| /* |
| The MIT License (MIT) |
| |
| Copyright (c) 2012-2018 Syoyo Fujita and many contributors. |
| |
| Permission is hereby granted, free of charge, to any person obtaining a copy |
| of this software and associated documentation files (the "Software"), to deal |
| in the Software without restriction, including without limitation the rights |
| to use, copy, modify, merge, publish, distribute, sublicense, and/or sell |
| copies of the Software, and to permit persons to whom the Software is |
| furnished to do so, subject to the following conditions: |
| |
| The above copyright notice and this permission notice shall be included in |
| all copies or substantial portions of the Software. |
| |
| THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE |
| AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
| LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, |
| OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN |
| THE SOFTWARE. |
| */ |
| |
| // |
| // version 2.0.0 : Add new object oriented API. 1.x API is still provided. |
| // * Support line primitive. |
| // * Support points primitive. |
| // * Support multiple search path for .mtl(v1 API). |
| // * Support vertex weight `vw`(as an tinyobj extension) |
| // version 1.4.0 : Modifed ParseTextureNameAndOption API |
| // version 1.3.1 : Make ParseTextureNameAndOption API public |
| // version 1.3.0 : Separate warning and error message(breaking API of LoadObj) |
| // version 1.2.3 : Added color space extension('-colorspace') to tex opts. |
| // version 1.2.2 : Parse multiple group names. |
| // version 1.2.1 : Added initial support for line('l') primitive(PR #178) |
| // version 1.2.0 : Hardened implementation(#175) |
| // version 1.1.1 : Support smoothing groups(#162) |
| // version 1.1.0 : Support parsing vertex color(#144) |
| // version 1.0.8 : Fix parsing `g` tag just after `usemtl`(#138) |
| // version 1.0.7 : Support multiple tex options(#126) |
| // version 1.0.6 : Add TINYOBJLOADER_USE_DOUBLE option(#124) |
| // version 1.0.5 : Ignore `Tr` when `d` exists in MTL(#43) |
| // version 1.0.4 : Support multiple filenames for 'mtllib'(#112) |
| // version 1.0.3 : Support parsing texture options(#85) |
| // version 1.0.2 : Improve parsing speed by about a factor of 2 for large |
| // files(#105) |
| // version 1.0.1 : Fixes a shape is lost if obj ends with a 'usemtl'(#104) |
| // version 1.0.0 : Change data structure. Change license from BSD to MIT. |
| // |
| |
| // |
| // Use this in *one* .cc |
| // #define TINYOBJLOADER_IMPLEMENTATION |
| // #include "tiny_obj_loader.h" |
| // |
| |
| #ifndef TINY_OBJ_LOADER_H_ |
| #define TINY_OBJ_LOADER_H_ |
| |
| #include <map> |
| #include <string> |
| #include <vector> |
| |
| namespace tinyobj { |
| |
| // TODO(syoyo): Better C++11 detection for older compiler |
| #if __cplusplus > 199711L |
| #define TINYOBJ_OVERRIDE override |
| #else |
| #define TINYOBJ_OVERRIDE |
| #endif |
| |
| #ifdef __clang__ |
| #pragma clang diagnostic push |
| #if __has_warning("-Wzero-as-null-pointer-constant") |
| #pragma clang diagnostic ignored "-Wzero-as-null-pointer-constant" |
| #endif |
| |
| #pragma clang diagnostic ignored "-Wpadded" |
| |
| #endif |
| |
| // https://en.wikipedia.org/wiki/Wavefront_.obj_file says ... |
| // |
| // -blendu on | off # set horizontal texture blending |
| // (default on) |
| // -blendv on | off # set vertical texture blending |
| // (default on) |
| // -boost real_value # boost mip-map sharpness |
| // -mm base_value gain_value # modify texture map values (default |
| // 0 1) |
| // # base_value = brightness, |
| // gain_value = contrast |
| // -o u [v [w]] # Origin offset (default |
| // 0 0 0) |
| // -s u [v [w]] # Scale (default |
| // 1 1 1) |
| // -t u [v [w]] # Turbulence (default |
| // 0 0 0) |
| // -texres resolution # texture resolution to create |
| // -clamp on | off # only render texels in the clamped |
| // 0-1 range (default off) |
| // # When unclamped, textures are |
| // repeated across a surface, |
| // # when clamped, only texels which |
| // fall within the 0-1 |
| // # range are rendered. |
| // -bm mult_value # bump multiplier (for bump maps |
| // only) |
| // |
| // -imfchan r | g | b | m | l | z # specifies which channel of the file |
| // is used to |
| // # create a scalar or bump texture. |
| // r:red, g:green, |
| // # b:blue, m:matte, l:luminance, |
| // z:z-depth.. |
| // # (the default for bump is 'l' and |
| // for decal is 'm') |
| // bump -imfchan r bumpmap.tga # says to use the red channel of |
| // bumpmap.tga as the bumpmap |
| // |
| // For reflection maps... |
| // |
| // -type sphere # specifies a sphere for a "refl" |
| // reflection map |
| // -type cube_top | cube_bottom | # when using a cube map, the texture |
| // file for each |
| // cube_front | cube_back | # side of the cube is specified |
| // separately |
| // cube_left | cube_right |
| // |
| // TinyObjLoader extension. |
| // |
| // -colorspace SPACE # Color space of the texture. e.g. |
| // 'sRGB` or 'linear' |
| // |
| |
| #ifdef TINYOBJLOADER_USE_DOUBLE |
| //#pragma message "using double" |
| typedef double real_t; |
| #else |
| //#pragma message "using float" |
| typedef float real_t; |
| #endif |
| |
| typedef enum { |
| TEXTURE_TYPE_NONE, // default |
| TEXTURE_TYPE_SPHERE, |
| TEXTURE_TYPE_CUBE_TOP, |
| TEXTURE_TYPE_CUBE_BOTTOM, |
| TEXTURE_TYPE_CUBE_FRONT, |
| TEXTURE_TYPE_CUBE_BACK, |
| TEXTURE_TYPE_CUBE_LEFT, |
| TEXTURE_TYPE_CUBE_RIGHT |
| } texture_type_t; |
| |
| struct texture_option_t { |
| texture_type_t type; // -type (default TEXTURE_TYPE_NONE) |
| real_t sharpness; // -boost (default 1.0?) |
| real_t brightness; // base_value in -mm option (default 0) |
| real_t contrast; // gain_value in -mm option (default 1) |
| real_t origin_offset[3]; // -o u [v [w]] (default 0 0 0) |
| real_t scale[3]; // -s u [v [w]] (default 1 1 1) |
| real_t turbulence[3]; // -t u [v [w]] (default 0 0 0) |
| int texture_resolution; // -texres resolution (No default value in the spec. |
| // We'll use -1) |
| bool clamp; // -clamp (default false) |
| char imfchan; // -imfchan (the default for bump is 'l' and for decal is 'm') |
| bool blendu; // -blendu (default on) |
| bool blendv; // -blendv (default on) |
| real_t bump_multiplier; // -bm (for bump maps only, default 1.0) |
| |
| // extension |
| std::string colorspace; // Explicitly specify color space of stored texel |
| // value. Usually `sRGB` or `linear` (default empty). |
| }; |
| |
| struct material_t { |
| std::string name; |
| |
| real_t ambient[3]; |
| real_t diffuse[3]; |
| real_t specular[3]; |
| real_t transmittance[3]; |
| real_t emission[3]; |
| real_t shininess; |
| real_t ior; // index of refraction |
| real_t dissolve; // 1 == opaque; 0 == fully transparent |
| // illumination model (see http://www.fileformat.info/format/material/) |
| int illum; |
| |
| int dummy; // Suppress padding warning. |
| |
| std::string ambient_texname; // map_Ka |
| std::string diffuse_texname; // map_Kd |
| std::string specular_texname; // map_Ks |
| std::string specular_highlight_texname; // map_Ns |
| std::string bump_texname; // map_bump, map_Bump, bump |
| std::string displacement_texname; // disp |
| std::string alpha_texname; // map_d |
| std::string reflection_texname; // refl |
| |
| texture_option_t ambient_texopt; |
| texture_option_t diffuse_texopt; |
| texture_option_t specular_texopt; |
| texture_option_t specular_highlight_texopt; |
| texture_option_t bump_texopt; |
| texture_option_t displacement_texopt; |
| texture_option_t alpha_texopt; |
| texture_option_t reflection_texopt; |
| |
| // PBR extension |
| // http://exocortex.com/blog/extending_wavefront_mtl_to_support_pbr |
| real_t roughness; // [0, 1] default 0 |
| real_t metallic; // [0, 1] default 0 |
| real_t sheen; // [0, 1] default 0 |
| real_t clearcoat_thickness; // [0, 1] default 0 |
| real_t clearcoat_roughness; // [0, 1] default 0 |
| real_t anisotropy; // aniso. [0, 1] default 0 |
| real_t anisotropy_rotation; // anisor. [0, 1] default 0 |
| real_t pad0; |
| std::string roughness_texname; // map_Pr |
| std::string metallic_texname; // map_Pm |
| std::string sheen_texname; // map_Ps |
| std::string emissive_texname; // map_Ke |
| std::string normal_texname; // norm. For normal mapping. |
| |
| texture_option_t roughness_texopt; |
| texture_option_t metallic_texopt; |
| texture_option_t sheen_texopt; |
| texture_option_t emissive_texopt; |
| texture_option_t normal_texopt; |
| |
| int pad2; |
| |
| std::map<std::string, std::string> unknown_parameter; |
| |
| #ifdef TINY_OBJ_LOADER_PYTHON_BINDING |
| // For pybind11 |
| std::array<double, 3> GetDiffuse() { |
| std::array<double, 3> values; |
| values[0] = double(diffuse[0]); |
| values[1] = double(diffuse[1]); |
| values[2] = double(diffuse[2]); |
| |
| return values; |
| } |
| |
| std::array<double, 3> GetSpecular() { |
| std::array<double, 3> values; |
| values[0] = double(specular[0]); |
| values[1] = double(specular[1]); |
| values[2] = double(specular[2]); |
| |
| return values; |
| } |
| |
| std::array<double, 3> GetTransmittance() { |
| std::array<double, 3> values; |
| values[0] = double(transmittance[0]); |
| values[1] = double(transmittance[1]); |
| values[2] = double(transmittance[2]); |
| |
| return values; |
| } |
| |
| std::array<double, 3> GetEmission() { |
| std::array<double, 3> values; |
| values[0] = double(emission[0]); |
| values[1] = double(emission[1]); |
| values[2] = double(emission[2]); |
| |
| return values; |
| } |
| |
| std::array<double, 3> GetAmbient() { |
| std::array<double, 3> values; |
| values[0] = double(ambient[0]); |
| values[1] = double(ambient[1]); |
| values[2] = double(ambient[2]); |
| |
| return values; |
| } |
| |
| void SetDiffuse(std::array<double, 3> &a) { |
| diffuse[0] = real_t(a[0]); |
| diffuse[1] = real_t(a[1]); |
| diffuse[2] = real_t(a[2]); |
| } |
| |
| void SetAmbient(std::array<double, 3> &a) { |
| ambient[0] = real_t(a[0]); |
| ambient[1] = real_t(a[1]); |
| ambient[2] = real_t(a[2]); |
| } |
| |
| void SetSpecular(std::array<double, 3> &a) { |
| specular[0] = real_t(a[0]); |
| specular[1] = real_t(a[1]); |
| specular[2] = real_t(a[2]); |
| } |
| |
| void SetTransmittance(std::array<double, 3> &a) { |
| transmittance[0] = real_t(a[0]); |
| transmittance[1] = real_t(a[1]); |
| transmittance[2] = real_t(a[2]); |
| } |
| |
| std::string GetCustomParameter(const std::string &key) { |
| std::map<std::string, std::string>::const_iterator it = |
| unknown_parameter.find(key); |
| |
| if (it != unknown_parameter.end()) { |
| return it->second; |
| } |
| return std::string(); |
| } |
| |
| #endif |
| }; |
| |
| struct tag_t { |
| std::string name; |
| |
| std::vector<int> intValues; |
| std::vector<real_t> floatValues; |
| std::vector<std::string> stringValues; |
| }; |
| |
| struct joint_and_weight_t { |
| int joint_id; |
| real_t weight; |
| }; |
| |
| struct skin_weight_t { |
| int vertex_id; // Corresponding vertex index in `attrib_t::vertices`. |
| // Compared to `index_t`, this index must be positive and |
| // start with 0(does not allow relative indexing) |
| std::vector<joint_and_weight_t> weightValues; |
| }; |
| |
| // Index struct to support different indices for vtx/normal/texcoord. |
| // -1 means not used. |
| struct index_t { |
| int vertex_index; |
| int normal_index; |
| int texcoord_index; |
| }; |
| |
| struct mesh_t { |
| std::vector<index_t> indices; |
| std::vector<unsigned char> |
| num_face_vertices; // The number of vertices per |
| // face. 3 = triangle, 4 = quad, |
| // ... Up to 255 vertices per face. |
| std::vector<int> material_ids; // per-face material ID |
| std::vector<unsigned int> smoothing_group_ids; // per-face smoothing group |
| // ID(0 = off. positive value |
| // = group id) |
| std::vector<tag_t> tags; // SubD tag |
| }; |
| |
| // struct path_t { |
| // std::vector<int> indices; // pairs of indices for lines |
| //}; |
| |
| struct lines_t { |
| // Linear flattened indices. |
| std::vector<index_t> indices; // indices for vertices(poly lines) |
| std::vector<int> num_line_vertices; // The number of vertices per line. |
| }; |
| |
| struct points_t { |
| std::vector<index_t> indices; // indices for points |
| }; |
| |
| struct shape_t { |
| std::string name; |
| mesh_t mesh; |
| lines_t lines; |
| points_t points; |
| }; |
| |
| // Vertex attributes |
| struct attrib_t { |
| std::vector<real_t> vertices; // 'v'(xyz) |
| |
| // For backward compatibility, we store vertex weight in separate array. |
| std::vector<real_t> vertex_weights; // 'v'(w) |
| std::vector<real_t> normals; // 'vn' |
| std::vector<real_t> texcoords; // 'vt'(uv) |
| |
| // For backward compatibility, we store texture coordinate 'w' in separate |
| // array. |
| std::vector<real_t> texcoord_ws; // 'vt'(w) |
| std::vector<real_t> colors; // extension: vertex colors |
| |
| // |
| // TinyObj extension. |
| // |
| |
| // NOTE(syoyo): array index is based on the appearance order. |
| // To get a corresponding skin weight for a specific vertex id `vid`, |
| // Need to reconstruct a look up table: `skin_weight_t::vertex_id` == `vid` |
| // (e.g. using std::map, std::unordered_map) |
| std::vector<skin_weight_t> skin_weights; |
| |
| attrib_t() {} |
| |
| // |
| // For pybind11 |
| // |
| const std::vector<real_t> &GetVertices() const { return vertices; } |
| |
| const std::vector<real_t> &GetVertexWeights() const { return vertex_weights; } |
| }; |
| |
| struct callback_t { |
| // W is optional and set to 1 if there is no `w` item in `v` line |
| void (*vertex_cb)(void *user_data, real_t x, real_t y, real_t z, real_t w); |
| void (*normal_cb)(void *user_data, real_t x, real_t y, real_t z); |
| |
| // y and z are optional and set to 0 if there is no `y` and/or `z` item(s) in |
| // `vt` line. |
| void (*texcoord_cb)(void *user_data, real_t x, real_t y, real_t z); |
| |
| // called per 'f' line. num_indices is the number of face indices(e.g. 3 for |
| // triangle, 4 for quad) |
| // 0 will be passed for undefined index in index_t members. |
| void (*index_cb)(void *user_data, index_t *indices, int num_indices); |
| // `name` material name, `material_id` = the array index of material_t[]. -1 |
| // if |
| // a material not found in .mtl |
| void (*usemtl_cb)(void *user_data, const char *name, int material_id); |
| // `materials` = parsed material data. |
| void (*mtllib_cb)(void *user_data, const material_t *materials, |
| int num_materials); |
| // There may be multiple group names |
| void (*group_cb)(void *user_data, const char **names, int num_names); |
| void (*object_cb)(void *user_data, const char *name); |
| |
| callback_t() |
| : vertex_cb(NULL), |
| normal_cb(NULL), |
| texcoord_cb(NULL), |
| index_cb(NULL), |
| usemtl_cb(NULL), |
| mtllib_cb(NULL), |
| group_cb(NULL), |
| object_cb(NULL) {} |
| }; |
| |
| class MaterialReader { |
| public: |
| MaterialReader() {} |
| virtual ~MaterialReader(); |
| |
| virtual bool operator()(const std::string &matId, |
| std::vector<material_t> *materials, |
| std::map<std::string, int> *matMap, std::string *warn, |
| std::string *err) = 0; |
| }; |
| |
| /// |
| /// Read .mtl from a file. |
| /// |
| class MaterialFileReader : public MaterialReader { |
| public: |
| // Path could contain separator(';' in Windows, ':' in Posix) |
| explicit MaterialFileReader(const std::string &mtl_basedir) |
| : m_mtlBaseDir(mtl_basedir) {} |
| virtual ~MaterialFileReader() TINYOBJ_OVERRIDE {} |
| virtual bool operator()(const std::string &matId, |
| std::vector<material_t> *materials, |
| std::map<std::string, int> *matMap, std::string *warn, |
| std::string *err) TINYOBJ_OVERRIDE; |
| |
| private: |
| std::string m_mtlBaseDir; |
| }; |
| |
| /// |
| /// Read .mtl from a stream. |
| /// |
| class MaterialStreamReader : public MaterialReader { |
| public: |
| explicit MaterialStreamReader(std::istream &inStream) |
| : m_inStream(inStream) {} |
| virtual ~MaterialStreamReader() TINYOBJ_OVERRIDE {} |
| virtual bool operator()(const std::string &matId, |
| std::vector<material_t> *materials, |
| std::map<std::string, int> *matMap, std::string *warn, |
| std::string *err) TINYOBJ_OVERRIDE; |
| |
| private: |
| std::istream &m_inStream; |
| }; |
| |
| // v2 API |
| struct ObjReaderConfig { |
| bool triangulate; // triangulate polygon? |
| |
| /// Parse vertex color. |
| /// If vertex color is not present, its filled with default value. |
| /// false = no vertex color |
| /// This will increase memory of parsed .obj |
| bool vertex_color; |
| |
| /// |
| /// Search path to .mtl file. |
| /// Default = "" = search from the same directory of .obj file. |
| /// Valid only when loading .obj from a file. |
| /// |
| std::string mtl_search_path; |
| |
| ObjReaderConfig() : triangulate(true), vertex_color(true) {} |
| }; |
| |
| /// |
| /// Wavefront .obj reader class(v2 API) |
| /// |
| class ObjReader { |
| public: |
| ObjReader() : valid_(false) {} |
| ~ObjReader() {} |
| |
| /// |
| /// Load .obj and .mtl from a file. |
| /// |
| /// @param[in] filename wavefront .obj filename |
| /// @param[in] config Reader configuration |
| /// |
| bool ParseFromFile(const std::string &filename, |
| const ObjReaderConfig &config = ObjReaderConfig()); |
| |
| /// |
| /// Parse .obj from a text string. |
| /// Need to supply .mtl text string by `mtl_text`. |
| /// This function ignores `mtllib` line in .obj text. |
| /// |
| /// @param[in] obj_text wavefront .obj filename |
| /// @param[in] mtl_text wavefront .mtl filename |
| /// @param[in] config Reader configuration |
| /// |
| bool ParseFromString(const std::string &obj_text, const std::string &mtl_text, |
| const ObjReaderConfig &config = ObjReaderConfig()); |
| |
| /// |
| /// .obj was loaded or parsed correctly. |
| /// |
| bool Valid() const { return valid_; } |
| |
| const attrib_t &GetAttrib() const { return attrib_; } |
| |
| const std::vector<shape_t> &GetShapes() const { return shapes_; } |
| |
| const std::vector<material_t> &GetMaterials() const { return materials_; } |
| |
| /// |
| /// Warning message(may be filled after `Load` or `Parse`) |
| /// |
| const std::string &Warning() const { return warning_; } |
| |
| /// |
| /// Error message(filled when `Load` or `Parse` failed) |
| /// |
| const std::string &Error() const { return error_; } |
| |
| private: |
| bool valid_; |
| |
| attrib_t attrib_; |
| std::vector<shape_t> shapes_; |
| std::vector<material_t> materials_; |
| |
| std::string warning_; |
| std::string error_; |
| }; |
| |
| /// ==>>========= Legacy v1 API ============================================= |
| |
| /// Loads .obj from a file. |
| /// 'attrib', 'shapes' and 'materials' will be filled with parsed shape data |
| /// 'shapes' will be filled with parsed shape data |
| /// Returns true when loading .obj become success. |
| /// Returns warning message into `warn`, and error message into `err` |
| /// 'mtl_basedir' is optional, and used for base directory for .mtl file. |
| /// In default(`NULL'), .mtl file is searched from an application's working |
| /// directory. |
| /// 'triangulate' is optional, and used whether triangulate polygon face in .obj |
| /// or not. |
| /// Option 'default_vcols_fallback' specifies whether vertex colors should |
| /// always be defined, even if no colors are given (fallback to white). |
| bool LoadObj(attrib_t *attrib, std::vector<shape_t> *shapes, |
| std::vector<material_t> *materials, std::string *warn, |
| std::string *err, const char *filename, |
| const char *mtl_basedir = NULL, bool triangulate = true, |
| bool default_vcols_fallback = true); |
| |
| /// Loads .obj from a file with custom user callback. |
| /// .mtl is loaded as usual and parsed material_t data will be passed to |
| /// `callback.mtllib_cb`. |
| /// Returns true when loading .obj/.mtl become success. |
| /// Returns warning message into `warn`, and error message into `err` |
| /// See `examples/callback_api/` for how to use this function. |
| bool LoadObjWithCallback(std::istream &inStream, const callback_t &callback, |
| void *user_data = NULL, |
| MaterialReader *readMatFn = NULL, |
| std::string *warn = NULL, std::string *err = NULL); |
| |
| /// Loads object from a std::istream, uses `readMatFn` to retrieve |
| /// std::istream for materials. |
| /// Returns true when loading .obj become success. |
| /// Returns warning and error message into `err` |
| bool LoadObj(attrib_t *attrib, std::vector<shape_t> *shapes, |
| std::vector<material_t> *materials, std::string *warn, |
| std::string *err, std::istream *inStream, |
| MaterialReader *readMatFn = NULL, bool triangulate = true, |
| bool default_vcols_fallback = true); |
| |
| /// Loads materials into std::map |
| void LoadMtl(std::map<std::string, int> *material_map, |
| std::vector<material_t> *materials, std::istream *inStream, |
| std::string *warning, std::string *err); |
| |
| /// |
| /// Parse texture name and texture option for custom texture parameter through |
| /// material::unknown_parameter |
| /// |
| /// @param[out] texname Parsed texture name |
| /// @param[out] texopt Parsed texopt |
| /// @param[in] linebuf Input string |
| /// |
| bool ParseTextureNameAndOption(std::string *texname, texture_option_t *texopt, |
| const char *linebuf); |
| |
| /// =<<========== Legacy v1 API ============================================= |
| |
| } // namespace tinyobj |
| |
| #endif // TINY_OBJ_LOADER_H_ |
| |
| #ifdef TINYOBJLOADER_IMPLEMENTATION |
| #include <cassert> |
| #include <cctype> |
| #include <cmath> |
| #include <cstddef> |
| #include <cstdlib> |
| #include <cstring> |
| #include <fstream> |
| #include <limits> |
| #include <sstream> |
| #include <utility> |
| |
| namespace tinyobj { |
| |
| MaterialReader::~MaterialReader() {} |
| |
| struct vertex_index_t { |
| int v_idx, vt_idx, vn_idx; |
| vertex_index_t() : v_idx(-1), vt_idx(-1), vn_idx(-1) {} |
| explicit vertex_index_t(int idx) : v_idx(idx), vt_idx(idx), vn_idx(idx) {} |
| vertex_index_t(int vidx, int vtidx, int vnidx) |
| : v_idx(vidx), vt_idx(vtidx), vn_idx(vnidx) {} |
| }; |
| |
| // Internal data structure for face representation |
| // index + smoothing group. |
| struct face_t { |
| unsigned int |
| smoothing_group_id; // smoothing group id. 0 = smoothing groupd is off. |
| int pad_; |
| std::vector<vertex_index_t> vertex_indices; // face vertex indices. |
| |
| face_t() : smoothing_group_id(0), pad_(0) {} |
| }; |
| |
| // Internal data structure for line representation |
| struct __line_t { |
| // l v1/vt1 v2/vt2 ... |
| // In the specification, line primitrive does not have normal index, but |
| // TinyObjLoader allow it |
| std::vector<vertex_index_t> vertex_indices; |
| }; |
| |
| // Internal data structure for points representation |
| struct __points_t { |
| // p v1 v2 ... |
| // In the specification, point primitrive does not have normal index and |
| // texture coord index, but TinyObjLoader allow it. |
| std::vector<vertex_index_t> vertex_indices; |
| }; |
| |
| struct tag_sizes { |
| tag_sizes() : num_ints(0), num_reals(0), num_strings(0) {} |
| int num_ints; |
| int num_reals; |
| int num_strings; |
| }; |
| |
| struct obj_shape { |
| std::vector<real_t> v; |
| std::vector<real_t> vn; |
| std::vector<real_t> vt; |
| }; |
| |
| // |
| // Manages group of primitives(face, line, points, ...) |
| struct PrimGroup { |
| std::vector<face_t> faceGroup; |
| std::vector<__line_t> lineGroup; |
| std::vector<__points_t> pointsGroup; |
| |
| void clear() { |
| faceGroup.clear(); |
| lineGroup.clear(); |
| pointsGroup.clear(); |
| } |
| |
| bool IsEmpty() const { |
| return faceGroup.empty() && lineGroup.empty() && pointsGroup.empty(); |
| } |
| |
| // TODO(syoyo): bspline, surface, ... |
| }; |
| |
| // See |
| // http://stackoverflow.com/questions/6089231/getting-std-ifstream-to-handle-lf-cr-and-crlf |
| static std::istream &safeGetline(std::istream &is, std::string &t) { |
| t.clear(); |
| |
| // The characters in the stream are read one-by-one using a std::streambuf. |
| // That is faster than reading them one-by-one using the std::istream. |
| // Code that uses streambuf this way must be guarded by a sentry object. |
| // The sentry object performs various tasks, |
| // such as thread synchronization and updating the stream state. |
| |
| std::istream::sentry se(is, true); |
| std::streambuf *sb = is.rdbuf(); |
| |
| if (se) { |
| for (;;) { |
| int c = sb->sbumpc(); |
| switch (c) { |
| case '\n': |
| return is; |
| case '\r': |
| if (sb->sgetc() == '\n') sb->sbumpc(); |
| return is; |
| case EOF: |
| // Also handle the case when the last line has no line ending |
| if (t.empty()) is.setstate(std::ios::eofbit); |
| return is; |
| default: |
| t += static_cast<char>(c); |
| } |
| } |
| } |
| |
| return is; |
| } |
| |
| #define IS_SPACE(x) (((x) == ' ') || ((x) == '\t')) |
| #define IS_DIGIT(x) \ |
| (static_cast<unsigned int>((x) - '0') < static_cast<unsigned int>(10)) |
| #define IS_NEW_LINE(x) (((x) == '\r') || ((x) == '\n') || ((x) == '\0')) |
| |
| // Make index zero-base, and also support relative index. |
| static inline bool fixIndex(int idx, int n, int *ret) { |
| if (!ret) { |
| return false; |
| } |
| |
| if (idx > 0) { |
| (*ret) = idx - 1; |
| return true; |
| } |
| |
| if (idx == 0) { |
| // zero is not allowed according to the spec. |
| return false; |
| } |
| |
| if (idx < 0) { |
| (*ret) = n + idx; // negative value = relative |
| return true; |
| } |
| |
| return false; // never reach here. |
| } |
| |
| static inline std::string parseString(const char **token) { |
| std::string s; |
| (*token) += strspn((*token), " \t"); |
| size_t e = strcspn((*token), " \t\r"); |
| s = std::string((*token), &(*token)[e]); |
| (*token) += e; |
| return s; |
| } |
| |
| static inline int parseInt(const char **token) { |
| (*token) += strspn((*token), " \t"); |
| int i = atoi((*token)); |
| (*token) += strcspn((*token), " \t\r"); |
| return i; |
| } |
| |
| // Tries to parse a floating point number located at s. |
| // |
| // s_end should be a location in the string where reading should absolutely |
| // stop. For example at the end of the string, to prevent buffer overflows. |
| // |
| // Parses the following EBNF grammar: |
| // sign = "+" | "-" ; |
| // END = ? anything not in digit ? |
| // digit = "0" | "1" | "2" | "3" | "4" | "5" | "6" | "7" | "8" | "9" ; |
| // integer = [sign] , digit , {digit} ; |
| // decimal = integer , ["." , integer] ; |
| // float = ( decimal , END ) | ( decimal , ("E" | "e") , integer , END ) ; |
| // |
| // Valid strings are for example: |
| // -0 +3.1417e+2 -0.0E-3 1.0324 -1.41 11e2 |
| // |
| // If the parsing is a success, result is set to the parsed value and true |
| // is returned. |
| // |
| // The function is greedy and will parse until any of the following happens: |
| // - a non-conforming character is encountered. |
| // - s_end is reached. |
| // |
| // The following situations triggers a failure: |
| // - s >= s_end. |
| // - parse failure. |
| // |
| static bool tryParseDouble(const char *s, const char *s_end, double *result) { |
| if (s >= s_end) { |
| return false; |
| } |
| |
| double mantissa = 0.0; |
| // This exponent is base 2 rather than 10. |
| // However the exponent we parse is supposed to be one of ten, |
| // thus we must take care to convert the exponent/and or the |
| // mantissa to a * 2^E, where a is the mantissa and E is the |
| // exponent. |
| // To get the final double we will use ldexp, it requires the |
| // exponent to be in base 2. |
| int exponent = 0; |
| |
| // NOTE: THESE MUST BE DECLARED HERE SINCE WE ARE NOT ALLOWED |
| // TO JUMP OVER DEFINITIONS. |
| char sign = '+'; |
| char exp_sign = '+'; |
| char const *curr = s; |
| |
| // How many characters were read in a loop. |
| int read = 0; |
| // Tells whether a loop terminated due to reaching s_end. |
| bool end_not_reached = false; |
| bool leading_decimal_dots = false; |
| |
| /* |
| BEGIN PARSING. |
| */ |
| |
| // Find out what sign we've got. |
| if (*curr == '+' || *curr == '-') { |
| sign = *curr; |
| curr++; |
| if ((curr != s_end) && (*curr == '.')) { |
| // accept. Somethig like `.7e+2`, `-.5234` |
| leading_decimal_dots = true; |
| } |
| } else if (IS_DIGIT(*curr)) { /* Pass through. */ |
| } else if (*curr == '.') { |
| // accept. Somethig like `.7e+2`, `-.5234` |
| leading_decimal_dots = true; |
| } else { |
| goto fail; |
| } |
| |
| // Read the integer part. |
| end_not_reached = (curr != s_end); |
| if (!leading_decimal_dots) { |
| while (end_not_reached && IS_DIGIT(*curr)) { |
| mantissa *= 10; |
| mantissa += static_cast<int>(*curr - 0x30); |
| curr++; |
| read++; |
| end_not_reached = (curr != s_end); |
| } |
| |
| // We must make sure we actually got something. |
| if (read == 0) goto fail; |
| } |
| |
| // We allow numbers of form "#", "###" etc. |
| if (!end_not_reached) goto assemble; |
| |
| // Read the decimal part. |
| if (*curr == '.') { |
| curr++; |
| read = 1; |
| end_not_reached = (curr != s_end); |
| while (end_not_reached && IS_DIGIT(*curr)) { |
| static const double pow_lut[] = { |
| 1.0, 0.1, 0.01, 0.001, 0.0001, 0.00001, 0.000001, 0.0000001, |
| }; |
| const int lut_entries = sizeof pow_lut / sizeof pow_lut[0]; |
| |
| // NOTE: Don't use powf here, it will absolutely murder precision. |
| mantissa += static_cast<int>(*curr - 0x30) * |
| (read < lut_entries ? pow_lut[read] : std::pow(10.0, -read)); |
| read++; |
| curr++; |
| end_not_reached = (curr != s_end); |
| } |
| } else if (*curr == 'e' || *curr == 'E') { |
| } else { |
| goto assemble; |
| } |
| |
| if (!end_not_reached) goto assemble; |
| |
| // Read the exponent part. |
| if (*curr == 'e' || *curr == 'E') { |
| curr++; |
| // Figure out if a sign is present and if it is. |
| end_not_reached = (curr != s_end); |
| if (end_not_reached && (*curr == '+' || *curr == '-')) { |
| exp_sign = *curr; |
| curr++; |
| } else if (IS_DIGIT(*curr)) { /* Pass through. */ |
| } else { |
| // Empty E is not allowed. |
| goto fail; |
| } |
| |
| read = 0; |
| end_not_reached = (curr != s_end); |
| while (end_not_reached && IS_DIGIT(*curr)) { |
| exponent *= 10; |
| exponent += static_cast<int>(*curr - 0x30); |
| curr++; |
| read++; |
| end_not_reached = (curr != s_end); |
| } |
| exponent *= (exp_sign == '+' ? 1 : -1); |
| if (read == 0) goto fail; |
| } |
| |
| assemble: |
| *result = (sign == '+' ? 1 : -1) * |
| (exponent ? std::ldexp(mantissa * std::pow(5.0, exponent), exponent) |
| : mantissa); |
| return true; |
| fail: |
| return false; |
| } |
| |
| static inline real_t parseReal(const char **token, double default_value = 0.0) { |
| (*token) += strspn((*token), " \t"); |
| const char *end = (*token) + strcspn((*token), " \t\r"); |
| double val = default_value; |
| tryParseDouble((*token), end, &val); |
| real_t f = static_cast<real_t>(val); |
| (*token) = end; |
| return f; |
| } |
| |
| static inline bool parseReal(const char **token, real_t *out) { |
| (*token) += strspn((*token), " \t"); |
| const char *end = (*token) + strcspn((*token), " \t\r"); |
| double val; |
| bool ret = tryParseDouble((*token), end, &val); |
| if (ret) { |
| real_t f = static_cast<real_t>(val); |
| (*out) = f; |
| } |
| (*token) = end; |
| return ret; |
| } |
| |
| static inline void parseReal2(real_t *x, real_t *y, const char **token, |
| const double default_x = 0.0, |
| const double default_y = 0.0) { |
| (*x) = parseReal(token, default_x); |
| (*y) = parseReal(token, default_y); |
| } |
| |
| static inline void parseReal3(real_t *x, real_t *y, real_t *z, |
| const char **token, const double default_x = 0.0, |
| const double default_y = 0.0, |
| const double default_z = 0.0) { |
| (*x) = parseReal(token, default_x); |
| (*y) = parseReal(token, default_y); |
| (*z) = parseReal(token, default_z); |
| } |
| |
| static inline void parseV(real_t *x, real_t *y, real_t *z, real_t *w, |
| const char **token, const double default_x = 0.0, |
| const double default_y = 0.0, |
| const double default_z = 0.0, |
| const double default_w = 1.0) { |
| (*x) = parseReal(token, default_x); |
| (*y) = parseReal(token, default_y); |
| (*z) = parseReal(token, default_z); |
| (*w) = parseReal(token, default_w); |
| } |
| |
| // Extension: parse vertex with colors(6 items) |
| static inline bool parseVertexWithColor(real_t *x, real_t *y, real_t *z, |
| real_t *r, real_t *g, real_t *b, |
| const char **token, |
| const double default_x = 0.0, |
| const double default_y = 0.0, |
| const double default_z = 0.0) { |
| (*x) = parseReal(token, default_x); |
| (*y) = parseReal(token, default_y); |
| (*z) = parseReal(token, default_z); |
| |
| const bool found_color = |
| parseReal(token, r) && parseReal(token, g) && parseReal(token, b); |
| |
| if (!found_color) { |
| (*r) = (*g) = (*b) = 1.0; |
| } |
| |
| return found_color; |
| } |
| |
| static inline bool parseOnOff(const char **token, bool default_value = true) { |
| (*token) += strspn((*token), " \t"); |
| const char *end = (*token) + strcspn((*token), " \t\r"); |
| |
| bool ret = default_value; |
| if ((0 == strncmp((*token), "on", 2))) { |
| ret = true; |
| } else if ((0 == strncmp((*token), "off", 3))) { |
| ret = false; |
| } |
| |
| (*token) = end; |
| return ret; |
| } |
| |
| static inline texture_type_t parseTextureType( |
| const char **token, texture_type_t default_value = TEXTURE_TYPE_NONE) { |
| (*token) += strspn((*token), " \t"); |
| const char *end = (*token) + strcspn((*token), " \t\r"); |
| texture_type_t ty = default_value; |
| |
| if ((0 == strncmp((*token), "cube_top", strlen("cube_top")))) { |
| ty = TEXTURE_TYPE_CUBE_TOP; |
| } else if ((0 == strncmp((*token), "cube_bottom", strlen("cube_bottom")))) { |
| ty = TEXTURE_TYPE_CUBE_BOTTOM; |
| } else if ((0 == strncmp((*token), "cube_left", strlen("cube_left")))) { |
| ty = TEXTURE_TYPE_CUBE_LEFT; |
| } else if ((0 == strncmp((*token), "cube_right", strlen("cube_right")))) { |
| ty = TEXTURE_TYPE_CUBE_RIGHT; |
| } else if ((0 == strncmp((*token), "cube_front", strlen("cube_front")))) { |
| ty = TEXTURE_TYPE_CUBE_FRONT; |
| } else if ((0 == strncmp((*token), "cube_back", strlen("cube_back")))) { |
| ty = TEXTURE_TYPE_CUBE_BACK; |
| } else if ((0 == strncmp((*token), "sphere", strlen("sphere")))) { |
| ty = TEXTURE_TYPE_SPHERE; |
| } |
| |
| (*token) = end; |
| return ty; |
| } |
| |
| static tag_sizes parseTagTriple(const char **token) { |
| tag_sizes ts; |
| |
| (*token) += strspn((*token), " \t"); |
| ts.num_ints = atoi((*token)); |
| (*token) += strcspn((*token), "/ \t\r"); |
| if ((*token)[0] != '/') { |
| return ts; |
| } |
| |
| (*token)++; // Skip '/' |
| |
| (*token) += strspn((*token), " \t"); |
| ts.num_reals = atoi((*token)); |
| (*token) += strcspn((*token), "/ \t\r"); |
| if ((*token)[0] != '/') { |
| return ts; |
| } |
| (*token)++; // Skip '/' |
| |
| ts.num_strings = parseInt(token); |
| |
| return ts; |
| } |
| |
| // Parse triples with index offsets: i, i/j/k, i//k, i/j |
| static bool parseTriple(const char **token, int vsize, int vnsize, int vtsize, |
| vertex_index_t *ret) { |
| if (!ret) { |
| return false; |
| } |
| |
| vertex_index_t vi(-1); |
| |
| if (!fixIndex(atoi((*token)), vsize, &(vi.v_idx))) { |
| return false; |
| } |
| |
| (*token) += strcspn((*token), "/ \t\r"); |
| if ((*token)[0] != '/') { |
| (*ret) = vi; |
| return true; |
| } |
| (*token)++; |
| |
| // i//k |
| if ((*token)[0] == '/') { |
| (*token)++; |
| if (!fixIndex(atoi((*token)), vnsize, &(vi.vn_idx))) { |
| return false; |
| } |
| (*token) += strcspn((*token), "/ \t\r"); |
| (*ret) = vi; |
| return true; |
| } |
| |
| // i/j/k or i/j |
| if (!fixIndex(atoi((*token)), vtsize, &(vi.vt_idx))) { |
| return false; |
| } |
| |
| (*token) += strcspn((*token), "/ \t\r"); |
| if ((*token)[0] != '/') { |
| (*ret) = vi; |
| return true; |
| } |
| |
| // i/j/k |
| (*token)++; // skip '/' |
| if (!fixIndex(atoi((*token)), vnsize, &(vi.vn_idx))) { |
| return false; |
| } |
| (*token) += strcspn((*token), "/ \t\r"); |
| |
| (*ret) = vi; |
| |
| return true; |
| } |
| |
| // Parse raw triples: i, i/j/k, i//k, i/j |
| static vertex_index_t parseRawTriple(const char **token) { |
| vertex_index_t vi(static_cast<int>(0)); // 0 is an invalid index in OBJ |
| |
| vi.v_idx = atoi((*token)); |
| (*token) += strcspn((*token), "/ \t\r"); |
| if ((*token)[0] != '/') { |
| return vi; |
| } |
| (*token)++; |
| |
| // i//k |
| if ((*token)[0] == '/') { |
| (*token)++; |
| vi.vn_idx = atoi((*token)); |
| (*token) += strcspn((*token), "/ \t\r"); |
| return vi; |
| } |
| |
| // i/j/k or i/j |
| vi.vt_idx = atoi((*token)); |
| (*token) += strcspn((*token), "/ \t\r"); |
| if ((*token)[0] != '/') { |
| return vi; |
| } |
| |
| // i/j/k |
| (*token)++; // skip '/' |
| vi.vn_idx = atoi((*token)); |
| (*token) += strcspn((*token), "/ \t\r"); |
| return vi; |
| } |
| |
| bool ParseTextureNameAndOption(std::string *texname, texture_option_t *texopt, |
| const char *linebuf) { |
| // @todo { write more robust lexer and parser. } |
| bool found_texname = false; |
| std::string texture_name; |
| |
| const char *token = linebuf; // Assume line ends with NULL |
| |
| while (!IS_NEW_LINE((*token))) { |
| token += strspn(token, " \t"); // skip space |
| if ((0 == strncmp(token, "-blendu", 7)) && IS_SPACE((token[7]))) { |
| token += 8; |
| texopt->blendu = parseOnOff(&token, /* default */ true); |
| } else if ((0 == strncmp(token, "-blendv", 7)) && IS_SPACE((token[7]))) { |
| token += 8; |
| texopt->blendv = parseOnOff(&token, /* default */ true); |
| } else if ((0 == strncmp(token, "-clamp", 6)) && IS_SPACE((token[6]))) { |
| token += 7; |
| texopt->clamp = parseOnOff(&token, /* default */ true); |
| } else if ((0 == strncmp(token, "-boost", 6)) && IS_SPACE((token[6]))) { |
| token += 7; |
| texopt->sharpness = parseReal(&token, 1.0); |
| } else if ((0 == strncmp(token, "-bm", 3)) && IS_SPACE((token[3]))) { |
| token += 4; |
| texopt->bump_multiplier = parseReal(&token, 1.0); |
| } else if ((0 == strncmp(token, "-o", 2)) && IS_SPACE((token[2]))) { |
| token += 3; |
| parseReal3(&(texopt->origin_offset[0]), &(texopt->origin_offset[1]), |
| &(texopt->origin_offset[2]), &token); |
| } else if ((0 == strncmp(token, "-s", 2)) && IS_SPACE((token[2]))) { |
| token += 3; |
| parseReal3(&(texopt->scale[0]), &(texopt->scale[1]), &(texopt->scale[2]), |
| &token, 1.0, 1.0, 1.0); |
| } else if ((0 == strncmp(token, "-t", 2)) && IS_SPACE((token[2]))) { |
| token += 3; |
| parseReal3(&(texopt->turbulence[0]), &(texopt->turbulence[1]), |
| &(texopt->turbulence[2]), &token); |
| } else if ((0 == strncmp(token, "-type", 5)) && IS_SPACE((token[5]))) { |
| token += 5; |
| texopt->type = parseTextureType((&token), TEXTURE_TYPE_NONE); |
| } else if ((0 == strncmp(token, "-texres", 7)) && IS_SPACE((token[7]))) { |
| token += 7; |
| // TODO(syoyo): Check if arg is int type. |
| texopt->texture_resolution = parseInt(&token); |
| } else if ((0 == strncmp(token, "-imfchan", 8)) && IS_SPACE((token[8]))) { |
| token += 9; |
| token += strspn(token, " \t"); |
| const char *end = token + strcspn(token, " \t\r"); |
| if ((end - token) == 1) { // Assume one char for -imfchan |
| texopt->imfchan = (*token); |
| } |
| token = end; |
| } else if ((0 == strncmp(token, "-mm", 3)) && IS_SPACE((token[3]))) { |
| token += 4; |
| parseReal2(&(texopt->brightness), &(texopt->contrast), &token, 0.0, 1.0); |
| } else if ((0 == strncmp(token, "-colorspace", 11)) && |
| IS_SPACE((token[11]))) { |
| token += 12; |
| texopt->colorspace = parseString(&token); |
| } else { |
| // Assume texture filename |
| #if 0 |
| size_t len = strcspn(token, " \t\r"); // untile next space |
| texture_name = std::string(token, token + len); |
| token += len; |
| |
| token += strspn(token, " \t"); // skip space |
| #else |
| // Read filename until line end to parse filename containing whitespace |
| // TODO(syoyo): Support parsing texture option flag after the filename. |
| texture_name = std::string(token); |
| token += texture_name.length(); |
| #endif |
| |
| found_texname = true; |
| } |
| } |
| |
| if (found_texname) { |
| (*texname) = texture_name; |
| return true; |
| } else { |
| return false; |
| } |
| } |
| |
| static void InitTexOpt(texture_option_t *texopt, const bool is_bump) { |
| if (is_bump) { |
| texopt->imfchan = 'l'; |
| } else { |
| texopt->imfchan = 'm'; |
| } |
| texopt->bump_multiplier = static_cast<real_t>(1.0); |
| texopt->clamp = false; |
| texopt->blendu = true; |
| texopt->blendv = true; |
| texopt->sharpness = static_cast<real_t>(1.0); |
| texopt->brightness = static_cast<real_t>(0.0); |
| texopt->contrast = static_cast<real_t>(1.0); |
| texopt->origin_offset[0] = static_cast<real_t>(0.0); |
| texopt->origin_offset[1] = static_cast<real_t>(0.0); |
| texopt->origin_offset[2] = static_cast<real_t>(0.0); |
| texopt->scale[0] = static_cast<real_t>(1.0); |
| texopt->scale[1] = static_cast<real_t>(1.0); |
| texopt->scale[2] = static_cast<real_t>(1.0); |
| texopt->turbulence[0] = static_cast<real_t>(0.0); |
| texopt->turbulence[1] = static_cast<real_t>(0.0); |
| texopt->turbulence[2] = static_cast<real_t>(0.0); |
| texopt->texture_resolution = -1; |
| texopt->type = TEXTURE_TYPE_NONE; |
| } |
| |
| static void InitMaterial(material_t *material) { |
| InitTexOpt(&material->ambient_texopt, /* is_bump */ false); |
| InitTexOpt(&material->diffuse_texopt, /* is_bump */ false); |
| InitTexOpt(&material->specular_texopt, /* is_bump */ false); |
| InitTexOpt(&material->specular_highlight_texopt, /* is_bump */ false); |
| InitTexOpt(&material->bump_texopt, /* is_bump */ true); |
| InitTexOpt(&material->displacement_texopt, /* is_bump */ false); |
| InitTexOpt(&material->alpha_texopt, /* is_bump */ false); |
| InitTexOpt(&material->reflection_texopt, /* is_bump */ false); |
| InitTexOpt(&material->roughness_texopt, /* is_bump */ false); |
| InitTexOpt(&material->metallic_texopt, /* is_bump */ false); |
| InitTexOpt(&material->sheen_texopt, /* is_bump */ false); |
| InitTexOpt(&material->emissive_texopt, /* is_bump */ false); |
| InitTexOpt(&material->normal_texopt, |
| /* is_bump */ false); // @fixme { is_bump will be true? } |
| material->name = ""; |
| material->ambient_texname = ""; |
| material->diffuse_texname = ""; |
| material->specular_texname = ""; |
| material->specular_highlight_texname = ""; |
| material->bump_texname = ""; |
| material->displacement_texname = ""; |
| material->reflection_texname = ""; |
| material->alpha_texname = ""; |
| for (int i = 0; i < 3; i++) { |
| material->ambient[i] = static_cast<real_t>(0.0); |
| material->diffuse[i] = static_cast<real_t>(0.0); |
| material->specular[i] = static_cast<real_t>(0.0); |
| material->transmittance[i] = static_cast<real_t>(0.0); |
| material->emission[i] = static_cast<real_t>(0.0); |
| } |
| material->illum = 0; |
| material->dissolve = static_cast<real_t>(1.0); |
| material->shininess = static_cast<real_t>(1.0); |
| material->ior = static_cast<real_t>(1.0); |
| |
| material->roughness = static_cast<real_t>(0.0); |
| material->metallic = static_cast<real_t>(0.0); |
| material->sheen = static_cast<real_t>(0.0); |
| material->clearcoat_thickness = static_cast<real_t>(0.0); |
| material->clearcoat_roughness = static_cast<real_t>(0.0); |
| material->anisotropy_rotation = static_cast<real_t>(0.0); |
| material->anisotropy = static_cast<real_t>(0.0); |
| material->roughness_texname = ""; |
| material->metallic_texname = ""; |
| material->sheen_texname = ""; |
| material->emissive_texname = ""; |
| material->normal_texname = ""; |
| |
| material->unknown_parameter.clear(); |
| } |
| |
| // code from https://wrf.ecse.rpi.edu//Research/Short_Notes/pnpoly.html |
| template <typename T> |
| static int pnpoly(int nvert, T *vertx, T *verty, T testx, T testy) { |
| int i, j, c = 0; |
| for (i = 0, j = nvert - 1; i < nvert; j = i++) { |
| if (((verty[i] > testy) != (verty[j] > testy)) && |
| (testx < |
| (vertx[j] - vertx[i]) * (testy - verty[i]) / (verty[j] - verty[i]) + |
| vertx[i])) |
| c = !c; |
| } |
| return c; |
| } |
| |
| // TODO(syoyo): refactor function. |
| static bool exportGroupsToShape(shape_t *shape, const PrimGroup &prim_group, |
| const std::vector<tag_t> &tags, |
| const int material_id, const std::string &name, |
| bool triangulate, |
| const std::vector<real_t> &v) { |
| if (prim_group.IsEmpty()) { |
| return false; |
| } |
| |
| shape->name = name; |
| |
| // polygon |
| if (!prim_group.faceGroup.empty()) { |
| // Flatten vertices and indices |
| for (size_t i = 0; i < prim_group.faceGroup.size(); i++) { |
| const face_t &face = prim_group.faceGroup[i]; |
| |
| size_t npolys = face.vertex_indices.size(); |
| |
| if (npolys < 3) { |
| // Face must have 3+ vertices. |
| continue; |
| } |
| |
| vertex_index_t i0 = face.vertex_indices[0]; |
| vertex_index_t i1(-1); |
| vertex_index_t i2 = face.vertex_indices[1]; |
| |
| if (triangulate) { |
| // find the two axes to work in |
| size_t axes[2] = {1, 2}; |
| for (size_t k = 0; k < npolys; ++k) { |
| i0 = face.vertex_indices[(k + 0) % npolys]; |
| i1 = face.vertex_indices[(k + 1) % npolys]; |
| i2 = face.vertex_indices[(k + 2) % npolys]; |
| size_t vi0 = size_t(i0.v_idx); |
| size_t vi1 = size_t(i1.v_idx); |
| size_t vi2 = size_t(i2.v_idx); |
| |
| if (((3 * vi0 + 2) >= v.size()) || ((3 * vi1 + 2) >= v.size()) || |
| ((3 * vi2 + 2) >= v.size())) { |
| // Invalid triangle. |
| // FIXME(syoyo): Is it ok to simply skip this invalid triangle? |
| continue; |
| } |
| real_t v0x = v[vi0 * 3 + 0]; |
| real_t v0y = v[vi0 * 3 + 1]; |
| real_t v0z = v[vi0 * 3 + 2]; |
| real_t v1x = v[vi1 * 3 + 0]; |
| real_t v1y = v[vi1 * 3 + 1]; |
| real_t v1z = v[vi1 * 3 + 2]; |
| real_t v2x = v[vi2 * 3 + 0]; |
| real_t v2y = v[vi2 * 3 + 1]; |
| real_t v2z = v[vi2 * 3 + 2]; |
| real_t e0x = v1x - v0x; |
| real_t e0y = v1y - v0y; |
| real_t e0z = v1z - v0z; |
| real_t e1x = v2x - v1x; |
| real_t e1y = v2y - v1y; |
| real_t e1z = v2z - v1z; |
| real_t cx = std::fabs(e0y * e1z - e0z * e1y); |
| real_t cy = std::fabs(e0z * e1x - e0x * e1z); |
| real_t cz = std::fabs(e0x * e1y - e0y * e1x); |
| const real_t epsilon = std::numeric_limits<real_t>::epsilon(); |
| if (cx > epsilon || cy > epsilon || cz > epsilon) { |
| // found a corner |
| if (cx > cy && cx > cz) { |
| } else { |
| axes[0] = 0; |
| if (cz > cx && cz > cy) axes[1] = 1; |
| } |
| break; |
| } |
| } |
| |
| real_t area = 0; |
| for (size_t k = 0; k < npolys; ++k) { |
| i0 = face.vertex_indices[(k + 0) % npolys]; |
| i1 = face.vertex_indices[(k + 1) % npolys]; |
| size_t vi0 = size_t(i0.v_idx); |
| size_t vi1 = size_t(i1.v_idx); |
| if (((vi0 * 3 + axes[0]) >= v.size()) || |
| ((vi0 * 3 + axes[1]) >= v.size()) || |
| ((vi1 * 3 + axes[0]) >= v.size()) || |
| ((vi1 * 3 + axes[1]) >= v.size())) { |
| // Invalid index. |
| continue; |
| } |
| real_t v0x = v[vi0 * 3 + axes[0]]; |
| real_t v0y = v[vi0 * 3 + axes[1]]; |
| real_t v1x = v[vi1 * 3 + axes[0]]; |
| real_t v1y = v[vi1 * 3 + axes[1]]; |
| area += (v0x * v1y - v0y * v1x) * static_cast<real_t>(0.5); |
| } |
| |
| face_t remainingFace = face; // copy |
| size_t guess_vert = 0; |
| vertex_index_t ind[3]; |
| real_t vx[3]; |
| real_t vy[3]; |
| |
| // How many iterations can we do without decreasing the remaining |
| // vertices. |
| size_t remainingIterations = face.vertex_indices.size(); |
| size_t previousRemainingVertices = remainingFace.vertex_indices.size(); |
| |
| while (remainingFace.vertex_indices.size() > 3 && |
| remainingIterations > 0) { |
| npolys = remainingFace.vertex_indices.size(); |
| if (guess_vert >= npolys) { |
| guess_vert -= npolys; |
| } |
| |
| if (previousRemainingVertices != npolys) { |
| // The number of remaining vertices decreased. Reset counters. |
| previousRemainingVertices = npolys; |
| remainingIterations = npolys; |
| } else { |
| // We didn't consume a vertex on previous iteration, reduce the |
| // available iterations. |
| remainingIterations--; |
| } |
| |
| for (size_t k = 0; k < 3; k++) { |
| ind[k] = remainingFace.vertex_indices[(guess_vert + k) % npolys]; |
| size_t vi = size_t(ind[k].v_idx); |
| if (((vi * 3 + axes[0]) >= v.size()) || |
| ((vi * 3 + axes[1]) >= v.size())) { |
| // ??? |
| vx[k] = static_cast<real_t>(0.0); |
| vy[k] = static_cast<real_t>(0.0); |
| } else { |
| vx[k] = v[vi * 3 + axes[0]]; |
| vy[k] = v[vi * 3 + axes[1]]; |
| } |
| } |
| real_t e0x = vx[1] - vx[0]; |
| real_t e0y = vy[1] - vy[0]; |
| real_t e1x = vx[2] - vx[1]; |
| real_t e1y = vy[2] - vy[1]; |
| real_t cross = e0x * e1y - e0y * e1x; |
| // if an internal angle |
| if (cross * area < static_cast<real_t>(0.0)) { |
| guess_vert += 1; |
| continue; |
| } |
| |
| // check all other verts in case they are inside this triangle |
| bool overlap = false; |
| for (size_t otherVert = 3; otherVert < npolys; ++otherVert) { |
| size_t idx = (guess_vert + otherVert) % npolys; |
| |
| if (idx >= remainingFace.vertex_indices.size()) { |
| // ??? |
| continue; |
| } |
| |
| size_t ovi = size_t(remainingFace.vertex_indices[idx].v_idx); |
| |
| if (((ovi * 3 + axes[0]) >= v.size()) || |
| ((ovi * 3 + axes[1]) >= v.size())) { |
| // ??? |
| continue; |
| } |
| real_t tx = v[ovi * 3 + axes[0]]; |
| real_t ty = v[ovi * 3 + axes[1]]; |
| if (pnpoly(3, vx, vy, tx, ty)) { |
| overlap = true; |
| break; |
| } |
| } |
| |
| if (overlap) { |
| guess_vert += 1; |
| continue; |
| } |
| |
| // this triangle is an ear |
| { |
| index_t idx0, idx1, idx2; |
| idx0.vertex_index = ind[0].v_idx; |
| idx0.normal_index = ind[0].vn_idx; |
| idx0.texcoord_index = ind[0].vt_idx; |
| idx1.vertex_index = ind[1].v_idx; |
| idx1.normal_index = ind[1].vn_idx; |
| idx1.texcoord_index = ind[1].vt_idx; |
| idx2.vertex_index = ind[2].v_idx; |
| idx2.normal_index = ind[2].vn_idx; |
| idx2.texcoord_index = ind[2].vt_idx; |
| |
| shape->mesh.indices.push_back(idx0); |
| shape->mesh.indices.push_back(idx1); |
| shape->mesh.indices.push_back(idx2); |
| |
| shape->mesh.num_face_vertices.push_back(3); |
| shape->mesh.material_ids.push_back(material_id); |
| shape->mesh.smoothing_group_ids.push_back(face.smoothing_group_id); |
| } |
| |
| // remove v1 from the list |
| size_t removed_vert_index = (guess_vert + 1) % npolys; |
| while (removed_vert_index + 1 < npolys) { |
| remainingFace.vertex_indices[removed_vert_index] = |
| remainingFace.vertex_indices[removed_vert_index + 1]; |
| removed_vert_index += 1; |
| } |
| remainingFace.vertex_indices.pop_back(); |
| } |
| |
| if (remainingFace.vertex_indices.size() == 3) { |
| i0 = remainingFace.vertex_indices[0]; |
| i1 = remainingFace.vertex_indices[1]; |
| i2 = remainingFace.vertex_indices[2]; |
| { |
| index_t idx0, idx1, idx2; |
| idx0.vertex_index = i0.v_idx; |
| idx0.normal_index = i0.vn_idx; |
| idx0.texcoord_index = i0.vt_idx; |
| idx1.vertex_index = i1.v_idx; |
| idx1.normal_index = i1.vn_idx; |
| idx1.texcoord_index = i1.vt_idx; |
| idx2.vertex_index = i2.v_idx; |
| idx2.normal_index = i2.vn_idx; |
| idx2.texcoord_index = i2.vt_idx; |
| |
| shape->mesh.indices.push_back(idx0); |
| shape->mesh.indices.push_back(idx1); |
| shape->mesh.indices.push_back(idx2); |
| |
| shape->mesh.num_face_vertices.push_back(3); |
| shape->mesh.material_ids.push_back(material_id); |
| shape->mesh.smoothing_group_ids.push_back(face.smoothing_group_id); |
| } |
| } |
| } else { |
| for (size_t k = 0; k < npolys; k++) { |
| index_t idx; |
| idx.vertex_index = face.vertex_indices[k].v_idx; |
| idx.normal_index = face.vertex_indices[k].vn_idx; |
| idx.texcoord_index = face.vertex_indices[k].vt_idx; |
| shape->mesh.indices.push_back(idx); |
| } |
| |
| shape->mesh.num_face_vertices.push_back( |
| static_cast<unsigned char>(npolys)); |
| shape->mesh.material_ids.push_back(material_id); // per face |
| shape->mesh.smoothing_group_ids.push_back( |
| face.smoothing_group_id); // per face |
| } |
| } |
| |
| shape->mesh.tags = tags; |
| } |
| |
| // line |
| if (!prim_group.lineGroup.empty()) { |
| // Flatten indices |
| for (size_t i = 0; i < prim_group.lineGroup.size(); i++) { |
| for (size_t j = 0; j < prim_group.lineGroup[i].vertex_indices.size(); |
| j++) { |
| const vertex_index_t &vi = prim_group.lineGroup[i].vertex_indices[j]; |
| |
| index_t idx; |
| idx.vertex_index = vi.v_idx; |
| idx.normal_index = vi.vn_idx; |
| idx.texcoord_index = vi.vt_idx; |
| |
| shape->lines.indices.push_back(idx); |
| } |
| |
| shape->lines.num_line_vertices.push_back( |
| int(prim_group.lineGroup[i].vertex_indices.size())); |
| } |
| } |
| |
| // points |
| if (!prim_group.pointsGroup.empty()) { |
| // Flatten & convert indices |
| for (size_t i = 0; i < prim_group.pointsGroup.size(); i++) { |
| for (size_t j = 0; j < prim_group.pointsGroup[i].vertex_indices.size(); |
| j++) { |
| const vertex_index_t &vi = prim_group.pointsGroup[i].vertex_indices[j]; |
| |
| index_t idx; |
| idx.vertex_index = vi.v_idx; |
| idx.normal_index = vi.vn_idx; |
| idx.texcoord_index = vi.vt_idx; |
| |
| shape->points.indices.push_back(idx); |
| } |
| } |
| } |
| |
| return true; |
| } |
| |
| // Split a string with specified delimiter character. |
| // http://stackoverflow.com/questions/236129/split-a-string-in-c |
| static void SplitString(const std::string &s, char delim, |
| std::vector<std::string> &elems) { |
| std::stringstream ss; |
| ss.str(s); |
| std::string item; |
| while (std::getline(ss, item, delim)) { |
| elems.push_back(item); |
| } |
| } |
| |
| static std::string JoinPath(const std::string &dir, |
| const std::string &filename) { |
| if (dir.empty()) { |
| return filename; |
| } else { |
| // check '/' |
| char lastChar = *dir.rbegin(); |
| if (lastChar != '/') { |
| return dir + std::string("/") + filename; |
| } else { |
| return dir + filename; |
| } |
| } |
| } |
| |
| void LoadMtl(std::map<std::string, int> *material_map, |
| std::vector<material_t> *materials, std::istream *inStream, |
| std::string *warning, std::string *err) { |
| (void)err; |
| |
| // Create a default material anyway. |
| material_t material; |
| InitMaterial(&material); |
| |
| // Issue 43. `d` wins against `Tr` since `Tr` is not in the MTL specification. |
| bool has_d = false; |
| bool has_tr = false; |
| |
| // has_kd is used to set a default diffuse value when map_Kd is present |
| // and Kd is not. |
| bool has_kd = false; |
| |
| std::stringstream warn_ss; |
| |
| size_t line_no = 0; |
| std::string linebuf; |
| while (inStream->peek() != -1) { |
| safeGetline(*inStream, linebuf); |
| line_no++; |
| |
| // Trim trailing whitespace. |
| if (linebuf.size() > 0) { |
| linebuf = linebuf.substr(0, linebuf.find_last_not_of(" \t") + 1); |
| } |
| |
| // Trim newline '\r\n' or '\n' |
| if (linebuf.size() > 0) { |
| if (linebuf[linebuf.size() - 1] == '\n') |
| linebuf.erase(linebuf.size() - 1); |
| } |
| if (linebuf.size() > 0) { |
| if (linebuf[linebuf.size() - 1] == '\r') |
| linebuf.erase(linebuf.size() - 1); |
| } |
| |
| // Skip if empty line. |
| if (linebuf.empty()) { |
| continue; |
| } |
| |
| // Skip leading space. |
| const char *token = linebuf.c_str(); |
| token += strspn(token, " \t"); |
| |
| assert(token); |
| if (token[0] == '\0') continue; // empty line |
| |
| if (token[0] == '#') continue; // comment line |
| |
| // new mtl |
| if ((0 == strncmp(token, "newmtl", 6)) && IS_SPACE((token[6]))) { |
| // flush previous material. |
| if (!material.name.empty()) { |
| material_map->insert(std::pair<std::string, int>( |
| material.name, static_cast<int>(materials->size()))); |
| materials->push_back(material); |
| } |
| |
| // initial temporary material |
| InitMaterial(&material); |
| |
| has_d = false; |
| has_tr = false; |
| |
| // set new mtl name |
| token += 7; |
| { |
| std::stringstream sstr; |
| sstr << token; |
| material.name = sstr.str(); |
| } |
| continue; |
| } |
| |
| // ambient |
| if (token[0] == 'K' && token[1] == 'a' && IS_SPACE((token[2]))) { |
| token += 2; |
| real_t r, g, b; |
| parseReal3(&r, &g, &b, &token); |
| material.ambient[0] = r; |
| material.ambient[1] = g; |
| material.ambient[2] = b; |
| continue; |
| } |
| |
| // diffuse |
| if (token[0] == 'K' && token[1] == 'd' && IS_SPACE((token[2]))) { |
| token += 2; |
| real_t r, g, b; |
| parseReal3(&r, &g, &b, &token); |
| material.diffuse[0] = r; |
| material.diffuse[1] = g; |
| material.diffuse[2] = b; |
| has_kd = true; |
| continue; |
| } |
| |
| // specular |
| if (token[0] == 'K' && token[1] == 's' && IS_SPACE((token[2]))) { |
| token += 2; |
| real_t r, g, b; |
| parseReal3(&r, &g, &b, &token); |
| material.specular[0] = r; |
| material.specular[1] = g; |
| material.specular[2] = b; |
| continue; |
| } |
| |
| // transmittance |
| if ((token[0] == 'K' && token[1] == 't' && IS_SPACE((token[2]))) || |
| (token[0] == 'T' && token[1] == 'f' && IS_SPACE((token[2])))) { |
| token += 2; |
| real_t r, g, b; |
| parseReal3(&r, &g, &b, &token); |
| material.transmittance[0] = r; |
| material.transmittance[1] = g; |
| material.transmittance[2] = b; |
| continue; |
| } |
| |
| // ior(index of refraction) |
| if (token[0] == 'N' && token[1] == 'i' && IS_SPACE((token[2]))) { |
| token += 2; |
| material.ior = parseReal(&token); |
| continue; |
| } |
| |
| // emission |
| if (token[0] == 'K' && token[1] == 'e' && IS_SPACE(token[2])) { |
| token += 2; |
| real_t r, g, b; |
| parseReal3(&r, &g, &b, &token); |
| material.emission[0] = r; |
| material.emission[1] = g; |
| material.emission[2] = b; |
| continue; |
| } |
| |
| // shininess |
| if (token[0] == 'N' && token[1] == 's' && IS_SPACE(token[2])) { |
| token += 2; |
| material.shininess = parseReal(&token); |
| continue; |
| } |
| |
| // illum model |
| if (0 == strncmp(token, "illum", 5) && IS_SPACE(token[5])) { |
| token += 6; |
| material.illum = parseInt(&token); |
| continue; |
| } |
| |
| // dissolve |
| if ((token[0] == 'd' && IS_SPACE(token[1]))) { |
| token += 1; |
| material.dissolve = parseReal(&token); |
| |
| if (has_tr) { |
| warn_ss << "Both `d` and `Tr` parameters defined for \"" |
| << material.name |
| << "\". Use the value of `d` for dissolve (line " << line_no |
| << " in .mtl.)" << std::endl; |
| } |
| has_d = true; |
| continue; |
| } |
| if (token[0] == 'T' && token[1] == 'r' && IS_SPACE(token[2])) { |
| token += 2; |
| if (has_d) { |
| // `d` wins. Ignore `Tr` value. |
| warn_ss << "Both `d` and `Tr` parameters defined for \"" |
| << material.name |
| << "\". Use the value of `d` for dissolve (line " << line_no |
| << " in .mtl.)" << std::endl; |
| } else { |
| // We invert value of Tr(assume Tr is in range [0, 1]) |
| // NOTE: Interpretation of Tr is application(exporter) dependent. For |
| // some application(e.g. 3ds max obj exporter), Tr = d(Issue 43) |
| material.dissolve = static_cast<real_t>(1.0) - parseReal(&token); |
| } |
| has_tr = true; |
| continue; |
| } |
| |
| // PBR: roughness |
| if (token[0] == 'P' && token[1] == 'r' && IS_SPACE(token[2])) { |
| token += 2; |
| material.roughness = parseReal(&token); |
| continue; |
| } |
| |
| // PBR: metallic |
| if (token[0] == 'P' && token[1] == 'm' && IS_SPACE(token[2])) { |
| token += 2; |
| material.metallic = parseReal(&token); |
| continue; |
| } |
| |
| // PBR: sheen |
| if (token[0] == 'P' && token[1] == 's' && IS_SPACE(token[2])) { |
| token += 2; |
| material.sheen = parseReal(&token); |
| continue; |
| } |
| |
| // PBR: clearcoat thickness |
| if (token[0] == 'P' && token[1] == 'c' && IS_SPACE(token[2])) { |
| token += 2; |
| material.clearcoat_thickness = parseReal(&token); |
| continue; |
| } |
| |
| // PBR: clearcoat roughness |
| if ((0 == strncmp(token, "Pcr", 3)) && IS_SPACE(token[3])) { |
| token += 4; |
| material.clearcoat_roughness = parseReal(&token); |
| continue; |
| } |
| |
| // PBR: anisotropy |
| if ((0 == strncmp(token, "aniso", 5)) && IS_SPACE(token[5])) { |
| token += 6; |
| material.anisotropy = parseReal(&token); |
| continue; |
| } |
| |
| // PBR: anisotropy rotation |
| if ((0 == strncmp(token, "anisor", 6)) && IS_SPACE(token[6])) { |
| token += 7; |
| material.anisotropy_rotation = parseReal(&token); |
| continue; |
| } |
| |
| // ambient texture |
| if ((0 == strncmp(token, "map_Ka", 6)) && IS_SPACE(token[6])) { |
| token += 7; |
| ParseTextureNameAndOption(&(material.ambient_texname), |
| &(material.ambient_texopt), token); |
| continue; |
| } |
| |
| // diffuse texture |
| if ((0 == strncmp(token, "map_Kd", 6)) && IS_SPACE(token[6])) { |
| token += 7; |
| ParseTextureNameAndOption(&(material.diffuse_texname), |
| &(material.diffuse_texopt), token); |
| |
| // Set a decent diffuse default value if a diffuse texture is specified |
| // without a matching Kd value. |
| if (!has_kd) { |
| material.diffuse[0] = static_cast<real_t>(0.6); |
| material.diffuse[1] = static_cast<real_t>(0.6); |
| material.diffuse[2] = static_cast<real_t>(0.6); |
| } |
| |
| continue; |
| } |
| |
| // specular texture |
| if ((0 == strncmp(token, "map_Ks", 6)) && IS_SPACE(token[6])) { |
| token += 7; |
| ParseTextureNameAndOption(&(material.specular_texname), |
| &(material.specular_texopt), token); |
| continue; |
| } |
| |
| // specular highlight texture |
| if ((0 == strncmp(token, "map_Ns", 6)) && IS_SPACE(token[6])) { |
| token += 7; |
| ParseTextureNameAndOption(&(material.specular_highlight_texname), |
| &(material.specular_highlight_texopt), token); |
| continue; |
| } |
| |
| // bump texture |
| if ((0 == strncmp(token, "map_bump", 8)) && IS_SPACE(token[8])) { |
| token += 9; |
| ParseTextureNameAndOption(&(material.bump_texname), |
| &(material.bump_texopt), token); |
| continue; |
| } |
| |
| // bump texture |
| if ((0 == strncmp(token, "map_Bump", 8)) && IS_SPACE(token[8])) { |
| token += 9; |
| ParseTextureNameAndOption(&(material.bump_texname), |
| &(material.bump_texopt), token); |
| continue; |
| } |
| |
| // bump texture |
| if ((0 == strncmp(token, "bump", 4)) && IS_SPACE(token[4])) { |
| token += 5; |
| ParseTextureNameAndOption(&(material.bump_texname), |
| &(material.bump_texopt), token); |
| continue; |
| } |
| |
| // alpha texture |
| if ((0 == strncmp(token, "map_d", 5)) && IS_SPACE(token[5])) { |
| token += 6; |
| material.alpha_texname = token; |
| ParseTextureNameAndOption(&(material.alpha_texname), |
| &(material.alpha_texopt), token); |
| continue; |
| } |
| |
| // displacement texture |
| if ((0 == strncmp(token, "disp", 4)) && IS_SPACE(token[4])) { |
| token += 5; |
| ParseTextureNameAndOption(&(material.displacement_texname), |
| &(material.displacement_texopt), token); |
| continue; |
| } |
| |
| // reflection map |
| if ((0 == strncmp(token, "refl", 4)) && IS_SPACE(token[4])) { |
| token += 5; |
| ParseTextureNameAndOption(&(material.reflection_texname), |
| &(material.reflection_texopt), token); |
| continue; |
| } |
| |
| // PBR: roughness texture |
| if ((0 == strncmp(token, "map_Pr", 6)) && IS_SPACE(token[6])) { |
| token += 7; |
| ParseTextureNameAndOption(&(material.roughness_texname), |
| &(material.roughness_texopt), token); |
| continue; |
| } |
| |
| // PBR: metallic texture |
| if ((0 == strncmp(token, "map_Pm", 6)) && IS_SPACE(token[6])) { |
| token += 7; |
| ParseTextureNameAndOption(&(material.metallic_texname), |
| &(material.metallic_texopt), token); |
| continue; |
| } |
| |
| // PBR: sheen texture |
| if ((0 == strncmp(token, "map_Ps", 6)) && IS_SPACE(token[6])) { |
| token += 7; |
| ParseTextureNameAndOption(&(material.sheen_texname), |
| &(material.sheen_texopt), token); |
| continue; |
| } |
| |
| // PBR: emissive texture |
| if ((0 == strncmp(token, "map_Ke", 6)) && IS_SPACE(token[6])) { |
| token += 7; |
| ParseTextureNameAndOption(&(material.emissive_texname), |
| &(material.emissive_texopt), token); |
| continue; |
| } |
| |
| // PBR: normal map texture |
| if ((0 == strncmp(token, "norm", 4)) && IS_SPACE(token[4])) { |
| token += 5; |
| ParseTextureNameAndOption(&(material.normal_texname), |
| &(material.normal_texopt), token); |
| continue; |
| } |
| |
| // unknown parameter |
| const char *_space = strchr(token, ' '); |
| if (!_space) { |
| _space = strchr(token, '\t'); |
| } |
| if (_space) { |
| std::ptrdiff_t len = _space - token; |
| std::string key(token, static_cast<size_t>(len)); |
| std::string value = _space + 1; |
| material.unknown_parameter.insert( |
| std::pair<std::string, std::string>(key, value)); |
| } |
| } |
| // flush last material. |
| material_map->insert(std::pair<std::string, int>( |
| material.name, static_cast<int>(materials->size()))); |
| materials->push_back(material); |
| |
| if (warning) { |
| (*warning) = warn_ss.str(); |
| } |
| } |
| |
| bool MaterialFileReader::operator()(const std::string &matId, |
| std::vector<material_t> *materials, |
| std::map<std::string, int> *matMap, |
| std::string *warn, std::string *err) { |
| if (!m_mtlBaseDir.empty()) { |
| #ifdef _WIN32 |
| char sep = ';'; |
| #else |
| char sep = ':'; |
| #endif |
| |
| // https://stackoverflow.com/questions/5167625/splitting-a-c-stdstring-using-tokens-e-g |
| std::vector<std::string> paths; |
| std::istringstream f(m_mtlBaseDir); |
| |
| std::string s; |
| while (getline(f, s, sep)) { |
| paths.push_back(s); |
| } |
| |
| for (size_t i = 0; i < paths.size(); i++) { |
| std::string filepath = JoinPath(paths[i], matId); |
| |
| std::ifstream matIStream(filepath.c_str()); |
| if (matIStream) { |
| LoadMtl(matMap, materials, &matIStream, warn, err); |
| |
| return true; |
| } |
| } |
| |
| std::stringstream ss; |
| ss << "Material file [ " << matId |
| << " ] not found in a path : " << m_mtlBaseDir << std::endl; |
| if (warn) { |
| (*warn) += ss.str(); |
| } |
| return false; |
| |
| } else { |
| std::string filepath = matId; |
| std::ifstream matIStream(filepath.c_str()); |
| if (matIStream) { |
| LoadMtl(matMap, materials, &matIStream, warn, err); |
| |
| return true; |
| } |
| |
| std::stringstream ss; |
| ss << "Material file [ " << filepath |
| << " ] not found in a path : " << m_mtlBaseDir << std::endl; |
| if (warn) { |
| (*warn) += ss.str(); |
| } |
| |
| return false; |
| } |
| } |
| |
| bool MaterialStreamReader::operator()(const std::string &matId, |
| std::vector<material_t> *materials, |
| std::map<std::string, int> *matMap, |
| std::string *warn, std::string *err) { |
| (void)err; |
| (void)matId; |
| if (!m_inStream) { |
| std::stringstream ss; |
| ss << "Material stream in error state. " << std::endl; |
| if (warn) { |
| (*warn) += ss.str(); |
| } |
| return false; |
| } |
| |
| LoadMtl(matMap, materials, &m_inStream, warn, err); |
| |
| return true; |
| } |
| |
| bool LoadObj(attrib_t *attrib, std::vector<shape_t> *shapes, |
| std::vector<material_t> *materials, std::string *warn, |
| std::string *err, const char *filename, const char *mtl_basedir, |
| bool trianglulate, bool default_vcols_fallback) { |
| attrib->vertices.clear(); |
| attrib->normals.clear(); |
| attrib->texcoords.clear(); |
| attrib->colors.clear(); |
| shapes->clear(); |
| |
| std::stringstream errss; |
| |
| std::ifstream ifs(filename); |
| if (!ifs) { |
| errss << "Cannot open file [" << filename << "]" << std::endl; |
| if (err) { |
| (*err) = errss.str(); |
| } |
| return false; |
| } |
| |
| std::string baseDir = mtl_basedir ? mtl_basedir : ""; |
| if (!baseDir.empty()) { |
| #ifndef _WIN32 |
| const char dirsep = '/'; |
| #else |
| const char dirsep = '\\'; |
| #endif |
| if (baseDir[baseDir.length() - 1] != dirsep) baseDir += dirsep; |
| } |
| MaterialFileReader matFileReader(baseDir); |
| |
| return LoadObj(attrib, shapes, materials, warn, err, &ifs, &matFileReader, |
| trianglulate, default_vcols_fallback); |
| } |
| |
| bool LoadObj(attrib_t *attrib, std::vector<shape_t> *shapes, |
| std::vector<material_t> *materials, std::string *warn, |
| std::string *err, std::istream *inStream, |
| MaterialReader *readMatFn /*= NULL*/, bool triangulate, |
| bool default_vcols_fallback) { |
| std::stringstream errss; |
| |
| std::vector<real_t> v; |
| std::vector<real_t> vn; |
| std::vector<real_t> vt; |
| std::vector<real_t> vc; |
| std::vector<skin_weight_t> vw; |
| std::vector<tag_t> tags; |
| PrimGroup prim_group; |
| std::string name; |
| |
| // material |
| std::map<std::string, int> material_map; |
| int material = -1; |
| |
| // smoothing group id |
| unsigned int current_smoothing_id = |
| 0; // Initial value. 0 means no smoothing. |
| |
| int greatest_v_idx = -1; |
| int greatest_vn_idx = -1; |
| int greatest_vt_idx = -1; |
| |
| shape_t shape; |
| |
| bool found_all_colors = true; |
| |
| size_t line_num = 0; |
| std::string linebuf; |
| while (inStream->peek() != -1) { |
| safeGetline(*inStream, linebuf); |
| |
| line_num++; |
| |
| // Trim newline '\r\n' or '\n' |
| if (linebuf.size() > 0) { |
| if (linebuf[linebuf.size() - 1] == '\n') |
| linebuf.erase(linebuf.size() - 1); |
| } |
| if (linebuf.size() > 0) { |
| if (linebuf[linebuf.size() - 1] == '\r') |
| linebuf.erase(linebuf.size() - 1); |
| } |
| |
| // Skip if empty line. |
| if (linebuf.empty()) { |
| continue; |
| } |
| |
| // Skip leading space. |
| const char *token = linebuf.c_str(); |
| token += strspn(token, " \t"); |
| |
| assert(token); |
| if (token[0] == '\0') continue; // empty line |
| |
| if (token[0] == '#') continue; // comment line |
| |
| // vertex |
| if (token[0] == 'v' && IS_SPACE((token[1]))) { |
| token += 2; |
| real_t x, y, z; |
| real_t r, g, b; |
| |
| found_all_colors &= parseVertexWithColor(&x, &y, &z, &r, &g, &b, &token); |
| |
| v.push_back(x); |
| v.push_back(y); |
| v.push_back(z); |
| |
| if (found_all_colors || default_vcols_fallback) { |
| vc.push_back(r); |
| vc.push_back(g); |
| vc.push_back(b); |
| } |
| |
| continue; |
| } |
| |
| // normal |
| if (token[0] == 'v' && token[1] == 'n' && IS_SPACE((token[2]))) { |
| token += 3; |
| real_t x, y, z; |
| parseReal3(&x, &y, &z, &token); |
| vn.push_back(x); |
| vn.push_back(y); |
| vn.push_back(z); |
| continue; |
| } |
| |
| // texcoord |
| if (token[0] == 'v' && token[1] == 't' && IS_SPACE((token[2]))) { |
| token += 3; |
| real_t x, y; |
| parseReal2(&x, &y, &token); |
| vt.push_back(x); |
| vt.push_back(y); |
| continue; |
| } |
| |
| // skin weight. tinyobj extension |
| if (token[0] == 'v' && token[1] == 'w' && IS_SPACE((token[2]))) { |
| token += 3; |
| |
| // vw <vid> <joint_0> <weight_0> <joint_1> <weight_1> ... |
| // example: |
| // vw 0 0 0.25 1 0.25 2 0.5 |
| |
| // TODO(syoyo): Add syntax check |
| int vid = 0; |
| vid = parseInt(&token); |
| |
| skin_weight_t sw; |
| |
| sw.vertex_id = vid; |
| |
| while (!IS_NEW_LINE(token[0])) { |
| real_t j, w; |
| // joint_id should not be negative, weight may be negative |
| // TODO(syoyo): # of elements check |
| parseReal2(&j, &w, &token, -1.0); |
| |
| if (j < 0.0) { |
| if (err) { |
| std::stringstream ss; |
| ss << "Failed parse `vw' line. joint_id is negative. " |
| "line " |
| << line_num << ".)\n"; |
| (*err) += ss.str(); |
| } |
| return false; |
| } |
| |
| joint_and_weight_t jw; |
| |
| jw.joint_id = int(j); |
| jw.weight = w; |
| |
| sw.weightValues.push_back(jw); |
| |
| size_t n = strspn(token, " \t\r"); |
| token += n; |
| } |
| |
| vw.push_back(sw); |
| } |
| |
| // line |
| if (token[0] == 'l' && IS_SPACE((token[1]))) { |
| token += 2; |
| |
| __line_t line; |
| |
| while (!IS_NEW_LINE(token[0])) { |
| vertex_index_t vi; |
| if (!parseTriple(&token, static_cast<int>(v.size() / 3), |
| static_cast<int>(vn.size() / 3), |
| static_cast<int>(vt.size() / 2), &vi)) { |
| if (err) { |
| std::stringstream ss; |
| ss << "Failed parse `l' line(e.g. zero value for vertex index. " |
| "line " |
| << line_num << ".)\n"; |
| (*err) += ss.str(); |
| } |
| return false; |
| } |
| |
| line.vertex_indices.push_back(vi); |
| |
| size_t n = strspn(token, " \t\r"); |
| token += n; |
| } |
| |
| prim_group.lineGroup.push_back(line); |
| |
| continue; |
| } |
| |
| // points |
| if (token[0] == 'p' && IS_SPACE((token[1]))) { |
| token += 2; |
| |
| __points_t pts; |
| |
| while (!IS_NEW_LINE(token[0])) { |
| vertex_index_t vi; |
| if (!parseTriple(&token, static_cast<int>(v.size() / 3), |
| static_cast<int>(vn.size() / 3), |
| static_cast<int>(vt.size() / 2), &vi)) { |
| if (err) { |
| std::stringstream ss; |
| ss << "Failed parse `p' line(e.g. zero value for vertex index. " |
| "line " |
| << line_num << ".)\n"; |
| (*err) += ss.str(); |
| } |
| return false; |
| } |
| |
| pts.vertex_indices.push_back(vi); |
| |
| size_t n = strspn(token, " \t\r"); |
| token += n; |
| } |
| |
| prim_group.pointsGroup.push_back(pts); |
| |
| continue; |
| } |
| |
| // face |
| if (token[0] == 'f' && IS_SPACE((token[1]))) { |
| token += 2; |
| token += strspn(token, " \t"); |
| |
| face_t face; |
| |
| face.smoothing_group_id = current_smoothing_id; |
| face.vertex_indices.reserve(3); |
| |
| while (!IS_NEW_LINE(token[0])) { |
| vertex_index_t vi; |
| if (!parseTriple(&token, static_cast<int>(v.size() / 3), |
| static_cast<int>(vn.size() / 3), |
| static_cast<int>(vt.size() / 2), &vi)) { |
| if (err) { |
| std::stringstream ss; |
| ss << "Failed parse `f' line(e.g. zero value for face index. line " |
| << line_num << ".)\n"; |
| (*err) += ss.str(); |
| } |
| return false; |
| } |
| |
| greatest_v_idx = greatest_v_idx > vi.v_idx ? greatest_v_idx : vi.v_idx; |
| greatest_vn_idx = |
| greatest_vn_idx > vi.vn_idx ? greatest_vn_idx : vi.vn_idx; |
| greatest_vt_idx = |
| greatest_vt_idx > vi.vt_idx ? greatest_vt_idx : vi.vt_idx; |
| |
| face.vertex_indices.push_back(vi); |
| size_t n = strspn(token, " \t\r"); |
| token += n; |
| } |
| |
| // replace with emplace_back + std::move on C++11 |
| prim_group.faceGroup.push_back(face); |
| |
| continue; |
| } |
| |
| // use mtl |
| if ((0 == strncmp(token, "usemtl", 6))) { |
| token += 6; |
| std::string namebuf = parseString(&token); |
| |
| int newMaterialId = -1; |
| if (material_map.find(namebuf) != material_map.end()) { |
| newMaterialId = material_map[namebuf]; |
| } else { |
| // { error!! material not found } |
| if (warn) { |
| (*warn) += "material [ '" + namebuf + "' ] not found in .mtl\n"; |
| } |
| } |
| |
| if (newMaterialId != material) { |
| // Create per-face material. Thus we don't add `shape` to `shapes` at |
| // this time. |
| // just clear `faceGroup` after `exportGroupsToShape()` call. |
| exportGroupsToShape(&shape, prim_group, tags, material, name, |
| triangulate, v); |
| prim_group.faceGroup.clear(); |
| material = newMaterialId; |
| } |
| |
| continue; |
| } |
| |
| // load mtl |
| if ((0 == strncmp(token, "mtllib", 6)) && IS_SPACE((token[6]))) { |
| if (readMatFn) { |
| token += 7; |
| |
| std::vector<std::string> filenames; |
| SplitString(std::string(token), ' ', filenames); |
| |
| if (filenames.empty()) { |
| if (warn) { |
| std::stringstream ss; |
| ss << "Looks like empty filename for mtllib. Use default " |
| "material (line " |
| << line_num << ".)\n"; |
| |
| (*warn) += ss.str(); |
| } |
| } else { |
| bool found = false; |
| for (size_t s = 0; s < filenames.size(); s++) { |
| std::string warn_mtl; |
| std::string err_mtl; |
| bool ok = (*readMatFn)(filenames[s].c_str(), materials, |
| &material_map, &warn_mtl, &err_mtl); |
| if (warn && (!warn_mtl.empty())) { |
| (*warn) += warn_mtl; |
| } |
| |
| if (err && (!err_mtl.empty())) { |
| (*err) += err_mtl; |
| } |
| |
| if (ok) { |
| found = true; |
| break; |
| } |
| } |
| |
| if (!found) { |
| if (warn) { |
| (*warn) += |
| "Failed to load material file(s). Use default " |
| "material.\n"; |
| } |
| } |
| } |
| } |
| |
| continue; |
| } |
| |
| // group name |
| if (token[0] == 'g' && IS_SPACE((token[1]))) { |
| // flush previous face group. |
| bool ret = exportGroupsToShape(&shape, prim_group, tags, material, name, |
| triangulate, v); |
| (void)ret; // return value not used. |
| |
| if (shape.mesh.indices.size() > 0) { |
| shapes->push_back(shape); |
| } |
| |
| shape = shape_t(); |
| |
| // material = -1; |
| prim_group.clear(); |
| |
| std::vector<std::string> names; |
| |
| while (!IS_NEW_LINE(token[0])) { |
| std::string str = parseString(&token); |
| names.push_back(str); |
| token += strspn(token, " \t\r"); // skip tag |
| } |
| |
| // names[0] must be 'g' |
| |
| if (names.size() < 2) { |
| // 'g' with empty names |
| if (warn) { |
| std::stringstream ss; |
| ss << "Empty group name. line: " << line_num << "\n"; |
| (*warn) += ss.str(); |
| name = ""; |
| } |
| } else { |
| std::stringstream ss; |
| ss << names[1]; |
| |
| // tinyobjloader does not support multiple groups for a primitive. |
| // Currently we concatinate multiple group names with a space to get |
| // single group name. |
| |
| for (size_t i = 2; i < names.size(); i++) { |
| ss << " " << names[i]; |
| } |
| |
| name = ss.str(); |
| } |
| |
| continue; |
| } |
| |
| // object name |
| if (token[0] == 'o' && IS_SPACE((token[1]))) { |
| // flush previous face group. |
| bool ret = exportGroupsToShape(&shape, prim_group, tags, material, name, |
| triangulate, v); |
| (void)ret; // return value not used. |
| |
| if (shape.mesh.indices.size() > 0 || shape.lines.indices.size() > 0 || |
| shape.points.indices.size() > 0) { |
| shapes->push_back(shape); |
| } |
| |
| // material = -1; |
| prim_group.clear(); |
| shape = shape_t(); |
| |
| // @todo { multiple object name? } |
| token += 2; |
| std::stringstream ss; |
| ss << token; |
| name = ss.str(); |
| |
| continue; |
| } |
| |
| if (token[0] == 't' && IS_SPACE(token[1])) { |
| const int max_tag_nums = 8192; // FIXME(syoyo): Parameterize. |
| tag_t tag; |
| |
| token += 2; |
| |
| tag.name = parseString(&token); |
| |
| tag_sizes ts = parseTagTriple(&token); |
| |
| if (ts.num_ints < 0) { |
| ts.num_ints = 0; |
| } |
| if (ts.num_ints > max_tag_nums) { |
| ts.num_ints = max_tag_nums; |
| } |
| |
| if (ts.num_reals < 0) { |
| ts.num_reals = 0; |
| } |
| if (ts.num_reals > max_tag_nums) { |
| ts.num_reals = max_tag_nums; |
| } |
| |
| if (ts.num_strings < 0) { |
| ts.num_strings = 0; |
| } |
| if (ts.num_strings > max_tag_nums) { |
| ts.num_strings = max_tag_nums; |
| } |
| |
| tag.intValues.resize(static_cast<size_t>(ts.num_ints)); |
| |
| for (size_t i = 0; i < static_cast<size_t>(ts.num_ints); ++i) { |
| tag.intValues[i] = parseInt(&token); |
| } |
| |
| tag.floatValues.resize(static_cast<size_t>(ts.num_reals)); |
| for (size_t i = 0; i < static_cast<size_t>(ts.num_reals); ++i) { |
| tag.floatValues[i] = parseReal(&token); |
| } |
| |
| tag.stringValues.resize(static_cast<size_t>(ts.num_strings)); |
| for (size_t i = 0; i < static_cast<size_t>(ts.num_strings); ++i) { |
| tag.stringValues[i] = parseString(&token); |
| } |
| |
| tags.push_back(tag); |
| |
| continue; |
| } |
| |
| if (token[0] == 's' && IS_SPACE(token[1])) { |
| // smoothing group id |
| token += 2; |
| |
| // skip space. |
| token += strspn(token, " \t"); // skip space |
| |
| if (token[0] == '\0') { |
| continue; |
| } |
| |
| if (token[0] == '\r' || token[1] == '\n') { |
| continue; |
| } |
| |
| if (strlen(token) >= 3 && token[0] == 'o' && token[1] == 'f' && |
| token[2] == 'f') { |
| current_smoothing_id = 0; |
| } else { |
| // assume number |
| int smGroupId = parseInt(&token); |
| if (smGroupId < 0) { |
| // parse error. force set to 0. |
| // FIXME(syoyo): Report warning. |
| current_smoothing_id = 0; |
| } else { |
| current_smoothing_id = static_cast<unsigned int>(smGroupId); |
| } |
| } |
| |
| continue; |
| } // smoothing group id |
| |
| // Ignore unknown command. |
| } |
| |
| // not all vertices have colors, no default colors desired? -> clear colors |
| if (!found_all_colors && !default_vcols_fallback) { |
| vc.clear(); |
| } |
| |
| if (greatest_v_idx >= static_cast<int>(v.size() / 3)) { |
| if (warn) { |
| std::stringstream ss; |
| ss << "Vertex indices out of bounds (line " << line_num << ".)\n" |
| << std::endl; |
| (*warn) += ss.str(); |
| } |
| } |
| if (greatest_vn_idx >= static_cast<int>(vn.size() / 3)) { |
| if (warn) { |
| std::stringstream ss; |
| ss << "Vertex normal indices out of bounds (line " << line_num << ".)\n" |
| << std::endl; |
| (*warn) += ss.str(); |
| } |
| } |
| if (greatest_vt_idx >= static_cast<int>(vt.size() / 2)) { |
| if (warn) { |
| std::stringstream ss; |
| ss << "Vertex texcoord indices out of bounds (line " << line_num << ".)\n" |
| << std::endl; |
| (*warn) += ss.str(); |
| } |
| } |
| |
| bool ret = exportGroupsToShape(&shape, prim_group, tags, material, name, |
| triangulate, v); |
| // exportGroupsToShape return false when `usemtl` is called in the last |
| // line. |
| // we also add `shape` to `shapes` when `shape.mesh` has already some |
| // faces(indices) |
| if (ret || shape.mesh.indices |
| .size()) { // FIXME(syoyo): Support other prims(e.g. lines) |
| shapes->push_back(shape); |
| } |
| prim_group.clear(); // for safety |
| |
| if (err) { |
| (*err) += errss.str(); |
| } |
| |
| attrib->vertices.swap(v); |
| attrib->vertex_weights.swap(v); |
| attrib->normals.swap(vn); |
| attrib->texcoords.swap(vt); |
| attrib->texcoord_ws.swap(vt); |
| attrib->colors.swap(vc); |
| attrib->skin_weights.swap(vw); |
| |
| return true; |
| } |
| |
| bool LoadObjWithCallback(std::istream &inStream, const callback_t &callback, |
| void *user_data /*= NULL*/, |
| MaterialReader *readMatFn /*= NULL*/, |
| std::string *warn, /* = NULL*/ |
| std::string *err /*= NULL*/) { |
| std::stringstream errss; |
| |
| // material |
| std::map<std::string, int> material_map; |
| int material_id = -1; // -1 = invalid |
| |
| std::vector<index_t> indices; |
| std::vector<material_t> materials; |
| std::vector<std::string> names; |
| names.reserve(2); |
| std::vector<const char *> names_out; |
| |
| std::string linebuf; |
| while (inStream.peek() != -1) { |
| safeGetline(inStream, linebuf); |
| |
| // Trim newline '\r\n' or '\n' |
| if (linebuf.size() > 0) { |
| if (linebuf[linebuf.size() - 1] == '\n') |
| linebuf.erase(linebuf.size() - 1); |
| } |
| if (linebuf.size() > 0) { |
| if (linebuf[linebuf.size() - 1] == '\r') |
| linebuf.erase(linebuf.size() - 1); |
| } |
| |
| // Skip if empty line. |
| if (linebuf.empty()) { |
| continue; |
| } |
| |
| // Skip leading space. |
| const char *token = linebuf.c_str(); |
| token += strspn(token, " \t"); |
| |
| assert(token); |
| if (token[0] == '\0') continue; // empty line |
| |
| if (token[0] == '#') continue; // comment line |
| |
| // vertex |
| if (token[0] == 'v' && IS_SPACE((token[1]))) { |
| token += 2; |
| // TODO(syoyo): Support parsing vertex color extension. |
| real_t x, y, z, w; // w is optional. default = 1.0 |
| parseV(&x, &y, &z, &w, &token); |
| if (callback.vertex_cb) { |
| callback.vertex_cb(user_data, x, y, z, w); |
| } |
| continue; |
| } |
| |
| // normal |
| if (token[0] == 'v' && token[1] == 'n' && IS_SPACE((token[2]))) { |
| token += 3; |
| real_t x, y, z; |
| parseReal3(&x, &y, &z, &token); |
| if (callback.normal_cb) { |
| callback.normal_cb(user_data, x, y, z); |
| } |
| continue; |
| } |
| |
| // texcoord |
| if (token[0] == 'v' && token[1] == 't' && IS_SPACE((token[2]))) { |
| token += 3; |
| real_t x, y, z; // y and z are optional. default = 0.0 |
| parseReal3(&x, &y, &z, &token); |
| if (callback.texcoord_cb) { |
| callback.texcoord_cb(user_data, x, y, z); |
| } |
| continue; |
| } |
| |
| // face |
| if (token[0] == 'f' && IS_SPACE((token[1]))) { |
| token += 2; |
| token += strspn(token, " \t"); |
| |
| indices.clear(); |
| while (!IS_NEW_LINE(token[0])) { |
| vertex_index_t vi = parseRawTriple(&token); |
| |
| index_t idx; |
| idx.vertex_index = vi.v_idx; |
| idx.normal_index = vi.vn_idx; |
| idx.texcoord_index = vi.vt_idx; |
| |
| indices.push_back(idx); |
| size_t n = strspn(token, " \t\r"); |
| token += n; |
| } |
| |
| if (callback.index_cb && indices.size() > 0) { |
| callback.index_cb(user_data, &indices.at(0), |
| static_cast<int>(indices.size())); |
| } |
| |
| continue; |
| } |
| |
| // use mtl |
| if ((0 == strncmp(token, "usemtl", 6)) && IS_SPACE((token[6]))) { |
| token += 7; |
| std::stringstream ss; |
| ss << token; |
| std::string namebuf = ss.str(); |
| |
| int newMaterialId = -1; |
| if (material_map.find(namebuf) != material_map.end()) { |
| newMaterialId = material_map[namebuf]; |
| } else { |
| // { warn!! material not found } |
| if (warn && (!callback.usemtl_cb)) { |
| (*warn) += "material [ " + namebuf + " ] not found in .mtl\n"; |
| } |
| } |
| |
| if (newMaterialId != material_id) { |
| material_id = newMaterialId; |
| } |
| |
| if (callback.usemtl_cb) { |
| callback.usemtl_cb(user_data, namebuf.c_str(), material_id); |
| } |
| |
| continue; |
| } |
| |
| // load mtl |
| if ((0 == strncmp(token, "mtllib", 6)) && IS_SPACE((token[6]))) { |
| if (readMatFn) { |
| token += 7; |
| |
| std::vector<std::string> filenames; |
| SplitString(std::string(token), ' ', filenames); |
| |
| if (filenames.empty()) { |
| if (warn) { |
| (*warn) += |
| "Looks like empty filename for mtllib. Use default " |
| "material. \n"; |
| } |
| } else { |
| bool found = false; |
| for (size_t s = 0; s < filenames.size(); s++) { |
| std::string warn_mtl; |
| std::string err_mtl; |
| bool ok = (*readMatFn)(filenames[s].c_str(), &materials, |
| &material_map, &warn_mtl, &err_mtl); |
| |
| if (warn && (!warn_mtl.empty())) { |
| (*warn) += warn_mtl; // This should be warn message. |
| } |
| |
| if (err && (!err_mtl.empty())) { |
| (*err) += err_mtl; |
| } |
| |
| if (ok) { |
| found = true; |
| break; |
| } |
| } |
| |
| if (!found) { |
| if (warn) { |
| (*warn) += |
| "Failed to load material file(s). Use default " |
| "material.\n"; |
| } |
| } else { |
| if (callback.mtllib_cb) { |
| callback.mtllib_cb(user_data, &materials.at(0), |
| static_cast<int>(materials.size())); |
| } |
| } |
| } |
| } |
| |
| continue; |
| } |
| |
| // group name |
| if (token[0] == 'g' && IS_SPACE((token[1]))) { |
| names.clear(); |
| |
| while (!IS_NEW_LINE(token[0])) { |
| std::string str = parseString(&token); |
| names.push_back(str); |
| token += strspn(token, " \t\r"); // skip tag |
| } |
| |
| assert(names.size() > 0); |
| |
| if (callback.group_cb) { |
| if (names.size() > 1) { |
| // create const char* array. |
| names_out.resize(names.size() - 1); |
| for (size_t j = 0; j < names_out.size(); j++) { |
| names_out[j] = names[j + 1].c_str(); |
| } |
| callback.group_cb(user_data, &names_out.at(0), |
| static_cast<int>(names_out.size())); |
| |
| } else { |
| callback.group_cb(user_data, NULL, 0); |
| } |
| } |
| |
| continue; |
| } |
| |
| // object name |
| if (token[0] == 'o' && IS_SPACE((token[1]))) { |
| // @todo { multiple object name? } |
| token += 2; |
| |
| std::stringstream ss; |
| ss << token; |
| std::string object_name = ss.str(); |
| |
| if (callback.object_cb) { |
| callback.object_cb(user_data, object_name.c_str()); |
| } |
| |
| continue; |
| } |
| |
| #if 0 // @todo |
| if (token[0] == 't' && IS_SPACE(token[1])) { |
| tag_t tag; |
| |
| token += 2; |
| std::stringstream ss; |
| ss << token; |
| tag.name = ss.str(); |
| |
| token += tag.name.size() + 1; |
| |
| tag_sizes ts = parseTagTriple(&token); |
| |
| tag.intValues.resize(static_cast<size_t>(ts.num_ints)); |
| |
| for (size_t i = 0; i < static_cast<size_t>(ts.num_ints); ++i) { |
| tag.intValues[i] = atoi(token); |
| token += strcspn(token, "/ \t\r") + 1; |
| } |
| |
| tag.floatValues.resize(static_cast<size_t>(ts.num_reals)); |
| for (size_t i = 0; i < static_cast<size_t>(ts.num_reals); ++i) { |
| tag.floatValues[i] = parseReal(&token); |
| token += strcspn(token, "/ \t\r") + 1; |
| } |
| |
| tag.stringValues.resize(static_cast<size_t>(ts.num_strings)); |
| for (size_t i = 0; i < static_cast<size_t>(ts.num_strings); ++i) { |
| std::stringstream ss; |
| ss << token; |
| tag.stringValues[i] = ss.str(); |
| token += tag.stringValues[i].size() + 1; |
| } |
| |
| tags.push_back(tag); |
| } |
| #endif |
| |
| // Ignore unknown command. |
| } |
| |
| if (err) { |
| (*err) += errss.str(); |
| } |
| |
| return true; |
| } |
| |
| bool ObjReader::ParseFromFile(const std::string &filename, |
| const ObjReaderConfig &config) { |
| std::string mtl_search_path; |
| |
| if (config.mtl_search_path.empty()) { |
| // |
| // split at last '/'(for unixish system) or '\\'(for windows) to get |
| // the base directory of .obj file |
| // |
| if (filename.find_last_of("/\\") != std::string::npos) { |
| mtl_search_path = filename.substr(0, filename.find_last_of("/\\")); |
| } |
| } else { |
| mtl_search_path = config.mtl_search_path; |
| } |
| |
| valid_ = LoadObj(&attrib_, &shapes_, &materials_, &warning_, &error_, |
| filename.c_str(), mtl_search_path.c_str(), |
| config.triangulate, config.vertex_color); |
| |
| return valid_; |
| } |
| |
| bool ObjReader::ParseFromString(const std::string &obj_text, |
| const std::string &mtl_text, |
| const ObjReaderConfig &config) { |
| std::stringbuf obj_buf(obj_text); |
| std::stringbuf mtl_buf(mtl_text); |
| |
| std::istream obj_ifs(&obj_buf); |
| std::istream mtl_ifs(&mtl_buf); |
| |
| MaterialStreamReader mtl_ss(mtl_ifs); |
| |
| valid_ = LoadObj(&attrib_, &shapes_, &materials_, &warning_, &error_, |
| &obj_ifs, &mtl_ss, config.triangulate, config.vertex_color); |
| |
| return valid_; |
| } |
| |
| #ifdef __clang__ |
| #pragma clang diagnostic pop |
| #endif |
| } // namespace tinyobj |
| |
| #endif |