blob: 605b123380e4943dc8ea51c536f9bca03458cb0b [file] [log] [blame]
// Copyright 2014 The Flutter Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
import 'package:logging/logging.dart';
import 'package:native_assets_cli/native_assets_cli.dart';
import 'package:native_toolchain_c/native_toolchain_c.dart';
void main(List<String> args) async {
await build(args, (BuildConfig config, BuildOutput output) async {
final String assetName;
if (config.linkingEnabled) {
// The link hook will be run. So emit an asset with a name that is
// not used, so that the link hook can rename it.
// This will ensure the test fails if the link-hooks are not run
// while being reported that linking is enabled.
assetName = 'some_asset_name_that_is_not_used';
} else {
// The link hook will not be run, so immediately emit an asset for
// bundling.
assetName = '${config.packageName}_bindings_generated.dart';
}
final String packageName = config.packageName;
final CBuilder cbuilder = CBuilder.library(
name: packageName,
assetName: assetName,
sources: <String>[
'src/$packageName.c',
],
dartBuildFiles: <String>['hook/build.dart'],
);
final BuildOutput outputCatcher = BuildOutput();
await cbuilder.run(
config: config,
output: outputCatcher,
logger: Logger('')
..level = Level.ALL
..onRecord.listen((LogRecord record) => print(record.message)),
);
output.addDependencies(outputCatcher.dependencies);
// Send the asset to hook/link.dart or immediately for bundling.
output.addAsset(
outputCatcher.assets.single,
linkInPackage: config.linkingEnabled ? 'link_hook' : null,
);
});
}