Fix build when using RapidJSON backend.
diff --git a/tests/tester.cc b/tests/tester.cc
index bc5f819..e0a174b 100644
--- a/tests/tester.cc
+++ b/tests/tester.cc
@@ -3,6 +3,9 @@
#define STB_IMAGE_WRITE_IMPLEMENTATION
#include "tiny_gltf.h"
+// Nlohmann json(include ../json.hpp)
+#include "json.hpp"
+
#define CATCH_CONFIG_MAIN // This tells Catch to provide a main() - only do this in one cpp file
#include "catch.hpp"
@@ -425,8 +428,8 @@
tinygltf::TinyGLTF ctx;
ctx.WriteGltfSceneToStream(&m, os, false, false);
- // use nlohmann json(included inside of tiny_gltf.h)
- json j = json::parse(os.str());
+ // use nlohmann json
+ nlohmann::json j = nlohmann::json::parse(os.str());
REQUIRE(1 == j["materials"].size());
REQUIRE(j["asset"].is_null());