucvector_init(&decoded); |
| |
| while(!error) /*not really a while loop, only used to break on error*/ { |
| for(length = 0; length < chunkLength && data[length] != 0; ++length) ; |
| if(length + 2 >= chunkLength) CERROR_BREAK(error, 75); /*no null termination, corrupt?*/ |
| if(length < 1 || length > 79) CERROR_BREAK(error, 89); /*keyword too short or long*/ |
| |
| key = (char*)lodepng_malloc(length + 1); |
| if(!key) CERROR_BREAK(error, 83); /*alloc fail*/ |
| |
| key[length] = 0; |
| for(i = 0; i != length; ++i) key[i] = (char)data[i]; |
| |
| if(data[length + 1] != 0) CERROR_BREAK(error, 72); /*the 0 byte indicating compression must be 0*/ |
| |
| string2_begin = length + 2; |
| if(string2_begin > chunkLength) CERROR_BREAK(error, 75); /*no null termination, corrupt?*/ |
| |
| length = (unsigned)chunkLength - string2_begin; |
| /*will fail if zlib error, e.g. if length is too small*/ |
| error = zlib_decompress(&decoded.data, &decoded.size, |
| (unsigned char*)(&data[string2_begin]), |
| length, zlibsettings); |
| if(error) break; |
| ucvector_push_back(&decoded, 0); |
| |
| error = lodepng_add_text(info, key, (char*)decoded.data); |
| |
| break; |
| } |
| |
| lodepng_free(key); |
| ucvector_cleanup(&decoded); |
| |
| return error; |
| } |
| |
| /*international text chunk (iTXt)*/ |
| static unsigned readChunk_iTXt(LodePNGInfo* info, const LodePNGDecompressSettings* zlibsettings, |
| const unsigned char* data, size_t chunkLength) { |
| unsigned error = 0; |
| unsigned i; |
| |
| unsigned length, begin, compressed; |
| char *key = 0, *langtag = 0, *transkey = 0; |
| ucvector decoded; |
| ucvector_init(&decoded); /* TODO: only use in case of compressed text */ |
| |
| while(!error) /*not really a while loop, only used to break on error*/ { |
| /*Quick check if the chunk length isn't too small. Even without check |
| it'd still fail with other error checks below if it's too short. This just gives a different error code.*/ |
| if(chunkLength < 5) CERROR_BREAK(error, 30); /*iTXt chunk too short*/ |
| |
| /*read the key*/ |
| for(length = 0; length < chunkLength && data[length] != 0; ++length) ; |
| if(length + 3 >= chunkLength) CERROR_BREAK(error, 75); /*no null termination char, corrupt?*/ |
| if(length < 1 || length > 79) CERROR_BREAK(error, 89); /*keyword too short or long*/ |
| |
| key = (char*)lodepng_malloc(length + 1); |
| if(!key) CERROR_BREAK(error, 83); /*alloc fail*/ |
| |
| key[length] = 0; |
| for(i = 0; i != length; ++i) key[i] = (char)data[i]; |
| |
| /*read the compression method*/ |
| compressed = data[length + 1]; |
| if(data[length + 2] != 0) CERROR_BREAK(error, 72); /*the 0 byte indicating compression must be 0*/ |
| |
| /*even though it's not allowed by the standard, no error is thrown if |
| there's no null termination char, if the text is empty for the next 3 texts*/ |
| |
| /*read the langtag*/ |
| begin = length + 3; |
| length = 0; |
| for(i = begin; i < chunkLength && data[i] != 0; ++i) ++length; |
| |
| langtag = (char*)lodepng_malloc(length + 1); |
| if(!langtag) CERROR_BREAK(error, 83); /*alloc fail*/ |
| |
| langtag[length] = 0; |
| for(i = 0; i != length; ++i) langtag[i] = (char)data[begin + i]; |
| |
| /*read the transkey*/ |
| begin += length + 1; |
| length = 0; |
| for(i = begin; i < chunkLength && data[i] != 0; ++i) ++length; |
| |
| transkey = (char*)lodepng_malloc(length + 1); |
| if(!transkey) CERROR_BREAK(error, 83); /*alloc fail*/ |
| |
| transkey[length] = 0; |
| for(i = 0; i != length; ++i) transkey[i] = (char)data[begin + i]; |
| |
| /*read the actual text*/ |
| begin += length + 1; |
| |
| length = (unsigned)chunkLength < begin ? 0 : (unsigned)chunkLength - begin; |
| |
| if(compressed) { |
| /*will fail if zlib error, e.g. if length is too small*/ |
| error = zlib_decompress(&decoded.data, &decoded.size, |
| (unsigned char*)(&data[begin]), |
| length, zlibsettings); |
| if(error) break; |
| if(decoded.allocsize < decoded.size) decoded.allocsize = decoded.size; |
| ucvector_push_back(&decoded, 0); |
| } else { |
| if(!ucvector_resize(&decoded, length + 1)) CERROR_BREAK(error, 83 /*alloc fail*/); |
| |
| decoded.data[length] = 0; |
| for(i = 0; i != length; ++i) decoded.data[i] = data[begin + i]; |
| } |
| |
| error = lodepng_add_itext(info, key, langtag, transkey, (char*)decoded.data); |
| |
| break; |
| } |
| |
| lodepng_free(key); |
| lodepng_free(langtag); |
| lodepng_free(transkey); |
| ucvector_cleanup(&decoded); |
| |
| return error; |
| } |
| |
| static unsigned readChunk_tIME(LodePNGInfo* info, const unsigned char* data, size_t chunkLength) { |
| if(chunkLength != 7) return 73; /*invalid tIME chunk size*/ |
| |
| info->time_defined = 1; |
| info->time.year = 256u * data[0] + data[1]; |
| info->time.month = data[2]; |
| info->time.day = data[3]; |
| info->time.hour = data[4]; |
| info->time.minute = data[5]; |
| info->time.second = data[6]; |
| |
| return 0; /* OK */ |
| } |
| |
| static unsigned readChunk_pHYs(LodePNGInfo* info, const unsigned char* data, size_t chunkLength) { |
| if(chunkLength != 9) return 74; /*invalid pHYs chunk size*/ |
| |
| info->phys_defined = 1; |
| info->phys_x = 16777216u * data[0] + 65536u * data[1] + 256u * data[2] + data[3]; |
| info->phys_y = 16777216u * data[4] + 65536u * data[5] + 256u * data[6] + data[7]; |
| info->phys_unit = data[8]; |
| |
| return 0; /* OK */ |
| } |
| |
| static unsigned readChunk_gAMA(LodePNGInfo* info, const unsigned char* data, size_t chunkLength) { |
| if(chunkLength != 4) return 96; /*invalid gAMA chunk size*/ |
| |
| info->gama_defined = 1; |
| info->gama_gamma = 16777216u * data[0] + 65536u * data[1] + 256u * data[2] + data[3]; |
| |
| return 0; /* OK */ |
| } |
| |
| static unsigned readChunk_cHRM(LodePNGInfo* info, const unsigned char* data, size_t chunkLength) { |
| if(chunkLength != 32) return 97; /*invalid cHRM chunk size*/ |
| |
| info->chrm_defined = 1; |
| info->chrm_white_x = 16777216u * data[ 0] + 65536u * data[ 1] + 256u * data[ 2] + data[ 3]; |
| info->chrm_white_y = 16777216u * data[ 4] + 65536u * data[ 5] + 256u * data[ 6] + data[ 7]; |
| info->chrm_red_x = 16777216u * data[ 8] + 65536u * data[ 9] + 256u * data[10] + data[11]; |
| info->chrm_red_y = 16777216u * data[12] + 65536u * data[13] + 256u * data[14] + data[15]; |
| info->chrm_green_x = 16777216u * data[16] + 65536u * data[17] + 256u * data[18] + data[19]; |
| info->chrm_green_y = 16777216u * data[20] + 65536u * data[21] + 256u * data[22] + data[23]; |
| info->chrm_blue_x = 16777216u * data[24] + 65536u * data[25] + 256u * data[26] + data[27]; |
| info->chrm_blue_y = 16777216u * data[28] + 65536u * data[29] + 256u * data[30] + data[31]; |
| |
| return 0; /* OK */ |
| } |
| |
| static unsigned readChunk_sRGB(LodePNGInfo* info, const unsigned char* data, size_t chunkLength) { |
| if(chunkLength != 1) return 98; /*invalid sRGB chunk size (this one is never ignored)*/ |
| |
| info->srgb_defined = 1; |
| info->srgb_intent = data[0]; |
| |
| return 0; /* OK */ |
| } |
| |
| static unsigned readChunk_iCCP(LodePNGInfo* info, const LodePNGDecompressSettings* zlibsettings, |
| const unsigned char* data, size_t chunkLength) { |
| unsigned error = 0; |
| unsigned i; |
| |
| unsigned length, string2_begin; |
| ucvector decoded; |
| |
| info->iccp_defined = 1; |
| if(info->iccp_name) lodepng_clear_icc(info); |
| |
| for(length = 0; length < chunkLength && data[length] != 0; ++length) ; |
| if(length + 2 >= chunkLength) return 75; /*no null termination, corrupt?*/ |
| if(length < 1 || length > 79) return 89; /*keyword too short or long*/ |
| |
| info->iccp_name = (char*)lodepng_malloc(length + 1); |
| if(!info->iccp_name) return 83; /*alloc fail*/ |
| |
| info->iccp_name[length] = 0; |
| for(i = 0; i != length; ++i) info->iccp_name[i] = (char)data[i]; |
| |
| if(data[length + 1] != 0) return 72; /*the 0 byte indicating compression must be 0*/ |
| |
| string2_begin = length + 2; |
| if(string2_begin > chunkLength) return 75; /*no null termination, corrupt?*/ |
| |
| length = (unsigned)chunkLength - string2_begin; |
| ucvector_init(&decoded); |
| error = zlib_decompress(&decoded.data, &decoded.size, |
| (unsigned char*)(&data[string2_begin]), |
| length, zlibsettings); |
| if(!error) { |
| info->iccp_profile_size = decoded.size; |
| info->iccp_profile = (unsigned char*)lodepng_malloc(decoded.size); |
| if(info->iccp_profile) { |
| memcpy(info->iccp_profile, decoded.data, decoded.size); |
| } else { |
| error = 83; /* alloc fail */ |
| } |
| } |
| ucvector_cleanup(&decoded); |
| return error; |
| } |
| #endif /*LODEPNG_COMPILE_ANCILLARY_CHUNKS*/ |
| |
| unsigned lodepng_inspect_chunk(LodePNGState* state, size_t pos, |
| const unsigned char* in, size_t insize) { |
| const unsigned char* chunk = in + pos; |
| unsigned chunkLength; |
| const unsigned char* data; |
| unsigned unhandled = 0; |
| unsigned error = 0; |
| |
| if (pos + 4 > insize) return 30; |
| chunkLength = lodepng_chunk_length(chunk); |
| if(chunkLength > 2147483647) return 63; |
| data = lodepng_chunk_data_const(chunk); |
| if(data + chunkLength + 4 > in + insize) return 30; |
| |
| if(lodepng_chunk_type_equals(chunk, "PLTE")) { |
| error = readChunk_PLTE(&state->info_png.color, data, chunkLength); |
| } else if(lodepng_chunk_type_equals(chunk, "tRNS")) { |
| error = readChunk_tRNS(&state->info_png.color, data, chunkLength); |
| #ifdef LODEPNG_COMPILE_ANCILLARY_CHUNKS |
| } else if(lodepng_chunk_type_equals(chunk, "bKGD")) { |
| error = readChunk_bKGD(&state->info_png, data, chunkLength); |
| } else if(lodepng_chunk_type_equals(chunk, "tEXt")) { |
| error = readChunk_tEXt(&state->info_png, data, chunkLength); |
| } else if(lodepng_chunk_type_equals(chunk, "zTXt")) { |
| error = readChunk_zTXt(&state->info_png, &state->decoder.zlibsettings, data, chunkLength); |
| } else if(lodepng_chunk_type_equals(chunk, "iTXt")) { |
| error = readChunk_iTXt(&state->info_png, &state->decoder.zlibsettings, data, chunkLength); |
| } else if(lodepng_chunk_type_equals(chunk, "tIME")) { |
| error = readChunk_tIME(&state->info_png, data, chunkLength); |
| } else if(lodepng_chunk_type_equals(chunk, "pHYs")) { |
| error = readChunk_pHYs(&state->info_png, data, chunkLength); |
| } else if(lodepng_chunk_type_equals(chunk, "gAMA")) { |
| error = readChunk_gAMA(&state->info_png, data, chunkLength); |
| } else if(lodepng_chunk_type_equals(chunk, "cHRM")) { |
| error = readChunk_cHRM(&state->info_png, data, chunkLength); |
| } else if(lodepng_chunk_type_equals(chunk, "sRGB")) { |
| error = readChunk_sRGB(&state->info_png, data, chunkLength); |
| } else if(lodepng_chunk_type_equals(chunk, "iCCP")) { |
| error = readChunk_iCCP(&state->info_png, &state->decoder.zlibsettings, data, chunkLength); |
| #endif /*LODEPNG_COMPILE_ANCILLARY_CHUNKS*/ |
| } else { |
| /* unhandled chunk is ok (is not an error) */ |
| unhandled = 1; |
| } |
| |
| if(!error && !unhandled && !state->decoder.ignore_crc) { |
| if(lodepng_chunk_check_crc(chunk)) return 57; /*invalid CRC*/ |
| } |
| |
| return error; |
| } |
| |
| /*read a PNG, the result will be in the same color type as the PNG (hence "generic")*/ |
| static void decodeGeneric(unsigned char** out, unsigned* w, unsigned* h, |
| LodePNGState* state, |
| const unsigned char* in, size_t insize) { |
| unsigned char IEND = 0; |
| const unsigned char* chunk; |
| size_t i; |
| ucvector idat; /*the data from idat chunks*/ |
| ucvector scanlines; |
| size_t predict; |
| size_t outsize = 0; |
| |
| /*for unknown chunk order*/ |
| unsigned unknown = 0; |
| #ifdef LODEPNG_COMPILE_ANCILLARY_CHUNKS |
| unsigned critical_pos = 1; /*1 = after IHDR, 2 = after PLTE, 3 = after IDAT*/ |
| #endif /*LODEPNG_COMPILE_ANCILLARY_CHUNKS*/ |
| |
| /*provide some proper output values if error will happen*/ |
| *out = 0; |
| |
| state->error = lodepng_inspect(w, h, state, in, insize); /*reads header and resets other parameters in state->info_png*/ |
| if(state->error) return; |
| |
| if(lodepng_pixel_overflow(*w, *h, &state->info_png.color, &state->info_raw)) { |
| CERROR_RETURN(state->error, 92); /*overflow possible due to amount of pixels*/ |
| } |
| |
| ucvector_init(&idat); |
| chunk = &in[33]; /*first byte of the first chunk after the header*/ |
| |
| /*loop through the chunks, ignoring unknown chunks and stopping at IEND chunk. |
| IDAT data is put at the start of the in buffer*/ |
| while(!IEND && !state->error) { |
| unsigned chunkLength; |
| const unsigned char* data; /*the data in the chunk*/ |
| |
| /*error: size of the in buffer too small to contain next chunk*/ |
| if((size_t)((chunk - in) + 12) > insize || chunk < in) { |
| if(state->decoder.ignore_end) break; /*other errors may still happen though*/ |
| CERROR_BREAK(state->error, 30); |
| } |
| |
| /*length of the data of the chunk, excluding the length bytes, chunk type and CRC bytes*/ |
| chunkLength = lodepng_chunk_length(chunk); |
| /*error: chunk length larger than the max PNG chunk size*/ |
| if(chunkLength > 2147483647) { |
| if(state->decoder.ignore_end) break; /*other errors may still happen though*/ |
| CERROR_BREAK(state->error, 63); |
| } |
| |
| if((size_t)((chunk - in) + chunkLength + 12) > insize || (chunk + chunkLength + 12) < in) { |
| CERROR_BREAK(state->error, 64); /*error: size of the in buffer too small to contain next chunk*/ |
| } |
| |
| data = lodepng_chunk_data_const(chunk); |
| |
| unknown = 0; |
| |
| /*IDAT chunk, containing compressed image data*/ |
| if(lodepng_chunk_type_equals(chunk, "IDAT")) { |
| size_t oldsize = idat.size; |
| size_t newsize; |
| if(lodepng_addofl(oldsize, chunkLength, &newsize)) CERROR_BREAK(state->error, 95); |
| if(!ucvector_resize(&idat, newsize)) CERROR_BREAK(state->error, 83 /*alloc fail*/); |
| for(i = 0; i != chunkLength; ++i) idat.data[oldsize + i] = data[i]; |
| #ifdef LODEPNG_COMPILE_ANCILLARY_CHUNKS |
| critical_pos = 3; |
| #endif /*LODEPNG_COMPILE_ANCILLARY_CHUNKS*/ |
| } else if(lodepng_chunk_type_equals(chunk, "IEND")) { |
| /*IEND chunk*/ |
| IEND = 1; |
| } else if(lodepng_chunk_type_equals(chunk, "PLTE")) { |
| /*palette chunk (PLTE)*/ |
| state->error = readChunk_PLTE(&state->info_png.color, data, chunkLength); |
| if(state->error) break; |
| #ifdef LODEPNG_COMPILE_ANCILLARY_CHUNKS |
| critical_pos = 2; |
| #endif /*LODEPNG_COMPILE_ANCILLARY_CHUNKS*/ |
| } else if(lodepng_chunk_type_equals(chunk, "tRNS")) { |
| /*palette transparency chunk (tRNS). Even though this one is an ancillary chunk , it is still compiled |
| in without 'LODEPNG_COMPILE_ANCILLARY_CHUNKS' because it contains essential color information that |
| affects the alpha channel of pixels. */ |
| state->error = readChunk_tRNS(&state->info_png.color, data, chunkLength); |
| if(state->error) break; |
| #ifdef LODEPNG_COMPILE_ANCILLARY_CHUNKS |
| /*background color chunk (bKGD)*/ |
| } else if(lodepng_chunk_type_equals(chunk, "bKGD")) { |
| state->error = readChunk_bKGD(&state->info_png, data, chunkLength); |
| if(state->error) break; |
| } else if(lodepng_chunk_type_equals(chunk, "tEXt")) { |
| /*text chunk (tEXt)*/ |
| if(state->decoder.read_text_chunks) { |
| state->error = readChunk_tEXt(&state->info_png, data, chunkLength); |
| if(state->error) break; |
| } |
| } else if(lodepng_chunk_type_equals(chunk, "zTXt")) { |
| /*compressed text chunk (zTXt)*/ |
| if(state->decoder.read_text_chunks) { |
| state->error = readChunk_zTXt(&state->info_png, &state->decoder.zlibsettings, data, chunkLength); |
| if(state->error) break; |
| } |
| } else if(lodepng_chunk_type_equals(chunk, "iTXt")) { |
| /*international text chunk (iTXt)*/ |
| if(state->decoder.read_text_chunks) { |
| state->error = readChunk_iTXt(&state->info_png, &state->decoder.zlibsettings, data, chunkLength); |
| if(state->error) break; |
| } |
| } else if(lodepng_chunk_type_equals(chunk, "tIME")) { |
| state->error = readChunk_tIME(&state->info_png, data, chunkLength); |
| if(state->error) break; |
| } else if(lodepng_chunk_type_equals(chunk, "pHYs")) { |
| state->error = readChunk_pHYs(&state->info_png, data, chunkLength); |
| if(state->error) break; |
| } else if(lodepng_chunk_type_equals(chunk, "gAMA")) { |
| state->error = readChunk_gAMA(&state->info_png, data, chunkLength); |
| if(state->error) break; |
| } else if(lodepng_chunk_type_equals(chunk, "cHRM")) { |
| state->error = readChunk_cHRM(&state->info_png, data, chunkLength); |
| if(state->error) break; |
| } else if(lodepng_chunk_type_equals(chunk, "sRGB")) { |
| state->error = readChunk_sRGB(&state->info_png, data, chunkLength); |
| if(state->error) break; |
| } else if(lodepng_chunk_type_equals(chunk, "iCCP")) { |
| state->error = readChunk_iCCP(&state->info_png, &state->decoder.zlibsettings, data, chunkLength); |
| if(state->error) break; |
| #endif /*LODEPNG_COMPILE_ANCILLARY_CHUNKS*/ |
| } else /*it's not an implemented chunk type, so ignore it: skip over the data*/ { |
| /*error: unknown critical chunk (5th bit of first byte of chunk type is 0)*/ |
| if(!state->decoder.ignore_critical && !lodepng_chunk_ancillary(chunk)) { |
| CERROR_BREAK(state->error, 69); |
| } |
| |
| unknown = 1; |
| #ifdef LODEPNG_COMPILE_ANCILLARY_CHUNKS |
| if(state->decoder.remember_unknown_chunks) { |
| state->error = lodepng_chunk_append(&state->info_png.unknown_chunks_data[critical_pos - 1], |
| &state->info_png.unknown_chunks_size[critical_pos - 1], chunk); |
| if(state->error) break; |
| } |
| #endif /*LODEPNG_COMPILE_ANCILLARY_CHUNKS*/ |
| } |
| |
| if(!state->decoder.ignore_crc && !unknown) /*check CRC if wanted, only on known chunk types*/ { |
| if(lodepng_chunk_check_crc(chunk)) CERROR_BREAK(state->error, 57); /*invalid CRC*/ |
| } |
| |
| if(!IEND) chunk = lodepng_chunk_next_const(chunk); |
| } |
| |
| ucvector_init(&scanlines); |
| /*predict output size, to allocate exact size for output buffer to avoid more dynamic allocation. |
| If the decompressed size does not match the prediction, the image must be corrupt.*/ |
| if(state->info_png.interlace_method == 0) { |
| predict = lodepng_get_raw_size_idat(*w, *h, &state->info_png.color); |
| } else { |
| /*Adam-7 interlaced: predicted size is the sum of the 7 sub-images sizes*/ |
| const LodePNGColorMode* color = &state->info_png.color; |
| predict = 0; |
| predict += lodepng_get_raw_size_idat((*w + 7) >> 3, (*h + 7) >> 3, color); |
| if(*w > 4) predict += lodepng_get_raw_size_idat((*w + 3) >> 3, (*h + 7) >> 3, color); |
| predict += lodepng_get_raw_size_idat((*w + 3) >> 2, (*h + 3) >> 3, color); |
| if(*w > 2) predict += lodepng_get_raw_size_idat((*w + 1) >> 2, (*h + 3) >> 2, color); |
| predict += lodepng_get_raw_size_idat((*w + 1) >> 1, (*h + 1) >> 2, color); |
| if(*w > 1) predict += lodepng_get_raw_size_idat((*w + 0) >> 1, (*h + 1) >> 1, color); |
| predict += lodepng_get_raw_size_idat((*w + 0), (*h + 0) >> 1, color); |
| } |
| if(!state->error && !ucvector_reserve(&scanlines, predict)) state->error = 83; /*alloc fail*/ |
| if(!state->error) { |
| state->error = zlib_decompress(&scanlines.data, &scanlines.size, idat.data, |
| idat.size, &state->decoder.zlibsettings); |
| if(!state->error && scanlines.size != predict) state->error = 91; /*decompressed size doesn't match prediction*/ |
| } |
| ucvector_cleanup(&idat); |
| |
| if(!state->error) { |
| outsize = lodepng_get_raw_size(*w, *h, &state->info_png.color); |
| *out = (unsigned char*)lodepng_malloc(outsize); |
| if(!*out) state->error = 83; /*alloc fail*/ |
| } |
| if(!state->error) { |
| for(i = 0; i < outsize; i++) (*out)[i] = 0; |
| state->error = postProcessScanlines(*out, scanlines.data, *w, *h, &state->info_png); |
| } |
| ucvector_cleanup(&scanlines); |
| } |
| |
| unsigned lodepng_decode(unsigned char** out, unsigned* w, unsigned* h, |
| LodePNGState* state, |
| const unsigned char* in, size_t insize) { |
| *out = 0; |
| decodeGeneric(out, w, h, state, in, insize); |
| if(state->error) return state->error; |
| if(!state->decoder.color_convert || lodepng_color_mode_equal(&state->info_raw, &state->info_png.color)) { |
| /*same color type, no copying or converting of data needed*/ |
| /*store the info_png color settings on the info_raw so that the info_raw still reflects what colortype |
| the raw image has to the end user*/ |
| if(!state->decoder.color_convert) { |
| state->error = lodepng_color_mode_copy(&state->info_raw, &state->info_png.color); |
| if(state->error) return state->error; |
| } |
| } else { |
| /*color conversion needed; sort of copy of the data*/ |
| unsigned char* data = *out; |
| size_t outsize; |
| |
| /*TODO: check if this works according to the statement in the documentation: "The converter can convert |
| from greyscale input color type, to 8-bit greyscale or greyscale with alpha"*/ |
| if(!(state->info_raw.colortype == LCT_RGB || state->info_raw.colortype == LCT_RGBA) |
| && !(state->info_raw.bitdepth == 8)) { |
| return 56; /*unsupported color mode conversion*/ |
| } |
| |
| outsize = lodepng_get_raw_size(*w, *h, &state->info_raw); |
| *out = (unsigned char*)lodepng_malloc(outsize); |
| if(!(*out)) { |
| state->error = 83; /*alloc fail*/ |
| } |
| else state->error = lodepng_convert(*out, data, &state->info_raw, |
| &state->info_png.color, *w, *h); |
| lodepng_free(data); |
| } |
| return state->error; |
| } |
| |
| unsigned lodepng_decode_memory(unsigned char** out, unsigned* w, unsigned* h, const unsigned char* in, |
| size_t insize, LodePNGColorType colortype, unsigned bitdepth) { |
| unsigned error; |
| LodePNGState state; |
| lodepng_state_init(&state); |
| state.info_raw.colortype = colortype; |
| state.info_raw.bitdepth = bitdepth; |
| error = lodepng_decode(out, w, h, &state, in, insize); |
| lodepng_state_cleanup(&state); |
| return error; |
| } |
| |
| unsigned lodepng_decode32(unsigned char** out, unsigned* w, unsigned* h, const unsigned char* in, size_t insize) { |
| return lodepng_decode_memory(out, w, h, in, insize, LCT_RGBA, 8); |
| } |
| |
| unsigned lodepng_decode24(unsigned char** out, unsigned* w, unsigned* h, const unsigned char* in, size_t insize) { |
| return lodepng_decode_memory(out, w, h, in, insize, LCT_RGB, 8); |
| } |
| |
| #ifdef LODEPNG_COMPILE_DISK |
| unsigned lodepng_decode_file(unsigned char** out, unsigned* w, unsigned* h, const char* filename, |
| LodePNGColorType colortype, unsigned bitdepth) { |
| unsigned char* buffer = 0; |
| size_t buffersize; |
| unsigned error; |
| error = lodepng_load_file(&buffer, &buffersize, filename); |
| if(!error) error = lodepng_decode_memory(out, w, h, buffer, buffersize, colortype, bitdepth); |
| lodepng_free(buffer); |
| return error; |
| } |
| |
| unsigned lodepng_decode32_file(unsigned char** out, unsigned* w, unsigned* h, const char* filename) { |
| return lodepng_decode_file(out, w, h, filename, LCT_RGBA, 8); |
| } |
| |
| unsigned lodepng_decode24_file(unsigned char** out, unsigned* w, unsigned* h, const char* filename) { |
| return lodepng_decode_file(out, w, h, filename, LCT_RGB, 8); |
| } |
| #endif /*LODEPNG_COMPILE_DISK*/ |
| |
| void lodepng_decoder_settings_init(LodePNGDecoderSettings* settings) { |
| settings->color_convert = 1; |
| #ifdef LODEPNG_COMPILE_ANCILLARY_CHUNKS |
| settings->read_text_chunks = 1; |
| settings->remember_unknown_chunks = 0; |
| #endif /*LODEPNG_COMPILE_ANCILLARY_CHUNKS*/ |
| settings->ignore_crc = 0; |
| settings->ignore_critical = 0; |
| settings->ignore_end = 0; |
| lodepng_decompress_settings_init(&settings->zlibsettings); |
| } |
| |
| #endif /*LODEPNG_COMPILE_DECODER*/ |
| |
| #if defined(LODEPNG_COMPILE_DECODER) || defined(LODEPNG_COMPILE_ENCODER) |
| |
| void lodepng_state_init(LodePNGState* state) { |
| #ifdef LODEPNG_COMPILE_DECODER |
| lodepng_decoder_settings_init(&state->decoder); |
| #endif /*LODEPNG_COMPILE_DECODER*/ |
| #ifdef LODEPNG_COMPILE_ENCODER |
| lodepng_encoder_settings_init(&state->encoder); |
| #endif /*LODEPNG_COMPILE_ENCODER*/ |
| lodepng_color_mode_init(&state->info_raw); |
| lodepng_info_init(&state->info_png); |
| state->error = 1; |
| } |
| |
| void lodepng_state_cleanup(LodePNGState* state) { |
| lodepng_color_mode_cleanup(&state->info_raw); |
| lodepng_info_cleanup(&state->info_png); |
| } |
| |
| void lodepng_state_copy(LodePNGState* dest, const LodePNGState* source) { |
| lodepng_state_cleanup(dest); |
| *dest = *source; |
| lodepng_color_mode_init(&dest->info_raw); |
| lodepng_info_init(&dest->info_png); |
| dest->error = lodepng_color_mode_copy(&dest->info_raw, &source->info_raw); if(dest->error) return; |
| dest->error = lodepng_info_copy(&dest->info_png, &source->info_png); if(dest->error) return; |
| } |
| |
| #endif /* defined(LODEPNG_COMPILE_DECODER) || defined(LODEPNG_COMPILE_ENCODER) */ |
| |
| #ifdef LODEPNG_COMPILE_ENCODER |
| |
| /* ////////////////////////////////////////////////////////////////////////// */ |
| /* / PNG Encoder / */ |
| /* ////////////////////////////////////////////////////////////////////////// */ |
| |
| /*chunkName must be string of 4 characters*/ |
| static unsigned addChunk(ucvector* out, const char* chunkName, const unsigned char* data, size_t length) { |
| CERROR_TRY_RETURN(lodepng_chunk_create(&out->data, &out->size, (unsigned)length, chunkName, data)); |
| out->allocsize = out->size; /*fix the allocsize again*/ |
| return 0; |
| } |
| |
| static void writeSignature(ucvector* out) { |
| /*8 bytes PNG signature, aka the magic bytes*/ |
| ucvector_push_back(out, 137); |
| ucvector_push_back(out, 80); |
| ucvector_push_back(out, 78); |
| ucvector_push_back(out, 71); |
| ucvector_push_back(out, 13); |
| ucvector_push_back(out, 10); |
| ucvector_push_back(out, 26); |
| ucvector_push_back(out, 10); |
| } |
| |
| static unsigned addChunk_IHDR(ucvector* out, unsigned w, unsigned h, |
| LodePNGColorType colortype, unsigned bitdepth, unsigned interlace_method) { |
| unsigned error = 0; |
| ucvector header; |
| ucvector_init(&header); |
| |
| lodepng_add32bitInt(&header, w); /*width*/ |
| lodepng_add32bitInt(&header, h); /*height*/ |
| ucvector_push_back(&header, (unsigned char)bitdepth); /*bit depth*/ |
| ucvector_push_back(&header, (unsigned char)colortype); /*color type*/ |
| ucvector_push_back(&header, 0); /*compression method*/ |
| ucvector_push_back(&header, 0); /*filter method*/ |
| ucvector_push_back(&header, interlace_method); /*interlace method*/ |
| |
| error = addChunk(out, "IHDR", header.data, header.size); |
| ucvector_cleanup(&header); |
| |
| return error; |
| } |
| |
| static unsigned addChunk_PLTE(ucvector* out, const LodePNGColorMode* info) { |
| unsigned error = 0; |
| size_t i; |
| ucvector PLTE; |
| ucvector_init(&PLTE); |
| for(i = 0; i != info->palettesize * 4; ++i) { |
| /*add all channels except alpha channel*/ |
| if(i % 4 != 3) ucvector_push_back(&PLTE, info->palette[i]); |
| } |
| error = addChunk(out, "PLTE", PLTE.data, PLTE.size); |
| ucvector_cleanup(&PLTE); |
| |
| return error; |
| } |
| |
| static unsigned addChunk_tRNS(ucvector* out, const LodePNGColorMode* info) { |
| unsigned error = 0; |
| size_t i; |
| ucvector tRNS; |
| ucvector_init(&tRNS); |
| if(info->colortype == LCT_PALETTE) { |
| size_t amount = info->palettesize; |
| /*the tail of palette values that all have 255 as alpha, does not have to be encoded*/ |
| for(i = info->palettesize; i != 0; --i) { |
| if(info->palette[4 * (i - 1) + 3] == 255) --amount; |
| else break; |
| } |
| /*add only alpha channel*/ |
| for(i = 0; i != amount; ++i) ucvector_push_back(&tRNS, info->palette[4 * i + 3]); |
| } else if(info->colortype == LCT_GREY) { |
| if(info->key_defined) { |
| ucvector_push_back(&tRNS, (unsigned char)(info->key_r >> 8)); |
| ucvector_push_back(&tRNS, (unsigned char)(info->key_r & 255)); |
| } |
| } else if(info->colortype == LCT_RGB) { |
| if(info->key_defined) { |
| ucvector_push_back(&tRNS, (unsigned char)(info->key_r >> 8)); |
| ucvector_push_back(&tRNS, (unsigned char)(info->key_r & 255)); |
| ucvector_push_back(&tRNS, (unsigned char)(info->key_g >> 8)); |
| ucvector_push_back(&tRNS, (unsigned char)(info->key_g & 255)); |
| ucvector_push_back(&tRNS, (unsigned char)(info->key_b >> 8)); |
| ucvector_push_back(&tRNS, (unsigned char)(info->key_b & 255)); |
| } |
| } |
| |
| error = addChunk(out, "tRNS", tRNS.data, tRNS.size); |
| ucvector_cleanup(&tRNS); |
| |
| return error; |
| } |
| |
| static unsigned addChunk_IDAT(ucvector* out, const unsigned char* data, size_t datasize, |
| LodePNGCompressSettings* zlibsettings) { |
| ucvector zlibdata; |
| unsigned error = 0; |
| |
| /*compress with the Zlib compressor*/ |
| ucvector_init(&zlibdata); |
| error = zlib_compress(&zlibdata.data, &zlibdata.size, data, datasize, zlibsettings); |
| if(!error) error = addChunk(out, "IDAT", zlibdata.data, zlibdata.size); |
| ucvector_cleanup(&zlibdata); |
| |
| return error; |
| } |
| |
| static unsigned addChunk_IEND(ucvector* out) { |
| unsigned error = 0; |
| error = addChunk(out, "IEND", 0, 0); |
| return error; |
| } |
| |
| #ifdef LODEPNG_COMPILE_ANCILLARY_CHUNKS |
| |
| static unsigned addChunk_tEXt(ucvector* out, const char* keyword, const char* textstring) { |
| unsigned error = 0; |
| size_t i; |
| ucvector text; |
| ucvector_init(&text); |
| for(i = 0; keyword[i] != 0; ++i) ucvector_push_back(&text, (unsigned char)keyword[i]); |
| if(i < 1 || i > 79) return 89; /*error: invalid keyword size*/ |
| ucvector_push_back(&text, 0); /*0 termination char*/ |
| for(i = 0; textstring[i] != 0; ++i) ucvector_push_back(&text, (unsigned char)textstring[i]); |
| error = addChunk(out, "tEXt", text.data, text.size); |
| ucvector_cleanup(&text); |
| |
| return error; |
| } |
| |
| static unsigned addChunk_zTXt(ucvector* out, const char* keyword, const char* textstring, |
| LodePNGCompressSettings* zlibsettings) { |
| unsigned error = 0; |
| ucvector data, compressed; |
| size_t i, textsize = strlen(textstring); |
| |
| ucvector_init(&data); |
| ucvector_init(&compressed); |
| for(i = 0; keyword[i] != 0; ++i) ucvector_push_back(&data, (unsigned char)keyword[i]); |
| if(i < 1 || i > 79) return 89; /*error: invalid keyword size*/ |
| ucvector_push_back(&data, 0); /*0 termination char*/ |
| ucvector_push_back(&data, 0); /*compression method: 0*/ |
| |
| error = zlib_compress(&compressed.data, &compressed.size, |
| (unsigned char*)textstring, textsize, zlibsettings); |
| if(!error) { |
| for(i = 0; i != compressed.size; ++i) ucvector_push_back(&data, compressed.data[i]); |
| error = addChunk(out, "zTXt", data.data, data.size); |
| } |
| |
| ucvector_cleanup(&compressed); |
| ucvector_cleanup(&data); |
| return error; |
| } |
| |
| static unsigned addChunk_iTXt(ucvector* out, unsigned compressed, const char* keyword, const char* langtag, |
| const char* transkey, const char* textstring, LodePNGCompressSettings* zlibsettings) { |
| unsigned error = 0; |
| ucvector data; |
| size_t i, textsize = strlen(textstring); |
| |
| ucvector_init(&data); |
| |
| for(i = 0; keyword[i] != 0; ++i) ucvector_push_back(&data, (unsigned char)keyword[i]); |
| if(i < 1 || i > 79) return 89; /*error: invalid keyword size*/ |
| ucvector_push_back(&data, 0); /*null termination char*/ |
| ucvector_push_back(&data, compressed ? 1 : 0); /*compression flag*/ |
| ucvector_push_back(&data, 0); /*compression method*/ |
| for(i = 0; langtag[i] != 0; ++i) ucvector_push_back(&data, (unsigned char)langtag[i]); |
| ucvector_push_back(&data, 0); /*null termination char*/ |
| for(i = 0; transkey[i] != 0; ++i) ucvector_push_back(&data, (unsigned char)transkey[i]); |
| ucvector_push_back(&data, 0); /*null termination char*/ |
| |
| if(compressed) { |
| ucvector compressed_data; |
| ucvector_init(&compressed_data); |
| error = zlib_compress(&compressed_data.data, &compressed_data.size, |
| (unsigned char*)textstring, textsize, zlibsettings); |
| if(!error) { |
| for(i = 0; i != compressed_data.size; ++i) ucvector_push_back(&data, compressed_data.data[i]); |
| } |
| ucvector_cleanup(&compressed_data); |
| } else /*not compressed*/ { |
| for(i = 0; textstring[i] != 0; ++i) ucvector_push_back(&data, (unsigned char)textstring[i]); |
| } |
| |
| if(!error) error = addChunk(out, "iTXt", data.data, data.size); |
| ucvector_cleanup(&data); |
| return error; |
| } |
| |
| static unsigned addChunk_bKGD(ucvector* out, const LodePNGInfo* info) { |
| unsigned error = 0; |
| ucvector bKGD; |
| ucvector_init(&bKGD); |
| if(info->color.colortype == LCT_GREY || info->color.colortype == LCT_GREY_ALPHA) { |
| ucvector_push_back(&bKGD, (unsigned char)(info->background_r >> 8)); |
| ucvector_push_back(&bKGD, (unsigned char)(info->background_r & 255)); |
| } else if(info->color.colortype == LCT_RGB || info->color.colortype == LCT_RGBA) { |
| ucvector_push_back(&bKGD, (unsigned char)(info->background_r >> 8)); |
| ucvector_push_back(&bKGD, (unsigned char)(info->background_r & 255)); |
| ucvector_push_back(&bKGD, (unsigned char)(info->background_g >> 8)); |
| ucvector_push_back(&bKGD, (unsigned char)(info->background_g & 255)); |
| ucvector_push_back(&bKGD, (unsigned char)(info->background_b >> 8)); |
| ucvector_push_back(&bKGD, (unsigned char)(info->background_b & 255)); |
| } else if(info->color.colortype == LCT_PALETTE) { |
| ucvector_push_back(&bKGD, (unsigned char)(info->background_r & 255)); /*palette index*/ |
| } |
| |
| error = addChunk(out, "bKGD", bKGD.data, bKGD.size); |
| ucvector_cleanup(&bKGD); |
| |
| return error; |
| } |
| |
| static unsigned addChunk_tIME(ucvector* out, const LodePNGTime* time) { |
| unsigned error = 0; |
| unsigned char* data = (unsigned char*)lodepng_malloc(7); |
| if(!data) return 83; /*alloc fail*/ |
| data[0] = (unsigned char)(time->year >> 8); |
| data[1] = (unsigned char)(time->year & 255); |
| data[2] = (unsigned char)time->month; |
| data[3] = (unsigned char)time->day; |
| data[4] = (unsigned char)time->hour; |
| data[5] = (unsigned char)time->minute; |
| data[6] = (unsigned char)time->second; |
| error = addChunk(out, "tIME", data, 7); |
| lodepng_free(data); |
| return error; |
| } |
| |
| static unsigned addChunk_pHYs(ucvector* out, const LodePNGInfo* info) { |
| unsigned error = 0; |
| ucvector data; |
| ucvector_init(&data); |
| |
| lodepng_add32bitInt(&data, info->phys_x); |
| lodepng_add32bitInt(&data, info->phys_y); |
| ucvector_push_back(&data, info->phys_unit); |
| |
| error = addChunk(out, "pHYs", data.data, data.size); |
| ucvector_cleanup(&data); |
| |
| return error; |
| } |
| |
| static unsigned addChunk_gAMA(ucvector* out, const LodePNGInfo* info) { |
| unsigned error = 0; |
| ucvector data; |
| ucvector_init(&data); |
| |
| lodepng_add32bitInt(&data, info->gama_gamma); |
| |
| error = addChunk(out, "gAMA", data.data, data.size); |
| ucvector_cleanup(&data); |
| |
| return error; |
| } |
| |
| static unsigned addChunk_cHRM(ucvector* out, const LodePNGInfo* info) { |
| unsigned error = 0; |
| ucvector data; |
| ucvector_init(&data); |
| |
| lodepng_add32bitInt(&data, info->chrm_white_x); |
| lodepng_add32bitInt(&data, info->chrm_white_y); |
| lodepng_add32bitInt(&data, info->chrm_red_x); |
| lodepng_add32bitInt(&data, info->chrm_red_y); |
| lodepng_add32bitInt(&data, info->chrm_green_x); |
| lodepng_add32bitInt(&data, info->chrm_green_y); |
| lodepng_add32bitInt(&data, info->chrm_blue_x); |
| lodepng_add32bitInt(&data, info->chrm_blue_y); |
| |
| error = addChunk(out, "cHRM", data.data, data.size); |
| ucvector_cleanup(&data); |
| |
| return error; |
| } |
| |
| static unsigned addChunk_sRGB(ucvector* out, const LodePNGInfo* info) { |
| unsigned char data = info->srgb_intent; |
| return addChunk(out, "sRGB", &data, 1); |
| } |
| |
| static unsigned addChunk_iCCP(ucvector* out, const LodePNGInfo* info, LodePNGCompressSettings* zlibsettings) { |
| unsigned error = 0; |
| ucvector data, compressed; |
| size_t i; |
| |
| ucvector_init(&data); |
| ucvector_init(&compressed); |
| for(i = 0; info->iccp_name[i] != 0; ++i) ucvector_push_back(&data, (unsigned char)info->iccp_name[i]); |
| if(i < 1 || i > 79) return 89; /*error: invalid keyword size*/ |
| ucvector_push_back(&data, 0); /*0 termination char*/ |
| ucvector_push_back(&data, 0); /*compression method: 0*/ |
| |
| error = zlib_compress(&compressed.data, &compressed.size, |
| info->iccp_profile, info->iccp_profile_size, zlibsettings); |
| if(!error) { |
| for(i = 0; i != compressed.size; ++i) ucvector_push_back(&data, compressed.data[i]); |
| error = addChunk(out, "iCCP", data.data, data.size); |
| } |
| |
| ucvector_cleanup(&compressed); |
| ucvector_cleanup(&data); |
| return error; |
| } |
| |
| #endif /*LODEPNG_COMPILE_ANCILLARY_CHUNKS*/ |
| |
| static void filterScanline(unsigned char* out, const unsigned char* scanline, const unsigned char* prevline, |
| size_t length, size_t bytewidth, unsigned char filterType) { |
| size_t i; |
| switch(filterType) { |
| case 0: /*None*/ |
| for(i = 0; i != length; ++i) out[i] = scanline[i]; |
| break; |
| case 1: /*Sub*/ |
| for(i = 0; i != bytewidth; ++i) out[i] = scanline[i]; |
| for(i = bytewidth; i < length; ++i) out[i] = scanline[i] - scanline[i - bytewidth]; |
| break; |
| case 2: /*Up*/ |
| if(prevline) { |
| for(i = 0; i != length; ++i) out[i] = scanline[i] - prevline[i]; |
| } else { |
| for(i = 0; i != length; ++i) out[i] = scanline[i]; |
| } |
| break; |
| case 3: /*Average*/ |
| if(prevline) { |
| for(i = 0; i != bytewidth; ++i) out[i] = scanline[i] - (prevline[i] >> 1); |
| for(i = bytewidth; i < length; ++i) out[i] = scanline[i] - ((scanline[i - bytewidth] + prevline[i]) >> 1); |
| } else { |
| for(i = 0; i != bytewidth; ++i) out[i] = scanline[i]; |
| for(i = bytewidth; i < length; ++i) out[i] = scanline[i] - (scanline[i - bytewidth] >> 1); |
| } |
| break; |
| case 4: /*Paeth*/ |
| if(prevline) { |
| /*paethPredictor(0, prevline[i], 0) is always prevline[i]*/ |
| for(i = 0; i != bytewidth; ++i) out[i] = (scanline[i] - prevline[i]); |
| for(i = bytewidth; i < length; ++i) { |
| out[i] = (scanline[i] - paethPredictor(scanline[i - bytewidth], prevline[i], prevline[i - bytewidth])); |
| } |
| } else { |
| for(i = 0; i != bytewidth; ++i) out[i] = scanline[i]; |
| /*paethPredictor(scanline[i - bytewidth], 0, 0) is always scanline[i - bytewidth]*/ |
| for(i = bytewidth; i < length; ++i) out[i] = (scanline[i] - scanline[i - bytewidth]); |
| } |
| break; |
| default: return; /*unexisting filter type given*/ |
| } |
| } |
| |
| /* log2 approximation. A slight bit faster than std::log. */ |
| static float flog2(float f) { |
| float result = 0; |
| while(f > 32) { result += 4; f /= 16; } |
| while(f > 2) { ++result; f /= 2; } |
| return result + 1.442695f * (f * f * f / 3 - 3 * f * f / 2 + 3 * f - 1.83333f); |
| } |
| |
| static unsigned filter(unsigned char* out, const unsigned char* in, unsigned w, unsigned h, |
| const LodePNGColorMode* info, const LodePNGEncoderSettings* settings) { |
| /* |
| For PNG filter method 0 |
| out must be a buffer with as size: h + (w * h * bpp + 7) / 8, because there are |
| the scanlines with 1 extra byte per scanline |
| */ |
| |
| unsigned bpp = lodepng_get_bpp(info); |
| /*the width of a scanline in bytes, not including the filter type*/ |
| size_t linebytes = (w * bpp + 7) / 8; |
| /*bytewidth is used for filtering, is 1 when bpp < 8, number of bytes per pixel otherwise*/ |
| size_t bytewidth = (bpp + 7) / 8; |
| const unsigned char* prevline = 0; |
| unsigned x, y; |
| unsigned error = 0; |
| LodePNGFilterStrategy strategy = settings->filter_strategy; |
| |
| /* |
| There is a heuristic called the minimum sum of absolute differences heuristic, suggested by the PNG standard: |
| * If the image type is Palette, or the bit depth is smaller than 8, then do not filter the image (i.e. |
| use fixed filtering, with the filter None). |
| * (The other case) If the image type is Grayscale or RGB (with or without Alpha), and the bit depth is |
| not smaller than 8, then use adaptive filtering heuristic as follows: independently for each row, apply |
| all five filters and select the filter that produces the smallest sum of absolute values per row. |
| This heuristic is used if filter strategy is LFS_MINSUM and filter_palette_zero is true. |
| |
| If filter_palette_zero is true and filter_strategy is not LFS_MINSUM, the above heuristic is followed, |
| but for "the other case", whatever strategy filter_strategy is set to instead of the minimum sum |
| heuristic is used. |
| */ |
| if(settings->filter_palette_zero && |
| (info->colortype == LCT_PALETTE || info->bitdepth < 8)) strategy = LFS_ZERO; |
| |
| if(bpp == 0) return 31; /*error: invalid color type*/ |
| |
| if(strategy == LFS_ZERO) { |
| for(y = 0; y != h; ++y) { |
| size_t outindex = (1 + linebytes) * y; /*the extra filterbyte added to each row*/ |
| size_t inindex = linebytes * y; |
| out[outindex] = 0; /*filter type byte*/ |
| filterScanline(&out[outindex + 1], &in[inindex], prevline, linebytes, bytewidth, 0); |
| prevline = &in[inindex]; |
| } |
| } else if(strategy == LFS_MINSUM) { |
| /*adaptive filtering*/ |
| size_t sum[5]; |
| unsigned char* attempt[5]; /*five filtering attempts, one for each filter type*/ |
| size_t smallest = 0; |
| unsigned char type, bestType = 0; |
| |
| for(type = 0; type != 5; ++type) { |
| attempt[type] = (unsigned char*)lodepng_malloc(linebytes); |
| if(!attempt[type]) return 83; /*alloc fail*/ |
| } |
| |
| if(!error) { |
| for(y = 0; y != h; ++y) { |
| /*try the 5 filter types*/ |
| for(type = 0; type != 5; ++type) { |
| filterScanline(attempt[type], &in[y * linebytes], prevline, linebytes, bytewidth, type); |
| |
| /*calculate the sum of the result*/ |
| sum[type] = 0; |
| if(type == 0) { |
| for(x = 0; x != linebytes; ++x) sum[type] += (unsigned char)(attempt[type][x]); |
| } else { |
| for(x = 0; x != linebytes; ++x) { |
| /*For differences, each byte should be treated as signed, values above 127 are negative |
| (converted to signed char). Filtertype 0 isn't a difference though, so use unsigned there. |
| This means filtertype 0 is almost never chosen, but that is justified.*/ |
| unsigned char s = attempt[type][x]; |
| sum[type] += s < 128 ? s : (255U - s); |
| } |
| } |
| |
| /*check if this is smallest sum (or if type == 0 it's the first case so always store the values)*/ |
| if(type == 0 || sum[type] < smallest) { |
| bestType = type; |
| smallest = sum[type]; |
| } |
| } |
| |
| prevline = &in[y * linebytes]; |
| |
| /*now fill the out values*/ |
| out[y * (linebytes + 1)] = bestType; /*the first byte of a scanline will be the filter type*/ |
| for(x = 0; x != linebytes; ++x) out[y * (linebytes + 1) + 1 + x] = attempt[bestType][x]; |
| } |
| } |
| |
| for(type = 0; type != 5; ++type) lodepng_free(attempt[type]); |
| } else if(strategy == LFS_ENTROPY) { |
| float sum[5]; |
| unsigned char* attempt[5]; /*five filtering attempts, one for each filter type*/ |
| float smallest = 0; |
| unsigned type, bestType = 0; |
| unsigned count[256]; |
| |
| for(type = 0; type != 5; ++type) { |
| attempt[type] = (unsigned char*)lodepng_malloc(linebytes); |
| if(!attempt[type]) return 83; /*alloc fail*/ |
| } |
| |
| for(y = 0; y != h; ++y) { |
| /*try the 5 filter types*/ |
| for(type = 0; type != 5; ++type) { |
| filterScanline(attempt[type], &in[y * linebytes], prevline, linebytes, bytewidth, type); |
| for(x = 0; x != 256; ++x) count[x] = 0; |
| for(x = 0; x != linebytes; ++x) ++count[attempt[type][x]]; |
| ++count[type]; /*the filter type itself is part of the scanline*/ |
| sum[type] = 0; |
| for(x = 0; x != 256; ++x) { |
| float p = count[x] / (float)(linebytes + 1); |
| sum[type] += count[x] == 0 ? 0 : flog2(1 / p) * p; |
| } |
| /*check if this is smallest sum (or if type == 0 it's the first case so always store the values)*/ |
| if(type == 0 || sum[type] < smallest) { |
| bestType = type; |
| smallest = sum[type]; |
| } |
| } |
| |
| prevline = &in[y * linebytes]; |
| |
| /*now fill the out values*/ |
| out[y * (linebytes + 1)] = bestType; /*the first byte of a scanline will be the filter type*/ |
| for(x = 0; x != linebytes; ++x) out[y * (linebytes + 1) + 1 + x] = attempt[bestType][x]; |
| } |
| |
| for(type = 0; type != 5; ++type) lodepng_free(attempt[type]); |
| } else if(strategy == LFS_PREDEFINED) { |
| for(y = 0; y != h; ++y) { |
| size_t outindex = (1 + linebytes) * y; /*the extra filterbyte added to each row*/ |
| size_t inindex = linebytes * y; |
| unsigned char type = settings->predefined_filters[y]; |
| out[outindex] = type; /*filter type byte*/ |
| filterScanline(&out[outindex + 1], &in[inindex], prevline, linebytes, bytewidth, type); |
| prevline = &in[inindex]; |
| } |
| } else if(strategy == LFS_BRUTE_FORCE) { |
| /*brute force filter chooser. |
| deflate the scanline after every filter attempt to see which one deflates best. |
| This is very slow and gives only slightly smaller, sometimes even larger, result*/ |
| size_t size[5]; |
| unsigned char* attempt[5]; /*five filtering attempts, one for each filter type*/ |
| size_t smallest = 0; |
| unsigned type = 0, bestType = 0; |
| unsigned char* dummy; |
| LodePNGCompressSettings zlibsettings = settings->zlibsettings; |
| /*use fixed tree on the attempts so that the tree is not adapted to the filtertype on purpose, |
| to simulate the true case where the tree is the same for the whole image. Sometimes it gives |
| better result with dynamic tree anyway. Using the fixed tree sometimes gives worse, but in rare |
| cases better compression. It does make this a bit less slow, so it's worth doing this.*/ |
| zlibsettings.btype = 1; |
| /*a custom encoder likely doesn't read the btype setting and is optimized for complete PNG |
| images only, so disable it*/ |
| zlibsettings.custom_zlib = 0; |
| zlibsettings.custom_deflate = 0; |
| for(type = 0; type != 5; ++type) { |
| attempt[type] = (unsigned char*)lodepng_malloc(linebytes); |
| if(!attempt[type]) return 83; /*alloc fail*/ |
| } |
| for(y = 0; y != h; ++y) /*try the 5 filter types*/ { |
| for(type = 0; type != 5; ++type) { |
| unsigned testsize = (unsigned)linebytes; |
| /*if(testsize > 8) testsize /= 8;*/ /*it already works good enough by testing a part of the row*/ |
| |
| filterScanline(attempt[type], &in[y * linebytes], prevline, linebytes, bytewidth, type); |
| size[type] = 0; |
| dummy = 0; |
| zlib_compress(&dummy, &size[type], attempt[type], testsize, &zlibsettings); |
| lodepng_free(dummy); |
| /*check if this is smallest size (or if type == 0 it's the first case so always store the values)*/ |
| if(type == 0 || size[type] < smallest) { |
| bestType = type; |
| smallest = size[type]; |
| } |
| } |
| prevline = &in[y * linebytes]; |
| out[y * (linebytes + 1)] = bestType; /*the first byte of a scanline will be the filter type*/ |
| for(x = 0; x != linebytes; ++x) out[y * (linebytes + 1) + 1 + x] = attempt[bestType][x]; |
| } |
| for(type = 0; type != 5; ++type) lodepng_free(attempt[type]); |
| } |
| else return 88; /* unknown filter strategy */ |
| |
| return error; |
| } |
| |
| static void addPaddingBits(unsigned char* out, const unsigned char* in, |
| size_t olinebits, size_t ilinebits, unsigned h) { |
| /*The opposite of the removePaddingBits function |
| olinebits must be >= ilinebits*/ |
| unsigned y; |
| size_t diff = olinebits - ilinebits; |
| size_t obp = 0, ibp = 0; /*bit pointers*/ |
| for(y = 0; y != h; ++y) { |
| size_t x; |
| for(x = 0; x < ilinebits; ++x) { |
| unsigned char bit = readBitFromReversedStream(&ibp, in); |
| setBitOfReversedStream(&obp, out, bit); |
| } |
| /*obp += diff; --> no, fill in some value in the padding bits too, to avoid |
| "Use of uninitialised value of size ###" warning from valgrind*/ |
| for(x = 0; x != diff; ++x) setBitOfReversedStream(&obp, out, 0); |
| } |
| } |
| |
| /* |
| in: non-interlaced image with size w*h |
| out: the same pixels, but re-ordered according to PNG's Adam7 interlacing, with |
| no padding bits between scanlines, but between reduced images so that each |
| reduced image starts at a byte. |
| bpp: bits per pixel |
| there are no padding bits, not between scanlines, not between reduced images |
| in has the following size in bits: w * h * bpp. |
| out is possibly bigger due to padding bits between reduced images |
| NOTE: comments about padding bits are only relevant if bpp < 8 |
| */ |
| static void Adam7_interlace(unsigned char* out, const unsigned char* in, unsigned w, unsigned h, unsigned bpp) { |
| unsigned passw[7], passh[7]; |
| size_t filter_passstart[8], padded_passstart[8], passstart[8]; |
| unsigned i; |
| |
| Adam7_getpassvalues(passw, passh, filter_passstart, padded_passstart, passstart, w, h, bpp); |
| |
| if(bpp >= 8) { |
| for(i = 0; i != 7; ++i) { |
| unsigned x, y, b; |
| size_t bytewidth = bpp / 8; |
| for(y = 0; y < passh[i]; ++y) |
| for(x = 0; x < passw[i]; ++x) { |
| size_t pixelinstart = ((ADAM7_IY[i] + y * ADAM7_DY[i]) * w + ADAM7_IX[i] + x * ADAM7_DX[i]) * bytewidth; |
| size_t pixeloutstart = passstart[i] + (y * passw[i] + x) * bytewidth; |
| for(b = 0; b < bytewidth; ++b) { |
| out[pixeloutstart + b] = in[pixelinstart + b]; |
| } |
| } |
| } |
| } else /*bpp < 8: Adam7 with pixels < 8 bit is a bit trickier: with bit pointers*/ { |
| for(i = 0; i != 7; ++i) { |
| unsigned x, y, b; |
| unsigned ilinebits = bpp * passw[i]; |
| unsigned olinebits = bpp * w; |
| size_t obp, ibp; /*bit pointers (for out and in buffer)*/ |
| for(y = 0; y < passh[i]; ++y) |
| for(x = 0; x < passw[i]; ++x) { |
| ibp = (ADAM7_IY[i] + y * ADAM7_DY[i]) * olinebits + (ADAM7_IX[i] + x * ADAM7_DX[i]) * bpp; |
| obp = (8 * passstart[i]) + (y * ilinebits + x * bpp); |
| for(b = 0; b < bpp; ++b) { |
| unsigned char bit = readBitFromReversedStream(&ibp, in); |
| setBitOfReversedStream(&obp, out, bit); |
| } |
| } |
| } |
| } |
| } |
| |
| /*out must be buffer big enough to contain uncompressed IDAT chunk data, and in must contain the full image. |
| return value is error**/ |
| static unsigned preProcessScanlines(unsigned char** out, size_t* outsize, const unsigned char* in, |
| unsigned w, unsigned h, |
| const LodePNGInfo* info_png, const LodePNGEncoderSettings* settings) { |
| /* |
| This function converts the pure 2D image with the PNG's colortype, into filtered-padded-interlaced data. Steps: |
| *) if no Adam7: 1) add padding bits (= posible extra bits per scanline if bpp < 8) 2) filter |
| *) if adam7: 1) Adam7_interlace 2) 7x add padding bits 3) 7x filter |
| */ |
| unsigned bpp = lodepng_get_bpp(&info_png->color); |
| unsigned error = 0; |
| |
| if(info_png->interlace_method == 0) { |
| *outsize = h + (h * ((w * bpp + 7) / 8)); /*image size plus an extra byte per scanline + possible padding bits*/ |
| *out = (unsigned char*)lodepng_malloc(*outsize); |
| if(!(*out) && (*outsize)) error = 83; /*alloc fail*/ |
| |
| if(!error) { |
| /*non multiple of 8 bits per scanline, padding bits needed per scanline*/ |
| if(bpp < 8 && w * bpp != ((w * bpp + 7) / 8) * 8) { |
| unsigned char* padded = (unsigned char*)lodepng_malloc(h * ((w * bpp + 7) / 8)); |
| if(!padded) error = 83; /*alloc fail*/ |
| if(!error) { |
| addPaddingBits(padded, in, ((w * bpp + 7) / 8) * 8, w * bpp, h); |
| error = filter(*out, padded, w, h, &info_png->color, settings); |
| } |
| lodepng_free(padded); |
| } else { |
| /*we can immediately filter into the out buffer, no other steps needed*/ |
| error = filter(*out, in, w, h, &info_png->color, settings); |
| } |
| } |
| } else /*interlace_method is 1 (Adam7)*/ { |
| unsigned passw[7], passh[7]; |
| size_t filter_passstart[8], padded_passstart[8], passstart[8]; |
| unsigned char* adam7; |
| |
| Adam7_getpassvalues(passw, passh, filter_passstart, padded_passstart, passstart, w, h, bpp); |
| |
| *outsize = filter_passstart[7]; /*image size plus an extra byte per scanline + possible padding bits*/ |
| *out = (unsigned char*)lodepng_malloc(*outsize); |
| if(!(*out)) error = 83; /*alloc fail*/ |
| |
| adam7 = (unsigned char*)lodepng_malloc(passstart[7]); |
| if(!adam7 && passstart[7]) error = 83; /*alloc fail*/ |
| |
| if(!error) { |
| unsigned i; |
| |
| Adam7_interlace(adam7, in, w, h, bpp); |
| for(i = 0; i != 7; ++i) { |
| if(bpp < 8) { |
| unsigned char* padded = (unsigned char*)lodepng_malloc(padded_passstart[i + 1] - padded_passstart[i]); |
| if(!padded) ERROR_BREAK(83); /*alloc fail*/ |
| addPaddingBits(padded, &adam7[passstart[i]], |
| ((passw[i] * bpp + 7) / 8) * 8, passw[i] * bpp, passh[i]); |
| error = filter(&(*out)[filter_passstart[i]], padded, |
| passw[i], passh[i], &info_png->color, settings); |
| lodepng_free(padded); |
| } else { |
| error = filter(&(*out)[filter_passstart[i]], &adam7[padded_passstart[i]], |
| passw[i], passh[i], &info_png->color, settings); |
| } |
| |
| if(error) break; |
| } |
| } |
| |
| lodepng_free(adam7); |
| } |
| |
| return error; |
| } |
| |
| /* |
| palette must have 4 * palettesize bytes allocated, and given in format RGBARGBARGBARGBA... |
| returns 0 if the palette is opaque, |
| returns 1 if the palette has a single color with alpha 0 ==> color key |
| returns 2 if the palette is semi-translucent. |
| */ |
| static unsigned getPaletteTranslucency(const unsigned char* palette, size_t palettesize) { |
| size_t i; |
| unsigned key = 0; |
| unsigned r = 0, g = 0, b = 0; /*the value of the color with alpha 0, so long as color keying is possible*/ |
| for(i = 0; i != palettesize; ++i) { |
| if(!key && palette[4 * i + 3] == 0) { |
| r = palette[4 * i + 0]; g = palette[4 * i + 1]; b = palette[4 * i + 2]; |
| key = 1; |
| i = (size_t)(-1); /*restart from beginning, to detect earlier opaque colors with key's value*/ |
| } |
| else if(palette[4 * i + 3] != 255) return 2; |
| /*when key, no opaque RGB may have key's RGB*/ |
| else if(key && r == palette[i * 4 + 0] && g == palette[i * 4 + 1] && b == palette[i * 4 + 2]) return 2; |
| } |
| return key; |
| } |
| |
| #ifdef LODEPNG_COMPILE_ANCILLARY_CHUNKS |
| static unsigned addUnknownChunks(ucvector* out, unsigned char* data, size_t datasize) { |
| unsigned char* inchunk = data; |
| while((size_t)(inchunk - data) < datasize) { |
| CERROR_TRY_RETURN(lodepng_chunk_append(&out->data, &out->size, inchunk)); |
| out->allocsize = out->size; /*fix the allocsize again*/ |
| inchunk = lodepng_chunk_next(inchunk); |
| } |
| return 0; |
| } |
| |
| static unsigned isGreyICCProfile(const unsigned char* profile, unsigned size) { |
| /* |
| It is a grey profile if bytes 16-19 are "GRAY", rgb profile if bytes 16-19 |
| are "RGB ". We do not perform any full parsing of the ICC profile here, other |
| than check those 4 bytes to grayscale profile. Other than that, validity of |
| the profile is not checked. This is needed only because the PNG specification |
| requires using a non-grey color model if there is an ICC profile with "RGB " |
| (sadly limiting compression opportunities if the input data is greyscale RGB |
| data), and requires using a grey color model if it is "GRAY". |
| */ |
| if(size < 20) return 0; |
| return profile[16] == 'G' && profile[17] == 'R' && profile[18] == 'A' && profile[19] == 'Y'; |
| } |
| |
| static unsigned isRGBICCProfile(const unsigned char* profile, unsigned size) { |
| /* See comment in isGreyICCProfile*/ |
| if(size < 20) return 0; |
| return profile[16] == 'R' && profile[17] == 'G' && profile[18] == 'B' && profile[19] == ' '; |
| } |
| #endif /*LODEPNG_COMPILE_ANCILLARY_CHUNKS*/ |
| |
| unsigned lodepng_encode(unsigned char** out, size_t* outsize, |
| const unsigned char* image, unsigned w, unsigned h, |
| LodePNGState* state) { |
| unsigned char* data = 0; /*uncompressed version of the IDAT chunk data*/ |
| size_t datasize = 0; |
| ucvector outv; |
| LodePNGInfo info; |
| |
| ucvector_init(&outv); |
| lodepng_info_init(&info); |
| |
| /*provide some proper output values if error will happen*/ |
| *out = 0; |
| *outsize = 0; |
| state->error = 0; |
| |
| /*check input values validity*/ |
| if((state->info_png.color.colortype == LCT_PALETTE || state->encoder.force_palette) |
| && (state->info_png.color.palettesize == 0 || state->info_png.color.palettesize > 256)) { |
| state->error = 68; /*invalid palette size, it is only allowed to be 1-256*/ |
| goto cleanup; |
| } |
| if(state->encoder.zlibsettings.btype > 2) { |
| state->error = 61; /*error: unexisting btype*/ |
| goto cleanup; |
| } |
| if(state->info_png.interlace_method > 1) { |
| state->error = 71; /*error: unexisting interlace mode*/ |
| goto cleanup; |
| } |
| state->error = checkColorValidity(state->info_png.color.colortype, state->info_png.color.bitdepth); |
| if(state->error) goto cleanup; /*error: unexisting color type given*/ |
| state->error = checkColorValidity(state->info_raw.colortype, state->info_raw.bitdepth); |
| if(state->error) goto cleanup; /*error: unexisting color type given*/ |
| |
| /* color convert and compute scanline filter types */ |
| lodepng_info_copy(&info, &state->info_png); |
| if(state->encoder.auto_convert) { |
| #ifdef LODEPNG_COMPILE_ANCILLARY_CHUNKS |
| if(state->info_png.background_defined) { |
| unsigned bg_r = state->info_png.background_r; |
| unsigned bg_g = state->info_png.background_g; |
| unsigned bg_b = state->info_png.background_b; |
| unsigned r = 0, g = 0, b = 0; |
| LodePNGColorProfile prof; |
| LodePNGColorMode mode16 = lodepng_color_mode_make(LCT_RGB, 16); |
| lodepng_convert_rgb(&r, &g, &b, bg_r, bg_g, bg_b, &mode16, &state->info_png.color); |
| lodepng_color_profile_init(&prof); |
| state->error = lodepng_get_color_profile(&prof, image, w, h, &state->info_raw); |
| if(state->error) goto cleanup; |
| lodepng_color_profile_add(&prof, r, g, b, 65535); |
| state->error = auto_choose_color_from_profile(&info.color, &state->info_raw, &prof); |
| if(state->error) goto cleanup; |
| if(lodepng_convert_rgb(&info.background_r, &info.background_g, &info.background_b, |
| bg_r, bg_g, bg_b, &info.color, &state->info_png.color)) { |
| state->error = 104; |
| goto cleanup; |
| } |
| } |
| else |
| #endif /* LODEPNG_COMPILE_ANCILLARY_CHUNKS */ |
| { |
| state->error = lodepng_auto_choose_color(&info.color, image, w, h, &state->info_raw); |
| if(state->error) goto cleanup; |
| } |
| } |
| #ifdef LODEPNG_COMPILE_ANCILLARY_CHUNKS |
| if(state->info_png.iccp_defined) { |
| unsigned grey_icc = isGreyICCProfile(state->info_png.iccp_profile, state->info_png.iccp_profile_size); |
| unsigned grey_png = info.color.colortype == LCT_GREY || info.color.colortype == LCT_GREY_ALPHA; |
| /* TODO: perhaps instead of giving errors or less optimal compression, we can automatically modify |
| the ICC profile here to say "GRAY" or "RGB " to match the PNG color type, unless this will require |
| non trivial changes to the rest of the ICC profile */ |
| if(!grey_icc && !isRGBICCProfile(state->info_png.iccp_profile, state->info_png.iccp_profile_size)) { |
| state->error = 100; /* Disallowed profile color type for PNG */ |
| goto cleanup; |
| } |
| if(!state->encoder.auto_convert && grey_icc != grey_png) { |
| /* Non recoverable: encoder not allowed to convert color type, and requested color type not |
| compatible with ICC color type */ |
| state->error = 101; |
| goto cleanup; |
| } |
| if(grey_icc && !grey_png) { |
| /* Non recoverable: trying to set greyscale ICC profile while colored pixels were given */ |
| state->error = 102; |
| goto cleanup; |
| /* NOTE: this relies on the fact that lodepng_auto_choose_color never returns palette for greyscale pixels */ |
| } |
| if(!grey_icc && grey_png) { |
| /* Recoverable but an unfortunate loss in compression density: We have greyscale pixels but |
| are forced to store them in more expensive RGB format that will repeat each value 3 times |
| because the PNG spec does not allow an RGB ICC profile with internal greyscale color data */ |
| if(info.color.colortype == LCT_GREY) info.color.colortype = LCT_RGB; |
| if(info.color.colortype == LCT_GREY_ALPHA) info.color.colortype = LCT_RGBA; |
| if(info.color.bitdepth < 8) info.color.bitdepth = 8; |
| } |
| } |
| #endif /*LODEPNG_COMPILE_ANCILLARY_CHUNKS*/ |
| if(!lodepng_color_mode_equal(&state->info_raw, &info.color)) { |
| unsigned char* converted; |
| size_t size = ((size_t)w * (size_t)h * (size_t)lodepng_get_bpp(&info.color) + 7) / 8; |
| |
| converted = (unsigned char*)lodepng_malloc(size); |
| if(!converted && size) state->error = 83; /*alloc fail*/ |
| if(!state->error) { |
| state->error = lodepng_convert(converted, image, &info.color, &state->info_raw, w, h); |
| } |
| if(!state->error) preProcessScanlines(&data, &datasize, converted, w, h, &info, &state->encoder); |
| lodepng_free(converted); |
| if(state->error) goto cleanup; |
| } |
| else preProcessScanlines(&data, &datasize, image, w, h, &info, &state->encoder); |
| |
| /* output all PNG chunks */ { |
| #ifdef LODEPNG_COMPILE_ANCILLARY_CHUNKS |
| size_t i; |
| #endif /*LODEPNG_COMPILE_ANCILLARY_CHUNKS*/ |
| /*write signature and chunks*/ |
| writeSignature(&outv); |
| /*IHDR*/ |
| addChunk_IHDR(&outv, w, h, info.color.colortype, info.color.bitdepth, info.interlace_method); |
| #ifdef LODEPNG_COMPILE_ANCILLARY_CHUNKS |
| /*unknown chunks between IHDR and PLTE*/ |
| if(info.unknown_chunks_data[0]) { |
| state->error = addUnknownChunks(&outv, info.unknown_chunks_data[0], info.unknown_chunks_size[0]); |
| if(state->error) goto cleanup; |
| } |
| /*color profile chunks must come before PLTE */ |
| if(info.iccp_defined) addChunk_iCCP(&outv, &info, &state->encoder.zlibsettings); |
| if(info.srgb_defined) addChunk_sRGB(&outv, &info); |
| if(info.gama_defined) addChunk_gAMA(&outv, &info); |
| if(info.chrm_defined) addChunk_cHRM(&outv, &info); |
| #endif /*LODEPNG_COMPILE_ANCILLARY_CHUNKS*/ |
| /*PLTE*/ |
| if(info.color.colortype == LCT_PALETTE) { |
| addChunk_PLTE(&outv, &info.color); |
| } |
| if(state->encoder.force_palette && (info.color.colortype == LCT_RGB || info.color.colortype == LCT_RGBA)) { |
| addChunk_PLTE(&outv, &info.color); |
| } |
| /*tRNS*/ |
| if(info.color.colortype == LCT_PALETTE && getPaletteTranslucency(info.color.palette, info.color.palettesize) != 0) { |
| addChunk_tRNS(&outv, &info.color); |
| } |
| if((info.color.colortype == LCT_GREY || info.color.colortype == LCT_RGB) && info.color.key_defined) { |
| addChunk_tRNS(&outv, &info.color); |
| } |
| #ifdef LODEPNG_COMPILE_ANCILLARY_CHUNKS |
| /*bKGD (must come between PLTE and the IDAt chunks*/ |
| if(info.background_defined) { |
| state->error = addChunk_bKGD(&outv, &info); |
| if(state->error) goto cleanup; |
| } |
| /*pHYs (must come before the IDAT chunks)*/ |
| if(info.phys_defined) addChunk_pHYs(&outv, &info); |
| |
| /*unknown chunks between PLTE and IDAT*/ |
| if(info.unknown_chunks_data[1]) { |
| state->error = addUnknownChunks(&outv, info.unknown_chunks_data[1], info.unknown_chunks_size[1]); |
| if(state->error) goto cleanup; |
| } |
| #endif /*LODEPNG_COMPILE_ANCILLARY_CHUNKS*/ |
| /*IDAT (multiple IDAT chunks must be consecutive)*/ |
| state->error = addChunk_IDAT(&outv, data, datasize, &state->encoder.zlibsettings); |
| if(state->error) goto cleanup; |
| #ifdef LODEPNG_COMPILE_ANCILLARY_CHUNKS |
| /*tIME*/ |
| if(info.time_defined) addChunk_tIME(&outv, &info.time); |
| /*tEXt and/or zTXt*/ |
| for(i = 0; i != info.text_num; ++i) { |
| if(strlen(info.text_keys[i]) > 79) { |
| state->error = 66; /*text chunk too large*/ |
| goto cleanup; |
| } |
| if(strlen(info.text_keys[i]) < 1) { |
| state->error = 67; /*text chunk too small*/ |
| goto cleanup; |
| } |
| if(state->encoder.text_compression) { |
| addChunk_zTXt(&outv, info.text_keys[i], info.text_strings[i], &state->encoder.zlibsettings); |
| } else { |
| addChunk_tEXt(&outv, info.text_keys[i], info.text_strings[i]); |
| } |
| } |
| /*LodePNG version id in text chunk*/ |
| if(state->encoder.add_id) { |
| unsigned already_added_id_text = 0; |
| for(i = 0; i != info.text_num; ++i) { |
| if(!strcmp(info.text_keys[i], "LodePNG")) { |
| already_added_id_text = 1; |
| break; |
| } |
| } |
| if(already_added_id_text == 0) { |
| addChunk_tEXt(&outv, "LodePNG", LODEPNG_VERSION_STRING); /*it's shorter as tEXt than as zTXt chunk*/ |
| } |
| } |
| /*iTXt*/ |
| for(i = 0; i != info.itext_num; ++i) { |
| if(strlen(info.itext_keys[i]) > 79) { |
| state->error = 66; /*text chunk too large*/ |
| goto cleanup; |
| } |
| if(strlen(info.itext_keys[i]) < 1) { |
| state->error = 67; /*text chunk too small*/ |
| goto cleanup; |
| } |
| addChunk_iTXt(&outv, state->encoder.text_compression, |
| info.itext_keys[i], info.itext_langtags[i], info.itext_transkeys[i], info.itext_strings[i], |
| &state->encoder.zlibsettings); |
| } |
| |
| /*unknown chunks between IDAT and IEND*/ |
| if(info.unknown_chunks_data[2]) { |
| state->error = addUnknownChunks(&outv, info.unknown_chunks_data[2], info.unknown_chunks_size[2]); |
| if(state->error) goto cleanup; |
| } |
| #endif /*LODEPNG_COMPILE_ANCILLARY_CHUNKS*/ |
| addChunk_IEND(&outv); |
| } |
| |
| cleanup: |
| lodepng_info_cleanup(&info); |
| lodepng_free(data); |
| |
| /*instead of cleaning the vector up, give it to the output*/ |
| *out = outv.data; |
| *outsize = outv.size; |
| |
| return state->error; |
| } |
| |
| unsigned lodepng_encode_memory(unsigned char** out, size_t* outsize, const unsigned char* image, |
| unsigned w, unsigned h, LodePNGColorType colortype, unsigned bitdepth) { |
| unsigned error; |
| LodePNGState state; |
| lodepng_state_init(&state); |
| state.info_raw.colortype = colortype; |
| state.info_raw.bitdepth = bitdepth; |
| state.info_png.color.colortype = colortype; |
| state.info_png.color.bitdepth = bitdepth; |
| lodepng_encode(out, outsize, image, w, h, &state); |
| error = state.error; |
| lodepng_state_cleanup(&state); |
| return error; |
| } |
| |
| unsigned lodepng_encode32(unsigned char** out, size_t* outsize, const unsigned char* image, unsigned w, unsigned h) { |
| return lodepng_encode_memory(out, outsize, image, w, h, LCT_RGBA, 8); |
| } |
| |
| unsigned lodepng_encode24(unsigned char** out, size_t* outsize, const unsigned char* image, unsigned w, unsigned h) { |
| return lodepng_encode_memory(out, outsize, image, w, h, LCT_RGB, 8); |
| } |
| |
| #ifdef LODEPNG_COMPILE_DISK |
| unsigned lodepng_encode_file(const char* filename, const unsigned char* image, unsigned w, unsigned h, |
| LodePNGColorType colortype, unsigned bitdepth) { |
| unsigned char* buffer; |
| size_t buffersize; |
| unsigned error = lodepng_encode_memory(&buffer, &buffersize, image, w, h, colortype, bitdepth); |
| if(!error) error = lodepng_save_file(buffer, buffersize, filename); |
| lodepng_free(buffer); |
| return error; |
| } |
| |
| unsigned lodepng_encode32_file(const char* filename, const unsigned char* image, unsigned w, unsigned h) { |
| return lodepng_encode_file(filename, image, w, h, LCT_RGBA, 8); |
| } |
| |
| unsigned lodepng_encode24_file(const char* filename, const unsigned char* image, unsigned w, unsigned h) { |
| return lodepng_encode_file(filename, image, w, h, LCT_RGB, 8); |
| } |
| #endif /*LODEPNG_COMPILE_DISK*/ |
| |
| void lodepng_encoder_settings_init(LodePNGEncoderSettings* settings) { |
| lodepng_compress_settings_init(&settings->zlibsettings); |
| settings->filter_palette_zero = 1; |
| settings->filter_strategy = LFS_MINSUM; |
| settings->auto_convert = 1; |
| settings->force_palette = 0; |
| settings->predefined_filters = 0; |
| #ifdef LODEPNG_COMPILE_ANCILLARY_CHUNKS |
| settings->add_id = 0; |
| settings->text_compression = 1; |
| #endif /*LODEPNG_COMPILE_ANCILLARY_CHUNKS*/ |
| } |
| |
| #endif /*LODEPNG_COMPILE_ENCODER*/ |
| #endif /*LODEPNG_COMPILE_PNG*/ |
| |
| #ifdef LODEPNG_COMPILE_ERROR_TEXT |
| /* |
| This returns the description of a numerical error code in English. This is also |
| the documentation of all the error codes. |
| */ |
| const char* lodepng_error_text(unsigned code) { |
| switch(code) { |
| case 0: return "no error, everything went ok"; |
| case 1: return "nothing done yet"; /*the Encoder/Decoder has done nothing yet, error checking makes no sense yet*/ |
| case 10: return "end of input memory reached without huffman end code"; /*while huffman decoding*/ |
| case 11: return "error in code tree made it jump outside of huffman tree"; /*while huffman decoding*/ |
| case 13: return "problem while processing dynamic deflate block"; |
| case 14: return "problem while processing dynamic deflate block"; |
| case 15: return "problem while processing dynamic deflate block"; |
| case 16: return "unexisting code while processing dynamic deflate block"; |
| case 17: return "end of out buffer memory reached while inflating"; |
| case 18: return "invalid distance code while inflating"; |
| case 19: return "end of out buffer memory reached while inflating"; |
| case 20: return "invalid deflate block BTYPE encountered while decoding"; |
| case 21: return "NLEN is not ones complement of LEN in a deflate block"; |
| |
| /*end of out buffer memory reached while inflating: |
| This can happen if the inflated deflate data is longer than the amount of bytes required to fill up |
| all the pixels of the image, given the color depth and image dimensions. Something that doesn't |
| happen in a normal, well encoded, PNG image.*/ |
| case 22: return "end of out buffer memory reached while inflating"; |
| case 23: return "end of in buffer memory reached while inflating"; |
| case 24: return "invalid FCHECK in zlib header"; |
| case 25: return "invalid compression method in zlib header"; |
| case 26: return "FDICT encountered in zlib header while it's not used for PNG"; |
| case 27: return "PNG file is smaller than a PNG header"; |
| /*Checks the magic file header, the first 8 bytes of the PNG file*/ |
| case 28: return "incorrect PNG signature, it's no PNG or corrupted"; |
| case 29: return "first chunk is not the header chunk"; |
| case 30: return "chunk length too large, chunk broken off at end of file"; |
| case 31: return "illegal PNG color type or bpp"; |
| case 32: return "illegal PNG compression method"; |
| case 33: return "illegal PNG filter method"; |
| case 34: return "illegal PNG interlace method"; |
| case 35: return "chunk length of a chunk is too large or the chunk too small"; |
| case 36: return "illegal PNG filter type encountered"; |
| case 37: return "illegal bit depth for this color type given"; |
| case 38: return "the palette is too big"; /*more than 256 colors*/ |
| case 39: return "tRNS chunk before PLTE or has more entries than palette size"; |
| case 40: return "tRNS chunk has wrong size for greyscale image"; |
| case 41: return "tRNS chunk has wrong size for RGB image"; |
| case 42: return "tRNS chunk appeared while it was not allowed for this color type"; |
| case 43: return "bKGD chunk has wrong size for palette image"; |
| case 44: return "bKGD chunk has wrong size for greyscale image"; |
| case 45: return "bKGD chunk has wrong size for RGB image"; |
| case 48: return "empty input buffer given to decoder. Maybe caused by non-existing file?"; |
| case 49: return "jumped past memory while generating dynamic huffman tree"; |
| case 50: return "jumped past memory while generating dynamic huffman tree"; |
| case 51: return "jumped past memory while inflating huffman block"; |
| case 52: return "jumped past memory while inflating"; |
| case 53: return "size of zlib data too small"; |
| case 54: return "repeat symbol in tree while there was no value symbol yet"; |
| /*jumped past tree while generating huffman tree, this could be when the |
| tree will have more leaves than symbols after generating it out of the |
| given lenghts. They call this an oversubscribed dynamic bit lengths tree in zlib.*/ |
| case 55: return "jumped past tree while generating huffman tree"; |
| case 56: return "given output image colortype or bitdepth not supported for color conversion"; |
| case 57: return "invalid CRC encountered (checking CRC can be disabled)"; |
| case 58: return "invalid ADLER32 encountered (checking ADLER32 can be disabled)"; |
| case 59: return "requested color conversion not supported"; |
| case 60: return "invalid window size given in the settings of the encoder (must be 0-32768)"; |
| case 61: return "invalid BTYPE given in the settings of the encoder (only 0, 1 and 2 are allowed)"; |
| /*LodePNG leaves the choice of RGB to greyscale conversion formula to the user.*/ |
| case 62: return "conversion from color to greyscale not supported"; |
| /*(2^31-1)*/ |
| case 63: return "length of a chunk too long, max allowed for PNG is 2147483647 bytes per chunk"; |
| /*this would result in the inability of a deflated block to ever contain an end code. It must be at least 1.*/ |
| case 64: return "the length of the END symbol 256 in the Huffman tree is 0"; |
| case 66: return "the length of a text chunk keyword given to the encoder is longer than the maximum of 79 bytes"; |
| case 67: return "the length of a text chunk keyword given to the encoder is smaller than the minimum of 1 byte"; |
| case 68: return "tried to encode a PLTE chunk with a palette that has less than 1 or more than 256 colors"; |
| case 69: return "unknown chunk type with 'critical' flag encountered by the decoder"; |
| case 71: return "unexisting interlace mode given to encoder (must be 0 or 1)"; |
| case 72: return "while decoding, unexisting compression method encountering in zTXt or iTXt chunk (it must be 0)"; |
| case 73: return "invalid tIME chunk size"; |
| case 74: return "invalid pHYs chunk size"; |
| /*length could be wrong, or data chopped off*/ |
| case 75: return "no null termination char found while decoding text chunk"; |
| case 76: return "iTXt chunk too short to contain required bytes"; |
| case 77: return "integer overflow in buffer size"; |
| case 78: return "failed to open file for reading"; /*file doesn't exist or couldn't be opened for reading*/ |
| case 79: return "failed to open file for writing"; |
| case 80: return "tried creating a tree of 0 symbols"; |
| case 81: return "lazy matching at pos 0 is impossible"; |
| case 82: return "color conversion to palette requested while a color isn't in palette, or index out of bounds"; |
| case 83: return "memory allocation failed"; |
| case 84: return "given image too small to contain all pixels to be encoded"; |
| case 86: return "impossible offset in lz77 encoding (internal bug)"; |
| case 87: return "must provide custom zlib function pointer if LODEPNG_COMPILE_ZLIB is not defined"; |
| case 88: return "invalid filter strategy given for LodePNGEncoderSettings.filter_strategy"; |
| case 89: return "text chunk keyword too short or long: must have size 1-79"; |
| /*the windowsize in the LodePNGCompressSettings. Requiring POT(==> & instead of %) makes encoding 12% faster.*/ |
| case 90: return "windowsize must be a power of two"; |
| case 91: return "invalid decompressed idat size"; |
| case 92: return "integer overflow due to too many pixels"; |
| case 93: return "zero width or height is invalid"; |
| case 94: return "header chunk must have a size of 13 bytes"; |
| case 95: return "integer overflow with combined idat chunk size"; |
| case 96: return "invalid gAMA chunk size"; |
| case 97: return "invalid cHRM chunk size"; |
| case 98: return "invalid sRGB chunk size"; |
| case 99: return "invalid sRGB rendering intent"; |
| case 100: return "invalid ICC profile color type, the PNG specification only allows RGB or GRAY"; |
| case 101: return "PNG specification does not allow RGB ICC profile on grey color types and vice versa"; |
| case 102: return "not allowed to set greyscale ICC profile with colored pixels by PNG specification"; |
| case 103: return "Invalid palette index in bKGD chunk. Maybe it came before PLTE chunk?"; |
| case 104: return "Invalid bKGD color while encoding (e.g. palette index out of range)"; |
| } |
| return "unknown error code"; |
| } |
| #endif /*LODEPNG_COMPILE_ERROR_TEXT*/ |
| |
| /* ////////////////////////////////////////////////////////////////////////// */ |
| /* ////////////////////////////////////////////////////////////////////////// */ |
| /* // C++ Wrapper // */ |
| /* ////////////////////////////////////////////////////////////////////////// */ |
| /* ////////////////////////////////////////////////////////////////////////// */ |
| |
| #ifdef LODEPNG_COMPILE_CPP |
| namespace lodepng { |
| |
| #ifdef LODEPNG_COMPILE_DISK |
| unsigned load_file(std::vector<unsigned char>& buffer, const std::string& filename) { |
| long size = lodepng_filesize(filename.c_str()); |
| if(size < 0) return 78; |
| buffer.resize((size_t)size); |
| return size == 0 ? 0 : lodepng_buffer_file(&buffer[0], (size_t)size, filename.c_str()); |
| } |
| |
| /*write given buffer to the file, overwriting the file, it doesn't append to it.*/ |
| unsigned save_file(const std::vector<unsigned char>& buffer, const std::string& filename) { |
| return lodepng_save_file(buffer.empty() ? 0 : &buffer[0], buffer.size(), filename.c_str()); |
| } |
| #endif /* LODEPNG_COMPILE_DISK */ |
| |
| #ifdef LODEPNG_COMPILE_ZLIB |
| #ifdef LODEPNG_COMPILE_DECODER |
| unsigned decompress(std::vector<unsigned char>& out, const unsigned char* in, size_t insize, |
| const LodePNGDecompressSettings& settings) { |
| unsigned char* buffer = 0; |
| size_t buffersize = 0; |
| unsigned error = zlib_decompress(&buffer, &buffersize, in, insize, &settings); |
| if(buffer) { |
| out.insert(out.end(), &buffer[0], &buffer[buffersize]); |
| lodepng_free(buffer); |
| } |
| return error; |
| } |
| |
| unsigned decompress(std::vector<unsigned char>& out, const std::vector<unsigned char>& in, |
| const LodePNGDecompressSettings& settings) { |
| return decompress(out, in.empty() ? 0 : &in[0], in.size(), settings); |
| } |
| #endif /* LODEPNG_COMPILE_DECODER */ |
| |
| #ifdef LODEPNG_COMPILE_ENCODER |
| unsigned compress(std::vector<unsigned char>& out, const unsigned char* in, size_t insize, |
| const LodePNGCompressSettings& settings) { |
| unsigned char* buffer = 0; |
| size_t buffersize = 0; |
| unsigned error = zlib_compress(&buffer, &buffersize, in, insize, &settings); |
| if(buffer) { |
| out.insert(out.end(), &buffer[0], &buffer[buffersize]); |
| lodepng_free(buffer); |
| } |
| return error; |
| } |
| |
| unsigned compress(std::vector<unsigned char>& out, const std::vector<unsigned char>& in, |
| const LodePNGCompressSettings& settings) { |
| return compress(out, in.empty() ? 0 : &in[0], in.size(), settings); |
| } |
| #endif /* LODEPNG_COMPILE_ENCODER */ |
| #endif /* LODEPNG_COMPILE_ZLIB */ |
| |
| |
| #ifdef LODEPNG_COMPILE_PNG |
| |
| State::State() { |
| lodepng_state_init(this); |
| } |
| |
| State::State(const State& other) { |
| lodepng_state_init(this); |
| lodepng_state_copy(this, &other); |
| } |
| |
| State::~State() { |
| lodepng_state_cleanup(this); |
| } |
| |
| State& State::operator=(const State& other) { |
| lodepng_state_copy(this, &other); |
| return *this; |
| } |
| |
| #ifdef LODEPNG_COMPILE_DECODER |
| |
| unsigned decode(std::vector<unsigned char>& out, unsigned& w, unsigned& h, const unsigned char* in, |
| size_t insize, LodePNGColorType colortype, unsigned bitdepth) { |
| unsigned char* buffer; |
| unsigned error = lodepng_decode_memory(&buffer, &w, &h, in, insize, colortype, bitdepth); |
| if(buffer && !error) { |
| State state; |
| state.info_raw.colortype = colortype; |
| state.info_raw.bitdepth = bitdepth; |
| size_t buffersize = lodepng_get_raw_size(w, h, &state.info_raw); |
| out.insert(out.end(), &buffer[0], &buffer[buffersize]); |
| lodepng_free(buffer); |
| } |
| return error; |
| } |
| |
| unsigned decode(std::vector<unsigned char>& out, unsigned& w, unsigned& h, |
| const std::vector<unsigned char>& in, LodePNGColorType colortype, unsigned bitdepth) { |
| return decode(out, w, h, in.empty() ? 0 : &in[0], (unsigned)in.size(), colortype, bitdepth); |
| } |
| |
| unsigned decode(std::vector<unsigned char>& out, unsigned& w, unsigned& h, |
| State& state, |
| const unsigned char* in, size_t insize) { |
| unsigned char* buffer = NULL; |
| unsigned error = lodepng_decode(&buffer, &w, &h, &state, in, insize); |
| if(buffer && !error) { |
| size_t buffersize = lodepng_get_raw_size(w, h, &state.info_raw); |
| out.insert(out.end(), &buffer[0], &buffer[buffersize]); |
| } |
| lodepng_free(buffer); |
| return error; |
| } |
| |
| unsigned decode(std::vector<unsigned char>& out, unsigned& w, unsigned& h, |
| State& state, |
| const std::vector<unsigned char>& in) { |
| return decode(out, w, h, state, in.empty() ? 0 : &in[0], in.size()); |
| } |
| |
| #ifdef LODEPNG_COMPILE_DISK |
| unsigned decode(std::vector<unsigned char>& out, unsigned& w, unsigned& h, const std::string& filename, |
| LodePNGColorType colortype, unsigned bitdepth) { |
| std::vector<unsigned char> buffer; |
| unsigned error = load_file(buffer, filename); |
| if(error) return error; |
| return decode(out, w, h, buffer, colortype, bitdepth); |
| } |
| #endif /* LODEPNG_COMPILE_DECODER */ |
| #endif /* LODEPNG_COMPILE_DISK */ |
| |
| #ifdef LODEPNG_COMPILE_ENCODER |
| unsigned encode(std::vector<unsigned char>& out, const unsigned char* in, unsigned w, unsigned h, |
| LodePNGColorType colortype, unsigned bitdepth) { |
| unsigned char* buffer; |
| size_t buffersize; |
| unsigned error = lodepng_encode_memory(&buffer, &buffersize, in, w, h, colortype, bitdepth); |
| if(buffer) { |
| out.insert(out.end(), &buffer[0], &buffer[buffersize]); |
| lodepng_free(buffer); |
| } |
| return error; |
| } |
| |
| unsigned encode(std::vector<unsigned char>& out, |
| const std::vector<unsigned char>& in, unsigned w, unsigned h, |
| LodePNGColorType colortype, unsigned bitdepth) { |
| if(lodepng_get_raw_size_lct(w, h, colortype, bitdepth) > in.size()) return 84; |
| return encode(out, in.empty() ? 0 : &in[0], w, h, colortype, bitdepth); |
| } |
| |
| unsigned encode(std::vector<unsigned char>& out, |
| const unsigned char* in, unsigned w, unsigned h, |
| State& state) { |
| unsigned char* buffer; |
| size_t buffersize; |
| unsigned error = lodepng_encode(&buffer, &buffersize, in, w, h, &state); |
| if(buffer) { |
| out.insert(out.end(), &buffer[0], &buffer[buffersize]); |
| lodepng_free(buffer); |
| } |
| return error; |
| } |
| |
| unsigned encode(std::vector<unsigned char>& out, |
| const std::vector<unsigned char>& in, unsigned w, unsigned h, |
| State& state) { |
| if(lodepng_get_raw_size(w, h, &state.info_raw) > in.size()) return 84; |
| return encode(out, in.empty() ? 0 : &in[0], w, h, state); |
| } |
| |
| #ifdef LODEPNG_COMPILE_DISK |
| unsigned encode(const std::string& filename, |
| const unsigned char* in, unsigned w, unsigned h, |
| LodePNGColorType colortype, unsigned bitdepth) { |
| std::vector<unsigned char> buffer; |
| unsigned error = encode(buffer, in, w, h, colortype, bitdepth); |
| if(!error) error = save_file(buffer, filename); |
| return error; |
| } |
| |
| unsigned encode(const std::string& filename, |
| const std::vector<unsigned char>& in, unsigned w, unsigned h, |
| LodePNGColorType colortype, unsigned bitdepth) { |
| if(lodepng_get_raw_size_lct(w, h, colortype, bitdepth) > in.size()) return 84; |
| return encode(filename, in.empty() ? 0 : &in[0], w, h, colortype, bitdepth); |
| } |
| #endif /* LODEPNG_COMPILE_DISK */ |
| #endif /* LODEPNG_COMPILE_ENCODER */ |
| #endif /* LODEPNG_COMPILE_PNG */ |
| } /* namespace lodepng */ |
| #endif /*LODEPNG_COMPILE_CPP*/ |
| |
| |
| #endif // LODEPNG_IMPLEMENTATION |