| // Copyright 2013 The Flutter Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #pragma once |
| |
| #include "flutter/fml/macros.h" |
| #include "flutter/impeller/aiks/picture.h" |
| #include "flutter/impeller/golden_tests/metal_screenshot.h" |
| #include "flutter/impeller/playground/playground_impl.h" |
| |
| namespace impeller { |
| namespace testing { |
| |
| /// Converts `Picture`'s to `MetalScreenshot`'s with the playground backend. |
| class MetalScreenshoter { |
| public: |
| MetalScreenshoter(); |
| |
| std::unique_ptr<MetalScreenshot> MakeScreenshot(const Picture& picture, |
| const ISize& size = {300, |
| 300}); |
| |
| AiksContext& GetContext() { return *aiks_context_; } |
| |
| const AiksContext& GetContext() const { return *aiks_context_; } |
| |
| const PlaygroundImpl& GetPlayground() const { return *playground_; } |
| |
| private: |
| std::unique_ptr<PlaygroundImpl> playground_; |
| std::unique_ptr<AiksContext> aiks_context_; |
| }; |
| |
| } // namespace testing |
| } // namespace impeller |