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// Copyright (C) 2023 The Android Open Source Project
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use size file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
import m from 'mithril';
import {Anchor} from '../../widgets/anchor';
import {Button} from '../../widgets/button';
import {DetailsShell} from '../../widgets/details_shell';
import {GridLayout} from '../../widgets/grid_layout';
import {Section} from '../../widgets/section';
import {SqlRef} from '../../widgets/sql_ref';
import {Tree, TreeNode} from '../../widgets/tree';
import {Intent} from '../../widgets/common';
import {SchedSqlId} from '../../trace_processor/sql_utils/core_types';
import {
getThreadState,
getThreadStateFromConstraints,
ThreadState,
} from '../../trace_processor/sql_utils/thread_state';
import {DurationWidget, renderDuration} from '../../frontend/widgets/duration';
import {Timestamp} from '../../frontend/widgets/timestamp';
import {getProcessName} from '../../trace_processor/sql_utils/process';
import {
getFullThreadName,
getThreadName,
} from '../../trace_processor/sql_utils/thread';
import {ThreadStateRef} from '../../frontend/widgets/thread_state';
import {
CRITICAL_PATH_CMD,
CRITICAL_PATH_LITE_CMD,
} from '../../public/exposed_commands';
import {goToSchedSlice} from '../../frontend/widgets/sched';
import {TrackEventDetailsPanel} from '../../public/details_panel';
import {Trace} from '../../public/trace';
interface RelatedThreadStates {
prev?: ThreadState;
next?: ThreadState;
waker?: ThreadState;
wakerInterruptCtx?: boolean;
wakee?: ThreadState[];
}
export class ThreadStateDetailsPanel implements TrackEventDetailsPanel {
private threadState?: ThreadState;
private relatedStates?: RelatedThreadStates;
constructor(
private readonly trace: Trace,
private readonly id: number,
) {}
async load() {
const id = this.id;
this.threadState = await getThreadState(this.trace.engine, id);
if (!this.threadState) {
return;
}
const relatedStates: RelatedThreadStates = {};
relatedStates.prev = (
await getThreadStateFromConstraints(this.trace.engine, {
filters: [
`ts + dur = ${this.threadState.ts}`,
`utid = ${this.threadState.thread?.utid}`,
],
limit: 1,
})
)[0];
relatedStates.next = (
await getThreadStateFromConstraints(this.trace.engine, {
filters: [
`ts = ${this.threadState.ts + this.threadState.dur}`,
`utid = ${this.threadState.thread?.utid}`,
],
limit: 1,
})
)[0];
if (this.threadState.wakerId !== undefined) {
relatedStates.waker = await getThreadState(
this.trace.engine,
this.threadState.wakerId,
);
} else if (
this.threadState.state == 'Running' &&
relatedStates.prev.wakerId != undefined
) {
relatedStates.waker = await getThreadState(
this.trace.engine,
relatedStates.prev.wakerId,
);
}
// note: this might be valid even if there is no |waker| slice, in the case
// of an interrupt wakeup while in the idle process (which is omitted from
// the thread_state table).
relatedStates.wakerInterruptCtx = this.threadState.wakerInterruptCtx;
relatedStates.wakee = await getThreadStateFromConstraints(
this.trace.engine,
{
filters: [
`waker_id = ${id}`,
`(irq_context is null or irq_context = 0)`,
],
},
);
this.relatedStates = relatedStates;
}
render() {
// TODO(altimin/stevegolton): Differentiate between "Current Selection" and
// "Pinned" views in DetailsShell.
return m(
DetailsShell,
{title: 'Thread State', description: this.renderLoadingText()},
m(
GridLayout,
m(
Section,
{title: 'Details'},
this.threadState && this.renderTree(this.threadState),
),
m(
Section,
{title: 'Related thread states'},
this.renderRelatedThreadStates(),
),
),
);
}
private renderLoadingText() {
if (!this.threadState) {
return 'Loading';
}
return this.id;
}
private renderTree(threadState: ThreadState) {
const thread = threadState.thread;
const process = threadState.thread?.process;
return m(
Tree,
m(TreeNode, {
left: 'Start time',
right: m(Timestamp, {ts: threadState.ts}),
}),
m(TreeNode, {
left: 'Duration',
right: m(DurationWidget, {dur: threadState.dur}),
}),
m(TreeNode, {
left: 'State',
right: this.renderState(
threadState.state,
threadState.cpu,
threadState.schedSqlId,
),
}),
threadState.blockedFunction &&
m(TreeNode, {
left: 'Blocked function',
right: threadState.blockedFunction,
}),
process &&
m(TreeNode, {
left: 'Process',
right: getProcessName(process),
}),
thread && m(TreeNode, {left: 'Thread', right: getThreadName(thread)}),
threadState.priority !== undefined &&
m(TreeNode, {
left: 'Priority',
right: threadState.priority,
}),
m(TreeNode, {
left: 'SQL ID',
right: m(SqlRef, {table: 'thread_state', id: threadState.id}),
}),
);
}
private renderState(
state: string,
cpu: number | undefined,
id: SchedSqlId | undefined,
): m.Children {
if (!state) {
return null;
}
if (id === undefined || cpu === undefined) {
return state;
}
return m(
Anchor,
{
title: 'Go to CPU slice',
icon: 'call_made',
onclick: () => goToSchedSlice(id),
},
`${state} on CPU ${cpu}`,
);
}
private renderRelatedThreadStates(): m.Children {
if (this.threadState === undefined || this.relatedStates === undefined) {
return 'Loading';
}
const startTs = this.threadState.ts;
const renderRef = (state: ThreadState, name?: string) =>
m(ThreadStateRef, {
id: state.id,
name,
});
const nameForNextOrPrev = (threadState: ThreadState) =>
`${threadState.state} for ${renderDuration(threadState.dur)}`;
const renderWaker = (related: RelatedThreadStates) => {
// Could be absent if:
// * this thread state wasn't woken up (e.g. it is a running slice).
// * the wakeup is from an interrupt during the idle process (which
// isn't populated in thread_state).
// * at the start of the trace, before all per-cpu scheduling is known.
const hasWakerId = related.waker !== undefined;
// Interrupt context for the wakeups is absent from older traces.
const hasInterruptCtx = related.wakerInterruptCtx !== undefined;
if (!hasWakerId && !hasInterruptCtx) {
return null;
}
if (related.wakerInterruptCtx) {
return m(TreeNode, {
left: 'Woken by',
right: `Interrupt`,
});
}
return (
related.waker &&
m(TreeNode, {
left: hasInterruptCtx ? 'Woken by' : 'Woken by (maybe interrupt)',
right: renderRef(
related.waker,
getFullThreadName(related.waker.thread),
),
})
);
};
const renderWakees = (related: RelatedThreadStates) => {
if (related.wakee === undefined || related.wakee.length == 0) {
return null;
}
const hasInterruptCtx = related.wakee[0].wakerInterruptCtx !== undefined;
return m(
TreeNode,
{
left: hasInterruptCtx
? 'Woken threads'
: 'Woken threads (maybe interrupt)',
},
related.wakee.map((state) =>
m(TreeNode, {
left: m(Timestamp, {
ts: state.ts,
display: `+${renderDuration(state.ts - startTs)}`,
}),
right: renderRef(state, getFullThreadName(state.thread)),
}),
),
);
};
return [
m(
Tree,
this.relatedStates.prev &&
m(TreeNode, {
left: 'Previous state',
right: renderRef(
this.relatedStates.prev,
nameForNextOrPrev(this.relatedStates.prev),
),
}),
this.relatedStates.next &&
m(TreeNode, {
left: 'Next state',
right: renderRef(
this.relatedStates.next,
nameForNextOrPrev(this.relatedStates.next),
),
}),
renderWaker(this.relatedStates),
renderWakees(this.relatedStates),
),
this.trace.commands.hasCommand(CRITICAL_PATH_LITE_CMD) &&
m(Button, {
label: 'Critical path lite',
intent: Intent.Primary,
onclick: () => {
this.trace.commands.runCommand(
CRITICAL_PATH_LITE_CMD,
this.threadState?.thread?.utid,
);
},
}),
this.trace.commands.hasCommand(CRITICAL_PATH_CMD) &&
m(Button, {
label: 'Critical path',
intent: Intent.Primary,
onclick: () => {
this.trace.commands.runCommand(
CRITICAL_PATH_CMD,
this.threadState?.thread?.utid,
);
},
}),
];
}
isLoading() {
return this.threadState === undefined || this.relatedStates === undefined;
}
}