| #-*-cmake-*- |
| # |
| # yue.nicholas@gmail.com |
| # |
| # This auxiliary CMake file helps in find the glfw3 headers and libraries |
| # |
| # GLFW3_FOUND set if glfw3 is found. |
| # GLFW3_INCLUDE_DIR glfw3's include directory |
| # GLFW3_LIBRARY_DIR glfw3's library directory |
| # GLFW3_LIBRARIES all glfw3 libraries |
| |
| FIND_PACKAGE (Threads) |
| |
| FIND_PACKAGE ( PackageHandleStandardArgs ) |
| |
| FIND_PATH( GLFW3_LOCATION include/GLFW/glfw3.h |
| "$ENV{GLFW3_HOME}" |
| ) |
| |
| FIND_PACKAGE_HANDLE_STANDARD_ARGS ( GLFW3 |
| REQUIRED_VARS GLFW3_LOCATION |
| ) |
| |
| IF (GLFW3_FOUND) |
| SET( GLFW3_INCLUDE_DIR "${GLFW3_LOCATION}/include" CACHE STRING "GLFW3 include path") |
| IF (GLFW3_USE_STATIC_LIBS) |
| FIND_LIBRARY ( GLFW3_glfw_LIBRARY libglfw3.a ${GLFW3_LOCATION}/lib |
| ) |
| ELSE (GLFW3_USE_STATIC_LIBS) |
| # On windows build, we need to look for glfw3 |
| IF (WIN32) |
| SET ( GLFW3_LIBRARY_NAME glfw3 ) |
| ELSE () |
| SET ( GLFW3_LIBRARY_NAME glfw ) |
| ENDIF() |
| FIND_LIBRARY ( GLFW3_glfw_LIBRARY ${GLFW3_LIBRARY_NAME} ${GLFW3_LOCATION}/lib |
| ) |
| ENDIF (GLFW3_USE_STATIC_LIBS) |
| |
| IF (APPLE) |
| FIND_LIBRARY ( COCOA_LIBRARY Cocoa ) |
| FIND_LIBRARY ( IOKIT_LIBRARY IOKit ) |
| FIND_LIBRARY ( COREVIDEO_LIBRARY CoreVideo ) |
| ELSEIF (UNIX AND NOT APPLE) |
| SET ( GLFW3_REQUIRED_X11_LIBRARIES |
| X11 |
| Xi |
| Xrandr |
| Xinerama |
| Xcursor |
| Xxf86vm |
| m |
| ${CMAKE_DL_LIBS} |
| ${CMAKE_THREAD_LIBS_INIT} |
| ) |
| ENDIF () |
| |
| SET ( GLFW3_LIBRARIES |
| ${OPENGL_gl_LIBRARY} |
| ${OPENGL_glu_LIBRARY} |
| ${GLFW3_glfw_LIBRARY} |
| # UNIX |
| ${GLFW3_REQUIRED_X11_LIBRARIES} |
| # APPLE |
| ${COCOA_LIBRARY} |
| ${IOKIT_LIBRARY} |
| ${COREVIDEO_LIBRARY} |
| CACHE STRING "GLFW3 required libraries" |
| ) |
| |
| ENDIF () |